People seemed to enjoy the psychic bitchfight post so I figured I’d do one for Ghilan’nain’s lines in the ‘Siege of Weisshaupt’, too. Once again, I'm no expert, all glory goes to to [ FenXshiral ], and remember this is a vibe-based language so results vary with context, inflection, speaker and so on.
In the lead-up to the boss battle, First Warden Jowin will show up to take Davrin’s place as final sacrifice, only to be snatched up by Ghilan’nain before he can deliver the blow. After remarking on the quality of his blood, Ghil rips out his heart, turns it into an archdemon strength buff, then drops the used-up Warden like hot garbage. A moment later Wyrm!Razikale emerges from the moat to start the fight.
Ghilan’nain has two lines in this cutscene:
“Lasa hedallin ghellara”
(Spoken either to or about the First Warden as she manipulates his blood/heart).
Lasa = grant/allow/give
hedallin = blood of a noble kill/sacrifice; blood of [your] defeat
1. hel/hell (adj. noble, moral, just) + dala (v. kill, destroy) + lin (n. blood, person m.)
or 2. [hela (v. contest, oppose, fight) + dala (v. kill, destroy)] + lin (n. blood, person m.)
The use of ‘noble kill’/‘blood of your defeat’/‘sacrificial blood’ feels very deliberate here. Just before Ghilan’nain grabs him, Jowin recites the Grey Warden motto, “In war, victory! In peace, vigilance! In death, sacrifice!” . She’s throwing his words back at him, saying his ‘sacrifice’ would’ve been a waste... she'll put it to better use. She even taunts Rook with this later in the fight: “Witness! A Warden’s blood to birth your own destruction.”
ghellara = [my] beast more strong
ghe (n. monster, beast, creature) + elvara (v. to make difficult, hardy, sturdy, complex; from adj. elvar) + el (more, much, many. Used as a superlative) + ara (pron. sb. poss. my)
"fenathra mellas”
(Spoken as Razikale’s transformation completes)
The natural assumption is fen = wolf, which would result in: fen (wolf) + ath (embodiment of) + ra (prn. it) or ara (my, possessive), making it, ‘the wolf’ in a kinda roundabout way. More like, “that wolf guy” or even, "my wolf guy" instead of a name or title. But I don’t think Ghilan’nain is invoking Solas or "the wolf” here. He isn’t an opponent at this point in the game, and neither her nor Elgar’nan see him as a real threat anyway. Additionally, the way she says the word ‘fenathra’ is quite soft — almost wistful — especially by comparison to the deep, guttural, delivery of, “mellas”. I think the root word she’s using here is actually ‘fenor’.
She calls Razikale her greatest creation. She mourns her death; pitifully telling Elgar’nan that Rook took her away. Razikale is more than just important to her — she is the very embodiment of the word 'precious'.
fenathra = My Precious One
fenor (precious) + athe (used to change the meaning of an existing word into, ‘physical manifestation of’, or ‘embodiment of’, eg. “the dead” from death) + ara (my)
Mellas = Allow now / Go!
melana (adv. now, in relation to ‘time’ or ‘when’) + lasa (v. grant, allow, give, let - imperative verb form)
I've been working on her remaining lines for several days now and am currently tearing my hair out about it, but I will add them to this post as a reblog once I finish!
As a bonus I'll throw in Solas' dialogue to Davrin when he briefly joins your party at the end of the game.
Dialogue source: Solas Interaction with All Companions [ x ]
"Mala shivanas ar athim"
mala (your) shivana (to do one’s duty, conjugated) ar (I) athim (humble, humility)
The Elvish scans in Solas’ Hallelujah cadence, so I preserved it for the translation.
DA:TV Solas-themed narrative sketches and captions by Nick Thornborrow, under a cut due to spoilers and length:
[caption is for images below] Nick Thornborrow: "These sketches were tools of pre-production where we were exploring possibilities and challenging assumptions about the story of Veilguard without the constraints of production, or the birds eye view afforded by new iterations."
Nick Thornborrow: "I only say that because I've picked up on discourse lamenting cut content derived from concept and narrative art that isn't reflected in final game. Emphatically, I want to state it's not cut content. Pre-production is where ideas are weighed for going into production."
Nick Thornborrow: "When cuts are made, it's typically at a more advanced stage of production that involves multiple disciplines, Whereas scruffy sketches like these are useful in pre-production to see what resonates because they're quick to draw and the emotional toll of throwing them out is minimal."
[source thread]
Art by Nick Thornborrow.
I absolutely ADORE the way you draw Solas, I'm absolutely in love 🥺🥺🥺
Aahhhhh thank you so much! Here’s a Solas wip for you 💖
BioWare posted this dreadpuppy sticker in their Discord and I had to rush to draw the dreadpuppy
"They aren't blighted! Were they dormant?" "Maybe. They're beautiful. Much like you."
a gift for my beloved @aeducanthaig ♡
he's never getting rest again
Goddess of Self-Righteousness and God of Sunken Cost Fallacy.
You show up for your first day at Copyright-Free Magic School. As you're going through orientation, you're informed that all new students get a school-assigned familiar that they are responsible for housing and maintaining. The staff member assures you that your assigned familiar is appropriately chosen and reflects you in some way.
Spin this to find out yours. (Remember, you are responsible for maintaining this familiar in your dorm room.)
𝑻𝒉𝒆 𝒉𝒆𝒂𝒍𝒆𝒓 𝒉𝒂𝒔 𝒕𝒉𝒆 𝒃𝒍𝒐𝒐𝒅𝒊𝒆𝒔𝒕 𝒉𝒂𝒏𝒅𝒔.