you don't really remember anything at all, but this much you know: you are a fallen guardian angel, and you need to find who you were meant to protect.
a few problems: you can't recall who you were protecting, and how you failed them. and, of course, you're trapped in a strange isolated town that worships a goddess you don't recognize.
don't fret now, you'll be fine. may you recover your memory, guardian, and untangle the web of secrets you find yourself in.
trigger warnings in detail below the cut.
full character customization: build your appearance, your personality, your divine powers, and choose whether to subscribe to human concepts of gender and sexuality or not.
befriend, antagonize, or romance four main characters: the sacrificial lamb, the weak dog, the bloody devotee, or the fool.
investigate the town you can't seem to leave, and the goddess that hangs over it.
try to recover your memories and make sense of them after that.
take care of some cute sheep.
the sacrificial lamb - the eldest daughter of the town's ruling family. always calm and calculated, upholding order at all costs.
the weak dog - the youngest son of the town's ruling family, not that he would ever associate himself with them. full of charm and wit, he follows his heart and does what he thinks is right.
the bloody devotee - the high priestess to the goddess. confident, cold, and powerful. she doesn't hesitate to go for what she wants, even if she has to step on backs to get there.
the fool - the spoiled heir to most of the farms in town. he's childish and carefree, spending most of his days in the town square singing.
!! trigger warnings !!
prominent themes of violence, animal death, substance use, abuse, manipulation, and suicide.
a character struggles with self-harm and disordered eating.
mild suggestive content.
non-graphic depiction of sexual assault.
this is overall a dark game, and I would not recommend it to those who are easily disturbed.
wyll ravengard the man that you are
Fantasy Guide to Building A Culture
Culture is defined by a collection of morals, ethics, traditions, customs and behaviours shared by a group of people.
Within every culture, there is a hierarchy. Hierarchies are an important part of any culture, usually do ingrained that one within the culture wouldn't even question it. Hierarchy can be established either by age, gender or wealth and could even determine roles within their society. Sometimes hierarchy can may be oppressive and rigid whilst other times, ranks can intermingle without trouble. You should consider how these different ranks interact with one another and whether there are any special gestures or acts of deference one must pay to those higher than them. For example, the Khasi people of Meghalaya (Northern India), are strictly matriarchal. Women run the households, inheritance runs through the female line, and the men of the culture typically defer to their mothers and wives. Here are a few questions to consider:
How is a leader determined within the culture as a whole and the family unit?
Is the culture matriarchal? Patriarchal? Or does gender even matter?
How would one recognise the different ranks?
How would one act around somebody higher ranking? How would somebody he expected to act around somebody lower ranking?
Can one move socially? If not, why? If so, how?
Traditions are a staple in any culture. These can be gestures or living life a certain way or to the way a certain person should look. Traditions are a personal detail to culture, they are what make it important. Tradition can dictate how one should keep their home, run their family, take care of their appearance, act in public and even determine relationship. Tradition can also be a double edged sword. Traditions can also be restrictive and allow a culture to push away a former member if they do not adhere to them, eg Traditional expectations of chastity led to thousands of Irish women being imprisoned at the Magdelene Laundries. Customs could be anything from how one treats another, to how they greet someone.
How important is tradition?
What are some rituals your culture undertakes?
What are some traditional values in your world? Does it effect daily life?
Are there any traditions that determine one's status?
Values and Opinions are the bread and butter of any culture. This is the way your culture sees the world and how they approach different life hurdles. These may differ with other cultures and be considered odd to outsiders, what one culture may value another may not and what opinion another holds, one may not. There will be historical and traditional reasons to why these values and opinions are held. Cultures usually have a paragon to which they hold their members to, a list of characteristics that they expect one to if not adhere to then aspire to. The Yoruba people value honesty, hard work, courage and integrity. Here are some questions to consider?
How important are these ethics and core values? Could somebody be ostracised for not living up to them?
What are some morals that clash with other cultures?
What does your culture precieved to be right? Or wrong?
What are some opinions that are considered to be taboo in your culture? Why?
For many cultures, the way somebody dresses can be important. History and ethics can effect how one is meant to be dressed such as an expectation of chastity, can impose strict modesty. While other cultures, put more importance on details, the different sorts of clothes worn and when or what colour one might wear. The Palestinian people (من النهر إلى البحر ، قد يكونون أحرارا) denoted different family ties, marriage status and wealth by the embroidery and detailing on their thoub.
