So there will be 3 acts:
act 1: The Desert this act will start on the bottom of the magical pyramid and ends on the top. each room will be randomized no matter what
act 2: The Castle This act will start at the entrance of the castle and end on the highest tower. this act will have traditional rougelike generation (I just finished making that system and i am almost dead, do you have any idea how many bugs i had to fix)
act 3: ??? generation is the same as last act
hello and welcome to the third devlog of fcdesert. today my artist has made another sprite (keep up the good work, Connor)
this is the skeleton sprite, i modified it a little (changed the weapon it is holding)
here is the original:
we also are making a website
thats all for this devlog
once upon a time a friend and I wanted to make a rouglike game together. We did not have an official name for it so we gave it a code name. the fc in fcdesert is for "fredrik connor". connor is the artist and i am doing everything else. so far i have made some of the game and some of the website.
menu background:
connor made this, he also said that it was painful drawing every pixel (this is 500x500, so that means that he did now know that he could just resize the pixels at that time).
player:
this is when the player has the most powerful weapon equiped, i edited this sprite to give it different weapons:
as you can see there is a clear difference between his art and my art.
gameplay:
im thinking that it should take place in an magical pyramid where the rooms change, it will make it so that every time you enter a room it is always different.
also as you can see there is a white square following the player, i am currently making the enemy AI (i am making a different AI for each type of monster) and forgot to take it out before recording.
here are all of the player sprites so far:
that is it for this devlog, i'll keep you guys updated for any progress.
after finishing the early access i decided to take a little break. so almost nothing has been done.
made a new soundtrack:
that that is all. i have been talking with one of my friends and he wanted to make a game. so i will have less time to work on this
did some stuff today:
made menu music:
2. made player jump sound
3. made sprite for secrets:
im still planning on where to put them
4. made the music actually play when playing
5. went searching for bugs (ants are annoying)
6. changed the menu a bit:
7. here is a what the difficulty is like right now (yes, i drew this with my mouse:
and that is all i have to put into this devlog, have a great day!!!
some changes today
added an new enemy: antivirus:
all they do is go up and down, not very dangerous on their own but with careful level design can be a huge threat
2. made a new soundtrack: "through the antivirus"
i worked a bit more on this soundtrack than the last one
here is some gameplay:
and that is all i have to show in this devlog, have a great day!
huge changes today.
i decided to throw away the last 3 backgrounds because the game looked better without them and because it lowers system req (in other words i threw hours of work away )
2. remade the player sprites:
3. remade the platforms sprites:
4. i remade the entire collisions system (i make my own)
5. i made the first soundtrack for this game, it is called "first step into the pc"
here is the game so far:
that is all i have to share in this devlog, hope you have a great day!!!
the player because i am runnning out of content to show the 1 person that sees these posts