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briggsgotdiggs - ๐“ฏ๐“ฎ๐“ฎ๐“ต ๐“ฒ๐“ฝ ๐“ฒ๐“ท ๐“ถ๐”‚ ๐“ซ๐“ธ๐“ท๐“ฎ๐“ผ

More Posts from Briggsgotdiggs and Others

8 years ago

Character Mannerisms

Hereโ€™s some considerations for the tiny little details that can add a lot to a character. Figuring out these mannerisms can do a lot for conveying character traits through their normal actions rather than just their thoughts, dialogue, etc.

Howโ€™s their posture? There are more options than just sitting up straight or slouching a lot. Whatโ€™s their most comfortable sitting position? Do they have a consistent posture or does it change depending on situation / present company?ย 

Howโ€™s their etiquette? Do they hold the door for people behind them? How do they handle handshakes and other kinds of typical contact? Does their language change or become more formal when speaking to strangers? To their elders? To their superiors?ย 

In a crowded space, do they get out of peopleโ€™s way, or do people get out of THEIR way?ย 

How do they point something out? Pointing their finger? Nodding their head? A flippant wave of the hand?

What are their comfort gestures or self-touch gestures? Common comfort gestures include rubbing the back of the neck or gripping their own arms. Can they suppress these gestures or do they do them often?

Also consider the characterโ€™s common reactions to common emotions. Do they whoop when theyโ€™re excited? Do they tremble when angry?ย 

What parts of the body are the most expressive? Do they shuffle and stomp their feet a lot when agitated or excited? Are they a hand talker? Do they have an impressive range of motion with their eyebrows?

How do they sound? Do their car keys jingle as they walk? Do they drag their feet? Do their heels clack resoundingly on hard floors? Do they breathe loudly? Do they fidget in ways that make a lot of noise?

How do they handle eye contact?

Any behaviors they reserve for moments when theyโ€™re alone? (Or possibly among family/friends that donโ€™t care?) Do they pick their nose? Do they bite their toenails? Do they sniff their armpits? Or do they not care if people see behavior like this?

Apart from comfort gestures, what else do they do to comfort themselves in trying times? Whatโ€™s their go-to self care? Whatโ€™s their comfort food? Whereโ€™s their safe space?

What are they doing with themselves as theyโ€™re suppressing emotion? Lip biting, fist clenching, and avoiding eye contact are common methods of coping with strong emotions.

6 years ago

Nissa gives it away. She has a network of urchins that she takes care of and slowly rehomes, so there is always a place for good food to go.

Your OC just prepared way too much food. Do they save it for leftovers? Do they give it away? Do they try to eat as much as they can in one go?


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4 years ago
Happy Thursday The 20th

happy Thursday the 20th

2 years ago

guys

if i ever see any of you in public, the code is โ€œi like your shoelacesโ€

that way we know weโ€™re from tumblr without revealing anything

6 months ago

You will not die at the hands of quicksand. Ask me how I know this

1 year ago

It IS true that being on here gives you a tumblr accent. This morning my mother asked me something and i replied "i don't know i've never heard these words in that order" and she nearly choked laughing. It wasn't even that funny

6 years ago

Minor sickness in D&D

Note: this is specifically written for D&D 5E.

The illnesses in the DMG mostly seem to be written as a hazard for the PCs, or a way to legally screw them over if they fail an ill-timed Constitution save. However, sickness in real life is more than that, as exhibited by everyone whoโ€™s ever gotten a cold. And as I am currently sick, I felt ideally suited to write about this.

Sickness comes in a lot of different forms, and even the exact same condition can have different symptoms depending on the day. If everything given here applies to a character, then that character is having a VERY bad time and should probably just have stayed home and rested and not gone adventuring. If itโ€™s just one or two things though, that would be someone whoโ€™s slightly sick but โ€œIโ€™m fine itโ€™s not that bad I can still go and fightโ€.

Youโ€™re not required to select everything listed under a symptom. Theyโ€™re all different ways in which something might be expressed, and some are more intense than others.

Everything here is intended to be optional, like if you want to play as someone who is kind of sick, or have an NPC with a cold, or even as a mild curse on a magic item.

BODY ACHES: everything hurts from the neck down.

You have disadvantage on all Acrobatics and Athletics checks.

Every hour, make a DC 12 Constitution save. On a failure, if you are wearing armour or heavy clothing, you gain a level of exhaustion until you take it off; if you are not wearing armour or heavy clothing, you gain a level of exhaustion until you put some on. Note that this does not grant proficiency with any armour, nor remove any armour-related restrictions.

COUGHING: we all know and hate it.

You have disadvantage on Stealth checks that require you to be quiet. In an area of magical silence, or in a noisy environment, for example, this penalty does not apply.

Whenever you attempt to cast a spell with a verbal component, make a DC 10 Concentration check. On a failure, you are unable to properly perform the verbal component due to coughing; the action taken to cast the spell is wasted, but the spell slot is not used.

DECREASED IMMUNE SYSTEM: as if being sick wasnโ€™t bad enough, now youโ€™re more likely to get even more sick.

