We may not think too highly of Bart at first, but the more we learn about him, the more he works his way into our hearts.
Do you think gnomes have toxic masculinity. Would a gnome father shame his gnome son for not being gnome man wnough
The extent of gnome masculinity is like, trying to eat larger strawberries than the other gnomes. The most toxic it ever gets us a good natured chortle. Their society is beautiful.
This is true but also, people who use AI typically do not want something new, they want something that already exists, but in a lesser form they can claim ownership over. The primary use case of AI is to plagiarize, to reorder someone else's work, no matter whose, and put it on a leash.
The more you understand AI, the more you realize that it can't replace artists. It just can't. Even using the AI to make something requires being a creative human with an idea. Generative AI literally runs on a data set, it cannot conceptualize things that do not already exist -- or even things that DO but aren't in its data. And honestly, sometimes even the best models have a pretty hard fucking time conceptualizing things that very much do exist in their data set. The whole concept of creativity revolves around being able to conceptualize a unique idea that lives inside your brain. Being able to regurgitate things that already exist and being able to flesh out a fully original idea are completely opposite things. Even when you are prompting an AI model to generate something that you thought up, you have to explain it in terms of things that already exist so the AI can create it from those pre-existing pieces. If AI existed in 1930 you could not ask it to generate an image of gollum, because Tolkien did not create him yet. Do you see what I'm saying??????
do you guys wanna see my favorite video on the internet yes you do
I'm a queer, disabled, freelance artist and gamedev, currently working on Fadunn:
Fadunn is a puzzle game inspired by Shapez and SOLAS128, where you play as an alchemist building pipelines of weird alembics to move, rotate, cut and assemble shapes to match the seal on the door to the next level.
I am currently in the process of remaking the whole game from the ground up, this time in 3D! You can read the devlogs on my blog!
I work with Godot, Blender and Krita, on a Linux distro no less!
I also draw a lot! You can check out my art account @tootkin-art or my portfolio on Cara, You can even commission me, either by DM or at Tootkin [at] protonmail.com =)
Please consider supporting me on LiberaPay if you can! it would mean the world to me!
On my last Witch Hat Atelier fanart, someone commented saying the swirling design reminded them of Van Gogh's Starry Night, so I thought, why not go all out for the look?
I spent some time updating my Paint Tool SAI to the latest version and created some new Impressionist brushes. I'm super happy with these new brushes and look forward to painting lots of landscapes and skies with them~
The full hours long video recording, PSD File, and HD image will be DMed on Patreon.com/Yuumei on Dec 5th!
Well, you gotta learn somehow
If you're a color, are you red or green?
Columbo about to perform his famous soul-sundering chop attack
for those of you who remember cgtextures circa 2008, texture.ninja has a large repository of public domain textures without annoying hoops to jump through.
>the goblin leaps to attack!
>the goblin misses!
>the goblin has scraped his little knee!
>oh, his little knee!
>oh, his little knee!
Paper-Thin Tutor, game dev, proud owner of exactly one working laptop
58 posts