Girl you need to get out of bed faster than this
Go follow:
Yousra El Bagir, Bsonblast, Modathir Zain Alabdeen, Yasmine Al-Magied, Sudan Updates, Sudanese Diaspora Network World, Nas Al Sudan, I Am Sudani, Sudanese American Physicians Association.
The links are all there. Please follow and educate yourself about Sudan. Partake in their fundraisers. The presence of Sudanese activists is much bigger on IG and on Twitter than on Tumblr. Educate yourself there and start partaking in the movement. It needed to gain more momentum 13 months ago.
Because posing a CG character involves manipulating a number of individual controls, it can be slightly time consuming and disrupt the creative flow when first exploring the acting. For this reason, I’ll sometimes draw thumbnails of my ideas or make a pose test in 2D before posing the character in CG.
Not only does this workflow help me arrive at my ideas quicker, but also allows me to explore shapes that I wouldn’t necessarily have arrived at had I jumped into the CG first.
If the performance in CG requires something more complex, like dealing with object constraint setups, or posing a unique character rig, I’ve found a 2D pass helps me iterate on my ideas quicker, instead of being bogged down by the technical.
Even if the drawings are rough, it allows me to plan out things quickly so I can invite other departments, like FX, to collaborate earlier in the process, which can lead to great discussion and iteration to improve the original idea. I find it’s a great tool for visualizing things in context, especially when there’s a back and forth interaction between the character and FX.
Here are some things I’ve found helpful when making a 2D planning pass:
-I’ll use a playblast of the layout as the BG for my 2D drawings, especially if there’s a camera move involved. Sometimes I’ll keep the layout animation of the character as reference in the BG so I’ll know the size of the character when I draw it.
-Sometimes I’ll draw with more detail when I’m “feeling” out the idea, and other times I’ll draw extremely scribbly to keep things loose and keep the flow going. One time, Mike Gabriel told us a story where he found he was more efficient with his 2D animation by enlarging his thumbnails in the xerox machine, cutting them out, taping them to his animation paper, and using them as his animation keys. When I was on Moana, I tried the modern equivalent of this by shrinking down my digital canvas size so I was forced to make thumbnail drawings. I found the thumbnails forced me to keep the poses clear and not get too focused on the details.
-When I’m done with my 2D planning pass, I’ll add the mov file as an image plane to the camera, but I’ll have the image plane off to the side as reference, not directly behind the CG character. I’m not rotoscoping the CG to the 2D, but instead I’ll want to match the spirit of the pose/idea using the rig.
-I consider my 2D planning as the step before the actual Blocking Pass. If I feel there’s a better option as I’m posing in CG, I’ll pose that instead. If you look at the video at the top of this post, you’ll see I’m sometimes deviating from either the timing or poses in the planning for a better idea (Note how the baby raccoon reacts differently in my final version in the gif below). These ideas can come from directors, yourself, or your peers. Just remember, your 2D planning pass is like a rough draft. Don’t be precious about it or unwilling to change it. It’s just another tool to help tap all the entertainment potential in your shot!
Israel's newest massacre in Rafah is dubbed مجزرة مخيم النازحين
"The massacre of displacement camps"
35 displaced Palestinians killed in makeshift tents. This is where we're at. This is Israel.
Howl's Moving Castle
stuff made for 2veinte's olli olli video game trailer
Olli Olli World - Video Game Trailer (Director's Cut) from 2veinte on Vimeo.
mmmm I’ve been mainly reblogging posts about P@lestine on my side-blog, and now my side-blog is gone…this is not suspicious AT ALL
Ummm? My side blog @lil-bloomz is gone? Or I can’t see/access it from being logged in on mobile?
A game I’ll definitely-at-one-point-sometime get around playing was trending on my side of tumblr! :D Game dev is @insertdisc5!
Hello, please enjoy these extremely exquisite artistic renderings by your local Black artists on Tumblr. For more heady brilliance, click through to #Black artists on Tumblr, and marvel at the sheer abundance of talent.
Are you a Black artist or creative on Tumblr? Join in by tagging your work #Black artists on Tumblr for a chance to be featured in the Radar, on @blackexcellence, and in our global promotional unit.
@zolwia:
@prinnay:
@lostbluejayart:
@kenmaiii:
@lucidly-melanated-art:
@okubunny:
@cupoyo:
@n3oncyan:
@alleannaharris:
@thecitybee:
@terrichienyiart:
@frogwhomp:
Via my personal art account! Post from a few weeks ago. The game it actually almost out, and the itch io page is up! https://bloomzeye.itch.io/bubble-bumble
lol I don't even feel like logging into my game dev tumblr @bloomzeye to post this...ANYWAYS! I'm making my first indie game (it's almost done!), and here's Kiwi the Bee, my main character!
ain't she precious?!
my favorite channel
🌺 Black and Queer, Nonbinary indie game dev making cute and colorful pixel art games.👾 | Portfolio: Games & Art || My games on itch io! |
298 posts