193 posts
Supportive parenting for the win!
insane clown posse man was at midwest fur fest in a fucking juggalo fursuit oh my god
GOOD LORD THIS
It's the people that you hate that don't want you to vote. Always remember that.
With so many elections coming up worldwide it's probably a good time to remind everyone that tumblr once got infested with agents trying to convince everyone not to vote, or not to vote left because the candidates weren't morally pure enough.
Also a reminder that they were better at tumblr than most of us, comrade interloper was great at memeing. Like, the talent!
Anyway don't fall for it. There is no morally pure option.
Wait, Birnam Wood heading out to Dunsinane AGAIN?
Trees on the march. The magic forest. 1903.
Internet Archive
Seriously. Why do we idolize people who suck the money up from the poor?
So much truth here! Among other things, they remove the gatekeeping of knowledge to those with a certain level of income, as well as removing barriers to access to all kinds of information and tools for learning more. How can that be anything but a public good? How can that be anything besides necessary for society?
100% true. Overcoming what holds you back should be celebrated.
Liz Fosslien
I mean, I'm American and I think it's funny...
So I was playing one of my games the other day and got dropped into a dungeon with, I shit you not, 'Merica Homeofthebrave' and 'Freedom Isntfree'
Me, the healer: If you're both american Imma have to ask for a 500 gold copay before each healing spell I cast for you. 💰
Merica: that's not funny
Other DPS: it's a little funny
It's absolutely the results that count. Even if your soul isn't pure, helping other people is still a good thing.
There is functionally no difference between doing something nice because you actually care and doing something nice because it makes you feel good or because you think you're obligated to.
A charity does not care if you're only donating because your religion says you should; either way, your money is still going to help people. That little old lady next door does not care if you only help her with gardening because being thanked makes you feel good, it's just nice to have some extra hands.
"Fake it til you make it," is a phrase for a reason but it's also okay if you NEVER make it, if you never feel the "correct" emotions behind your actions. Your thoughts and feelings matter considerably less than the impact your actions have on other people.
Heard!
It's a great movie, and also shows how much you can do with a small SFX budget and good direction and lighting. (Some scenes in Nosferatu are basically a doctoral thesis on creative use of lighting.)
I have GOT to watch attack the block again
Sadly, I know full well this is true. Came WAY too close to being homeless once, but food? There's options for food.
This is intended to be a short essay looking at something that’s an issue in game design, specifically character creation in games. More specifically, how allocating resources during character creation can be a tricky process, and a trickier one when there are multiple resource pools that can be used for similar things, or where one kind of resource can be converted into others.
What ‘resource pools’ are isn’t always obvious. Games such as the Hero System are straightforward in this regard-- a character built with a pool of points that are spent to acquire all of the capabilities of that character, their attributes, skills, equipment, whatever other resources they have available. But other systems that allow choices to be made in character creation are, in effect, creating ‘resource pools’ of a different kind, some obvious, some less so.
For one example, the Storyteller System has characters decide how to allocate different pools of ‘dots’ to a wide range of characteristics-- and make decisions on which group of sub-characteristics receives more dots to allocate, so a character will decide to put a larger pool of dots into mental, physical or social attributes, and then spend those dots within each of those categories, and make similar choices for different categories of skills, and for a wide range of other resource types; GURPS characters, in turn, are built almost entirely of one pool of points, except that their equipment is purchased with money, instead-- and they can convert character points into money to have more to spend on equipment. Many game systems will have pools of points for different categories in a simpler approach-- so many points for attributes, so many for skills, so many for equipment.
But other costs still exist even in systems that don’t directly provide pools of points to be spread around! In Dungeons and Dragons 5e, aside from using one of several systems for allocating attributes, a very granular resource is spent on choosing an ancestry, another on a class, and later, another on a subclass. Should we view these in the same way? I think we should; this is especially important when designing ancestries, classes and subclasses, if we want to have any pretense of balance among different types of characters. (This is why I wrote extensive essays elsewhere on subclasses in D&D; class/subclass features *are a resource pool* and extremely vulnerable to balance issues.) In much the same way, a FATE character has a limited pool of Stunts and Aspects, and careful decisions should be made about how to spend them to create a character that can do what is desired.
