I rendered this becuz it’s the most silly one
Sick and tired
(Disclaimer: trans is at the head for a reason, but all else is random. Getting distracted by what should go where is exactly the petty distraction they want.)
WOAH!!! THE SILLIES!!!
@theholiestordinance
ultrakill line-up with (almost) every character + some swap versions :]
i tried to keep them all proportional to each other
🏳️⚧️ Miku loves you 🩵🩷🤍🩷🩵
GHRHRHFGHGG THE EULES ARE SUCH GOOBERS
1.6 MILLION?
I will definitely pass this along
Look how many people hate him. I’m pretty damn happy about that 😁😁😁😁😁😁
@m-to-z-andbackto-m
hey, so i’m betting a lot of us have seen this graph before:
i think it’s very true, and a great comfort during slumps. but sometimes a slump goes on for a really damn long time. even though i’m almost always very happy with the art i make, i sometimes see art of a much higher quality than mine and realize how far i have left to go. and then i look back on my own art over the past year or two and see little to no improvement at a glance.
the Reminder that i really needed today was that improvement can be significant while also being subtle. speed is a skill. shape consistency is a skill. drawing something with fewer Undo’s is a skill. adding new characters, species, clothing, etc to the list of Things You Have Drawn is a skill. learning a new art program is a skill. tweaking and experimenting with brushes to find one you like is a skill. changing your process for constructing shapes and figures more easily is a skill. all of these skills feed off one another and all of them contribute to your overall Skill At Making Art. you can be honing all of these skills over the period of months or years, and yet by just looking at your history of finished works you can easily overlook it.
STCR Cavalry
okay i drew them