Neuroscientists Call For Deep Collaboration To ‘crack’ The Human Brain

Neuroscientists Call For Deep Collaboration To ‘crack’ The Human Brain

Neuroscientists call for deep collaboration to ‘crack’ the human brain

The time is ripe, the communication technology is available, for teams from different labs and different countries to join efforts and apply new forms of grassroots collaborative research in brain science. This is the right way to gradually upscale the study of the brain so as to usher it into the era of Big Science, claim neuroscientists in Portugal, Switzerland and the United Kingdom. And they are already putting ideas into action.

In a Comment in the journal Nature, an international trio of neuroscientists outlines a concrete proposal for jump-starting a new, bottom-up, collaborative “big science” approach to neuroscience research, which they consider crucial to tackle the still unsolved great mysteries of the brain.

How does the brain function, from molecules to cells to circuits to brain systems to behavior? How are all these levels of complexity integrated to ultimately allow consciousness to emerge in the human brain?

The plan now proposed by Zach Mainen, director of research at the Champalimaud Centre for the Unknown, in Lisbon, Portugal; Michael Häusser, professor of Neuroscience at University College London, United Kingdom; and Alexandre Pouget, professor of neuroscience at the University of Geneva, Switzerland, is inspired by the way particle physics teams nowadays mount their huge accelerator experiments to discover new subatomic particles and ultimately to understand the evolution of the Universe.

“Some very large physics collaborations have precise goals and are self-organized”, says Zach Mainen. More specifically, his model is the ATLAS experiment at the European Laboratory of Particle Physics (CERN, near Geneva), which includes nearly 3,000 scientists from tens of countries and was able (together with its “sister” experiment, CMS) to announce the discovery of the long-sought Higgs boson in July 2012.

Although the size of the teams involved in neuroscience may not be nearly comparable to the CERN teams, the collaborative principles should be very similar, according to Zach Mainen. “What we propose is very much in the physics style, a kind of 'Grand Unified Theory’ of brain research, he says. "Can we do it? Clearly, it’s not going to happen within five years, but we do have theories that need to be tested, and the underlying principles of how to do it will be much the same as in physics.”

To help push neuroscience research to take the leap into the future, the three neuroscientists propose some simple principles, at least in theory: “focus on a single brain function”; “combine experimentalists and theorists”; “standardize tools and methods”; “share data”; “assign credit in new ways”. And one of the fundamental premises to make this possible is to “engender a sphere of trust within which it is safe [to share] data, resources and plans”, they write.

Needless to say, the harsh competitiveness of the field is not a fertile ground for this type of “deep” collaborative effort. But the authors themselves are already putting into practice the principles they advocate in their article.

“We have a group of 20 researchers (10 theorists and 10 experimentalists), about half in the US and half in the UK, Switzerland and Portugal” says Zach Mainen. The group will focus on only one well-defined goal: the foraging behavior for food and water resources in the mouse, recording activity from as much of the brain as possible - at least several dozen brain areas.

“By collaboration, we don’t mean business as usual; we really mean it”, concludes Zach Mainen. “We’ll have 10 labs doing the same experiments, with the same gear, the same computer programs. The data we will obtain will go into the cloud and be shared by the 20 labs. It’ll be almost as a global lab, except it will be distributed geographically.”

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A smartphone display that can produce 3-D images will need to be able to twist the light it emits. Now, researchers at the University of Michigan and the Ben-Gurion University of the Negev have discovered a way to mass-produce spiral semiconductors that can do just that.

Back in 1962, University of Michigan engineers E. Leith and J. Upatnieks unveiled realistic 3-D images with the invention of practical holography. The first holographic images of bird on a train were made by creating standing waves of light with bright and dark spots in space, which creates an illusion of material object. It was made possible by controlling polarization and phase of light, i.e. the direction and the timing of electromagnetic wave fluctuations.

