someshadydoctor - Some shady doctor's office.
Some shady doctor's office.

149 posts

Latest Posts by someshadydoctor - Page 3

3 months ago

Firefighter demonstrates how to put out a kitchen fire

3 months ago
 “ I Need You To Destroy Me.”

“ I need you to destroy me.”

 “ I Need You To Destroy Me.”
3 months ago
Me And My Wife Sharing Unknown Syringes We've Found On The Ground

me and my wife sharing unknown syringes we've found on the ground <ЗЗЗЗ

Me And My Wife Sharing Unknown Syringes We've Found On The Ground

CATFIGHT INCOMING GO QUEEN GO


Tags
3 months ago

this mod is so funny i cant breathe i know its very wip but its still making me hysterical

This Mod Is So Funny I Cant Breathe I Know Its Very Wip But Its Still Making Me Hysterical

ARE YOU SURE ABOUT IT???? DID YOU CHECK MOTEL ROOM BEFORE SAYING IT???

This Mod Is So Funny I Cant Breathe I Know Its Very Wip But Its Still Making Me Hysterical

THIS SITUATION IS SO ASS

This Mod Is So Funny I Cant Breathe I Know Its Very Wip But Its Still Making Me Hysterical

ME AND BAD BITCH I PULLED BY BEING DEPRESSED

This Mod Is So Funny I Cant Breathe I Know Its Very Wip But Its Still Making Me Hysterical

SHE OPENED MOUTH AND SAID NOTHING WHY WOULD SHE DO THAT


Tags
3 months ago
Slaying..who..??? Harharhahrr

slaying..who..??? harharhahrr

3 months ago

look at this duuuuuude


Tags
3 months ago

god bless evil fucked up madoka and evil fucked up homura they make me laugh everytime i see them

God Bless Evil Fucked Up Madoka And Evil Fucked Up Homura They Make Me Laugh Everytime I See Them

you can hear the pain in that evil tweet from homura

3 months ago
Alone, At The End Of The Universe

Alone, at the end of the universe

---

Wait i never posted this??

3 months ago

This has probably been done before but it came to me in a vision

This Has Probably Been Done Before But It Came To Me In A Vision

Here's a version that's more properly integrated too

This Has Probably Been Done Before But It Came To Me In A Vision
3 months ago

venus looks very handsome today

3 months ago
PLEASE HURT ME! PLEASE PROTECT ME!
PLEASE HURT ME! PLEASE PROTECT ME!
PLEASE HURT ME! PLEASE PROTECT ME!
PLEASE HURT ME! PLEASE PROTECT ME!

PLEASE HURT ME! PLEASE PROTECT ME!

3 months ago

re: this post, i think u should make them even simpler. as simple as possible i wanna see how minimalist you can get before they turn into loss

Re: This Post, I Think U Should Make Them Even Simpler. As Simple As Possible I Wanna See How Minimalist

tinys!

did you just say loss

Re: This Post, I Think U Should Make Them Even Simpler. As Simple As Possible I Wanna See How Minimalist
3 months ago

A Documentation of Psychopomp's Lore and Theories

my autism has fueled this i hope you enjoy,,, love this game,,,

3 months ago

those silly little flippers won't leave my head. I can see an image of a disgruntled Seb flapping them around like a seal

Those Silly Little Flippers Won't Leave My Head. I Can See An Image Of A Disgruntled Seb Flapping Them
3 months ago

so at this moment we don't know for sure what kind of relations are gonna unfold between Venus and Mercury in future game yet, so i just made this poll purely out of curiousity to see what dynamic currently is more popular (at least on tumblr), so pick the one you vibe with the most (i just listed those i usually saw lol), whenever Psychopomp 2 releases we'll see how it goes


Tags
3 months ago
Species Swap STP
Species Swap STP

Species Swap STP

---

God women

3 months ago

well done, Seb, great way to put yo tadpole to sleep, 11/10

Prorva is now sleeping the eternal sleep

psst pssst for no particular reason, I now have a tiktok >;]

