experimented now give me likes
i like how the rendering came out
i really like this lighting actually
wowzas im back
a drawing that I had done a while ago of Nia and I had forgotten to publish it (I am currently using it to practice and improve my Shading)
@leoglucky
Commissions for stardustミ☆ (#287001), detective (#135892) & CheetahMeows S2 (#236884) on Lioden
The Bayleef belongs to stardustミ☆ (#287001) on Lioden
The Warrior Cat Custom belongs to detective (#135892) on Lioden
The Wolf OC belongs to CheetahMeows S2 (#236884) on Lioden
Credits for each character belong to their respective owners!!
Only commissioners may use this artwork!!
your shading is AMAZING specially when its conveying organic forms..... do you have any tips for people who dont know wrf going on (with shading)
ok so HI. hi. my old tutorial pisses me off so i will make a new one
i made a guy whose sole purpose is to be shaded so dont worry he likes it. and his name. his name will be mr. Boob. mr boob does not have to be blue
theres probably way better explanations of how to do it but unfortunately trying to "emulate" shading does ask you to somewhat understand ur character in a 3d way. like what would the 2d shape be if you "sliced" it? mr boob is made of so many circles. his tail also does a kind of weird perspective foreshortening thing because its pointing at you. is this being conveyed
you obviuously dont have to draw a horrendous grid on your characters skin to do this . BUT it helps you put down (or at least envision) the lines of the form shading :
dont worry about cast shadows or the shading color because this is FORM SHADOW time only. think about what surfaces of the character are obviously facing away from the light source and put down the "separation line" of the shading based on that. thr most important thing is that youre trying to separate light from dark
im going to pick the first one for cast shadows bc it will be the most obvious to me
ok so. his ears and snout are blocking other surfaces of his body from the light, which means a shadow is cast!!!! bam. i saw someone describe cast shadows as what the light's pov "can't see." his entire body is putting down a cast shadow on the ground too
im impatient so i blended the form shadows now. its usually the easiest to just NOT blend cast shadows as a way of conveying that they are still cast shadows. but you can still blend them if you want to show "distance" between the obstruction and the surface its blocking. but its just a way of saying form and cast shadows should not be treated the same even if their softness coincides
im going to lump reflection and ambient light together because theyre like. similar. reflections dont just happen in mirrors
since the sky is blue, making the ambient lighting, i tinged mr. boobs existing shadow to be a bit blue. (*this is kind of important because it can help you decide a shading color, which should USUALLY be based on the environment) (unless your character is just in the transparent void then it doesnt matter)
since the ground is pink, i made pink light bounce off of him. pointed and labelled. i dont rlly know how to go more in depth than that
contact shadows are literally shadows formed from direct-touching contact. very little light can reach in there, even from how reflections disperse, which means youre free to use the darkest color available (black). in this case mr. boob is making contact with the floor. because he is sitting on the floor.
i touched him up a bit and wow!!!!!!!!!! look at mr. boob!!! he is so beautifully sculpted.
and one more thing
thats right. i made mr boob PINK. hes fucking ruined now. just kidding i would never say that to him
what im trying to convey here (its the easiest with really light colors) is a transitional color. this can also show subsurface scattering depending on how you use it which is fun to look at. the mistake i made on my last tutorial was "Just pick a warm saturated color!" which is really wrong in examples like Blue mr boob. because it would be weird to use a warm color to transition from blue to blue.
if you have a character that isn't bright enough then obviously the shadows wont be as visible. its BEST to bring more attention to highlights and reflections to reveal the form a bit. they play the biggest role with darker colors
thats all i can think of. fun things to look up:
structuralization + contour lines + foreshortening etc. 3d lingo
form shadows
cast shadows
ambient light
contact shadows
subsurface scattering
im also just speaking out of my ass otherwise. i didnt look up any of these terms until the end now im inferring and hoping i got them right
and remember every time you shade mr boob will be rooting for you
A Moment with The Moss Knight ♡
"i saw a strange fellow out there. he seemed quite taken by the lake. id planned to offer greetings, though figured id first tend to my nail on chance our meeting goes poorly" -quirrel week 43! goodness, im late this week.. was a bit of a struggle, but im still kickin! thought id try something new, a hollow knight-ified version of my oc? hope yall dont mind ><. anyways, this is we, spending a moment with the chill moss knight by the lake- cant say i know all of what theyre feeling, but i can relate. anywhos, thank you for checking out my work! sorry im late, i hope you have a wonderful week! <3
figured id drawn little ghost in all four of my last hk drawings, so i thought id leave them out this time.. why not draw little hornet, instead? and i wanted to give pale king a go again, too, so heres the result! white palace cyme out looking a little blue, but oh well. am pretty proud of it still! hope this one brightens yall's day a little c:
week 38, very late! agh! but im keeping up with the streak another week- wont be stopped so easily. today's piece took about four hours- took me a while to figure out how to draw bb hornet, and to figure out how to shade pk's cloak.. not the most proud of that, but it is what it is. thank you for checking out my work! hope you have a wonderful week <3
quick heizou doodle because im stressed out in a painting that im currently doing 🥹
★ 【Sentter】 「 桜島 麻衣 」 ☆ ✔ republished w/permission ⊳ ⊳ follow me on twitter
i was invited as a guest artist for Studio Heartbreak’s upcoming film, The Lovers! it’s a sapphic love story between a mermaid and a seafood chef set in philippines. please give some love and support! ❤️
Was going to wait until I finished the whole piece but it’s going to take a bit longer than I wanted with work, so here you go!
I’m a simple person who likes simple things. And Gnomes are simple. I draw gnomes a lot but rarely color them so here’s a cute little gnome guy tieing himself some acorn garland to decorate his home for the fall.
I might make him available online as a T-shirt or a shocker eventually. What do you think?
And no. I still can’t draw backgrounds. They allude me still.
I also plan to use this boyo as a watermark when I have an art piece I feel good enough that it needs protected.
I got bored and drew Terra from the original (and far better) Teen Titans *Teen Titans Go made her such a Bitch which annoys me* This is the first time I've drawn her and used a large amount of shading like this. I believe this took about 20 minutes.
Quick little doodles by Jonathan.
Casual X-Key?