in my van. straight up "breekon it". and by "it", haha, well. let's justr say. My Hope
things jon missed while stalking his colleagues:
the fact that sasha had been half lined up for gertrude's job and how that would be a pretty good murder motive
the discrepancy between elias's hiring in 1991 and how he said he was working as a filing clerk in 1972
tim's brother's mysterious disappearance/death directly preceding his change in careers
martin's real age and literally any of his academic or employment history
conclusion: he's bad at this <3
this is why u have no bitches
ranboo i know this isn’t your area of expertise at all but i’m having a nice convo on a dating app for the first time ever so gimme flirting suggestions
This image
Better get on that, Jon. That's a sweet deal.
WIP under cut
Frankly, I just wanted to show the lineart a little closer, this may be the best Jon I've drawn (not counting dragon Jon, he's my special boy)
Just look at this sad, little man. I love him so.
Finally finished this god damn thing!
Mostly did this for my friend who is starting s1 but it took me a stupid amount of time (mostly because of Tim)(still not happy with that mtf design)
so i quite love Scar's Create Mod skin like a lot
skin by the talented @/ink-ghoul !! :D
The Solidarity Gaming Death Curse: Afflicted individual will die first no matter the circumstances.
The Solidarity Gaming Canary Curse: Once the harbinger dies, the server will descend into chaos. Expect much bloodshed in the coming days.
The GoodTimesWithScar Session 5 Curse: Afflicted individual will, without fail, lose all but one life by session 5. If the individual hasn’t yet lost their lives by this point, the universe will course correct.
The GoodTimesWithScar Enchantment Curse: The cursed individual gains an obsession for the sole enchantment table, hailing it as their most important possession to the point of insanity.
The GoodTimesWithScar Pet Curse: Any and all animals befriended by the unfortunate cursebearer will meet a horrific fate at the hands of another.
The GoodTimesWithScar and Grian Life Curse: The first afflicted individual will always lose their first life as a result of the second afflicted individual, whether directly or indirectly.
The Grian Bonds Curse: The unfortunate sufferer of this curse will always end up being responsible for the death of their loved ones.
The TangoTek Isolation Curse: The afflicted individual will suffer an unfortunate final death alone, often dying by no fault of their own or in a meaningless way.
The Smallishbeans Insanity Curse: The afflicted individual, upon reaching their final life, will inevitably go on an insane killing spree in a desperate attempt to win, often burning another’s base down in the process.
The Rendog Last-Stand Curse: The cursed player will die within the walls of their home, in an attempt to defend it one last time.
The Rendog Loyalty Curse: The affected player will get attached to one person or a group of people, and will be loyal to the point of dying for said people.
The Rendog and InTheLittleWood Partnership Curse: The cursed individuals will undoubtedly form a partnership regardless of circumstance, but will be ultimately unable to protect each other.
The BdoubleO100 Tragedy Curse: The cursed individual will disregard all other players and focus on protecting one person they hold dear, inevitably failing as that person dies.
The Smajor1995 Widow Curse: The cursebearer’s chosen partner will always die before them, with the cursebearer being unable to save them.
The Zombiecleo Widow Maker Curse: The cursebearer will always die before their chosen partner, no matter the circumstances.
The Zombiecleo Betrayal Curse: The afflicted individual will be betrayed by someone close to them, and will hold a grudge until their revenge is total.
The Victor Curse: Although victory is the prize all seek, no one will come out with their lives. Alone in an abandoned world, where they are the last remaining being, all who succeed are doomed to fall at the hands of themselves or the universe itself.
The Red King Curse (self-inflicted): The reds will need a leader, but this one comes with a curse. The king and his servants will fall one by one, doomed to perish at the hands of another.
The Trap Curse (self-inflicted): A preset trap will never work as intended. Certain exceptions may apply as a result of other curses leading a target to their doom.
The Full Moon Curse (self-inflicted): if an individual points out at any point that there’s a full moon, the rest of the session is doomed to be full of bloodshed and death.
The Base Curse (self-inflicted)*: No matter how secure a base is, it will fall in the end. Nothing survives the red life swarm.
*A variation on this curse is the Flammability Curse: Everything that can be burned will be burned.
*Please leave anymore curses in the notes and the list will be updated to include them
Just your local eye god, nothing special
The smallificator should make them into bugs I think