Hermit-A-Day, Day 10, Gem π¦
First time trying to draw a city, Gem design based on my friend @quartz-eye's Morally Gone AU, super awesome, 100% recommend checking it out! β€οΈ
Hermit-A-Day, Day 3, Tango! π₯
Hermit-A-Day, Day 2, Grian π¦
smth smth i love desert men π»
More silly in-game doodling π»
Another lil' sketch dump π»
Them β
I might finish this wip someday, but probably not lol π»π
Lil guy in a desert, what's he gonna do π»
Grian & Scar sketch dump π»π
Decided to start an acc to post my silly doodles of block men π»
He had died to Martyn before. In the first hunt when was the final Green left. He had begged, screaming through the water for his ally, his fellow Mean Gill to kill him. He had smiled as his friend plunged the sword into his chest and finally ended the hunt, bringing on the Yellow Mellow Era.
He wouldn't have had it any other way.
He had lived on, thriving on the Coral Isles. He had watched as they were destroyed. By TNT, primarily. Time and time again his Isles had been bombed by the others. He'd rebuilt it every time with Martyn's help.
He wouldn't have lived his life any other way.
He had gone on a hunt. Recklessly killing those who had tormented him during the hunt for extra time. He'd stolen hours. He'd done so with pride. And yet, he had no regrets. No regrets, even as more and more blood stained his already red hands. No regrets, even when the voices in his mind cursed at him for doing so. No regrets, even when he knew the other versions of him, somewhere in their own SMPs, were frowning upon him for being so primitive.
He wouldn't have killed them any other way.
He stole as many hours as he gave away. Allies came running to him in a desperate plea for the time he had. They would offer a trade for him; items in exchange for time. But that wasn't necessary. He had more than enough time on his hands. He would've given it away regardless of a reward. He'd grin foolishly at how his allies would thnk him graciously for his generosity.
He wouldn't have given away his hours any other way.
He recalled the last few moments he had left. Impulse and Martyn had taken two of his hours, one each. They were all on a level playing field. Equal chances of death. One or so kills would be enough to end their lives and stop their clocks. He had gripped his sword tighter than he ever had before in his life. The roar for blood pounded in his ears. The ticking of his timer resonated with every heartbeat, every breath, every subtle twitch of bloodlust. His entire body ached with the need for blood. For more time. For survival.
He had died to the hands of an ally. He had finally broken his curse. He no longer had to outlive the ones he loved most. He no longer had to look out over an empty plain with an ache in his chest as his heart yearned for the touch of his closest friends, sometimes even lovers. First it had been the sweet, wonderful Jimmy who he had been married to during the first game. Pearl was second, the amazing and helpful friend she was. Cleo, the not-soulmate he had made to spite how their soulmates had mutually abandoned them. And Martyn. Protective, comforting Martyn. A loyal soldier until the end. He had saved Scott's life countless times in this game. He had long lost count of how many times the two of them gave and took lives in the effort of elongating their ally's life. He lost count of the nights they had sat together, warm in each other's arms as they stared at the waves lapping at the shore of the Coral Isles. The traps. The small domestic moments they shared. The joy.
And even as Martyn stabbed the sword through his chest with the ruthlessness of a man so numb to killing it no longer hurt to slaughter his closest ally, he couldn't help how joyful he felt. His curse was broken. He could finally die without grief weighing down his heavy heart. He could be brought back to seeing his friends after the games as their ghostly forms floated about to oversee the end. He no longer had to weep at the sight of his friends.
He watched Martyn win with a warm heart and happiness pumping through his blood. The curse breaking would upset Them. They would be furious. He laughed at the thought. He really had denied them every time. Only on this occasion, it had been with the help of another that he had defied Their wishes.
He gave the order. He told Grian to do it. He watched Martyn be killed in the blissful peacefulness he had experienced many games ago. And he threw himself into Martyn's arms desperately, relishing in how his ally hugged back.
Scott wouldn't have had this any other way.
Not one bit.
The clock is ticking.
Lightning lights up the sky to mark the players that may never come back. They are remembered by the survivors. The threat of death looms over them all.
Eyes are everywhere. Hundreds of eyes crawling over the lands, the mountains, the bridges and the sea. They see it all. They smile and watch in quiet amusement as players perish. Those that watch know that they will succeed. After all, who can defy a game like this, with these rules, with no loopholes? For once, the players must play to perfection. There is no other option.
Bloodlust hit the players. Waves upon waves of the urge to kill. Hands itching for weapons. Bows and crossbows craving an arrow to fire. Blood pulsing through their veins, bubbling under their skin. The newfound reality of permanently dying only provides incentive. No one wants to die just yet.
Alliances fall apart. The so-called "Bad Boys" have been destroyed. Only one of them remains. And now they have joined a new group. So the name Bad Boys is no more than a memory that time has robbed of them.
The end cannot be prevented. No matter how much blood is shed. No matter how hard the players may try. They will die regardless of any efforts to thwart it.
Scott was taken by the sea, now belonging to its domain. The ocean was his and none could take it from him.
Martyn watched the sand of his hourglass. He knew time was running out and he would protect those he cared for until the end.
Grian lost them. Jimmy and Joel were dead. And now they were gone, and he joined the Nosy Neighbours, he couldn't help but curse those that watch for doing this to him.