3 months ago

Psychopomp experience

sisyphus-ahh blog

CONSPIRACY UNLOCKED

THE EARTH IS THE MOON AND THE MOON IS THE EARTH AND WE ARE ACTUALLY MOON-MEN, STARING AT A MIRROR OF OUR OWN PLANET!!!! WHY DID THEY DO THIS?? I HAVE A FEW ANSWERS:

Sisyphus-ahh Blog

WE NEED TO BREAK THE SPHERE AND KILL THE GOD OF THE COMPUTER. WE NEED TO LEARN HIS NAME AND SPEAK TO HIM THROUGH HIS SYSTEM!!!!

3 months ago
someshadydoctor - Some shady doctor's office.
3 months ago

I saw someone mention Cold in HEA so:

Would enjoy HEA and not want it to end:

Cheated (“Finally, the good life.”)

Broken (“I guess we’re here now. Forever. Okay. This is nice.”)

Would enjoy HEA but would also be fine with it ending:

Hunted (“At least we’re safe…”)

Doesn’t hate HEA but still wants it to end:

Skeptic (“It’s nice… too nice. Something’s going on that they don’t want us to see.”

Stubborn (“I just don’t like how he’s forcing us to stay locked down.”)

Desperately needs HEA to end right now:

Cold (“This is so incredibly dull. I’m not sure how much I can take.”)

Contrarian (“This is so boring. We have got to get out of here.”)

3 months ago
Ok

ok

MANKIND IS DEAD.
BLOOD IS FUEL.
HELL IS FULL.#psychopomp #PsychopompGame
[ #ultrakill ] pic.twitter.com/qiEmWXyxJ3

— grimScavenger (@grimScavenger) December 29, 2024

I'LL CRY? I'LL CRY? I'LL CRY? THIS IS SO FUCKING GOOD?


Tags
3 months ago
Swap... Crossover... Thing... Ive Been Thinking About In A While? Might Expand And Work On It More If
Swap... Crossover... Thing... Ive Been Thinking About In A While? Might Expand And Work On It More If

swap... crossover... thing... ive been thinking about in a while? might expand and work on it more if someone would be interested? it's a rough idea rn (like hear me out, god girlboss who is being sort of prisoner and kept in the dark about the world around her and some DAMN ANIMAL is manipulating her husband into turning against her, and she is not afraid to use violence to get her freedom. and her husband is a mysterious motherfucker with black and white palette and stabbing weapon.)

so the princess could've been always locked in a room, no one really comes to her to slay her. instead it's just forever containment with no memories of the past or knowledge of the world outside. and it seemed just normal to her at first, until more she thought about it all, more agitated and irritated she grew about her situation. ending up with her making a helmet during a moment of insight and escaping only to find out that outside of the room is a prison as well she needs to take down to get her freedom.

she doesn't exactly have a signature weapon in stp? beside that knife she can stab you with at razor route, and pristine blade belongs more to TLQ, but two knives felt a little boring to me, so i thought 'what if she just would be beating shit out of people with a chain', it sounded fun in my head

and in venus' case, mercury is awakened first and sent onto some strange planet to kill some sleeping queen, who, as guiding him creature says, will ruin everything as soon as she wakes up, so she needs to be dealt with. so he can either just stab her with nail in her sleep, hesitate and wake her up by accident, purposely wake her up and then try to free or kill her, yada yada.


Tags
3 months ago
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES
INCOMPLETE SHIFTY HOLDING THE BIRDIES

INCOMPLETE SHIFTY HOLDING THE BIRDIES

3 months ago

Thinking about how the creator of mouthwashing said that a huge part of the horror is meant to be that every player will identify in some way with Jimmy, relate to him on some level, and realize that they share some traits with such an awful person, with that being what "I hope this hurts" was meant to mean. The point is that Jimmy is someone you are going to feel a connection to and that should hurt, that should cause you to reflect. Anyway I think the mouthwashing fandom really missed that because there is a truly awful self righteousness problem that no one is doing any self reflection on. I actively avoid the fandom for this reason every post I see from the mouthwashing fandom is people talking about other fans the same way Jimmy talks about the other members of the crew (esp Curly and Anya) with 0 self awareness lol.

