the ultimate weapon
x
The night gardener once asked me if I knew how citrus trees died: when they reach old age, if they are not cut down and they manage to survive drought, disease and innumerable attacks of pests, fungi and plagues, they succumb from overabundance. When they come to the end of their life cycle, they put out a final, massive crop of lemons. In their last spring their flowers bud and blossom in enormous bunches and fill the air with a smell so sweet that it stings your nostrils from two blocks away; then their fruits ripen all at once, whole limbs break off due to their excessive weight, and after a few weeks the ground is covered with rotting lemons. It is a strange sight, he said, to see such exuberance before death.
When We Cease to Understand the World, BenjamÃn Labatut
so, let's look at the facts.
the best game of 2020 (hades) was made by supergiant, a company that at the very least actively tries to reduce crunch and make sure their employees have reasonable schedules.
the simultaneously most hyped up and most disappointing game of the year (cyberpunk 2077) was undeniably rushed when it wasn't ready yet, and the crunch actively caused it to be shitty.
i feel like theres a pretty obvious lesson here, one that has never been demonstrated more clearly. i'd say the lesson is almost *too* obvious if this weren't real life
cant wait for the games industry to totally ignore that lesson
Unmute !