Gods and Villains is a superhero/horror story set in a dystopian future where Earth is filled to the brim with crime and corruption—a.k.a MCU meets The Boys.
Warning! injury to major characters, gore, body horror, trauma and PTSD, death, and sexual content. Rated +18. More specific content warnings will be provided at the start of each chapter.
You take control of a powerful metahuman, an otherwise ordinary human on the outside but who has the meta-gene, a potent mutation deep engraved in their DNA, which gives them superhuman abilities. This next step in human evolution comes with a setback, however, for the curse of madness seems to follow their every step. It lurks in the shadows, patiently waiting for the opportunity to strike—many metahumans fall prey to its alluring promises.
With a dark and traumatic past filled with untold horrors and inhuman experiments, you are rescued from the clutches of crazy terrorists by a team of heroes that might lend you all the tools you need for redemption or complete self-annihilation.
As the only metahuman with the ability to wield the powerful Chaos Magic, your very blood holds the answers to unlocking the secrets behind the control of time and space, but it has the drawback of being almost completely volatile.
Who can you trust to keep you safe other than yourself? Trust no one, and maybe you can get out of this literal hell alive.
Play as male, female, or non-gender specific, along with transgender choices;
Romance one of seven characters, and if your heart is big enough fall in love with two of them. There's three possible poly routes available: Archon and Stardom, Archon and Mars, Paladin and Wildcat;
Customize your appearance, personality and powers;
Struggle against the shackles of madness trying to take hold of your psyche;
Battle a multitude of villains or become one yourself;
Uncover the secrets behind the meta-gene and your abilities;
Help the public fall in love with superheroes or forever destroy that chance;
In total there are seven romance options, each with their own personality, and dark secrets for you to uncover. You can read more about them below:
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The villain, or anti-hero, whatever you want to call them, Mars is an enigmatic figure; the very concept of life seems to hold no value to them. A trail of bodies follows wherever they go, and on the news, they are regarded as the biggest menace of the century. They will have the unique ability to sway your loyalty. Beware, their sweet words and promises may drip with honey, but they also drip with the blood of their victims.
Trope: Forbidden love, emotional scars, blood-play
Zev/Zena Hammer
The oldest of the bunch and not a metahuman per se. Hammer acts as the spokesperson for the team, mitigating the often tenuous relationship between humans and the so-called "mutants". As a retired police detective they've learned firsthand how rotten the world can be for the innocent, and they've vowed to protect them at any cost. Their analytical and communication skills will go hand in hand when dealing with various crimes, just as their implants.
Trope: Widow/widower, age gap, don't-call-me-daddy/mommy
Adam/Ava Armstrong
The current leader of the Alliance Team. Headstrong and dauntless, they are regarded as the strongest metahuman in modern times and the most enigmatic of them all, whose past is shrouded in mystery and unknown even to their closest friends. On the outside, they might seem apathetic and unconcerned with human suffering, but their true feelings are hidden beneath layers of deep trauma. Superhuman strength and invulnerability are their greatest assets when fighting villains.
Trope: Nobody thinks it will work, love/hate, fucking-your-boss
Edward/Evelyn Osborne
The former leader of the Alliance Team and Archon's best friend. On the surface, they are the stereotypical showboat: cocky, greedy, and egoistical. Stardom does whatever they can to gain attention, fame, and riches. For them, the best feeling in the world is an adoring fan and a beautiful person fawning over their heroics. The meta-gene gives them a genius-level intellect, which in turn is used to develop several pieces of equipment that are employed by themselves and the team during fights.
Trope: Billionaire, belated love epiphany, good-people-have-good-sex
Johnny/Johnnie
If Archon's past is shrouded in mystery, Paladin's is drowned in it. For all you know, their name is not even Johnny/Johnnie but an alias of their choosing. They are known to be the silent loner type and are somewhat socially withdrawn from other members of the team, only speaking when called upon to do so. Behind their silver mask, they harbor more than a few inner demons, and together with their superhuman weapon and combat proficiency, they fight for the innocent.
