to the casual observer it may look like i'm trying to summon a demon but anyone who knows me will realize that i am simply calling my wife
Live-action Stardust Crusaders looks great.
Then I took a blow to the knee. But maybe if I just believe in mysel-
btw i always knew they'd find each other. if you even care.
protector
The clips of the lost ZeXal dub, edited to sync with the actual raw anime clips. Check the source for the panel where these clips came from, and a little insight on how this dub was born and how it died.
âPrior to the conclusion of the Yu-Gi-Oh! lawsuit last year, the Japanese licensors of Yu-Gi-Oh! were confident of their chances at triumphing in court and taking back the rights to the franchise. Ignoring the courtâs warnings not to exercise the rights to a product that it hadnât yet secured, ADK proceeded to produce its own version of Yu-Gi-Oh! Zexal. ADK tapped Reed to direct the series with an L.A.-based cast, including Johnny Yong Bosch (Yuma), Vic Mignogna (Shark), Richard Cansino (Bronk), Cassandra Morris, Sam Riegel, and Liam OâBrien. After nine months, the result was a full-fledged product that was ready for the airwaves.
âWe cast it, we recorded up to 26 episodes of it, we stripped out the music, completely recomposed to picture with two amazing composers, re-sound designed it, reanimated some sequences, and it was one of the most big-budgeted things Iâve ever worked on as far as anime goes,â Reed explained. Oh, and Yuma actually says âKattobingâ in this version, haha.
Dissatisfied with 4Kidsâ work and not wanting to do business with it any more, ADK bent over backwards to make sure the L.A. team did well and were happy working on Yu-Gi-Oh! Zexal. Reed described how ADK sent the L.A. team hard drives full of all of the animation layers and After Effect files, giving the American producers full rein to easily edit the video as they needed. Did they want to fix the mouth flaps to better fit the English dialogue? No problem! Did they need to edit an image so the network censors didnât get on their case? Simple!
Within the American anime production industry, obtaining such resources from the Japanese studios is completely unheard of. The studios are very protective of their properties (and who wouldnât be?) and licensees regularly need to adapt within the confines of the animation as it is presented.
Of course, we know how the lawsuit ultimately turned out. The Yu-Gi-Oh! Zexal anime by 4Kids and Konami with the New York-based cast remains the de facto version of the show, while the version with the L.A.-based cast gathers dust inside a box.â
- http://ravegrl.wordpress.com/
I do not own Yu-Gi-Oh, or Yu-Gi-Oh ZeXal. No copyright intended.
g*d i love drawing laphos
âTraitor!â
would you consider dropping some tips on how you color? your art always has such a nice feeling to it
Thank you so much, and yes, absolutely!Â
So... I have been agonizing over how to answer this question for over a week because I tend to make a lot of my major decisions based on what looks and feels good to me in the moment. Itâs sort of hard to explain. Then I started getting philosophical with it (âhow does one color? How do I explain aesthetic?â), and I started rambling, and had to cut the answer way, way, way down lol.
But hereâs what I can help with right now. I think the most important part of how I color is my tools and what they allow me to do. These are currently my favorite brushes to use:Â
From top to bottom, I use Kyle Tâs Gouache for just about everything. A lot of my recent pieces are done entirely in thatâ I love the chunky texture and how the pressure mimics traditional gouache. Itâs great for childrenâs book illustrations, and filling linework, and realistic portraits. She is my soft wife and I love her.Â
I practically never use the default hard round. Ignore that.Â
The roller brush is another one I use for painting. It was my go-to before KTâs gouache, so youâll find it a lot in my older work (and as a big texture thing in my current works). The âSampled Tipâ below that one I usually use for childrenâs book styled illustrations. Itâs like a really dense, waxy crayon, so itâs fun for textured lines and details.
I always paint in my own shadows and highlights, but I like to use the soft round if I want to blow the shadow or highlight out. Itâs for extra large areas.
And finally my pencil. I use it for sketching as well as linework, if I plan on doing a linework-centric piece. I donât think thereâs much of a difference between the two there⌠one is probably smoother than the other.Â
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The reason why I like textured, pressure-sensitive brushes so much is because theyâre important to how I paint. When I blend, I donât use a blender brush or a smudge tool. What I do is layer two colorsâ lightlyâ then use the eyedropper to select the color between them and continue painting with it. Thatâs probably the key to most of my work. Iâve gotten pretty fast at it, so Iâm constantly selecting colors from the painting and reusing it throughout my painting.Â
I still use the color-wheel to hand-pick what I think will look best, though. This is probably going to be a really frustrating answer, but I choose color palettes based on basic color/lighting theory combined with personal aesthetic preference. It can take some studying (of both theory and other artistsâ work). If youâre ever looking for a really great reference on the former subjects, I highly recommend Color and Light by James Gurny. Even if youâre not into watercolor or dinosaurs or realism, the guy is a master at explaining all that different stuff in depth.Â
Shape and negative space are also pretty important to me, but that's a whole other thing. And as a side-note, I recommend following more childrenâs book illustrators. Their work may look simple, but a lot of intention goes into how they use color, shape, space, and texture.Â
Also, on texture, I hand-draw most of mine. I love to add little scratches and drops and splashes when the painting is almost over. It's one of my favorite things to do :')
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Now, the other most important tip:
Once Iâm happy with the sketch/linework, and once Iâve laid down the basic colors of my piece, I do a Really Terrible Thing. I become a graphic designerâs worst nightmare and collapse everything onto one layer.Â
Then I paint directly on top of it, linework and all.
I do this for a lot of reasons, but mostly because 1) my tiny brain is overwhelmed by the clutter of too many layers, and 2) it forces me to approach a piece as if it was traditional mediaâ a process which I find a lot more comfortable and rewarding. I paint right on top of the base colors, and right on top of the linework, effectively redoing and cleaning up what I already have there. Even if I'm working with a blank background, I'll paint a new blank one on top because it gives the feeling of a more unified piece, if that makes sense.
Basically, I approach my drawings as if Iâm using traditional media. I like chunky brushes, utilizing (what I personally think are) interesting color combinations and textures, and smashing everything down onto one page so I can just paint.Â
Anyway, please let me know if thereâs anything specific youâd like me to go into detail on, any pieces of mine youâd like to know how exactly I went about it, etc etc etc. Iâm happy to answer ^^