One (1) Ragdoll Kitty... Now At Least 47% More Festive!

One (1) Ragdoll Kitty... Now At Least 47% More Festive!

one (1) ragdoll kitty... now at least 47% more festive!

More Posts from Jem-jams and Others

2 months ago
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1 year ago
I Hid For So Long, Eager To Be Found.

I hid for so long, eager to be found.

The first time I saw myself in the mirror.

Avelyn and Elizabeth.

1 year ago
I'm Reminded Of This:

I'm reminded of this:

I'm Reminded Of This:
2 months ago

OK I figure I should lay out my unpopular opinions about this game.

The short version is I think the Dimps' version (PS2/Wii) is overall the better version (with Sonic Team making the PS3/Xbox version).

Lets tally up what I think each does better than the other, based on what I consider the Definitive Experience (TM) for each (emulate the Wii version and play the Recompiled version for each):

General gameplay feel (really high level, not nitty gritty): Dimps

Visuals: Sonic Team (though I played Recompiled with mods most recently, which makes whatever they did just a bit better)

Progression: Dimps, but the Improved Progression mod makes progression in the Sonic Team version much more similar, or at least tolerable

Level design: Dimps, and this one isn't even close

Final boss sublist:

Gaia Colossus vs Dark Gaia: Dimps

Super Sonic vs Perfect Dark Gaia: Sonic Team, and it's not even close

Now onto my big gripes with the Sonic Team version:

Level Design: I find myself getting very frustrated with the level design of Empire City Day and Night, with Holoska Night, and with Eggmanland Day/Night (and the fact that it's all one Frankensteined level). Apart from Empire City, which feels really rushed, the rest of the listed levels feel like there are sections of somewhat untested or unrefined level design which result in playing through them being less fun and more of a chore/slog. These grating sections of levels are almost always death loops.

Gameplay:

The progression for moveset unlocks for the Dimps version is more or less predetermined, which means that you can't accidentally get to the end without the fully intended moveset and strength, which is possible in the Sonic Team version because of the XP based RPG-lite style progression. In fact, I'd argue that the XP system feels really out of place in this game.

Platforming: honestly both versions struggle with this in almost the exact same ways.

Day stage gameplay: Sonic moves too fast for my reaction time. That's a personal problem. What isn't a personal problem is that drifting around corners almost never works correctly because the turn radius is way bigger than the sharpness of the turn you're supposed to go around. Future games end up doing both better, and it's understandable that they can't get it perfect in the first 3D Boost game.

QTEs: I hate these and am not good at them. Too many, but that's also kind of a personal problem, and it's more just emblematic of the era of gaming this game was made in. I haven't played the Dimps version recently enough to have a strong opinion on if they did QTEs less, but that version also had them for what it's worth.

Now, I don't want all this to make it look like I hate this game. I grew up with the PS2 version and loved it. If you'd asked me growing up I'd have listed this as my favorite Sonic game, not having even touched the Sonic Team version and not caring what was different.

I also really want to like this game. It clearly had so much effort put into it. There's scope! It's big! Not in the sense that they're trying to milk like 60 hours of playtime, but the locales are so diverse (the music! top notch!), and the gameplay all feels like they were having fun with the ideas they had. It feels so lovingly made, and it breaks my heart that Sega decided that since it was a flop upon initial release that they had to pretend it never happened and change course.

The recompiled version, which can run at any* framerate and resolution, and can be modded with HD textures and character models, is gorgeous!

*(at least reasonable ones, not sure if 8k 360fps is supported lol but I got to experience 1440p at an almost constant 144fps)

Anyway that's enough yapping about Sonic Unleashed. Nobody wants to hear my unpopular opinions about SA2 though lol.

In case anyone is curious, yes I have a Sonic game tier list, from S "Favorites" to F "Bad". Sonic Unleashed gets B-tier "Good" for the Dimps version, and C-tier "Just OK" for the Sonic Team version.

