Top 5
Rosucrucian Iconography
Blender Cycles Shadow/Splash Board
Hey guys. so for my most recent project I’ve been working with compositing inside the Blender Cycles engine. Up until fairly recently it wasn’t possible to create a shadow board within Cycles alone, instead requiring awkward and complex work around using both the new and old engines to fake the effect. In fact one of my first posts to this blog was to demonstrate this using both shadow boards and sub-surface scattering. Thankfully a shadow input (among others) has finally been added allowing us to finally create a composite scene entirely using the Cycles engine.
The setup above shows how this is executed. By placing your objects and your environment into separate render layers you can mask each from the other in the scene panel. This means when rendering the ground, the foreground object appears black. Vice versa for the object layer. When inside the compositor you can render out separate channels of ambient occlusion, shadow and indirect diffuse from the environment layer. This is important as it gives you control over the look and intensity of each parameter to match the scene you’re compositing into. These parameters can be seen individually in the bottom left of the second image. The indirect diffuse layer must be added back into the mix after the video plate is introduced to add bounce light back onto the floor. This is especially important for glossy or brightly coloured objects which reflect light. That pretty much sums up what is needed, after all this time it is fairly quick to achieve a reasonable looking composite using the compositor almost exclusively.
The only thing I haven’t mentioned is the reflection on the cube which I achieved using a quick and dirty 2.5D projection to the floor, which is necessary for reflective objects. I’ll be posting a follow up to this soon describing how to achieve a complex composite where masks, holdout objects and lights are introduced which is a whole different story. Until then I hope you enjoy!
Charting The History of Graffiti and Street Art (1940-2010)
Star Trek Color Wheel
Vent-O-Loafs Allsorts, Pink (2013)
by DoctorLanceBoyle3000
Sharpie on napkin wrapper (Two parts reassembled in photoshop)
She dashed by me in painted on jeans And all heads turned 'cause she was the dream In the blink of an eye I knew her number and her name yeah Ah she said I was the tiger she wanted to tame
Caribbean queen Now we're sharing the same dream And our hearts they beat as one No more love on the run
I lose my cool when she steps in the room And I get so excited just from her perfume Electric eyes that you can't ignore And passion burns you like never before
I was in search of a good time Just running my game Love was the furthest Furthest from my mind
WIP technical work(3ds Max and Unreal) for Christy Speakman's Watershed, an art installation and downloadable world scheduled for late Fall. The textures are placeholders to test lighting, water, and best practice for material to be generated by a trip to the Louisiana wetland's this summer.
The Innocents (1961)
What shall I sing to my lord from my window? What shall I sing for my lord will not stay? What shall I sing for my lord will not listen? Where shall I go, for my lord is away?
Whom shall I love when the moon is arisen? Gone is my lord and the grave is his prison. What shall I say when my lord comes a calling? What shall I say when he knocks on my door? What shall I say when his feet enter softly… Leaving the marks of his grave on my floor.
Enter, my lord. Come from your prison. Come from your grave, for the moon is arisen. Welcome, my lord.