Guys, let's make a sandwich. I'll start:
Bread
Red Dead Redemption 2 was so real for creating the most in-depth, realistic clothing system I've ever seen in any game, and exclusively using it on burly, unhygienic men.
You choose every layer, every accessory, with dozens to hundreds of each to choose from. You can go in and fine-tune minute details like whether or not to roll up the shirt sleeves, or button the collar, or whether to wear your pants under your boots. These clothes get dirty in real time depending on what you do in the game. Mud, dust and blood linger unless washed off. Every garment has a warmth rating based on its material, and the game calculates what temperatures an outfit is suitable for based on the combined total. Dressing too cold or warm for the weather causes health debuffs.
You can choose which way he parts his hair, and whether he gels it. If you eat too much he gets bulkier and gains a double chin, and if you eat too little he can go underweight and get all bony and sallow. Both of these states come with stat changes. His hair and beard grow in real game time, and you need to routinely style and shave his facial hair if you want any style other than a full Santa. You need to bathe him regularly or people will start commenting on his BO, and he'll start visibly appearing filthy long before that. He sunburns in the sun, and in the heat he becomes slick and glossy with sweat.
This shit is IN DEPTH. It blows the customization systems of actual fashion-centric games like tf2, Monster Hunter and Splatoon out of the water in every regard. They honestly look basic in comparison. It's a paradigm shift for sure once you experience RDR2's level of customization. Everything else starts to feel smaller.
The player character all this customization is applied to, and I simply cannot stress this enough, is a 36 year old, 6'3" smoker weighing well over 200 pounds, with facial hair thicker than a sheepdogs, forearms like gnarled tree trunks and a dark, dense forest of body hair covering every reasonable surface. His skin is pocked and marred with scars from a rugged, nomadic lifestyle, and his teeth are the colour of cornbread. He has a thick southern accent, is a known mean drunk and knows how to skin pretty much any North American animal. He has never worn deodorant, flossed or moisturized. He eats canned beans, fruit and the like by simply pouring them into his mouth and gulping, often while walking or riding a horse at full gallop.
I can think of NO better use case for such customization. Not some fresh-faced little twink, not some busty anime babe. Just a gross, hairy, unwashed homeless dude with crippling self esteem issues and a chest broader than a barrel laid lengthwise. A non fashion-centric game, certainly a non-fashion centric character, but for some reason the best clothing and customization system ever concieved, bar none. What the fuck.
Micah, always with the scar
this is an older drawing but I realised I never posted the finished version of it on here.. strange. but here it is.
saw the original
and had to make a few alterations
Films That Feel Like Bad Dreams
The Nightmare Artist
Fear of Big Things Underwater
Control, Anatomy, and the Legacy of the Haunted House
House of Leaves: The Horror Of Fiction
Monsters in the Closet: A History of LGBT Representation in Horror Cinema
The History of Insane Asylums and Horror Movies
The Saddest Horror Movie You’ve Never Seen
Fear of Forgetting
Slender Man: Misunderstanding Ten Years Of The Internet
The Real Reason The Thing (1982) is Better than The Thing (2011)
The Bizarre Clown Painting No One Fully Understands
The Little Book of Cosmic Horrors
The Disturbing Art of A.I.
Fear of Depths
Goya’s Witches
David Lynch: The Treachery of Language
The True History That Created Folk Horror
The Existential Horror of David Cronenberg’s Camera
a few more and the youtube playlist are below the cut. as always feel free to share your recs as well!
Keep reading
rdr2 tarot deck: swords done! more info:
- swords were about chapter 1-2. since i made minor arcana generally about what arthur/player goes through and which characters he meets, this is like a showcase for it. and all ace cards will act like intros to the chapters.
- i chose all characters according to the cards meanings but i wanted to show how arthur evolves with them as well, so as we finish chapter 2, swords are also ending with thomas downes :')
- next suit will be cups, chapter 3, water. all green and coral like rhodes and the characters we meet in it!
first part (major arcana) here
Oh ok so it turns out ive been borrowing grief from the future ! it turns out ive been preparing to lose the things i love rather than basking in the light of them while they last. Maybe i should nt do that
Okay, here’s an interesting question. What hobbies do you guys have that wouldn’t be apparent from your online presence? Like something you spend a lot of time doing or thinking about beyond whatever you post on your blog.
Al/Alex/I have 16 knives and i dunno what to do with them // here be fandom
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