Trope: Secret identity, oblivious to love, weapon-fetishization
Pedro/Pilar Flores
The youngest of the team, considered by many a lighthearted jokester without any real talent beyond their obvious powers—which set them apart from every human that walks the earth. With their metahuman status so evident for everyone to see, hiding just didn't seem like an option, so they chose the next best alternative. Known to be playful, energetic, and often immature, they are responsible for balancing the team's more serious side, and when someone can take the form of any living being on Earth, the repertoire of pranks is endless.
Trope: Beauty and the Beast, broken in some way, begging
Doctor Malik/Malika Aziz
The renowned Doctor Aziz, a famed archaeologist and considered to be the most powerful sorcerer, or magic user, in the world. They wear several enchanted artifacts that, in turn, accentuate their already tremendous knowledge of the mystical forces. With an extremely strong moral compass and kind demeanor, they will show themselves to be the best teacher you could ask for, but why do they seem to be everywhere you look?
Trope: Time travel, twin siblings or clones?, teacher-student
DEMO ✶ PATREON ✶ KO-FI
FOUND A TYPO/BUG? | BONUS CONTENT (2 stories for now) | PLAYLIST | PINTEREST | PROGRESS UPDATES | SNEAK PEEKS | SNIPPETS
In the underworld kingdom, where demons fight for survival against the abyssal monsters, you are just an Oracle. In the distant past the Oracles were at the top of the demonic hierarchy, but those golden days are long gone. You did what you were most afraid to do and now sit under arrest in the royal palace.
When the Abyss sends you a vision of a terrible disaster that will happen in the future, you make an inevitable “deal” with the Sovereign to try to change the future and improve your abilities, not only to become stronger and learn more about the coming disaster, but also in an attempt to achieve mind stability.
However, what has been happening to you since you received the vision makes you think that you are already slowly but surely losing your mind.
Will you be able to maintain your sanity and help others protect the kingdom, or will you become just another name in the long list of Oracles gone mad?
This is an interactive fantasy story with a heavy focus on friendship and romance (with strangers to lovers or enemies dynamic). The story is rated 18+. Content warnings: violence, death, loss of sanity, trauma, avoidable sexually suggestive/sexual content, and more (the full list is in the demo).
Customize your Oracle: pronouns, traits, and appearance. Choose your full ✨ demonic form. ✨
Build friendship or romance with five different characters. (Allo and ace routes available.)
Learn more about the Oracles’ past and what truly drove their royal clan into ruin. Uncover the secrets of your abilities. Chat with the Abyss?
Decide what you do for fun. Do you sing, dance, paint, play a musical instrument, or write?
What you did cannot be undone. Your reputation forever ruined, how will you handle the public’s new attitude toward you?
Maintain your sanity. Depending on your choices, you’ll either move closer to loss of control and madness or further away from it.
Decide what fate awaits you. You’ll have to make an important decision that will open two very different paths for you, influence the plot’s progression, and your relationships.
Will the victory be sweet?
Vezriel seems a perfect ruler: they’re smart, calm, patient, know moderation, and always put demons’ well-being first. But you’re not so naive as to think this is their real face—many secrets lurk under the golden shell of the nobility. You never thought of meeting them in the past, but now spending some time with them is inevitable. Perhaps you will find out what lies beneath their mask?
They have dark brown skin, long curly black hair, and black eyes with pale white flecks. Tall and of strong build, Vezriel cuts a robust but elegant figure, usually dressed in beautiful robes.
Vezriel’s only child and heir, O is their Chief Counselor, and they have a consistently good reputation. Their character reminds of their parent, though O is much more cold and reticent. Nothing seems to touch or shake their emotions, despite the known long list of ex-lovers. You don’t need their attention, but the circumstances have put you right under it. What will you make of this opportunity?
They have warm brown skin, long wavy black hair, and silver, almost white eyes. O is tall and strong, their expression impassive most of the time, which makes them rather intimidating and unapproachable to some demons.
