Let's haunt the narrative together!
Survive.
antecedent & oracle
doom arc
One of the typical imageries associated with the concept of "hope" is the image of light amidst darkness. FF14 does a lot of stuff with light and dark of course but in Shadowbringers they made light a thing of horror so they can't rely on the light image all the time.
Another usual image is a bird - "Hope is a thing with feathers..." from the Emily Dickinson poem. Meteion, the bird, was created with hope, but becomes a thing of despair.
So what's left as the image of "hope" in Endwalker is this:
From the cutscene "Live, Die and Know", where Venat monologues about hope and light everlasting while the camera cuts back and forth between her, blackened with blood, and the WoL succumbing to the Light corruption, both limping and stumbling along their paths. This is the face of hope in FF14 - broken, dying, bloodstained, yet defiant. That's what makes playing the hero in FF14 so damn magnetic.
Early ARR, I was cringing at the cliche chosen one, light vs dark type concepts. Further along I began to doubt Hydaelyn, given her ineffectiveness and the cruelty of the fate she bound the WoL to. But from Elpis to the end of Endwalker and beyond, I was proud, for the first time, to be called a Warrior of Light.
underrated part of the early DT MSQ was
• finding out that the super epic trailer solo fight in a super epic ancient temple against a supervillain two-headed mamool ja while everyone else was out there enjoying their vacation was actually the wol equivalent of having a piña colada on the beach
• because said two-headed mamool ja is actually an honest-to-gods hero and also the literal king and he invited you to a friendly duel because he's got the Mamool Ja zoomies and can tell you've got the wol zoomies as well (or. nyaswell. for our miqo'te and hrothgar wols)
• the whole thing acted as the somehow non-creepy equivalent of conservative dads wearing shirts that go like "whatever you do to my daughter i will do to you. act wisely"
• directly followed by a very earnest "what do you think of my daughter so far. shes a bit cringe right? but i believe in her" and "please protect and guide her well" speech combo
• which was interrupted by said daughter, very angry at both her dad and you for secretly fighting behind her back (peak teenager moment) in a way that suggested (especially considering the ongoing "dueling as a metaphor for sex") she was actually doing her utmost to not go
at the wol to their face
AND HOW COULD I FORGET
• learning like three weeks later that estinien not only did the same thing, at the king's behest, but that he was paid for his services (😏) and so generously at that that even estinien "it's only one hair tie, alphinaud. what could it possibly cost? 9,800 gil?" varlineau thought it was A Lot. while all we got was a parent-teacher conference post-sexually charged nonlethal duel
12/10 funniest duty ever
Thinking of G'raha Tia, only 24 years old and simultaneously beyond and behind his peers because of how the archon accepted the fate of locking himself away in the Crystal Tower. Thinking of him, with the optimism of a 24yo and the attention span of a 24yo and the life goals of a 24yo who just realized that the world is a lot bigger than all the books he studied and slept on could ever describe. Thinking of him, telling his new friends and his old friends and his scared inner self that he's not going to die, that he's just going to sleep, knowing full well that he will likely never wake up.
Thinking of G'raha Tia, only 124 waking years old and carrying the memories of people that never lived because of what he did after waking in the Crystal Tower. Thinking of him, with a heart shattered by experiences and with the careful plotting that comes from experiences and with a pure self-destructive goal forged by those experiences who just realized that he is going to have to live in a world that never was but is now and is greater than all his hopes and fears ever conspired to put together. Thinking of him, telling his old friends and his new friends and the one person that he is scared of losing that he is going to be okay, that he is going to not sleep on life, knowing that this is the world he was ready to die for, knowing that he will likely never discover everything about it but is ready to die trying.
Thinking of that moment when G'raha Tia the 24yo meets G'raha Tia the 124yo in the landscape of their unifying mind. Thinking of them, when the life goals of a 24yo collides with the life goals of a 124yo and how the century of experiences between them makes them completely separate people. Thinking of them, telling his younger self that the ambition was fulfilled and it's time to wake up, telling his older self that there is still ambition more and the dream has just begun, telling each other that this is not a type of death but just a change and both of them knowing full well that they are going to die to each other so that G'raha Tia may yet live for one more adventure with their friend.
Thinking of G'raha Tia and that moment of ultimate surrender of self to self.