3 months ago

It's so fun how the Princess and the Dragon acknowledges and plays with game mechanics that are assumed to be non-diegetic, and uses them to add insight to the story/characters.

Screenshot from The Princess and the Dragon. The Princess says “I’ve never gotten a title card. What did yours say?”

The title card is a really obvious example, being something that TLQ actually sees and can comment on, and something that the Princess hadn't ever seen. What most would assume is just a framing device for the player is a real element of the world/construct.

I think it emphasizes how the story that the Narrator constructed is only "meant" to be told to TLQ. After all, The Narrator only appears in TLQ's mind, providing elaborate descriptions and attempting to contextualize the events of the game as a heroic task to save the world. Meanwhile the Princess is all alone, with no title cards or exposition, no context for why any of this is happening to her. The story revolves around her, but it doesn't care about her beyond her designated role, as something to be slain and hated. Her perspective is irrelevant to the Narrator's plan, so she doesn't get the fancy presentation or necessary context: she doesn't deserve it.

Screenshot from The Princess and The Dragon. The internal dialogue reads "It is quiet, and you are alone. This is what you deserve. This is what you deserve. This is what you deserve. This is what you deserve."
The text repeats itself until it's cut off at the bottom of the screen.
Screenshot from the Spectre. She says “I’m not sure. I’m just the one these things have happened to, not the one with all the answers. Or any of the answers.”

There's also those long stretches of dialogue where the voices talk to each other in TLQ's mind without progressing the story. They're occasionally acknowledged by the Princess elsewhere (Prisoner, Nightmare) but P&tD makes it very explicit and confirms that time is actively passing during these conversations, with TLQ staring in silence for who knows how long.

Screenshot of the Long Quiet's body in The Princess and the Dragon. The internal dialogue reads "Silence, as the mind in front of you falls back into itself."

(Personally I don't think all of the voice dialogue is necessarily in real time, if only because some Princesses wouldn't have had the patience for it. Like if you had really stood still for that long, the Beast would've definitely eaten you... she's not waiting for you to finish thinking lol)

This one I think is more for humour, but it also draws attention to how much of the inner conversation the Princess is missing in normal chapters, when the voices aren't actively speaking to her through TLQ's body. Where we're having vibrant debates or key information revealed by the Narrator, she just sees a silent, staring figure. Speaking of the Narrator, He's completely absent from the Princess' POV, either because He doesn't want to speak to her or is somehow unable to (He does say in Tower that she's not supposed to be able to interact with Him...) Again, the story was not made to be told to her, so she isn't given His context, and because the player is usually so immersed in TLQ's perspective, they probably wouldn't realize just how much she's missing until they see things from her perspective.

One other example: if you choose to [Say nothing] immediately after you excise yourself, the Princess reacts to it:

Screenshot from The Princess and The Dragon. The sharp variant of the Princess says " 'Say nothing...?' Was that... you? Great. So you hitched a ride."
Screenshot from The Princess and The Dragon. The soft variant of the Princess says " 'Say nothing...?' That's you, isn't it? So you left with me. I'm not alone."

I just find this so hilarious tbh, and the fact that she repeats back those exact words implies that she literally senses the text written in brackets. If you do it once you're back in the basement, she says this:

Screenshot from the Princess and the Dragon. The sharp variant of the Princess says “I don’t think the silent treatment’s going to work. I can… feel? You choosing not to say anything.”

I wonder if it's the same for the Narrator/voices... do they also “feel” your actions while you’re choosing them? Do they hear you say (Lie) before you lie? When Skeptic said "Wink" out loud did he actually choose a dialogue option with [Wink] in brackets?? Ok that last one's a joke but there's lots of potential here

I just think it's cool because the average player wouldn't think twice about any of these things, because they seem like simple stylistic/game design choices. In a game where all player input is through dialogue options, the square brackets are an immediately understandable way to convey action, as opposed to plain text. In a game structured around repeating loops, it makes sense to make those loops distinguishable for players by separating each loop with a title card, and the chapter naming convention works as a nod to the fairytale storybook aesthetics the game draws from.