But a pitfall of system design, and the heart of this essay, is about the difficulty of having different resource pools that can be used for similar results, either by being transformed into each other, or by being used for the same purpose. More specifically, I’m identifying pitfalls that I and others have seen in character design in some games. (I’m sorry that I will be calling out a number of specific games, including, no doubt, some that any readers I somehow get will love dearly, for what I see as weaknesses in game design, but I’m not trying to hurt anything or anyone-- just point out things that could perhaps be avoided or handled better.)
One area that this can happen is converting resource pools to other purposes. For example, in GURPS, character points can be used to buy such things as natural weapons or even superpowers-- but they can also be spent to buy such things as the Wealth advantage, which allows the character to then spend an expanded pool of money on a wide range of things, some of which *will duplicate the effects of powers.* For an easy example of this, we’ll look at GURPS Powers 4e; we see here, using an example the gamebook thoughtfully provides, that we can create a pistol that duplicates the characteristics of a TL7 Auto Pistol for 22 points… but said pistol in the character book costs $350, which is a tiny fraction of the basic money pool of a TL7 character. Yes, it’s not the same thing-- buying it as a power implies that it’s innate and cannot be removed-- but spending 22 points out of the 100-250 character points a common GURPS character might have to start with for something that they could spend 0 points for is a bit extreme; it gets more so if the characters are in a game where being unable to use their weapons in a situation where they would want to (because of theft or local laws, for example) simply doesn’t come up at all, and such games are not at all uncommon.
The original Storyteller System had a different, if related issue-- during character creation, purchasing various characteristics of almost any kind had a linear cost, but spending experience points, later, had a cost that scaled up with the current value of that characteristic sharply, while purchasing a low level of a new characteristic was much cheaper, thus letting characters who purchased high levels of a few characteristics during creation but rounding themselves out with experience later having higher and more numerous characteristics than ones who instead made broadly-based characters with low levels in a wide range of abilities, and then tried to raise them later with experience. Luckily, the later versions of the Storyteller system have been moving away from this problem, but it’s a pitfall to avoid when resources can be converted into each other, especially if character advancement *changes* how various abilities are purchased.
(In this essay, I won’t be touching on another, related issue-- point-buy systems that simply give better results per point to specific purchases. That’s highly system-specific, but always an issue to watch out for! For examples, see any discussion of how to make an efficient Hero system character.)
I think, though, where I see this issue come up most commonly is in situations where highly-granular abilities can be used for the same purpose as other abilities purchased with other resource pools. The (probably obscure) Chronicles of the Void had this issue for some characters-- a Human Varigator or Aqasoo Nova might spend one of their precious few class abilities on the ability to make ranged psionic attacks via energy manipulation or telekinesis. But that Lauxnaut Sharpshooter is instead using a gun they got as starting equipment to do comparable damage, and is using their class ability to ignore the cover of their designated target! In much the same way, I often see, for example, third-party D&D subclasses that let characters make unarmed attacks and have unarmored defenses comparable to those of characters who fight with weapons, and that sounds good until you realize that other subclasses can have the same AC, dish out just as much damage, but *still have all of their class features available for other things.* Similarly, some class features let a character create equipment that’s just as good as regular equipment, and that’s just not much of a feature at all.
This is sometimes encountered more broadly, as well-- “Defeating enemies” is a desired result in many games. Different resource pools, via powers, equipment, spells, class features, ancestry features, or anything else might contribute to this result; they may do so by inflicting damage, hindering enemies, or outright knocking them out of the fight without engaging with other subsystems, and unfortunately, sometimes, different choices made-- different prices paid-- produce dramatically different results. I’ve seen it in theory, but I’ve also seen it in actual play, time and time again.
And I think game designers need to look carefully at their systems to ensure that this doesn’t sink their designs.