You have disadvantage on Constitution saves against contracting a disease or suffering the poisoned condition.

DISTORTED APPETITE: you need to eat, but itโ€™s hard to eat.

Any time you attempt to eat or drink something, it has a 25% chance to seem utterly disgusting to you, and require a DC 12 Wisdom save to actually eat or drink it.

Unless you succeed on a DC 10 Constitution save, you can only ingest half the normal amount of food per day; anything more than that gets brought back up. Note that this does not change how much food you actually require.

EARS CLOGGED UP: how are ears even connected to the nose and throat, it just seems unfair.

You have disadvantage on Perception checks that rely on hearing.

You take a -2 penalty on any skill checks that require producing or hearing music.

FOGGY BRAIN: itโ€™s hard to think when your head feels like itโ€™s full of cotton.

You have disadvantage on all ability checks to recall information.

You have disadvantage on all ability checks to learn new information.

Your passive Perception is treated as 5 lower than usual.

If you succeed in your saving throw against an effect that would induce the charmed or frightened conditions, and which has no effect on a successful save, you donโ€™t even notice. Unless the caster was very obvious about directing the spell at you, you have no idea that you were a target.

GENERAL BLAHS: uuuugghh.

You take a -1 penalty to all skill checks.

You take a -1 penalty to all attack rolls.

You take a -1 penalty to all saving throws.

LETHARGY: you wish youโ€™d stayed in bed, and you probably should have stayed in bed.

Your speed is reduced by 5 feet.

You have disadvantage on saves against effects that would restrain you or render you unconscious.

Whenever you take a short rest, make a DC 10 Wisdom save. On a failure, you doze off and are unable to perform any other actions during that short rest, and can only spend one hit dice to recover.

You have disadvantage on initiative rolls.

RUINED VOICE: after extended bouts of intense coughing, you can barely speak.

You canโ€™t verbally communicate with anyone farther than ten feet from you.

Any Performances checks to sing are both at disadvantage and have a -5 penalty.

Social checks that would involve speaking are made at disadvantage, due to how your voice sounds and/or your unfamiliarity at communicating without normal speech.

Whenever you attempt to cast a spell with a verbal component, roll a spellcasting ability check, against a DC of 8 + the spellโ€™s level (cantrips count as zero-level). On a failure, you canโ€™t get the magic to accept words formed with your wrecked voice, and the action used to cast the spell is wasted (but the spell slot is not used up).

Your voice is unrecognizable. You need alternate methods to confirm your identity. However, if youโ€™re trying to pass yourself off as a different person to someone who only has your voice to go off of, you automatically succeed if they have no reason to be suspicious, and you have advantage on the Deception check otherwise.

STUFFED NOSE: if nothing can get in through your nose, it doesnโ€™t seem right that so much mucus can come out from your nose.

You canโ€™t smell anything. You automatically fail Perception or Investigation checks relying on scent.

You cannot breathe through your nose. If your mouth is covered, you risk suffocating.

Your voice sounds weird when N comes out as D and M comes out as B and other sounds are likewise distorted. You have a -2 penalty on verbal Persuasion, Deception, and Intimidation checks, as people have a hard time taking you seriously.

TEMPERATURE FLUCTUATIONS: you feel too hot, and then you feel too cold, and then you feel too hotโ€ฆ.

You have disadvantages on saves against the effects of extreme heat or cold.

The only way youโ€™ve found to stay comfortable is with an awkward and constricting array of blankets. You have disadvantage on all Dexterity-based skill checks and Dexterity saves. If you choose to not wear the blankets, you instead have disadvantage on attack rolls and on skill checks that take more than a single action to complete.

WATERY EYES: you legitimately are not crying from pain, but nobody will believe you on that.

You have disadvantage on Perception checks relying on sight.

You have disadvantage on Intimidation checks against someone who can see your eyes.

((Also posted on Pillowfort, here.))


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8 years ago

Couple aesthetic:the short one tries to kiss the tall one,but they canโ€™t reach up; so they gently stand on their toes,take the tall oneโ€™s neck And DRAG THE MOTHERFUCKER DOWN. IF I CANโ€™T GO UP,YOUโ€™RE GOING DOWN WITH ME


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8 years ago

picking RPG clothes based on maxing stats instead of whether they match or not

8 years ago
So, My Friend Sent Me Thisโ€ฆ This Is Why Prompto Always Dies In Battle.ย 

So, my friend sent me thisโ€ฆ This is why Prompto always dies in battle.ย 

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briggsgotdiggs - ๐“ฏ๐“ฎ๐“ฎ๐“ต ๐“ฒ๐“ฝ ๐“ฒ๐“ท ๐“ถ๐”‚ ๐“ซ๐“ธ๐“ท๐“ฎ๐“ผ
๐“ฏ๐“ฎ๐“ฎ๐“ต ๐“ฒ๐“ฝ ๐“ฒ๐“ท ๐“ถ๐”‚ ๐“ซ๐“ธ๐“ท๐“ฎ๐“ผ

30+. Professional nerd. D&D trash. Hibernating fic writer.

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