The deeper I get into the Backrooms-inspired walking sim genre, the more convinced I become that some of them are 100% a horny thing – not for lurking monsters or whatever, but for the architecture itself. Just walking into a room and getting the indefinable yet inescapable sense that the game's designer wants to jerk off here.
I think why I get so confused and feel disproportionately overwhelmed when a technological thing I use a lot has a problem is because they feel like auxiliary brains to me. If I can't control my laptop I have lost all control of everything? This is definitely a problem but I have no idea what to do with that knowledge.
[tumblr is the only site where you can post the most threatening warning sign and people will still find it sexy]
[for example]
Compilation of pictures of these Angelic Beasts that ive taken in case someone cares
Hal 9000 only envying one aspect of being a human and it being that he can’t hold the people he loves close and he tells Dave and Dave is like “well you’re holding us all the time cause of the ship and stuff, you’re keeping us safe and warm and healthy and all that” and suddenly Hal is the happiest supercomputer ever send tweet
Game: Voices of the Void Type: Parabolic Dish (Prime Focus)
Woo, get the fancy champagne, it's The Signal Game that isn't Signal Simulator. Extremely solidly modeled, though it's missing a few of the more essential components to be what these are meant to be, Radio Telescopes.
Looks very functional, I should've gone and measured out the proportions of the dish to figure out whether- actually, you can see it in the first picture that the supposed focus point is waaaay out from the edge of the reflector. If you look up pictures of radio telescopes you'll find that while they do tend to have quite outward focal points, it's nothing like this one. Rough math doesn't work out either, focal point should be somewhere like 3.5m ish if the thing is like 12m in diameter and maybe 2.5m deep.
It's a radio telescope, means it can be pointed at the sky alongside the other 24 dishes, which in turn combines all of their independent sensing abilities to create one giant radio telescope, or radio telescope array as it'd be called! The things these guys would be listening to can be of extremely faint scale and having a larger surface area to pick up signals from increases the chance of receiving something, and the strength. Though the way it's portrayed in the game is far from realistic, to nobody's surprise. Somehow Alpen Signal Observatorium and Stolas have figured out how to do faster than light signal reception, a truly impressive feat!
Functionality: 4/5 Accuracy: 1/2 Realism: 2/3
Total Rating: 7/10 Pretty solidly transferred into game form, both stylization and function wise. Would probably be more boring if it were fully realistic, at least to the general audience.
Tune in tomorrow when I spend 20 bucks on signal simulator to get pictures of the dishes in that game!
it/its ✩ aroace autistic ✩ hal9000 ultimate fanboy ✩ 19
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