a bit of models i happened to make
Is there any princesses you wished you could've put in the game but couldn't due to it being too similar to an existing one, not fitting the horror factor of the novel or because they wouldn't fit the narrative itself? whether the drawing style it would take (i assume making horror out of the damsel wasn't an easy task, even if they do more on the psychological horror part) or just a way to properly portray it within... the cabin?
as a bonus (since i love this game and im just curious about the original interpretation of it//gonna play scarlet hollow soon too//) why does the shifting mound ""lose"" all the kindness she shows before the ending vessel when she awakens yet the long quiet does mostly stay the same? was it just to round the narrative to have a final fight or the awakening making her lose herself like the princess heart suggests in the cabin?
But you haven't stayed mostly the same. You've changed in whatever ways your experiences with the Princess have shaped you.
And the Shifting Mound has been shaped by far far more things than you have. You've seen five vessels, and she's experienced every possible iteration of you and her permitted by the construct.
People often mistake her change in tone as her not caring about you anymore, or "losing her kindness," but she's literally willing to fight the only thing she loves for all of eternity to save you. Of course she still cares.
INCOMPLETE SHIFTY HOLDING THE BIRDIES
It's the voices I swear
i should make a serious fanart for a serious game
...whatever
bonus
slaying..who..??? harharhahrr
god bless evil fucked up madoka and evil fucked up homura they make me laugh everytime i see them
you can hear the pain in that evil tweet from homura
rb if you, too, would like to look at a bird
And in the basement of that cabin is a princess.
You're here to slay her.
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