But Josh, why are you so worried about game balance? Does it really matter? Well, yes, I think it does. It can be frustrating for a player to realize that the choices that they made for whatever reason have rendered their character irrelevant in a situation. People don’t like, as a general rule, feeling helpless. Furthermore, it makes creating a balance for an enjoyable game harder when the GM has to adjust challenges for a group of players with highly disparate abilities, and if the GM attempts to balance things by creating THIS challenge for THAT character, but THIS GREATER challenge for THAT OTHER character, a simple change in positioning, for example, can destroy the illusion of everyone contributing in an instant.
Okay, but Josh, about that powers vs gear thing-- isn’t it really important that a character can get that result without relying on equipment that can be broken or taken away? Hey, I’ll grant that this can be very different in different games. In an intrigue game, say, or an espionage one, the ability to be apparently unarmed but still able to strike down enemies might be a game-changer! But in my own experience, this is a *very* rare circumstance-- and it’s one that is often not even considered in game design in other ways. As a quick example, let’s look at D&D again. A given warlock can fire an Eldritch Blast for damage that is (very) roughly equivalent to what a skilled archer can inflict; this is broadly considered to be balanced, and if we compare warlocks with Hex to rangers with Hunter’s Mark, we see that, for better or worse, the designers had those in mind as (again very roughly) balanced choices. But the warlock doesn’t need a weapon at all-- they’re casting a spell, one that doesn’t even have a material component, while that ranger not only needs a weapon, they need a really big one like a longbow or heavy crossbow to match the warlock’s damage! But nobody really worries about that part of it, do they? Discussions of class balance cover things like access to high-level spells, attacks per round, damage per round, and so on. Characters being denied their gear is simply not a factor in most modern games; it’s just not an issue for most characters.
What does all of this mean? Well, it’s something to work on when a game designer creates something. Look at what the different costs actually are; decide if the balance issues are a serious problem. And think about how it all comes together. And playtest. Possibly a lot.
I already knew that they were older than trees, but...
Always needs to be reblogged.
Okay, here's how it works: Blast Chiller. It works the same way that the Wind Chill factor works. You blow super-cold air over something and KEEP IT MOVING and it cools off really fast. You can also get an anti-griddle! Anti-griddles rely on the same principle-- recirculating cold stuff so that it doesn't warm up so it sucks heat out faster. (It works better on stuff that's fairly flat, because of the whole surface area to volume thing.) I can't find any for sale for home use, but maybe if you contact Breville, they can hook you up?
they need a reverse microwave to make things colder for me to eat
Good lord. I've seen this elsewhere, and it has to be stopped.
I have to say it does make me really depressed and even more worried for the future that any human being is actually capable of thinking we should eliminate all forms of violence from all wild animal species. The first time I saw someone saying this I thought they were satirizing PETA or something, inventing an extreme conclusion to animal rights as a joke. Now I know it's a real philosophical movement increasingly popular with a bunch of rich tech people who go around giving speeches at universities about how we should just flood the natural world with GMO's to try and "herbivorize predators," wipe out all parasites, cure all disease, eliminate aging and remove just all forms of pain or even competition from all ecosystems. "But that will just DESTROY those ecosystems" you say. Yeah they know and they want that too. They call nature things like "The Darwinian House of Horrors" and dream of a future where the entire planet is a tightly controlled, deathless biotech zoo. "But we shouldn't worry because that's impossible anyway" yes, yes it is, but it's entirely possible to release genetically altered organisms into the wild and these people already talk about "starting small" with CRISPR experimentation. There's already corporations testing GM mosquitoes that can't bite anymore. As soon as any of these fuckoffs get access to enough money and backing they're going to attempt that with an eagle or a shark or a big cat, and they're probably going to find out the hard way that their idea won't work the way they want it to but in the meantime they'll quite possibly cause an extinction or two, and then they're going to just keep trying it again. This is in their little ted talks and thinkpieces. They think everything's already doomed anyway and that if they accidentally wipe out a species it just won't matter because extinctions are natural and at least that species is no longer suffering. They call their movement things like "compassionate biology" and "effective altruism," in case you're wondering what to look out for. They've got all sorts of web communities for it, like this one. but before you go thinking they're just animal rights fanatics, DON'T WORRY! They do in fact include humans in their plans! They think gene editing should also be put towards the eradication of all disability, neurodivergence, or maybe even "capacity for cruelty" in humans! They sit around wanking all day about their eugenicist dream zombie utopia :) :) :) did I mention lots of them are actually rich with actual corporate and academic connections lololol
"kids are getting indoctrinated into transgenderism" did you know that left handedness increased from 3% to 12% when they stopped beating left handed children.