Thinking.
the other thing I find very funny about trying to write a canon compliant wol is taking all the wolship hints extremely seriously.
I don't really wolship because I'm just fundamentally not that kind of fan. But I know for those who are, the sheer number of romance hints FFXIV throws at you can be overwhelming to parse in a context where you have a preferred/intended wolship, particularly if you're not attracted to the gender the hints are coming from in the first place (a particular tip of the hat to wlw fans navigating the g'raha of it all). I've seen plenty of people write around them or write them out or be like "no aymeric was for real inviting my wol to a nice platonic zero-subtext dinner," and God bless all of you.
But it's really funny to imagine them all as all-too-real but unreciprocated or perhaps unreciprocatable. The sheer scale of it is comedy. Spoilers for all of FFXIV follow.
Oh God, the Lord Speaker wants to have dinner, just the two of us, at his family estate and not a government building. I hope he doesn't bring up his crush on me. Thal's balls he's about to bring it up—oh thank God there's an emergency. Oh no someone got hurt! Oh no it's the teenage girl with a crush on me.
Your life is a cosmic joke. You watch the Sultana get poisoned and all your friends probably die to save your life and it's kind of all your fault in some ways, I mean at the very least you should've spoken up when they gave the teenager a private army, and then the teenage boy speaks up and is like, "hey, I guess we have at least one ally. What about if we go visit that guy who is really obviously down unbelievably bad for you and wants to lick the sweat off of you." and you have to be like, yeah, Alphinaud. Great idea. Let's do it. I'll call him.
(brief interlude: also haurchefant's DEATH hits so good if you don't reciprocate. It's okay. He gets it. You're going through a lot and even if you had time to sort through your feelings maybe you're just not into him. That would be okay! You can love someone, or the idea of someone, without needing it to be romantically reciprocated. That's chivalric, even. Knightly. So he won't ask you to lie to him and say you love him as he lies dying in your arms. He's not so low as all that. But could you smile for him as you used to? That true hero's smile of yours. And you do, and he dies. And you both know he died for a lie, in a way, or a flight of fancy. And he's okay with that. Are you? Should you be? Should he?)
Then you're into Stormblood and it's like wow, okay. That last part was all high fantasy, of course there were loyal knights and elegant princes. But this is war. Imperialism. Grim business, surely there's no way—oh no BOTH handsome young revolutionary leaders seem to have a special interest in you?! And so does the Crown Prince of the Empire? Come on, man. I should get to do the whole horrors of war thing without having to also deal with this. Gaius sucked and it was weird that he let his foster daughter run around being openly obsessed with him but at least he never made it my problem.
You can't even get away from it across dimensions. Shadowbringers is a horror story about going on a teambuilding camping trip with your work colleagues for some reason except they all suddenly got really hot and they keep touching you affectionately on the shoulder and being like "I care for you and your happiness. Truly." And also you're being stalked for the whole camping trip by two old men who are obsessed with you. The false climax of the story is that the one old man tries to betray you and give a dramatic monologue about how he loves you but the two of you are doomed by the narrative and then the other old man shoots him in the back like "no actually its MY turn to betray them and give a dramatic monologue about how our love is doomed by the narrative." Then the real climax is old man #1 backstabbing old man #2 in the middle of said monologue before old man #2 dies and gives ANOTHER wistful monologue about his doomed love. Then for the patches they're like okay so we have this even CRAZIER old man who's gonna strike when you're weak and give a dramatic monolo—
and that's without even getting into the literal soulmate ghost only you can see
my warrior of light never felt more betrayed than in that scene where Y'shtola is like "haha Alisaie and G'raha have crushes on the warrior of light." Like I thought we were COOL, Y'shtola! I work here! This situation is already in such a delicate balance! Right when I got here I met Alisaie's "friend from work" who was like oh haha so YOU'RE the one she can't stop talking about and we never followed up on that because the woman died horrifically like five minutes later right in front of us! Then when Vauthry got away and we had to do all that shit with the dwarves, G'raha kept pausing every ten minutes to be like oooooh I'm so old I'm gonna die soon...at least I got to spend some time with some people who are really important to me...in fact here's what I'd tell the person who's most important to me...actually u know them really well haha. And I just had to sit there and be like wow, dude, crazy.
even in the face of apocalypse you still gotta go back in time like 12,000 years and there's somewhere there who makes you sit and listen to his story which is that the purpose of his whole godlike immortal life was to be in a throuple with you and old man #2 from the camping trip. and you just gotta sit there the whole time knowing you/your past life is the one who broke up the throuple over politics. He's like come help me harangue the old man into streaking in public, he'll do it if you ask.
then you meet and fight and kill God and you gotta turn to the team and be like hey sorry guys can you give me a sec. I'm gonna call God by her real name because we met one time for like four days and after that the promise of meeting me again was one of the things that sustained her through her millennia of suffering. Not like that but like. Idk. Just gimme a sec!
