I'm working on a small car game for a project, and learning Godot along the way. Here's my first attempt at steering left.
I got driving forward and back working. Lemme try steering left…
yeah it's still broken. but DIFFERENTLY broken!
I finally got rotation (mostly) working. I'm just going to rotate right and drive forward.
oh. Hmm. Forward isn't relative to the car's rotation. That's a minor problem.
I was fixing the issue with the cars rotation not affecting the direction of the force, and accidentally made the velocity compound. So if you lightly tap the gas, you go to fucking plaid and then explode.
So I got it working, but the way it works isn't very… car. You can turn and you'll still keep going the way you were before you turned. So it's a little like driving a car on an ice lake?
I may have to give up and switch to using Godot's built in vehicle class.
i made a not very good game called "Beyond the Rize", you can download it at https://freeve4h.itch.io/beyond-the-rize. im planning on making "Beyond the Rize 2" which will be a lot better.
i made a devlog at my youtube channel which is at https://www.youtube.com/channel/UCYfqoTGxyImb27fGEY0uzzw
the prototype so far:
anyways now i will take a 20 year long break from everything
jokes aside, i will reveal the name in an announcement if the prototype seems good (might be june 17 ish or something)
what program do you use to create music for your games?
I mainly use Musescore 4 for music composition. I also sometimes use flat.io for quickly testing out ideas.
Using recursion to call the meme function. #Recursion #Programming #Coding #Memes
i just released the Chinese translation for Secrets of Heraby. which means that i can work on other stuff now.
i may or may not post an image on 2024/5/27 that may or may not be teasing something...
i make games. check out http://freeve4hserver.ddns.net
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