I hate to break it to you, but they were right. You really do just have to finish that first draft. It can be a hot mess, but you can’t clean up a room that doesn’t exist
my beloved writers,
you need to seriously challenge your mindset of writing for likes and such. You already know you should write for yourself, so do it.
It does not matter. They are numbers.
If your productivity and motivation are tied to how much positive feedback you get, you are killing the artist inside of you. To be an artist means to not be chained down by anything - not opinions, not feedback, not an audience.
It is no complex, hard task to stop caring. Just stop. Stop caring for it. I promise, it will be the most freeing thing you can do for your mind.
Sincerely,
a long recovered Wattpad-Reads-Obsessor.
Serious question: is 11 writing projects (long fanfics or novels) too many?
Not all characters are going to get along and some are going to get along really well. What’s important is working out their interactions.
1. Where do they first initially meet?
Depending on how they meet it can really alter the characters perception of the other. Between a bar, school, workplace, battlefield, or traveling someplace together. It will impact how they interact. If it’s a casual party then there is a more friendly vibe. If it’s a battlefield, friendliness isn’t exactly the thing to think about.
2. What do the characters first notice about another person?
Do they look at clothes first? Hair? Eyes? And do they acknowledge what they like or dislike in there head? Do they compliment the person on what they find attractive or unique?
3. How do they perceive the other person initially?
Depending on how they interact it can lead someone to have a bad impression or good impression. This is where it can be fun. If character A is pretending to be amiable and kind, does character B fall for it or are they able to see through it. Further more, if character a says something off putting does character b think they’re weird or just awkward.
4. Use internal thoughts or description to show the perceptions they have
Use the description or thoughts to make the first interaction more memorable. If character a is more of a scrutinizing or judgmental type then have them often being far too harsh or vivid in how they describe someone. Juxtapose that different description types too. Imagine if character b then describes the same person in much kinder light. It creates an array of perceptions about a singular person.
5. Attraction
Think about how your character acts when they are attracted to another person. Are they very upfront and honest? Flirtatious? Or are they shy and freeze up when in the face of someone their attracted to? Do they pick on them?
6. What have they heard about the other character before they interact?
Think about what have they heard about them before. If character a is known to be a chauvinist and character b meets them how would that skew their interactions. Would they be more on guard with them or more annoyed with them when they possibly solidify the rumors. Or if character a goes against that thought would character b feel guilty for thinking of them that way.
7. Biases
Everyone has biases whether we want to admit it or not and your characters should have biases as well. This can push your characters to deepen their relationships and also have them grow as characters as well.
8. Have they met prior?
If they’ve met prior how did that go. What all history do they share. This is more for the first on screen interaction. If they are meeting again has the other person changed? Personality wise and physically wise. What was their relationship like before this meeting. If so try to show the distance in time and then trying to re familiarize themselves with each other.
9. What is the purpose of their meeting?
Are they being introduced through a mutual friend or is this a fight? Are they in a bar and they just were dancing with each other. Whatever the context is let that shape how the characters act with each other. The environment and purpose of the meeting is going to greatly alter how they act.
10. Have fun
Just have fun with it. The characters should be written in how they would interact with the person. I’m how they would present themselves and in how they would go about it. They should do it uniquely to. Have their nervous ticks shown.
There are plenty more tips to give but these are things I think about when writing first meetings in stories.
sci-fi writers are either like, 'this ship travels at 12 parsecs and here’s the exact formula for faster-than-light travel,' or 'it’s space. don’t worry about it.' there is no in-between. both will look at you like you’re stupid if you ask too many questions.
How to Write Vivid Descriptions WITHOUT Overloading
Are you the type of person who describes a setting by using an intimidatingly huge paragraph that just rambles on and on and on because you're told to be specific but don't quite know how to do it correctly? If you've been struggling to detail settings, you've come to the right place! I'll reveal how to effectively describe a setting without having to use one big chunk of text and shoving it at your reader!