The semiconductor helices created by U-M-led team can do exactly that with photons that pass through, reflected from, and emitted by them. They can be incorporated into other semiconductor devices to vary the polarization, phase, and color of light emitted by the different pixels, each of them made from the precisely designed semiconductor helices.

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8 years ago
Glowing Crystals Can Detect, Cleanse Contaminated Drinking Water

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Tiny, glowing crystals designed to detect and capture heavy-metal toxins such as lead and mercury could prove to be a powerful new tool in locating and cleaning up contaminated water sources.

Motivated by publicized cases in which high levels of heavy metals were found in drinking water in Flint, Mich., and Newark, N.J., a science team led by researchers at Rutgers University used intense X-rays at Lawrence Berkeley National Laboratory (Berkeley Lab) to probe the structure of the crystals they developed and learn how they bind to heavy metals.

The crystals function like miniature, reusable sensors and traps, and are known as luminescent metal-organic frameworks, or LMOFs.

Top performer for detecting and trapping heavy metals

One type of LMOF that the team tested was found to selectively take up more than 99 percent of mercury from a test mixture of heavy and light metals within 30 minutes, according to recent results published in Applied Materials and Interfaces. No other MOFs have performed as well in this dual role of detecting and capturing, or “adsorbing,” toxic heavy metals, the team reported.

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7 years ago
“I Always Wanted To Be A Mental Health Therapist.  Ever Since High School, I’ve Enjoyed Encouraging

“I always wanted to be a mental health therapist.  Ever since high school, I’ve enjoyed encouraging people and giving them hope.  But I lost my way.  I got caught in a world of addiction.  I lost ten years of my life to drugs.  I stopped when I became pregnant with my child, but by that time it was too late to go back to school.  I started working as an office manager.  I never completely lost my dream.  But I just put it on a shelf for thirty years.  Then five years ago I to…ok it off the shelf.  I heard a lady in my choir talking about how she enrolled in community college.  I drove there the very next day.  I was so nervous when I filled out the application.  I was so nervous the first day of class.  All the old voices were telling me: ‘You never finish anything.’  But I said ‘fuck you’ to the old voices.  And I started getting A’s.  On my first test, I got the only perfect score in the class.  I graduated at the age of 50.  I got my Masters at 55.  And just last night I completed a mental health first aid course.  I’m so close now.  There’s still fear there.  I used to be afraid of it never happening.  Now I’m afraid of it happening.  The old voices try to come back sometimes.  They tell me: ‘You can rest,’ or ‘You’ve earned a break.’  But I’m not stopping this time.  Somebody out there is waiting for me to finish because they need my help.“

4 years ago

Spinal Stimulators Repurposed to Restore Touch in Lost Limb

Imagine tying your shoes or taking a sip of coffee or cracking an egg but without any feeling in your hand. That’s life for users of even the most advanced prosthetic arms.

Although it’s possible to simulate touch by stimulating the remaining nerves in the stump after an amputation, such a surgery is highly complex and individualized. But according to a new study from the University of Pittsburgh’s Rehab Neural Engineering Labs, spinal cord stimulators commonly used to relieve chronic pain could provide a straightforward and universal method for adding sensory feedback to a prosthetic arm.

For this study, published in eLife, four amputees received spinal stimulators, which, when turned on, create the illusion of sensations in the missing arm.

Spinal Stimulators Repurposed To Restore Touch In Lost Limb

“What’s unique about this work is that we’re using devices that are already implanted in 50,000 people a year for pain — physicians in every major medical center across the country know how to do these surgical procedures — and we get similar results to highly specialized devices and procedures,” said study senior author Lee Fisher, Ph.D., assistant professor of physical medicine and rehabilitation, University of Pittsburgh School of Medicine. 

The strings of implanted spinal electrodes, which Fisher describes as about the size and shape of “fat spaghetti noodles,” run along the spinal cord, where they sit slightly to one side, atop the same nerve roots that would normally transmit sensations from the arm. Since it’s a spinal cord implant, even a person with a shoulder-level amputation can use this device 

Fisher’s team sent electrical pulses through different spots in the implanted electrodes, one at a time, while participants used a tablet to report what they were feeling and where.

