134 posts
Oh yes WTNV actually went into the horror territory.
Wasn’t one of the valid interpretations that satan is stuck frozen because he keeps trying to free himself by flapping his wings? Speaking of, wouldn’t it take advantage of expectations by revealing that there is no antagonist? The hellpup being a red herring? I mean, it in itself is a thing - could it be that if it were exposed to that fact (which didn’t happen before because KILL IT WITH FIRE), it would disappear in a puff of logic?
Wasn’t there an episode way back with the main story being a race through a cavern? The one that was almost back-to-back to The Strangers?
We went there. We sent messages in Morse code to the people we once had been, asking for help, but they could not help us. They were outside of the Narrow Place. (...) The Distant Prince wore a golden coat, and had always existed.
(With gratitude for @cecilspeaks)
Of course there was An Epilogue between, because why not ask the hellpup for coffee.
@Last Note Nightmare: in the last episode we had Cecil listening to ??? through a phone’s speaker. This episode we have us listening to ???... through our speakers/headphones. Make of it what you will.
There’s one at the door
At the gate to Damnation
And there’s room for one more
‘Til the end of Creation
While we don’t have the whole story yet, there’s much here to gnaw on. In particular, Night Vale’s interpretation of Hell warrants some special attention. And I, like a dog with a bone, am forced to give this attention.
In my previous write-up, I paid extra attention to Maureen’s mention of Hell. We don’t get references like this in WTNV very often, and so we should sit up and take notice when we do.
As it turns out, Maureen was not being hyperbolic: Hell has come to Night Vale.
Keep reading
Read More Now!
Read More Now!
Say you know someone, but you lost contact with them for a while. For a decade. For a year, or a month, or a day - or even an hour. In the meantime, they keep changing from their experiences and whatnot. What do we call someone who you used to know, but they changed so much they might not be like you remember them, not at all? An old friend.
What do we call someone whom we don’t recognise? A stranger.
Strangers up to now, have just existed at people. As of e87, Night Vale citizens are turning into strangers. But that is not all - consieder the circumstances. Who was in the courtroom? Judge (who didn’t listen to the Whole Truth), the lawyers (who, given their reactions probably covered their ears), stenographer (who already knew he would be incinerated), the jury (whose reaction to the Truth is ignored), bailiff (same) and people (who didn’t ollie out in fear of some unknown - to them - fallout). And the latter three were ‘replaced‘ by strangers. Maybe they changed because of the implications of the Whole Truth?
Ship of theseus means that everyone in nv is a stranger to be.
And who else is implied to know about the Truth? Our radio host.
friendly reminder that the first nonary game took place in 2018 :)
this is happening, everyone. zero escape is real
the reason people get tired of educating, explaining, reasoning, sounding out
is that it just never ends
and its the same shit over and over again
people just continually fuck your shit up
and you have to smile and grit your teeth and go, ‘yo thats actually fucked, please don’t do it’
and when people you like and admire do it
do and say the same stuff you are forced to devote your energy to fighting
its like being kicked in the teeth
this is why people have flash temper reactions to bullshit, even if it was done without malicious intent
a thousand micro aggressions building up over your life
‘why are you so angry’ 'why can’t you just explain it calmly'
maybe its because it never ever ends
and you explain it to one person and they get it and you feel good, because thank fuck, someone listened! someone grew! someone changed! someone genuinely meant it when they said sorry
turn around
and there are more people doing the same thing
what are you supposed to do
what are you supposed to do, other then scream
>you should look at why i avoided feminine things >fyi, my blog is password-protected
If you have adopted a new interest, it means it came from somewhere. Which is to say, your enviroment - the interests of your peer group, attitudes found in your family, even the sites you like to visit. And somehow, within ten years most of these new interests coalesced into tastes and behaviors typically seen as feminine. While you percieve the situation as “embracing both“, outwardly you’re as girly as the majority of the society wants you to look like - since it doesn’t care about what you think. This raises the question - are you really 100% okay with everything, or are you just trying to tell yourself that, hoping to honestly believe it at some point?
Some nebulously defined ideology has nothing to do with it. Because you really are a sum of outside influrences, no matter what they are and what they are going for.
So, how did the brainwashing fail, exactly?
character development
Did someone say RANT ABOUT THE BEST MECHANIC IN YU-GI-OH!?
