Parallax originated as a 3D action platformer where you played as a special operations cat doing battle with the evil dogs. It shifted to anthropomorphic animals and then to kemonomimis where they are at now. The gameplay also changed from a Sonic Adventure-like game with jets to a First Person Shooter, more akin to Halo.
The first written content for Parallax is from back in 2005, a stats page with weapons and vehicles names, damage and capacity, after was a walkthrough style campaign synopsis, complete with terrible spelling. Many of the items have been renamed and almost everything, if not everything, has been rebalanced. Balance then heavily favored the Cats (Cazanans). Now I feel the weapons are fairly well balanced against each other, a few exceptions being weapons I have not worked with much, semi-redundant weapons and when vehicles are involved.
In 2008 I started making a web comic, because web comics were cool, so as to help make some brackground for the Parallax universe. It is called Parallax Beginnings, in reference to how it was to take place before the main game storyline. Updates have been extremely slow and infrequent. It stopped several times for several reasons. This last stall was so as to design the characters and equipment more completely before getting too far along and having mighty morphin power armor, as seen by Church's black and red armor. It also gives me time to rewrite much of the comic's story without the need of retconning anything.
I got into those awful forum RPGs around that time as well, resulting in a Parallax RPG on the comic's forum. Be Advised the quality of posts in that time is horrendous. The RPG was run with little to no planning and acts as a semi-canon instance of the universe where I would play around with ideas and keep things I liked. Much of the resulting content is not canon, making the Parallax RP a bad reference for Parallax canon. Things that are maintained in canon from the RPG are Hellen's Point, Steve and Steve's Stuff, Sergio (The Invincible) and Quaran. It has been one of the largest contributors to the setting's background.
More recently I got the idea of "What if my characters were in a Dota?". The result was a rather large influx of new characters. Before that, the "Newest Character" was Erika Keenly, who quickly stole Main Character position in the comic and general character development from Ryan (O')Connar. Erika has not and will not have an appearance in the comic for quite some time and she is already the most developed character. The New Newest Character is actually the result of a school project. The unnamed Not-Mokou in need of a redesign. Her story is untied to the Cazanan-Dronok war, but I intend to have it tie together in the FPS, along with making her a boss.
I would quite like to make a Wiki, however I'm not sure what all I could put on it at the moment without it being mostly plot spoilers.
Thankfully, I was able to get a plane ticket from a family member. I feel kind of bad about it due to how much stress we’ve already put on them, but I am very thankful for it as well.
Unfortunately, I did not receive any feedback about commissions, but I won’t be closing them yet. If you are interested in purchasing a commission, I am still willing to work with you.
Paramore had some neat stuff going with their wall of lights behind them, a lot of the bright colors only showed up as white, like the red and blue speckling thing in this video
I noticed Zuikaku was finally leveled enough to upgrade which didn’t help in E-5
After switching to a Battleship rush fleet, I finally killed the boss once and finally got a Souryuu as well! One more kill clears E-5
I’m also down to four buckets and expeditions are barely getting any
Tried another LSC for the hell of it
Originally 6/7/7/2/20 that I switched to 4/7/7/2/20
I used the Windows 10 install as a sacrifice to make the recovery disks work
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I was thinking this morning and thought hard to myself. I know there’s a lot o people I know that don’t have the opportunity to buy this stuff themselves, so I just wanted to make someone happy.
You could win:
Any anime figure, nendoroid or figma of your choice under $150. The item you want can also be a pre-order.
Rules:
Don’t have to be following me. If you want to follow, then follow. I post anime only here. Don’t follow then unfollow after the giveaway is over, please.
Only reblogs count but you are still free to like this post.
I will ship internationally.
A number generator will be used to decide the winner, this way it’s not unfair or biased.
Any questions, please leave them in my ask box.
End date: September 24th, 2015. 12 PM, EST.
Good luck and have fun participating!
This has that really nice upbeat tempo Hong Kong Streets does along with some traditional instruments. I loved how no matter what you did in Hong Kong, the music would stay fast and upbeat, even if you were just looking around in an alley or something.
I also feel this would make some really nice map music for a Bamboo forest multiplayer map. Spring time, giant bamboo shoots throughout the map and near midway there could be a big pond with large sight lines in an otherwise low visibility map. It would have to have bright lighting, even in the forest, maybe noon or just after, a few large trails and several smaller ones cutting through the forest. Probably have a creek waterfall that flows into the pond as well with good ambient sounds, the water and local wildlife. A small or medium size map, limited or no vehicles allowed.