L rose from the bottom of the ladder and made a name for themselves, though judging by old rumors, their clean background wasn’t always so clean. They’re charismatic and popular but keep others at a distance—everyone except their friends… and you. L treats you especially well, but you’re not foolish enough to blindly play their game. What do they want from you?
They have beige skin, short/medium-length wavy blond hair, and golden eyes. Many small and big scars can be seen on their hands. L is tall and has a strong build. Despite their high station, they seem friendly and laid-back.
Ashmedai was sent to observe your condition after the incident and to help you with mind stability if needed. They performed their duties without showing any displeasure or impatience no matter how you behaved. Ash is secretive and reserved, and you guess their restrained temper is connected to the dark rumors surrounding them. Will they open up to you?
They have pale skin, long straight black hair, and bright red eyes. A large scar runs on the left side of their face, from their forehead along their eye and to their chin. Ash is tall and slender.
Ash’s younger sibling, Az somewhat resembles them in appearance, but their characters couldn’t be more different. Az is bold, humorous, and fickle. They know everyone—and everything about everyone—and enjoy a special favor from the Sovereign, which has allowed them to retain their place in the royal palace for many years. You’re concerned about their peculiar attention to you because there’s no reason for it—you two have never met before. Or… is there a reason after all?
They have pale skin, long white hair, and black eyes with narrow silver pupils. A tattoo of a snake with flowers curves around their neck. Az is tall and lean.
Hey Hey everyone, so I've made a short twine game about a monster hunter has a run in with a vampire who they happened to know before they turned.
This story has two ending and you can pick from some pre selected names for your hunter for customization.
So if you've got the time and are interested check of Affairs in Blood
You shouldn't exist.
You know that, you can feel it deep within your bones, in your mind. You're something that should have never been. No one thought it possible, that a half-werewolf and a half-vampire could conceive.
Yet here you are, a Pricolici.
Pricolici: a werewolf/vampire fusion in the Romanian folklore.
You're the first and only of your kind. Lucky you. Your very existence has been kept secret from majority of the clans. Be that vampire, werewolf, or hunter.
You used to believe the secrecy of your existence was due to the laws that forbid werewolf and vampire unions. Now something tells you that your existence isn't just happenstance.
Normally this would be a positive, easy way for you to be able to keep your head on in this corrupt city you call home.
That's until a blood moon graces the sky, and for the first time in your life; your body decides it's time to finally change. Into what you don't know, and neither does it.
You can't "shift".
That itself is killing you, muddying your mind and your body, your very existence trying to erase itself. Your only choice is to find a way to finally change. Into what that's for you to decide.
Shift or die.
Customize your character, personality, and appearance.
Uncover the secrets of your very existence.
Keep warring clans from killing one another, hopefully.
Player choices will dictate whether your Pricolici will be more like a vampire, werewolf, or somewhere in between.
Romance three separate characters who will help shape your story.
Shift or die.
Carver [M|NB] - One of the few vampires who actually knows of your existence. Though how that came to be is still something you would like to forget. Carver is a wanna-be bigshot, who happened to rope you into being their "partner", as you two try to keep the city streets somewhat livable. They're aloof, lazy, and a pain in your ass.
Keegan [M] - The local alpha. Keegan runs the black market of the city with the help of some of his rambunctious crew. He's protective of his pack, and always looking out for them. He's kind and charismatic unless you have ill will toward his family. Then you better watch out for his bite.
Harmony [F] - She is the younger sister of your former (deceased) lover. The only human you can really stand. She has somehow become your best friend, with a gentle touch and kind words. You never knew why you were tasked with protecting her, but you may soon find out.
????
Shift is 18+ for violence, adult themes, explicit language, sexual situations, etc.
Reblogs are appreciated.
*high school gossip voice* well i heard that the sun is never going to rise again
Clawing at the walls of my enclosure. The enclosure is the 2 week end of the semester period. It cannot end soon enough
Trying to reconcile with the fact that ad much as I like them in other ifs, I simply don't like putting personality stats in my ifs. I feel like I have to have em to make a good game but the other half of me knows I'm not obligated to do anything in my works.