It shouldn't have to be said. And yet, here we are.
An important tweet
Need to spread the word on this one.
Behold the power of FRED!
what a good day to remember that butch lesbians (ESPECIALLY trans, poc, and/or fat butch lesbians) aren’t fucking predatory
She’s the heroine we all need!
Would you be okay with a plus sized women being Wonder Woman. Cause I really want to be her for Halloween but I’m afraid of how I’ll look
Of course. Why wouldn't I be?
We can all be Wonder Woman.
Yeah, it was always obvious where they were going. This is why unity matters in opposing bigotry; the leopards will always eat your face, too.
Hey, GOTTA include the artwork! A hero and an artist!
This is really true. You have to check yourself.
Did you know that after they switched to blind auditions, major symphony orchestras hired women between 30% to 55% more? Before bringing in “blind auditions” with a screen to conceal the the candidate, women in the top 5 major orchestras made up less than 5% of the musicians performing.
I could tell you about places I've eaten. I'm not wealthy at all, but I've still had some fairly amazing food in a place or two.
But the thing is, I'm a restaurant guy. I work in a pizza place right now; we're a chain, and while our food is pretty darned good, that's not what I'm going to talk about, either. Exactly.
Because I don't have children. I have the kids who work for us. And I take care of them. (Okay, not all of them. The white supremacist that I fired, not so much.)
So when the kids have been good, and time allows, I feed them something special, something they can't just get off the menu-- but something that I can make with only the ingredients that I have on hand.
Let's look at a typical example.
I start with a crust. What kind of crust? I'll use any of them; our signature crust is a Detroit-style deep dish, which has a fluffier crust (lower-protein flour, closer to AP Flour than the bread flour that pizza dough normally uses), but I'm a past master at hand-tossed dough, and we have a very tasty thin, cracker crust as well. (The key to hand-tossed dough is to not use the dough press they provide, nor the docker they provide, but hand-toss it as God intended. But it's a skill that takes a while to master, so we have the press for the sake of new hires.)
Imagine the one you like best.
I don't just start there, though. There really ought to be veggies. My kids need to eat their veggies! But the default technique is fresh raw chopped veggies put on the pizza; they don't really cook very much due to their high internal water content (and actually make the top of the pizza cook less; pizzas with a lot of toppings, but especially wet toppings like tomatoes or pineapple require significantly more cooking.)
So let's improve things. Because of our deep-dish dough, we have no shortage of well-seasoned iron pans for the dough. In this, we add a mix of chopped green peppers (I'd prefer red or yellow, but I have to stick with what's available), chopped red onions, chopped tomatoes and sliced mushrooms. We're going to pour a little bit of garlic butter over this veggie medley and run the pan through our oven on the medium-cooking rack. (We have a conveyor-driven impingement oven, and that's it. It's very good for what it does, but it makes an awkward sauté device. But one learns to adapt.) This will nicely "grill" the veggies with the butter; the mushrooms will add some nice umami.
So, back to that pizza crust. We're putting tomato sauce on; it's not the only choice, but it's the most popular. But it needs something more, doesn't it? Over the layer of pizza sauce (uncooked; it's ground tomatoes, some water, and a seasoning mix of salt and herbs and no doubt other things) I add a drizzle of our ranch dressing.
Do NOT underestimate our ranch. The seasonings in it are pretty standard, but we start with extra-heavy mayo and buttermilk, the kind of thing that you can't buy in local stores. We have to special-order this stuff, and we make it ourselves every single day, like the sauce, like the dough.