While it has not improved my opinion of the game, I have discovered the transfem Sonic mod for Sonic Unleashed Recompiled (thank you for featuring it on your website) and I adore her so much


Tags
1 year ago
Comic, 5 Panels
Panel 1: A young boy, with brown hair holding a Godzilla toy. He is deep in thought. Caption: I was a perceptive kid. I was pretty young when I picked up on the (terrible) idea that men weren’t supposed to be emotional. Beside the boy, words written on a chalkboard outline his thoughts "Me = Boy, Boy + Time = Man, Man = Don’t Cry, therefore, Me = Don’t Cry"
Panel 2: The boy looks over toward the doorway, as shouting from another room frightens him. Caption: I also picked up on what happened in our household if I didn’t meet that expectation.
Panel 3: Robin, the older, transitioned to female version of the boy sits, leaning against a wall, and says "So, if something was too difficult for me to just deal with, a lot of the time I would kind of… ignore it."
Panel 4: The frame pulls back and we see Robin is leaning on a wall next to a mirror. Her younger, pre-transition teenage self is looking in the mirror while getting dressed. He is shirtless, and looking uncomfortably at his hairy, male physique. Robin, looking worriedly at her younger self, says "Like, say-, a deep, growing unease with my body and identity that came on so slowly and quietly that it’s only in retrospect that I can chart the crash of my self-worth during my teen years."
Panel 5: Closer on Robin, she looks toward the reader as she comments "You know. The usual."
Comic, 6 panels
Panel 6: Teenage Robin puts on a shirt, while Present Robin continues: "I didn’t fully know what I was feeling, but I sure knew I wasn’t supposed to be feeling it."
Panel 7: Teenage Robin smiles into the mirror, while Present Robin explains: "The answer was simple: “Actually, I don’t feel this!"
Panel 8: Close on Present Robin, who looks dead-eyed and remarks sarcastically "Truly a flawless approach."
Panel 9: Present Robin looks sadly downward and says "But honestly? I think I needed it."
Panel 10: Teenage Robin is walking out of the room, grabbing the door handle as he leaves. Present Robin starts standing, as she says, "Don’t get me wrong, I shouldn’t have had to go through it. But, realistically-"
Panel 11: Present Robin looks toward the door, holding one of her shoulders. The door closes with a "click" as Robin speaks, "When I was growing up- where I grew up- I think knowing what was wrong, and being unable to do anything about it, might have been worse."
Comic, 6 panels
Panel 12: Robin, arms crossed, speaks to the reader, "Thinking on my past, there’s a lot of “what ifs” And I can be pretty harsh on my younger self."
Panel 13: Robin gestures to a young version of herself, speaking to other kids with a shitty grin on his face. Present Robin says "Some of it’s deserved. I was kind of a little shit."
Panel 14: Robin is now next to another young version of herself, somewhere in her twenties. He looks troubled, staring down, a hand rubbing his neck as he sits in thought. Present Robin looks down at him, sadly and says "But I also think I can be a little too hard on him."
Panel 15: Present Robin looks up and starts to speak, "He-"
Panel 16: Robin stops speaking, and closes her eyes.
Panel 17: Present Robin looks back toward her younger self, placing a comforting hand on her shoulder as she says "She was doing her best."

Dealing With It

Don't take the final panels as some sweeping statement about how I think of or address my past self. I'll still call young me a guy sometimes, especially when it's funny. But when I think about how I dealt with my feelings, how long I kept everything I felt about my body and identity pushed down out of fear or denial, I try to be kind and think of the one doing that as a scared and confused girl who had so many things working against her, from inside and outside of herself.

I've tried to tackle this particular comic idea a few times now, from different angles and such. Even drew a couple that ended up being cut, rewritten, rearranged, or redrawn into this one, but I kept feeling like I didn't have it right. I think this is pretty close.

Twitter / Bluesky / Patreon / Instagram

2 months ago
Sun, Sand, And A Fluffy Miya Kitty! She Will Meow At The Waves… 🐱🌊🏖️

sun, sand, and a fluffy Miya kitty! she will meow at the waves… 🐱🌊🏖️

1 year ago

soundscape of young green martian playing with pvc pipes

2 months ago

It has been not even 2 hours and -jesus christ- I missed this site, there will never be another website like tumblr

Wow it’s been a year. I doubt that the transphobic moderation has gotten better but I missed Tumblr so here we are I guess

1 year ago
I Love These Two So Much

I love these two so much

All Gains To Lift Your Gf

All gains to lift your gf

1 year ago
We've Got A Heavy Lil Collab!

We've got a heavy lil collab!

Wanted to practice backgrounds/shading and after BubbleVerse and I realised BTTF is both a top 3 movie for both of us it seemed like such a fun idea. I'm also super proud of how the bg came out!

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jem-jams - gay and tired
gay and tired

she/herJammin' to music probablyMid 20s lesbian robot catgirl-thing

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