TIL “Yankee Doodle” was written by the British to mock americans. “Doodle” is thought to come from the German “dödel”, meaning “fool” or “simpleton” and “macaroni,” a flamboyantly stylish type of dress, painting the Yankees as morons who thought placing a feather in one’s cap made them a “dandy.”
via reddit.com
US state borders but they are based off rivers and mountains
Part 4 of these, I wanted to make some more
I will never shut up about how Kingdom Come: Deliverance is the most tenderly written game served to the most loutish horde of jackasses. I think it is possibly one of the greatest pieces of popular fiction made about feudalism in recent history, even if it's not always the most historically accurate.
And that's because the whole damn thing is about the profound, authority-enforced inhumanity that self-propels feudal order... but this time, it's written from the perspective of, for lack of better word, "humanity undermines, and humanity wins."
Love wins, if you want to be cheeky.
This was originally meant to be a reply to @feelinungry's excellent post on the subject, but it outgrew itself and got super bloated, so I'm plopping it in its own post to not be obnoxious...
KINGDOM COME: DELIVERANCE MAJOR SPOILERS BELOW
And the reason all this about humanity and love is so important to the core of the story, to the very backbone of the narrative (even beyond the plot), is that it exists in opposition and to the impairment of the feudal system. Kingdom Come: Deliverance means to teach us, by way of deeply dramatic plots following individuals, how feudalism works and why it worked the way it did. And why and how that system fails.
The vehicle by which the game does this is by showing us, over and over, how the stratification of feudal class is eroded and sometimes outright dissolved (either in general, as with Henry and Hans, or when it matters most, as with Radzig and Henry) by plain and simple love.
Feudalism, like most class-stratified systems, relies upon 1. dehumanization of those beneath one's appointed status; 2. fealty (mock-love) to those above one's status, their title-appointer class; and 3. the maintenance of a deep separation between these artificially bestowed statuses, as enforced by church (as in word of clergy, not word of god) & state (legal rules and law). Those words and laws existed to propel the system by divide-and-maintain (of the workforce populace, placing it firmly below the next class in line, etc.) in the service of unify-and-profit (for the ruling class).
Sigismund & his invading army are wholly separated and adherent to the feudal theory, even if they have flouted codes of warfare & inheritance; they are presented to us as the main dehumanizing force of the story world, a wave of Order that indiscriminately burns opposition flat rather than an individual leading a royal coup, a cyclical destruction that paves the way for the next flavor of rule to continue the feudal system ad infinitum. They're thoroughly separated from the story even when they are burning down a village in front of our eyes and generally move as one, with Markvart occasionally stepping out of that mass of Feudalism and its antihuman nature to give it a face. They're more a force of nature than an individual as far as the narrative goes.
And we are meant to understand that in sharp contrast to the "close" story, the cast we get to know and watch as they attempt to answer this force of nature. And the second we see these characters get close enough to each other, by raw proximity, to poke a pin into the wineskin of feudal order as dictated to them by authority, it bleeds--everywhere. Not in the sense of ruination but in the sense that a tiny wedge of empathy cracks open the dam and leads, yep, to rehumanization--and love, the most human driving force there is.
And that changes everything, for everyone. Not just internally, as with a character's personal development arc (i.e., Hans learning why his duties, which he resented and viewed as an impingement on his freedom when dictated to him by authority, are incredibly important for real people who experience pain) but externally as well (as @feelinungry so elegantly points out in the original post).
Over and over, at every stage of the story, it's the rehumanization of and by these decision-makers (at a family level, at a community level, at a regional level, at a national level) that cracks the feudal cycle, even if in very small ways. Hans really brings this back home in a petri dish in late game, after the siege, when he complains to Henry about the noble's code (letting Istvan go) potentially leading to pain and disaster for the common people Istvan's machinations are likely to harm in the future. He chafes--and we chafe, and so does Radzig, and so does Divish--against feudal stratification because he has learned a general empathy through loving an individual, and that has in turn reshaped the way he sees the world.
And that's exactly why and when feudalism begins to fail, and why it thrashed itself the way it did, from the enforcement of sexual mores (though this wasn't exactly like it is in movies) and gender law to terror upon its own populations.
And it's the crucial understanding I think we begin to forget after being exposed to so much Hollywoodification of history, where the oppression always exists for cruelty's sake alone rather than in active and deliberate service to a political construct.
And I think it's why we've "lost the plot" so horribly when it comes to understanding that people in history were still people, not monolithic one-mind entities (as the feudal system demanded they be). And why we somehow forgot that such people fall in love, in all kinds of love, in a way that has never given a damn about authority. And that this in turn undermines supposedly supreme authority, even divine authority, and will always continue to do so, as long as people are people.
This is what it always comes back to. Always. From Henry's parents and their mysterious bond with Radzig informing the protagonist's journey from "the past"--to Henry & Hans falling into stupidly fierce soulmatehood with each other in the present--from Istvan & Erik's destructive fuck-the-world romantic love on the "enemy" side--to Divish's humbling, humanizing realization that he loves Stephanie in some way, he really does, despite the chasm of age/gender enforced upon them by their adherence to feudal order that doomed their romantic love to failure.
People will always love each other, even when the world orders them not to, even when faced with death and worse. People will always, given proximity and shared experiences, learn to see each other as human again. KCD reminds us of that. It's why the "slow" storyline exists and why it works.
And that is why this game is so fucking fantastic, and why the genpop fandom has utterly failed it.
tumblr should have an ” i feel u” button on posts
You can tell when someone’s frame of reference for “normal people” is more “people at the church sponsored ice cream social” and less “people on the bus”
Part 6 for the Red Dead Twitter!
I just don't understand boromir haters. Most of them likely haven't even read the books and just because he made a few mistakes in his life he's now unforgivable? They don't even have good reasons, it's just things like "o he tried to kill frodo" or "he was being selfish and wanted the ring for himself" like what?
He did not want the ring for himself. He wanted it to protect his people who very likely had the most damage because they are so close to mordor. And in the books he only commented about it once (except for the end). I love movie boromir but I hate how they make it this huge thing where he just constantly is thinking about the ring. Not to mention he was around the ring for at least two months. There were so many others who gave into the ring after only just seeing it. I think the ring was trying to specifically get him to try and take the ring. Seeing as it probably knew he was the most vulnerable to it because of everything else going on in his life (e.g his people and cities dying, the pressure from his father, everything with faramir, ect,)
Boromir is not a bad person. Yes, he makes mistakes, yes he's prideful. But that doesn't mean you can't forgive him, he repented, and without him where would the fellowship be? Aragorn wouldn't have known what happened to the hobbits, therefore Merry and Pippin would probably be dead. There's just so much he did for the people he loves, and if you think otherwise then that's your loss.
SOW as opossum memes (because I’m border and don’t feel like working on fanfics)
Ratbag
Outlaws
The Alchemists (definitely an opossum)
The Obsessed
The Bard/poet
The mad
Brûz
The machine
The tower
So apparently the pro-Tetris scene is exploding right now because a 13 year old nerd just reached the game's true killscreen for the first time ever