You don't get the same quality with frozen dough shipped to stores and thawed, and you cannot convince me otherwise. Our dough isn't complicated at all, but fresh, hand-made dough is so much better than the alternatives.
Next, we must add cheese. Our cheese? No, not like those chains that buy frozen, pre-shredded boxes of cheese, each particle coated in cellulose to stop it from sticking. Ours? We take logs of mozzarella and a shredder, every day, after carefully assembling the cleaned blades and making sure that the machine will not commit awful mechanical suicide (the torque on literally every engine in the shop is insane) we push 'em through and carefully gather the shreds. We call this stuff "White gold," and it isn't cheap.
But I'm fond of cheese blends; I'll mix in other cheese that we have on hand-- cheddar, Romano, perhaps feta, sometimes even the provolone slices that we still use for our weird sandwich/calzone hybrid things. I'd add more, but, again, using what we have so we don't risk the wrath of corporate. Distribute evenly by hand, don't leave thin spots, for who wants those?
Those veggies are done now, caramelized and tasty, and they go on top of the cheese. Some of my kids don't eat meat; they're mostly set now, but others insist on further animal proteins. I often put grilled chicken on here, and maybe the addition of some nice, smokey bacon. I have to be careful with bacon, though-- it's tasty, but it tends to overwhelm subtler flavors. Still, it blends very nicely with the chicken indeed.
Okay, in the oven. I have a lot of stuff on this pizza; it will need a higher temperature and time to cook, but that's OK-- unlike most other places, our oven has three decks and four different chains, three different cooking temperatures and four different cooking times. Thickness of the pizza crust is an important detail here, so I make the necessary adjustments.
The pizza cooks; the cheese melts, and I used a lot of heat, so it becomes golden-brown, despite the cooking vegetables, the meats, all piled on top of each other, juices from the meats and veggies soaking into the flavor sponges that mushrooms are and transforming them while, in turn, adding that subtle vegetable umami to the blend. The grilled onions become sweeter and more tender; the peppers, likewise, the bitterness of green peppers becoming a subtle note in the symphony rather than a dominant aftertaste.
Okay, I cooked it. Are we ready to eat yet?
NO!
No, no, we have more work to do! A light dusting of garlic salt-- the garlic another flavor note, the salt light enough to bring out the flavors rather than becoming a flavor itself. (Alas, we have no fresh or roasted garlic! But one adapts.) Now we add the final touches-- perhaps some garlic butter around the crust, if it's hand-tossed, but otherwise, over to another station (once we've cut it with huge curved knives like scimitars fitted with an additional grip-point that would make them far too unbalanced to use as weapons using orthodox techniques) and NOW we add a little more mayo-- it doesn't take much; it's just a foundation for the real last step. Fresh, chopped lettuce and tomato. I'd add fresh spinach if we had it, but alas, it went bad too quickly, so corporate dropped it. Am I making a salad on top of the pizza? It may look like it, and I suppose I am, but the crisp, fresh taste of the lettuce, the acid of the tomatoes, these perform a wonderful contrast the the heaviness of pizza dough, cheese and meat, and one needs contrast in these matters.
Now, now we eat it. Carefully, though-- if it's thin crust, it MUST be cut in squares, or it won't be strong enough to support the toppings. If it's hand-tossed, consider the New York Fold as an approach to eating. Our deep dish can handle this as long as you manage to not spill the toppings everywhere when you bite into it.
If I used the deep dish, your lower jaw and tongue will encounter the crisp, fried outer layer of the dough first; your upper jaw, in turn, goes through a layer of fresh, crisp veggies, to the complex blend of flavors in the toppings, mixed together in the alchemy that is cooking, the hot cheese underneath still a bit melty, spreading over your mouth, the tomato sauce enhanced by the tangy richness of the ranch. You eat a slice. Perhaps two, if you are truly hungry.