If one really wants to practice weaponising game mechanics - chain beat is the way to go, even if Black Garden might not be the optimal variant for it. But if you want to start small (with a chain burn), you should make a point to count Chain Links in chat/out loud anytime you do anything. This will force your opponent to keep explictly passing over their priority (right to activate stuff). Either they'll do that every single time (against chain burn it should intimidate too, as there are only two things they count up to ;D), or they'll just state for everyone to see that they'll giving you a free reign to do whatever the hell you want. Outside of chain-dependent decks, try not to use it on people who aren't trying to be cute. Once we're done with you, you should be able to out-ruleshark them. So pay attention. There will be a test later. One could argue that it's actually continuous effects that are the fastest, since they can apply in the middle of a chain (Counter Fairies are made of this and so is placing Spell Counters) For example:
P1 activates Reinforcement of the Army, thus creating Chain Link 1.
P2 (in response to Rota's activation) chains Call of the Haunted, targeting Thunder King Rai-Oh.
P1 does not chain anything.
P2 does not chain anything.
Because both players passed, chain closes and proceeds to resolve backwards (codeheads may recognise it as a LIFO stack).
First, Rai Oh is summoned.
Then, RotA 'resolves', but due to Rai Oh being on the field, the effect fizzles without doing anything. This can stop more than a single part of an effect, if the rest of it involved the word "then")
If an effect fizzles without doing anything, it's still considered to have been activated. If one attempts to make a Grand Unifying Rulebook, a trigger effect can be chained if the last thing that happened was the activation condition. And there are plenty of them so get ready to see that phrase a billion times.
Simplified example, ie. what happens in practice:
P1 tributes Treeborn Frog, summons Caius the Shadow Monarch and activates his effect, targeting Blaze Accelerator Magazine.
P2 chains BAM's effect. If P1 doesn't do anything, P2 will proceed to discard Volcanic Scattershot and draw a card
both players do the following roughly in this order:
banish BAM
mill two Scattershots
destroy Caius
subtract 1500 points from P1's LP
If they know what they are doing, this is not a problem. If they don't, it becomes a complete Clusterfuck.
Same example, once more with clarity:
Open game state: P1's MP1
it doesn't matter for the following details, but keeping track of it is makes rulesharkers knock themselves out on your SUPERIOR RULE-FU
this means that Turn player has priority
P1 tributes Treeborn Frog to tribute summon Caius the Shadow Monarch. The last thing that happened was an attempt to summon a monster (because this window of opportunity is limited pretty much exclusively to negating summons that do not start a chain, like Horn of Heaven or Koa'ki Meiru Overdose, they are usually lumped together with summon responses)
Since P2 doesn't respond, P1's Caius arrives to the field. The last thing that happened was Caius' tribute (=normal) summon. Tributing Treeborn Frog is a cost and thus promptly ignored.
Due to the fact that his effect is a trigger (responding to his own summon) and the one declaring it's activation is the turn player, it is a Chain Link 1 (CL1 for short - this notation is incredibly useful) targeting Blaze Accelerator Magazine. The last thing that happened was:
Caius was tribute=normal summoned
Caius' effect was activated, targeting Blaze Accelerator Magazine.
yes, both are consiedered "things you can respond to".
P2 activates the effect of Blaze Accelerator Magazine, thus creating CL2: BAM. The last thing that happened was:
Caius was tribute=normal summoned
BAM's effect is activated.
P1 in retalliation chains... nothing at all.
P2 passes right to chain as well, thus both players move into resolving the chain that formed.
2nd Chain Link is resolved (R2 for short): Volcanic Scattershot is discarded (at resolution, since it's not a cost), P2 draws a card.
R1: Caius banishes Blaze Accelerator Magazine.
You'd think that the turn moves back to an open state, but NOT SO FAST! In the middle of resolving that chain, Scattershot's effect trigger happened. Since you can't shove another Chain Link in the middle of an ongoing chain, trigger effects patiently wait for the current chain to finish to either politely ask if it can activate (In case it "If~, you can~" and "When~, you can~") or rudely do the thing at the first opportunity (in this example, this happens with the -500lp effect). As a result, after Caius-BAM chain resolves, a second chain is immediately created, bypassing turn players priority. Thus the example continues with a rather tame case of SEGOC, just so you'll have a taste of what's to come.
CL1: Scattershot -500LP effect activates.
CL2: Scattershot mill themselves as a cost with the intention to nuke the field.
Now that trigger effects stated their business, players can meddle some more. The last thing that happened was:
Blaze Accelerator Magazine was banished.