All the participants experienced sensations somewhere on their missing arm or hand, and they indicated the extent of the area affected by drawing on a blank human form. Three participants reported feelings localized to a single finger or part of the palm.

“I was pretty surprised at how small the area of these sensations were that people were reporting,” Fisher said. “That’s important because we want to generate sensations only where the prosthetic limb is making contact with objects.”

When asked to describe not just where but how the stimulation felt, all four participants reported feeling natural sensations, such as touch and pressure, though these feelings often were mixed with decidedly artificial sensations, such as tingling, buzzing or prickling.

Although some degree of electrode migration is inevitable in the first few days after the leads are implanted, Fisher’s team found that the electrodes, and the sensations they generated, mostly stayed put across the month-long duration of the experiment. That’s important for the ultimate goal of creating a prosthetic arm that provides sensory feedback to the user. 

“Stability of these devices is really critical,” Fisher said. “If the electrodes are moving around, that’s going to change what a person feels when we stimulate.” 

The next big challenges are to design spinal stimulators that can be fully implanted rather than connecting to a stimulator outside the body and to demonstrate that the sensory feedback can help to improve the control of a prosthetic hand during functional tasks like tying shoes or holding an egg without accidentally crushing it. Shrinking the size of the contacts — the parts of the electrode where current comes out — is another priority. That might allow users to experience even more localized sensations. 

“Our goal here wasn’t to develop the final device that someone would use permanently,” Fisher said. “Mostly we wanted to demonstrate the possibility that something like this could work.”

8 years ago
Austria

Austria

Taken By SusanK31

8 years ago
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The Boardwalk at Trouville by Claude Monet


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art
7 years ago

The Six Types of Middle-Earth Names

1. Characters whose Names are Secretly Insults: 

image

Samwise: means “Half-wise” or “Half-wit.” He is Stupid Gamgee

Faramir: Boromir’s name means “steadfast jewel”, but Faramir’s name just means “sufficient jewel.”

Sufficient.

Denethor took one look at baby Faramir and thought “eh I guess he exists or whatever” which is very in character

 2. Characters who Have Way Too Many Names

image

Examples include Aragorn son of Arathorn son of Arador heir of Isildur Elendil’s son, descendant of Numenor,  Thorongill,  Eagle of the Star,  Dúnadan, Strider,  Wingfoot, Longshanks, Elessar, Edhelharn, Elfstone, Estel (”Hope,”) The Chieftain of the Dúnedain, King of the West, High King of Gondor and Arnor, and Envinyatar the Renewer of the House of Telcontar

Wait I’m sorry did I say “examples” plural Cuz that was all one guy 3. Characters whose parents must’ve been prophets

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-Frodo means “wise by experience.” His story is about becoming wise by experience -A lady named Elwing turns into a bird (geddit)

4. Characters whose families were so lazy that they copy-pasted the same first half of a name onto multiple people

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Théoden/Théodred  Aragorn/Arathorn/Arador  Éomer/ Éomund/Éowyn/Éorl Elladan/Elrohir/Elrond/Elros/Elwing/Elenwë/Elendil/Eldarion (the laziest family) 

5.Characters whose Names are Expertly Designed so that Newbies can’t Remember Who is Who and Feel Sad

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All the people mentioned in number 4 Celeborn, Celegorm, Celebrimbor, Celebrian All the rhyming dwarf names in the Hobbit Sauron and Saruman Arwen and Éowyn

6. Name so nice, you say it twice

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Legoas Greenleaf: Legolas’s first name means “Greenleaf” in elvish. Legolas is Greenleaf Greenleaf (thranduil really likes green leaves ok) King Théoden’s name means King in Rohirric. Tolkien decided to name his king “King.” All hail King King  this is what the fanbase means when we say tolkien was a creative genius with language

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