I'm a big fan of wizards-as-programmers, but I think it's so much better when you lean into programming tropes.
A spell the wizard uses to light the group's campfire has an error somewhere in its depths, and sometimes it doesn't work at all. The wizard spends a lot of his time trying to track down the exact conditions that cause the failure.
The wizard is attempting to create a new spell that marries two older spells together, but while they were both written within the context of Zephyrus the Starweaver's foundational work, they each used a slightly different version, and untangling the collisions make a short project take months of work.
The wizard has grown too comfortable reusing old spells, and in particular, his teleportation spell keeps finding its components rearranged and remixed, its parts copied into a dozen different places in the spellbook. This is overall not actually a problem per se, but the party's rogue grows a bit concerned when the wizard's "drying spell" seems to just be a special case of teleportation where you teleport five feet to the left and leave the wetness behind.
A wizard is constantly fiddling with his spells, making minor tweaks and changes, getting them easier to cast, with better effects, adding bells and whistles. The "shelter for the night" spell includes a tea kettle that brings itself to a boil at dawn, which the wizard is inordinately pleased with. He reports on efficiency improvements to the indifference of anyone listening.
A different wizard immediately forgets all details of his spells after he's written them. He could not begin to tell you how any of it works, at least not without sitting down for a few hours or days to figure out how he set things up. The point is that it works, and once it does, the wizard can safely stop thinking about it.
Wizards enjoy each other's company, but you must be circumspect about spellwork. Having another wizard look through your spellbook makes you aware of every minor flaw, and you might not be able to answer questions about why a spell was written in a certain way, if you remember at all.
Wizards all have their own preferences as far as which scripts they write in, the formatting of their spellbook, its dimensions and material quality, and of course which famous wizards they've taken the most foundational knowledge from. The enlightened view is that all approaches have their strengths and weaknesses, but this has never stopped anyone from getting into a protracted argument.
Sometimes a wizard will sit down with an ancient tome attempting to find answers to a complicated problem, and finally find someone from across time who was trying to do the same thing, only for the final note to be "nevermind, fixed it".
Sol: *destroys the array, freeing the wildlife on Vertumna from being made fight and die against humans every Glow season and allowing Sym to live free of his programmed duty*
Elder Sol: Shame! Shaaaaame! Bad ending!
Sol: *watches their parents die, doesn’t form any real friendships, steals Vace from Nem via infidelity and is outraged when he cheats on them as well, lives their life as a soldier until they die young in their thirties*
Elder Sol: We lived a good life, didn’t we?
Me: No?????
HELLO everybody! I'm alive! And while I've been giving updates on my Patreon, the long story short is: Chapter 18 of my webcomic adaptation of The Hobbit is almost done, and will be posted....Soon. In the meantime: Check out my new website, retellingthehobbit.com, to see a full archive of all the chapters + art I've created on the side. :3.
My friends showed me the Descendants movie for the first time, and I am very clearly not the target audience for this franchise and that's fine lol.
But for fun, I wanted to do this redesign if I were tasked with imagining the Descendants characters. I personally don't dig the modern setting, so I would've leaned towards a fantasy aesthetic closer to something like The School for Good and Evil.
I knew I wanted Mal to have her mother's (and father's) unnatural complexion, and yellow eyes from both. I also wanted to give another small nod to Hades with the blue flame (if she were to use ger spellbook, the magic from it would manifest in blue flames). I gave her little purple baby horns that would turn black as she got older. I also put hints of red in her outfit, which I wanted to be her main color (especially for her coronation look at the end of the story) later on instead of just purple and black like Maleficent, to reflect her slowly coming into her own. Overall, my goal was to push her look to be a lot more witchy and supernatural looking.
I'll likely redesign the other villain kids as well. Let me know if you'd like to see them too!
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So I've been thinking about @macdenlover 's "levels of headcanon" chart (about how heavily a HC is influenced by canon), so I decided to make my own scale about how likely a HC is to be true (including different levels of canon) using queer cartoon characters as examples :)
I just spent an hour making this because I was bored. Enjoy.
Inspiration:
Join your old favorites, newly added characters like Calli, Avian, and Felix, and now our final two stratos additions Mel and Peri in your first year on the exoplanet Vertumna!
Following this, we may have smaller updates for bug fixes and other things, but the next major update will finish the childhood years.
If you're interested in following the mod, join our discord
Honestly I think the main thing I can’t look past in s2 is how it offers super simple solutions to incredibly complex and nuanced questions that s1 set up so intricately.
How can someone like Jinx ever become stable or well adjusted? Oh her hallucinations basically cease cuz she just becomes depressed and then before she can get over that brief period of apathy and go back to her psychotic self, she adopts a kid that basically brings Powder back. So the super crazy Jinx we expected to see after the cliffhanger of s1 never gets the chance to form! Isha serves as a plot device to avoid a complicated answer to Jinx’s mental issues and question of identity.
How can Vi and Jinx ever become sisters again after they’ve changed to much, is it even possible for them to reconcile? OH their dead dad comes back and reminds them of the good old days so we can ignore all the present and much more recent shit that has happened! And we’ll just really reaffirm that Jinx is Vander’s kid and not Silco’s after ep 4! This is the easy way out to the sister conflict, literally just reminding them that “oh yeah! We did used to be sisters!” And then Jinx can just die so we don’t need explore a complicated road to recovery that Jinx would have needed to embark on! Wow. What a cop out.
Will Zaun and Piltover ever be able to escape the cycle of violence that plagues them that is rooted in complex systemic oppression and inequality? Is violence the answers? Or will it only perpetuate more conflict? How can compromise come about with the rising extremism on both sides? How can Zaun and Piltover ever progress while acknowledging the horrors of the past, but still retaining optimism for the future? OH! Let’s actually just not even BOTHER exploring Piltover/Zaun at all!! They’ll team up to fight foreign 3rd enemy (literally foreign cuz Noxus is literally another nation interfering) and an incredibly simple exploration of forgiveness is the answer! Definitely not cliché as crap.
Complex questions, basic, uncomplicated answers. I simply wish the writers had chosen to prioritize themes and exploring interesting nuances more than big plot climatic style battle in the end. I see visions of nuance there, but they fall flat cuz of the fast pacing and what plots the story chose to prioritize, which don’t organically continue the setup from s1
And the season doesn’t do enough to properly explore these answer to justify them answering those questions. They use plot point through plot point to force the characters to where they need them to be without doing anything interesting with them to explore these complex themes from s1. and after speeding through all these arcs and themes they turn around and pretend like they perfectly answered these questions without putting in any of the work to bother exploring them
This links to a wheel with nearly a hundred fic tropes for plots, settings, and more. Spin it twice.
This could also work with art inspiration, but the buttons only allow for so many characters on them. And please do ramble in the tags! I'm going to have no idea what most of you are talking about, and it's going to be great.
girl help i can't keep track of the posts i have on my likes so i'm throwing them here
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