Every Minecraft world has that one person…
I would make the best Apperture Science test subject because I have, like, a monkey brain that makes it so when I see a puzzle I physically cannot help but try and solve it. A little while ago, I was playing a game with a puzzle where you had to move a bunch of boxes around so you could reach a door on the other side of the room, and I didn't even notice the door for the longest time I just saw boxes I could move around in a confined space and went "oooo box puzzle weeeeeeeee" and started pushing things around without having any idea of what the end goal was supposed to be. Like, I wouldn't even need the incentive of "cake" I would be content with my reward being more puzzles for all eternity.
Having multiple of hobbies SUCK BRO.
Why can't I do all of them at once?? Why can't I draw Th Thing, but also write my story, while ALSO playing my video game WHILE ALSO reading my book??? While ALSO prepping for my homebrew D&D campaign?!
It's rude. Where's Hermonie's Time Turner when you need it.
I! *flips table* LOVE! *kicks wall* VIDEO GAMES! *chugs carton of orange juice* THAT! *throws lamp* EXPERIMENT! *sets couch on fire* WITH! *dumps whole bag of jelly beans into mouth* DIFFERENT! *stabs knife into coffee table* STYLES! *does backflip* OF! *gently moves potted plant* GAMEPLAY! *knocks over bookshelf* TO! *rips stuffing out of pillow* TELL! *topples trash can* THEIR! *breaks window* STORIES!!!! *explodes*
"How did you learn how to play that soundtrack song?" Easy. I just press random keys until I get war flashbacks
i find it so interesting how people act like "critically examining a piece of media" is the opposite of "enjoying that piece of media." rip to you but i actually find it really enjoyable and compelling to dissect and think through the art i engage with
I can't believe Undertale is turning ten years old this summer. I cannot stress how much my life changed after experiencing this silly little game.
Little Me had been playing video games their whole life, but had only really thought of them as fun things to do on weekends. I mean, I knew they could have storylines and stuff, but I hadn't really considered they could be stories in the same way as books or movies.
Then I found Undertale in the form of a YouTube lets-play. And at first I was like; "haha, this game's cute and funny". But the person I was watching was doing True Pacifist, and so it quickly turned into so much more than that.
A game where there are monsters and you don't have to fight them? Where you are encouraged to make friends with them? As a Neurodivergent tween who would write Pokemon fanfictions about cities ruled by humans and Pokemon together, and attempt to befriend Endermen in Minecraft by wearing pumpkins and placing cool blocks for them to pick up, it felt like finding someone who finally got it.
I couldn't stop thinking about it. I loved all the characters. I laughed so hard, even at the jokes I didn't really get. I was so invested.
It was the first time I ever cried at a video game. Comforting Asriel at the end was the most emotions I'd ever felt over a piece of media that wasn't a Pixar movie. I remember thinking; "wow, I didn't know video games could be like this".
I grew up with my parents playing games like Dragon Age and Uncharted, which Little Me couldn't comprehend in the slightest. And even as I started to understand more complex stories, I still didn't really think the plots or characters were part of the appeal of games like that. I thought my parents just liked stabbing and shooting things.
Undertale changed my perspective on video games as a whole. They could be like movies. They could be like novels. They could be art.
It was the gateway drug that got me into indie games (and made gaming one of my primary hobbies). I loved the music so much it got me into listening to video game soundtracks outside of their games. The "despite everything, it's still you" line will stay with me for the rest of my life. It had some of the first LGBTQIA+ representation I'd ever seen in media. It helped me find friends. Omega Flowey is still one of the most terrifying boss designs ever. It taught me how to spell "spaghetti". In every game I've ever experienced since, there has been at least one thing I can't help but compare to something in this one.
And, of course, it taught me to always stay determined.
Undertale did so much for me. I wouldn't be the person I am today if it weren't for this game.
Sorry for the long, sappy post. I just really can't believe it's been ten years already. Wow.
Me when I can finally browse the tag without spoilers
[They/Them, They/It, It/Its]Gamer, writer, musician, artist.Sometimes I draw, sometimes I don't.Multifandom blog and sometimes other stuff.I was the editor of Broken and Healed on Ao3I have no idea what I'm doing, ever.Basic DNI. No DMs if I don't know you IRL, but asks are fine.
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