Are there traditional clothes for your world? Are they something somebody wears on a daily basis or just on occasion?
Are there any rules around what people can wear?
What would be considered formal dress? Casual dress?
What would happen if somebody wore the wrong clothes to an event?
Language can also be ingrained as part of a Culture. It can be a specific way one speaks or a an entirely different language. For example, in the Southern States of America, one can engage in a sort of double talk, saying something that sounds sweet whilst delivering something pointed. Bless their heart. I have a post on creating your own language here.
Many cultures are known for different styles of dance, their artwork and crafts. Art is a great part of culture, a way for people to express themselves and their culture in art form. Dance can be an integral part of culture, such as céilí dance in Ireland or the Polka in the Czech Republic. Handicrafts could also be important in culture, such as knitting in Scottish culture and Hebron glass in Palestine. Music is also close to culture, from traditional kinds of singing such as the White Voice in Ukraine and the playing of certain instruments such as the mvet.
The way a culture prepares or intakes or treats certain foods are important to a culture. In some cultures, there is a diet yo adhere to, certain foods are completely banned. With Jewish culture, pork is prohibited along with fish such as sturgeon, along with shellfish and certain fowl. Meat must also be prepared in a certain way and animal byproducts such as dairy, must never be created or even eaten around this meat. This is known as kosher. The way one consumes food is also important to culture. In some cultures, only certain people may eat together. Some cultures place important on how food is eaten. In Nigerian culture, the oldest guests are served first usually the men before the women. In Japanese culture, one must say 'itadakimasu' (I recieve) before eating. Culture may also include fasting, periods of time one doesn't intake food for a specific reason.
What are some traditional dishes in your world?
What would be a basic diet for the common man?
What's considered a delicacy?
Is there a societal difference in diet? What are the factors that effect diet between classes?
Is there any influence from other cuisines? If not, why not? If so, to what extent?
What would a typical breakfast contain?
What meals are served during the day?
What's considered a comfort food or drink?
Are there any restrictions on who can eat what or when?
Are there any banned foods?
What stance does your world take on alcohol? Is it legal? Can anybody consume it?
Are there any dining customs? Are traditions?
Is there a difference in formal meals or casual meals? If so, what's involved?
Are there any gestures or actions unacceptable at the dinner table?
How are guests treated at meals? If they are given deference, how so?
Okay so this is not as short and sweet as I thought it’d be, still not a multipart thing but I’m starting to realize nothing is ever as simple as it is in my head. Still, having tons of fun with it!
So the prologue is definitely not coming out by the end of this month, I am slow and this is a a lot longer than anticipated. But (fingers crossed), I will not be completely empty handed by month's end. I always have a million ideas in my head, it is actually a problem, so I'm doing a short and sweet twine thing to get one idea out of my head.
There will be vampires :)
"the 'power of love' trope is such an overused and cliche gimmick" i do not care i will love it always and forever. love prevails and explodes the enemy
the worst is wanting to create and create and create but being trapped in a body that is so so so so tired
Well of The Divine - a work in progress Interactive Fiction Story
Well of The Divine is a 18+ fantasy text-based game built using ChoiceScript. Rated 18+ for explicit language and optional sexual content.
This is my first time writing anything in ChoiceScript (first time coding in general) so please bare with me as I learn and thank you for your patience 💛
The Well of The Divine has been compromised. Once the source of the Gods strength, it is now closed off to them leaving them truly vulnerable for the first time in their long existence. They are scared.
What does this have to do with you?
Found as a new-born, abandoned by those that brought you into this world, you never knew your birth parents. Only those who took you in. The problems of the Gods had never involved you until now. Divine blood flows in your veins. An encounter with your Godly parent brings death to your village. Those who hunt the Gods have come for you too.
Now, who are you?
Features:
Play as male, female, non-binary or trans, straight, gay, bisexual or asexual
Customise your character's appearance and personality
Learn who your Godly parent is from one of five options
Gather allies, both divine and mortal to travel with you
Forge relationships with your companions, friendships, rivalries and more
Choose from five romance options to pursue, creating a deep romantic or platonic bond
Improve your skills including your control over your demigod powers
Discover who is hunting you and decide the fate of the Gods
DEMO: TBA
The joys of writing fantasy is nothing has the be realistic. The bane of my existence is the need to have things be accurate enough and getting nitty gritty about stuff.