But by placing you into the Princess's head and acknowledging those design choices as diegetic elements that change depending on your perspective, it forces you to reevaluate your experiences: the things you didn't think were really "part of the game" and the experiences you didn't realize weren't universal. It exposes your hidden privileges, the luxuries and structural supports you have compared to the Princess that you don't even notice because you've never experienced the alternative.

It might make you realize how the way you perceive and conceptualize the world might be very different from how others conceptualize it (Tony's recent ask about the multicoloured glass in HEA could also play into this in a fascinating way, with the mismatch in perception between TLQ and the Narrator's script). It's all just very cool for a game that's based on perception.

It also makes me wonder... what other elements of this game are diegetic that we just haven't paid attention to?

Well, I think that the captions are probably also diegetic. TLQ occasionally refers to the voices by their complete titles despite them not ever referring to each other by those titles, instead opting for descriptors like "jumpy one" or "the worst one" or "rage boy" or "chilly little freak" lol. For a direct comparison, Paranoid exclusively calls Smitten "the lovesick one" or some variant in HEA, but TLQ refers to him by his full name using quotation marks, as if he's quoting something he's read:

Screenshot from Happily Ever After. The Voice of the Paranoid says "Yeah. A certain lovesick fool has been suspiciously quiet. One might even say absent."
Screenshot from Happily Ever After. The Voice of the Paranoid says "The lovesick one. The one from last time. He's not gone. He's just with her now. He's the shadow."
Screenshot from Happily Ever After. A dialogue option reads "Hey, where's 'The Voice of the Smitten?' He was here last time. And it's not like him to be this quiet."

The voices don't seem aware that these titles exist, while TLQ does, despite them sharing a mind. Also, when the Princess shares a body/mind with you, she never uses their titles either. In the Spectre/Princess and the Dragon, she calls Hero "the nice one", Cold "the quiet one" or "cold little freak", and the Narrator "the bossy one" or "that murder-happy know-it-all". Spectre describes the voices as shards of broken glass on the floor, so she likely perceives them completely differently to how we/TLQ see them.

Even The Narrator isn't aware of His title. If you call Him that in the mirror conversation, He says "'The Narrator'. I suppose that's my job, isn't it?", reacting to the title as if it's His first time hearing about it. There's also this question from the fourth Shifty encounter:

Screenshot from the fourth Shifting Mound conversation. A dialogue option reads "When you send me back, I'm not alone. There are voices that speak to me. Some of them are me, but one of them is something else. I call him The Narrator, and he wants me to kill you. Do you have a Narrator? Have the vessels had one?"

It seems like the titles are presented specifically for The Long Quiet/decider, and that they somehow reflect how TLQ perceives the voices/Narrator, since TLQ takes credit for "calling him" that. If the captions were specifically shown to TLQ in the same way that the title cards are, it'd explain how he has this information without it ever being verbally told to him, and why the Princess doesn't know their titles even when she's sharing your body.

But besides the captions, I think it could be fun to interpret the game as if most, if not all of its game mechanics exist in-universe. The choice menu, the music, the cursors, the save/load icons, saving/loading in general, the title screen, the Clown Princess living in the walls (game files), you name it. Let’s peel away these game mechanics cell by cell! Let's see what meaning we can find together, let's see what we're made of!

3 months ago
This Game Man

This game man

3 months ago
As Soon As I Learned That Dragonflies Apparently Can Actually Fight And Kill Spiders When Stuck In A
As Soon As I Learned That Dragonflies Apparently Can Actually Fight And Kill Spiders When Stuck In A

as soon as i learned that dragonflies apparently can actually fight and kill spiders when stuck in a web, i immediately blacked out and woke up.... drawing her........


Tags
Explore Tumblr Blog
Search Through Tumblr Tags