Volcanic Scattershot's mill'n'nuke effect was activated.
P1 doesn't chain anything.
P2 doesn't chain anything.
R2: field is nuked.
R1: 500lp worth of effect damage is dealt.
Since two other Scattershots were sent to the graveyard, yet another chain is formed.
CL1: Scattershot-A -500LP effect activates.
CL2: Scattershot-B -500LP effect activates.
P1 doesn't chain anything.
P2 doesn't chain anything.
R2: 500 points of damage are dealt.
R1: 500 points of damage are dealt.
and finally - FINALLY - the game moves to an open state (It's still P1′s MP1. If you forgot - this is why explictly asking for responses to specific things is important ;D)
...i can already tell you're internally whining "but why should caaareee?", glad you asked, buster ;> This is where a lot of hidden power/weaknesses of a lot of cards come into play.
People usually gloss over the fact that 1500 comes in three hits, so to speak. This means that Dark Room of Nightmare will deal 900 points of damage and Gorz will retalliate with whooping... -500LP.
Since Caius always activates before BAM, in a void BAM's effect will always go through.
Because BAM can destroy Caius post-mortem, it becomes sort of a mind game - especially if you throw a stray MST into the mix.
If you aim Caius at BAM, they WILL activate it (if they don't it means they do not have Volcanic Shell and that they most likely don't have Volcanic Scattershot - enjoy the free knowledge)
Say you suspect to the point of acting on it that they DO have a Scattershot. You could do the above to pave the way for something nastier. If you have a MST and they have another card, you could aim the Monarch Spite Cannon at that, instead.
If they chain BAM, you can chain MST to destroy it. That way, Scattershot stays in their hand, Caius prevails AND they do not get to draw a card. Oh, and BAM both was activated and destroyed (which means that although this turn they are completely locked out of BAM-shenanigans, they will be able to both retrieve it with volcanic Rocket and use it's 3rd effect next turn).
If they don't, you went +1 in card advantage and still can do the abovementioned later.
No trying to use Solemn Warning after your Bottomless Trap Hole spectatularly failed (or is slated to fail). This also means that summon negation stops the continuous effects of monsters-that-would-have-been (and if you gloss things over, one could even joke that they do so retroactively.)
Costs cannot be chained to. EVER. This is also the reason why Lonefire Blossom works under Skill Drain (by the time it's effect resolves, Skill Drain has already stopped applying to it.)
Volcanic player is perfectly capable of drawing into a Scattershot, which they'll have to discard.
If you want to save Caius with Forbidden Lance/etc, chain it to the second chain. If you do it do it too early, your opponent might troll you by yarding a Shell. If you do it too late you won't even have a target anymore. This also means that if you are using The Monarchs Awaken, you can both have your cake and eat it.
No matter what, doing shenanigans with Escalation of the Monarchs will end with you losing that monster to Scattershots. Whether or not you really needed that Raiza to go off is another matter.
Both players can chain Call of the Haunted to the 3rd chain - and it will ensure that the summoned monster will not fall into a BTH (since the only window of opportunity after that chain opens up only for "dealt/took damage" and "monster effect resolved")
If you are willing into "what are you doing STAHP" territory: if you can read that their only valid discard is a Scattershot - you could chain Torrential Tribute to BAM. Because they activated it, they would have to discard the little guy (as you can't activate cards if you don't have valid targets). However, they wouldn't be able to mill two others, which would be rendered mostly useless, ticking time bombs as you have to discard/mill all of them to get the nuke effect.
As a collorary, every effect that negates an activation, has to be chained directly to what it wants to stop. Negated chain links still exist for the purpose of reading the potential triggers left by the resolution of a chain. There is also a SECRET RULE-FU TECHNIQUE that never ceases to blow my mind. I've mentioned effect fizzling, i've mentioned activating fun things at fun times for fun results. Effect Veiler-Fiendish Chain interaction is what combines those two aspects. Say you have a monster with an ignition effect that tributes it as a cost. For this example, let's take Cardcar D for a joyride. But before that, a few things to keep in mind before we jump in:
Monster effects that tribute themselves for cost activate on the field.
Effect Veiler can and will negate abovementioned effect.
Fiendish Chain only negates things that activate and resolve on the field, just like Skill Drain.
The only window of opportunity to activate Effect Veiler to negate CCD is when it's summoned. Once that moment passes, it'll vroom away.