It's a relief when you finally get to Lahabrea and he's like actually I still don't fuck with your vibe. Like thank GOD.
And my WoL is very obviously dad-shaped so Dawntrail had a very specific energy for me but I understand that for plenty of people your deepening rapport with Wuk Lamat had a romantic subtext (same for Koana depending on how you read a few of his lines). And personally I think it's the height of comedy to be like, noooo, babe, your highness, I know you and your brother the king are in love with me and want me to stick around and support you emotionally through this governmental transition haha. But it's just...the cursed wineglass, babe. I GOTTA go figure out what's up with this cursed wineglass.
It's a running gag in some of the more optional content that people are like "you have an unreasonable number of hobbies and side gigs" to the WoL from time to time. But if every time you tried picking up a new hobby some new elf started baring their soul to you, you too would be like Hey Jessie (or sometimes Krile or Tataru), my good friend who is one of the only people in my life who knows what professional ethics and work-life boundaries are, any chance you need muscle on a gig on the other side of the world? Ideally with only Cid and his ex so all libidinal energy in the room is directed towards machinery or someone who isn't me?
ironically one of the only places you get a break from psychosexual obsession is the nier content
thanks to all the dawntrail criticism, i’m rapidly learning that what other people think of as “pacing issues,” i think of as necessary time spent getting acquainted with a new environment, its history and the folks that live there. what they felt was a slog, i felt was the equivalent of going on vacation and submersing yourself in rich, previously unknown cultures.
so basically what i mean to say is i have a true adventurer’s spirit and everyone who gripes about this expansion’s pacing is a loser. (SORT OF a joke. but also not really. but also really. but also n)
There’s something uniquely haunting about the words ‘one brings shadow, one brings light’ and how many different things they mean over the course of the story.
At the start of A Realm Reborn, the hero takes on the name of the Warrior of Light, and nothing could be more fitting. They are the champion of justice, someone who fights to bring peace to a war-torn, despairing world. It is a symbolism that resonates naturally and easily with the audience: the Warrior of Light lifts the shadow of the Empire, and lets people look forward to new beginnings, turn to a new dawn with the coming of the Astral Era. (As we eventually learn from Moren, the name was originally born of that symbolism: from people finding hope in their heroes, and giving them a name expressive of that hope.)
And then we meet the Warriors of Darkness: at first glance, they are obvious villains, seeking to undo the Warrior of Light’s work and drown the Source in darkness and fear. Their name evokes skullduggery and mystique, and it is a haunting inversion of the Warrior of Light’s, suggesting that they are bound to be our foes.
And then we learn the truth of their origins: they were Warriors of Light, just like us, and their path, so like ours, brought ruin upon their world. We learn, for the first time, that the Light is a force to be reckoned with and feared, and that Light and Dark are not so different after all.
When we finally get to the First, the inversion comes full circle. We meet Ardbert as the Warrior of Light, and our WoL is now the fabled Warrior of Darkness: the bringer of night and reprieve to a world that has known no rest from fear and striving. The term ’Warrior of Light’ is no longer a symbol of adulation, but one of reprobation and reproach.
The duality of shadow and light is also exemplified by Emet-Selch and the Crystal Exarch. The Exarch turns to the future with hope, while Emet-Selch lives in the past, with the shades of memory. The Exarch seeks to protect Hydaelyn’s will, and avert the return of Zodiark. Emet-Selch slinks and prowls on the margins of history, weaving malign and intricate plots, sowing discord and fear and doubt. The Exarch stands at the forefront of history, facing down corruption and chaos, making his city a bastion of resistance and rallying everyone beneath the cause of hope. Emet-Selch represents the shadow of conquest and imperialism over the land; the Exarch has built a city of kindness, fellowship and egalitarianism.