Combat can be people hitting each other with sticks and vibes but I'm here trying to determine which weapons are used on horseback and how formation looks. They are fighting on the backs of dragons in a world of magic and mystery, what am I doing this to myself for? 😒
Anyways, lances are pretty cool but what else is there? From what I gather you just ram your lance and then whip out your side arm, which makes sense but also I guess I thought there'd be 30 or so different mounted weapons to choose from.
Three generations.
That's how long it's been since this kingdom was conquered. In a time of great upset, the First Queen led a rebellion against reviled rulers and oppressive laws. Waging war with unmatched cunning, she rallied many powerful soul mages, known as angels, to the cause. From that conflict, the kingdom of Calcherth was born, built on the bones of the old empire. The First Queen ruled with great compassion and wit, but not all sins are forgiven with time. For the deaths she had caused during the war, the First Queen was murdered by the very people she had endeavored to lead.
The loss of its ruler did not spell the end of Calcherth, however. The coup was quickly suppressed, and the First Queen's son took the throne in her place. Now, many years later, the scars on Calcherth's short history have faded, and advances in soul magic improve lives for many within its borders. However, those same advances are viewed as a threat by Calcherth's neighboring kingdom, and many fear war is on the horizon once more. To make matters even more dire, the Second King has suddenly passed away, leaving his youngest son to succeed the throne long before he is old enough.
The effects of these events are so far-reaching, than even you are beginning to feel them, far to the southwest in the remote town of Lest. You are the child of a retired knight of the kingdom, who traded in his sword for the deed to Lest's tavern. The Fool's March, your father has named it, and the humble, but beloved tavern has been the center point of your entire life. But now, with rumblings of war, your father plans to pick up a blade once again, heading to the capital to enlist and leaving you behind in your childhood home. With him no longer by your side, what will you do when a threat to the entire kingdom comes for you? What will you do when you find out you may be a soul mage, yourself?
Those Long Dead is rated 18+ for depictions of swearing, sexual themes, violence, and death. More warnings may be added as development goes on.
Features:
Medieval Fantasy setting with angelic imagery and themes, and a focus on romance.
Adult characters, with the main cast being mid twenties to early thirties.
Customizable MC. Select your first name, last name, pronouns, appearance, orientation and manifestation of powers.
Five romance options of varying gender and personality, who you can interact with as you choose.
More to come as development continues!
Romance Options:
Kaine Breckem (he/him) - The blacksmith's former apprentice, who your father took in and hired at the tavern a few years ago. A kind, but mischievous individual, Kaine cares about others a great deal, but that doesn't stop him from being full of snark. Kaine can be your closest childhood friend, or someone you unfortunately work with; the choice is yours to make. Regardless, he's rather protective of you... but who will protect him when he needs it?
Vermillion "Millie" Lousat (she/her) - A descendant of a noble family, Millie has extensive education and combat training... and is also quite the social butterfly. It doesn't matter if it's the docks or the Gilded District, if you want connections somewhere, Millie has them. She wears her heart on her sleeve and doesn't care about the consequences. Maybe you'll catch her eye, somewhere amidst the mass of other's trying for her affections?
Leon Calcherth (he/him) - Technically a prince, Leon is the standoffish older brother of the Young King, Caleb, but is no longer considered to be in line for the throne. He greatly regrets the situation this has put his younger brother in, as they're very close. Leon is not easy to get close to because of the way he acts, but maybe the prickly prince has a softer side underneath the thorns?
Milo Lance (they/them) - The commander of the Order of Light, and they absolutely live up to the position. Practically raised in Gilramore's guard barracks, Milo's personality tends to come across as stiff and business-like, but in actuality they simply enjoy being effective and to the point. A truly gentle soul in a warrior's suit of armor, if you can persuade them to let down their guard.
Clementene Fairwreight (she/her) - Celementene is a talented soul mage for the Order, but she is a researcher at her heart; field work isn't particularly for her. A slightly nervous disposition and bad eyesight really only add to her penchant to stay within Gilramore's white stone walls. Her surprisingly daring experiments with magic captivate most of her attention, but maybe she'll find something in you that can capture her focus as well?
Attempt #3 of trying to get through the magnus archives, this will not influence my writing in the sligheltest.
I have made it to my favorite episode so far, which is the 3rd episode. Graham my notebook eating king, love that guy and his doppelganger.
sometimes it's not even enemies to lovers. sometimes you get handed the leash of a snarling, barking dog against your will and realize with dawning horror that you are now responsible for teaching it not to bite
Hik | They/Them | Aspiring IF writer, we're workshopping stuff rn | Expect project related art now and again
206 posts