And that will be enough. We're going to be hauling around fifty-pound bags of flour and fifty-pound boxes of mozzarella logs and hundred-pound buckets of freshly-mixed dough and stacks of pizza pans still rather warm from the oven and stacks of deep-dish dough and, later, cutting boards that are squares three feet on a side.
But this will give you the strength to go on. It fills your stomach in every regard, and-- hey, were you adding hot sauce to yours? That's fine. That's fine. I don't use it, but some people like the endorphin rush, and who am I to deny them?
But you got this pizza because you were good. Enjoy it.
And grab a slice quickly. Myles is coming back from his run, and he'll boggard the whole thing if we let him.
This is an excellent time to reblog this.
uh so i never do this but maui is quite literally on fire and there isn't nearly enough care or consideration for. you know. Native Hawaiians who live here being displaced and the land (and cultural relevance) that's being eaten up by the fire. so if ya'll wanna help, here's some links:
maui food bank: https://mauifoodbank.org/
maui humane society: https://www.mauihumanesociety.org/
center for native hawaiian advancement: https://www.memberplanet.com/campaign/cnhamembers/kakoomaui
hawai'i red cross: https://www.redcross.org/local/hawaii/ways-to-donate.html
please reblog and spread the word if you can't donate.
GOOD LORD NO DO NOT USE THESE
…Not a phrase I imagined myself typing today. But, via @heyMAKWA on Twitter:
“i'm not going to link any of them here, for a variety of reasons, but please be aware of what is probably the deadliest AI scam i've ever heard of:
“plant and fungi foraging guide books. the authors are invented, their credentials are invented, and their species IDs will kill you.”
…So PLEASE be careful if you run across anything of this kind.
(ETA: Corrected egregious typo in the title. Apologies, as I was [a] in bed [b] typing hurriedly and one-handed on the iPad, and [c] I think its native keyboard may need recalibration, but also [d] I was upset about what I was having to post, because seriously, WTF?!!)
For all of y’all who didn’t get the memo.
Google sources:
The word Eskimo is an offensive term that has been used historically to describe the Inuit throughout their homeland, Inuit Nunangat, in the arctic regions of Alaska, Greenland and Canada, as well as the Yupik of Alaska and northeastern Russia, and the Inupiat of Alaska. Strictly speaking, eskimos can also be regarded as native Americans, because what western people call ‘eskimos’ are actually the indigenous people inhabiting parts of the northern circumpolar region ranging from Siberia to parts of the Americas (Alaska and Canada). The native people of the northern polarcircle do not actually call themselves ‘Eskimos’; this is a term given to them by European settlers. The term Eskimo is regarded by many as a derogative term because it is used to describe a very large group of people with different traits and languages. Furthermore, if translated into Alonquin laguage (spoken by indigenous people in Ontario and Quebec, Canada), ‘Eskimo’ means: ‘eaters of raw meat’. Obviously, eating raw meat is not the one thing that defines the Inuit people of Canada, or ‘Inuk’ if referring to a single person of Inuit descent.
Francis Carpenter, Our Little Friends of Eskimo Land: Papik and Natsek, 1932
This is legit. Seriously.
taking any college course on societal issues in the united states is just like: *realizes its bc of reagan* *traces the cause back to reagan* *discovers the original policy came out of the reagan administration* *finds factual inaccuracies ignored by the reagan administration that are then used to push policy* *finds statistics that show the severity of the aids crisis as well as the beginning of mass incarceration of poc were caused by reagan* *hates reagan*
THAT’S how low the threshold is!?
do you own enough books to be considered a library (500+)
Yes.
This is, like, almost everyone in the Northern hemisphere lately, right? LEARN IT.
if you are dealing with extreme heat or even just. moderate heat in your area right now. 80f/26c is when it starts getting toasty for a lot of people. if you are in a heat wave and you have not done yourself the favor of googling fucking "heat exhaustion symptoms" i am shaking you violently right now. look it up. burn the symptoms into your brain. heatstroke is no joke and it can and WILL sneak up on you before you're aware it's even an issue. ohh my god