And yet, even here, the symbolism is inverted, for the hope the Exarch brings is in the shape of the gentle night, while Emet-Selch seeks to drown the world in searing light. In the bright open spaces of the Crystarium, it is only the Exarch who walks in shadow. He deals in secrets, hiding his plans and his face and his name, while Emet-Selch seeks to understand, and bestows terrible knowledge. The light of the Exarch’s plan is perfect and pitiless, and it is up to Emet-Selch’s prowlings and plottings to save him, gun in villainous hand.
And the most fundamental form of the inversion is learning that Emet-Selch is, in a way, fighting for the same thing as the Warrior of Light is: he is fighting to save his world and his people, and to him we are the villains.
The light of the Warriors’ hope and belief breaks through the miasma of Hades’ terror and grief. And at the end, Emet-Selch stands there, ragged light spilling out of the hole in his body, and smiles, in a final gesture of acknowledgement. He dissolves into a shower of gentle light, spilling over the Warrior of Light like a benediction.
Everything is inverted in the First: people glory in the name of sinners, shudder at forgiveness, and celebrate the night. The sin eaters are bright and beautiful and gentle, and they bring a terrible, merciless forgiveness: a forgiveness that tears you apart from the inside; a forgiveness that blankets the world in silence and inexorable light.
The first time we hear the iconic line ’one brings shadow, one brings light’ is in the scene where the Warriors of Light and Darkness merge into one—the Warrior of Light helping to contain the light raging within the Warrior of Darkness, their souls embracing in understanding and warmth. It is a moment of glorious illumination: of the twin Warriors understanding their connection, and of Ardbert seeing his purpose, the clear resonant notes of the theme song ringing out in glorious triumph. But it is also a moment of gentleness and reprieve. The light is no longer spilling out of the Warrior of Light’s wounded soul; Ardbert is there, providing them with sanctuary, with gentle shade. The Warrior of Light does not have to be fight their battle alone and unflinching. They do not have to be perfect any more, for there is someone to watch their back.
They are truly two-toned echoes tumbling through time: Ardbert retraced the Warrior of Light’s path on the First, and now they have retraced his.
The symbolism of light and dark is most starkly exemplified by Hydaelyn and Zodiark—Zodiark as the will of the star back to the past, to the splendour and sorrow and hubris of Amaurot; Hydaelyn as the will of the star towards light and growth and change. But now it is Hydaelyn who reigns, and defends herself against Zodiark’s incursion. She is no longer the disruptor, but the preserver of the status quo, of the lives that already exist. On the First, Light brings stasis and silence and emptiness.
We revisit this symbolism with Elidibus in The Seat of Symbolism: the heart of Zodiark, taking on the person of the Warrior of Light, and fighting off Hydaelyn’s champion, who bears the mantle of a Warrior of Darkness. Elidibus is lost in grief and darkness and doubt; he fears loss, and he does not remember. He must fight to save his doomed cause, though he does not know why. The Crystal Exarch and the Warrior of Darkness bring him light, in the shape of remembering, and of absolution. Now he remembers the comrades he fought for, and the love that drove him; he does not have to struggle on in the darkness any more.
In the Eden storyline, the symbolism of shadow and light is evoked by Ryne and Gaia, the Oracles of Light and Darkness. Mitron seeks to keep Gaia in the shadows, taking her memories, wresting away her agency over her life. Ryne brings her light, in a symbolic sense, helping her discover who she is and what she wants, offering her warmth and comfort and hope. But it is simultaneously Gaia’s darkness that helps them break the light’s chokehold and return life and growth to the world. It is the hammer of her darkness that breaks through the light’s overwhelming hold on Ryne, quite literally saving both her and the world. And in the end, she makes the powerful choice not to know of her past in Eulmore, preferring to turn her gaze to the future. Her story encapsulates a central theme of the Eden arc: escaping stasis, embracing change and growth, making new memories.
In Shadowbringers, right and wrong are not inexorable absolutes that we are to be judged by. Light and Darkness are two-toned echoes tumbling through time: humanity and the dragons, the Warriors of Light and Darkness, the champions of Zodiark and Hydaelyn. We should not be too quick to form our judgements, for nothing is as it seems, and there is hope to be found in the night.