games (mostly text-based) about houses and places-- exploring them, haunting them, feeding them:
childhood homes (and why we hate them) - after a decade, you return home.
return - a text-based horror game about coming home.
singing from the far side of the hill - about a trans woman, homeless after a bad breakup, who rents a stranger's spare room. it's a decision she comes to regret.
anatomy - Explore a suburban house, collect cassette tapes, study the physiology of domestic architecture.
leave house - leave house
the open house - We at Northtree Real Estate (in partnership with Optix Dynamix Labs) are proud to present our new, state-of-the-art, open house simulator! Come and take a quick tour of 15615 Hollow Oak Lane, a familiar and comfortable showcase home in one of our premier developments!
what girls do in the dark - This little game is based off one of the greatest fears they had as a teenage girl: showing up late to a stranger's slumber party.
unbecoming - a sonically-textured interactive horror fiction exploring cycles of trauma and unspeakable forces of nature in a mythic rural American landscape.
13 laurel road - an interactive fiction game about the relationships we have with places and reconciling with trauma. You play as a young man named Noah who has been tasked with picking up some things from his cousin’s old house.
domvs - a gothic mystery game in which you rely on your environment to uncover the truth.
flesh, blood, & concrete - you find yourself in a vast, empty apartment complex.
i am still here - a short, unconventional ghost story and vignette reflecting on the end of a long lockdown.
vacant - Film a ghost-hunting show.
“[…] women have an affinity for horror, they always have.” Soraya Roberts
“The Linda Williams essay serves as a bridge from Laura Mulvey to Clover by positioning the woman not only or just a victim, but as a symbiotic double for the monster (monster/woman as ‘different,’ ‘freak,’ object-to-be-looked-at, victimized, etc.). Which harks back to the early horror film classics where the monsters were sympathetic figures (wolfman, Frankenstein’s monster, Dracula, King Kong, the Mummy, etc), unlike the demonized and psychologically disturbed human monsters of the modern era. The “otherness” of so many classic horror movie monsters could be seen as metaphoric explorations of different forms of ‘difference.’” Donato Totaro
“Just as these movies and stories can provide a venue for us to talk about how we feel victimized, they can also provide a way for us to walk backward into our own scary parts.” Sady Doyle
Carrie, Thomasin, Jennifer, Ginger
“We all want to be the final girl”: Sady Doyle on true crime, slasher films and surviving patriarchy
FEMINIST HORROR PLOTS AGAINST PATRIARACHY
Horror Lives in the Body
On the Haunted Lives of Girls and Women
july 1, 2021
바닥 붙이다 리락이 누워있눈게 너모 기여워서
The virgin suicides (1999) Dir: Sofia Coppola
Petra Collins
✫・゚*.2009・゚✫*.
ph. Danko Maksimovic - Belgrade, Serbia (2024)
Film: Kodak Pro Image 100