As writers, we hear "show, don't tell" quite often, and the same applies when writing settings. But for some people this tip does little to help because, well, it's a bit of a vague concept.
With that being said, "linking ideas together" is a great way to describe the setting without having to explain the location! What do I mean?
Let's say there's a green field and I'm trying to depict it. This method is to find another subject that could connect with the setting to further describe it. What else is green? What reminds the character of the field? What's something similar?
Ex: The field in front of him reminded him of a photo he once saw long ago as a boy. His parents were standing in a lush, grassy area void of people, hugging each other tightly and smiling brightly at the camera under the clear blue sky.
In that example, I linked the field to a picture the character found, and by using his memories, I was able to paint a rough image of the location while setting the tone!
Ex: She'd been there before. She was there when the building still stood tall. When the streets were filled with people bustling about and the air smelled like cigarettes. Now, there is no tall building, but instead a pile of debris. She hasn't seen anyone in thirty minutes, and any smell of cigarettes would've surely been washed away by the rain.
This time, I connected the present location with the past one. But instead of showing the similarities, I contrasted them to emphasize the changes and abandoned state of the area!
The most common literary devices I see regarding setting are similes, metaphors, and personifications!
It's similar my previous tip, where you connect two ideas together, but more general. The similes and metaphors don't have to be based on a specific experience of the character, but instead something more universal so everyone can connect with it!
Personification, on the other hand, can be used to substitute verbs.
Examples:
The stars shone like glittering jewels.
The road carved into the mountain.
The flowers waltzed along the music of the wind.
These devices allow you to describe something quickly and elegantly!
Arguably, the most common tip provided when describing a setting is to use the five senses: sight, smell, touch, hearing, and taste. If you're like me, though, and have NO clue on how that's supposed to help, let me break it down!
Instead of thinking about the senses directly, use ACTIONS that correlate with the senses.
Instead of saying "the wood felt tough", say "he touched the wood, marveling at the toughness of the material".
Instead of saying "the air smelled like candies", say "she sniffed the air, inhaling the aroma of candies".
Instead of saying "the city was bright", say "they stare at the city, admiring how the lights illuminate the buildings and roads.
Do you see how your description suddenly blends in with the text now that there's an action and separate subject involved? You're still effectively describing the scene, but you're not pushing it at your reader. This also makes it far easier to build onto the depiction of the moment because you're not limited to adjectives!
By utilizing these three concepts, you can build an evocative description of the setting that won't overwhelm nor bore the readers!
Happy writing~
3hks :D
Yes this is everything, especially because it’s so human. Real healing isn’t linear. You don’t decide to be better and magically always beat your bad habits. When push comes to shove, people fall back on their old coping mechanisms and whatnot, so when a character does it, they real so realistic.
Redemption arcs should not be straightforward.
Honestly, I love it when characters relapse. When someone who’s gotten over their anger issues falls into a situation so out of their depth they fall back on their old habits. When someone who’s learned to open up becomes a recluse again in order to cope with something outside their control.
There’s just something so horrible, so toxic, about watching a character grow and then slip back into their old selves in order to cope, bc you know they still care, that they’re the same inside, but watching them hurt so hard they don’t know what else to do brings a sense of catharsis.
being disabled will really have you thinking/saying things like “yeah i’m not really THAT disabled. as long as i take my meds twice a day (and as needed), eat and drink exactly the right things, keep the perfect balance of being active and resting, the weather is stable, and nothing unexpected happens AT ALL… i’m totally FINE! i probably should not even call myself disabled at this point because i’m doing so well!”
if you don’t want to call yourself disabled, that’s fine and it is your choice! but if you’re only “fine” or “doing really well” when a bunch of different variables are all lined up perfectly, then maybe you are not fine actually. just a thought!
Being a writer is wild, because I’m really sitting here, contemplating how much I should break this man, with a smile.
21 he/they black audhdWriting advice and random thoughts I guess
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