having long distance friends is so fucked. do you wanna come over to my house and play (it will cost us 1 william dollars)
i feel really bad for all the powerscalers born in medieval europe for having to spend all their time chronologging and ranking demons because they didn't know who goku was yet
What is this thing
oh hey my lovely- IS THAT ALUCARD THE MIGHTY???
pencilless. lack of pencil. zero pencil in sight.
me when i find out a game has object physics
Scientists have just discovered some rocks at the bottom of the ocean can make oxygen... and they do it in complete darkness!
These aren’t magic stones, they’re polymetallic nodules, potato-sized metal lumps packed with manganese, cobalt, and nickel.
But here’s the twist; when seawater flows over their surfaces, they generate tiny electric currents that can split water molecules into hydrogen and oxygen. No sunlight, no photosynthesis, just deep-sea chemistry creating breathable gas in the pitch black.
This “dark oxygen” could explain how deep-sea creatures survive in low-oxygen zones far from the surface. What's even wilder is that if this can happen on Earth, it could be happening right now in the hidden oceans of Europa or Enceladus, two icy moons that scientists think might host alien life.
One really fun thing about Eureka: Investigative Urban Fantasy (by @anim-ttrpgs) is that every character is a little bit weird, but they can still be weird in commonplace and normal ways. The system of Traits and Truths means that effectively every character will have a different combination of qualities that make them good at some things and very bad at others, but in a lot of cases those qualities can be super true to life. There’s no such thing as an “average” person, but the game understands the ways that “normal” people are weird.
Like, yeah, some people just have bad social skills. Some people work better under pressure. Some people are shape shifting man eating aliens. These are normal, comprehensible, commonplace ways to be a freak, and Eureka lets you represent that in your characters.
If I were just one degree bolder as a designer and the Eureka: Investigative Urban Fantasy rulebook wasn’t already too big I would implement a rule where your investigator has to go to the bathroom once per 10 or 20 Ticks or else lose Composure or something.
What this would add to the game is something that occasionally separates one investigator at a time from the others thus making them vulnerable, and a plausibly-deniable-through-mechanics excuse for one investigator to separate from the others on purpose in case there’s some secret they have to keep, and it would start to be noticeably weird that certain investigators (like vampires) never use the bathroom; what it would also add to the game is pissing and shitting mechanics.