Do you see where this is going? You have CCD and a Fiendish Chain, your ornery opponent has Effect Veiler. What can happen? Go on, try to figure it out yourself.
The answer is: In response to CCD's summon a chain is formed: CL1: Effect Veiler, targeting CCD. If the turn player adds CL2: Fiendish Chain (targeting CCD), durning resolution Fiendish will negate CCD. As a result Veiler's effect will not affect CCD. After that, you can activate CCD'e effect and it will go through, because Fiendish affects only face-up monsters!
If something is done by the players 'at the same time', like with Dark World Dealings
Rule- trigger-wise, it's resolution opens up trigger conditions:
"a (normal) spell card was resolved"
"you added a card from your deck by drawing it"
"your opponent added a card from your deck by drawing it"
Physically, opponent of the person who activated it is the one to do it 1st (tho i do not have a sauce. It should be either a single-card ruling or in one of the posts of tcgplayer's resident judge).
See also: "events that do not start a chain" (=that do not form a chain link) in the rulebook. The thing that screws over sharks and what i strongly insist on doing: if you activate something in a window of opportunity for triggers as a CL1 (like activating Bottomless Trap Hole because a monster was normal summoned), you are RESPONDING TO *AN ACTION* (here, to the normal summon of a monster). If you are activating something as a CL2 or higher - you are CHAINING TO THE ACTIVATION OF *A CARD (EFFECT)*. And continuous effects APPLY. If you have aaaaaaaall this knowledge nicely sorted out in your head, the only way they could bend the rules would be to confuse you first by muddling what is really happening. Insistent, rigid terminology also point to what they don't know. Even corrected by a judge, they might operate under their old assumptions. Enjoy free knowledge=power ;>
Hey guys, I’m back with a new post!
Today’s article is pretty hard to understand; it’s usually one of those things that new and average players don’t understand or apply in the wrong way. And it’s probably one of the most important things to know to play the game. So, today I’m gonna write about...
“Reading David Sirlin's writing on an actual issue affecting Yugioh is honestly one of the most special experiences I've had with this game“
You’re still going to get criticized, so you might as well do whatever the fuck you want.
Kathleen Hanna (via vvolf-souls)
good enough to boost.
life choices
The stereotype of the ugly, unfuckable feminist exists for a reason – because it’s still the last, best line of defence against any woman who is a little too loud, a little too political. Just tell her that if she goes on as she is, nobody will love her. Correct me if I’m wrong, but I’ve always believed that part of the point of feminist politics – part of the point of any sort of radical politics – is that some principles are more important than being universally adored, particularly by the sort of men who would prefer women to smile quietly and grow our hair out
If you’re a feminist you’ll be called a man-hater. You don’t need rebranding (via nothingman)
some additional arguments/points:
each time someone whines at me @elo hell, i send them to those vids and say "if you are really that good as you say, this is roughly how your games should go"
you are the only constant in each and every one of those games.
don't defuse flamers/raise morale because it's "nice thing to do" do it because it makes things easier and more convinient
if you don't come with the mindset of carrying these four noobs to the bitter end be it hell or high water, despiteyour teams sabotaging - what are you doing here son
actually there isn't much difference between skill in various divisions; by that i mean that lower elo makes more mistakes and punishes them less, so they sort of even out. higher elo makes less mistakes and/because it punishes them harsher, thus it also evens out. ergo: each mistake you make is a reminder why you aren't a diamond/plat/what-have-you
some puny little pawn starts trying to rile you up?
are you seriously so weak to be bothered by it? man up.
stop giving them excuses, people rarely have the gall to moan (in the unfun sense) when you are too busy slaughtering the opposing team just because you can (and when they do, the whole scenario becomes hysterical)
lookatit, sad little thing trying - and failing miserably - to build up it's ego with whining because it sucks too much at LoL to utilise other aspects of the game.
why do you assume they even HAVE brains. they are for all intents and purposes bots to be pinged around the map as if you were playing an RTS. they don't listen?
once you're 12/0/6 doing pentas left right and center/cockblocking each frag attempt of your opponents they'll start paying attention.
see below
why do you expect them to be useful in any way shape or form. unless you spoon-feed them gold they are mobile wards at best. after that they become distractions and meat shields - if you're lucky, that is, so don't count on it.
INB4 "you botched formatting": whine to tumblr for devouring/changing html tags each time i try to fix the last dissapearance/not showing proper formatting on dash
And this also (I need to follow that guy I like his videos)