You own a bakery at the heart of your home village, Berseras. Your older brother, Ryan, has been looking after you for the past nine years. Though in reality, he was always the one taking care of you. But at some point you’d have to move on, right? Start your own life so your brother can live out the rest of his. Well, that was always true but neither of you ever expected it to be so abrupt.
Having never left Berseras, you find yourself navigating a world that you are definitely not prepared for. With a prophecy looming over your head, an assassin on your tale, a people-appointed ‘savior’ charge, and a tyrant Monarch, you are poorly prepared for this journey.
Travel to different cities, make allies or enemies, befriend a Saint and/or an assassin, be a menace or a peacekeeper, no matter the choices, what you do will go down in history. What kind of Protector will you be?
The Edge of Yesterday is a 18+ interactive fiction game, with a main focus on plot and lore. It is intended for mature audiences and will contain scenes of violence and vulgar language. Some themes might be distressing for some, so please understand your own limits. Here’s a list of themes: murder and attempted murder, gore, blood, slight torture and mentions of past torture, enslavement and mentions of past enslavement, explicit language/profanity, instances of harassment, severe character injury, emotional abuse/manipulation, fear, domestic violence, mentions of neglected childhood and child abuse, talk of arranged/forced marriage, religious topics (I’ve created a new religion, there will be no mentions of real life religions), scars, mentions of alcohol, fire, mentions of wars and past wars, guns, hospitalization, obssession and possession, jealousy, and forced to do something against your will.
I will have an option for viewing warnings before each chapter.
✮ Customize your character’s identity and appearance: pronouns, color and style of hair, skin tone, scars, height, clothing style, and nickname.
✮ Romance one of two characters, or both.
✮ Join the darkside or take the high road.
✮ Influence both ROs to join you on the darkside or on the high road.
✮ Flee from your home village.
✮ Deal with a prophecy that dictates the rest of your life.
✮ Build a relationship with a dragon!
✮ Take down the tyrant Monarch or join the Monarch in taking over Dunaria.
✮ Travel to different countries and cities!
✮ Navigate family drama as you meet different family members.
✮ Get lost in a forest.
✮Develop skills in stealth, strength, and strategy.*
✮ And more!
* This is not a stat heavy game, so please do not worry too much about your statistics. While they do contribute to the game, they’re not the main focus. This interactive fiction is mainly based on lore and plot.
☀ The Savior
[ Finley Raith | He/She/They | Vi’ba | 22]
Overly cocky with a side of innuendos, Finley is the main star of a foretold prophecy dating back hundreds of years. With a big ego, sassy comebacks, and sleazy diplomacy, Finley doesn’t seem like the kind of person to ever doubt themselves or their abilities. They would rather inject poison into their own skin than admit they don’t know what they’re doing. Having grown up as the child of an extremely rich noble family, they find themselves in a whirlwind of shock as they try to navigate the world their family so desperately tried to shelter them from. Will they rise up and be the savior everyone has been dreaming about or will they be Dunaria’s worst nightmare?
“They’re all the same, but how much different am I?”
⚔ The Assassin
[ Elliot Lennox | He/She/Xey | Sho’ai | 23]
Extremely mysterious with a side of snark, Elliot is the tyrant Monarch’s right hand, eyes, and ears. With an abundance of nonchalance, coldness, and disinterest, Elliot doesn’t appear like the kind of person to stray from orders or their supposed destiny. Though perhaps a part of xem, deep, deep, very deep down, aches for something more. Having grown up without parents, taken in by an assassin training academy, xey have known nothing but violence and strength. Will xey be able to find xemself after spending so long being someone else or will xey finally break free from the chains binding xem to a dark past?
“If I’m going down, you’re coming with me.”
Demo (TBD)
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noone on Instagram properly appreciated my meme of king henry the eighth saying "off with her head. i mean they"
Hik | They/Them | Aspiring IF writer, we're workshopping stuff rn | Expect project related art now and again
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