Cleo feared for her family. She had not only her own time to take care of, but her boys' time too. There was a duty she'd taken up to protect them. And she refused to shirk it now.
TIES had lost Skizz. Now they were just TIE. Deaths were inevitable here, but the loss of their friend hit them. Skizz, who, despite losing over two hours in the first session, despite those that had killed him and despite the revenge that others would've taken, had chosen to instead be kind to the players. He'd made it his duty to complement and assure the others.
The clock was ticking.
For all of them.
Scott hated this. He hated having to run. It was tedious after a short while. He couldn't go to anyone; not when everyone was a Red, prepared to kill him in order to gain more time and extend their own lifespan.
Only Martyn could be trusted. No one else.
He braced himself, hearing Joel's shouts from the distance behind him. Scott had time. Well, not really, but there was still an inkling of spare seconds he could use to think. It would be getting harder and harder to avoid those on Red. Yellows like him were pretty much non-existent. So he was alone whilst Martyn was gone. Martyn couldn't help him right now.
Clenching his fists, Scott sighed to himself. His breath was cold, turning to wisps of condensation. It twirled as it flew up and away. Unlike Scott, the wind was free. He envied it with every fibre of his being. There'd been times when everyone had been peaceful. When everyone on the server had been Green or Yellow. Those times, however unsteady or fragile they were, were the only times that Scott was able to live without as much of a target on his back.
Now he was practically a walking advertisement for time. An easy target.
He was tired. And since he was tired, anyone could just swoop down and kill him. It didn't even have to be Joel. It could be Grian. Scar. Cleo. Etho. Impulse. Maybe even Martyn, if he was desperate and bloodthirsty enough. Scott wouldn't have the comfort of safety. Not while he was Yellow.
Secretly, he hoped no one could get the time. The thought was present at the back of his mind. It started off as a mere passing idea that wouldn't hold any value. But slowly that small idea began to build and build, growing taller and taller until it was almost a fully fledged out plan. It wouldn't be hard either. He just had to jump. Maybe poison himself with a pufferfish first. So many options. So many methods.
"Scott!" Joel yelled, running around aimlessly. But he was beginning to spot him. And if Joel spotted him, Scott was as good as dead.
It was now or never. Give Joel the hours, or nobody gets them.
He took a deep breath.
Why was he hesitating?
Scott's hands gripped the pufferfish bucket tightly. He dumped it onto the ground, and waited until he felt the pufferfish poison him. Scooping it back up into the bucket, Scott stared down at the ground beneath him. If he did it right, then he could die.
That was what he needed. To die.
Joel had almost reached him. He'd found Scott and rushed forward with fiery desperation in his eyes. Scott could almost see the blood on Joel's hands. The bloodthirst. There was something sinister about him in the way that only Reds could be sinister. A hidden malice that none could obtain unless they had the urge to kill coursing through their veins.
With a glimpse up at the moon and a nod, Scott leapt off the edge.
Martyn stared at the world below. Today was meant to have been his birthday. And, sure, he'd had fun, but there was just something almost sad about it. Something poetic about celebrating his birthday in the midst of the death games where he'd die immanently. If it were anyone else, maybe they'd come up with a decent metaphor for the situation. But as it was, Martyn wasn't really a poet.
He watched the night sky calmly. The swirling pools of ink dotted with smidges of liquidy purples and wisps of navy. Small twinkling stars that smiled down on the participants of the cruel games being enacted, as if they were completely amused by their primitive actions.
The stars were as clever and calculating as they were beautiful. Almost like Scott, in a way. His ally had been talking about strategically-placed pufferfish and strategically-placed dolphins for a fair while, and even though only the pufferfishes had been done, the ideas he'd come up with were quite admirable. There was no reason to doubt why Scott had won the death games twice.
The moon had a tranquil glow that night. Instead of its taunting and menacing light, something calmer shone down on their small pocket of land. Like Pearl. Pearl, who only for a few hours, had been acting somewhat odd. She no longer seemed like the woman Martyn had known throughout the games. Her voice was slightly different, for one.
Martyn couldn't help but smile to himself. Today had been so hectic that it was...nice to take a moment to breathe. No one else was up here with him. He was alone. And, while normally Martyn liked the company of others, he couldn't help but enjoy the calm complacency he was in. There was no chatter to fill the air. No breathing alongside his own. No whispered promises, stolen kisses or silent laughs shared between friends. No agonising memories to dwell on as his mind constantly compared current moments to those of the past.
He was alone. But he was happy.
In this game, where you could never prevent the clock ticking, it appeared senseless to just do nothing. Why do nothing when you could be out there, killing others to take their time from them? When you could be spending time with loved ones? When you could be setting traps to ween down the remaining numbers?
Martyn didn't have time for that. Well, he did, technically, but that wasn't the point.
He remembered everything from the past. He'd killed a close ally twice now, once in separate iterations of the death games. He'd tried to win back his 'soulmate' to whom his life was tethered to after she left him. He'd tried so much to do so much.
Maybe now, on his birthday, it was finally time to rest.
"Happy birthday to me, happy birthday to me," he sang to himself to fill the silence. "Happy birthday dear...me?" shrugging, he continued on. "Happy birthday to me." finishing the song, Martyn sat down on the floor.
Unbeknownst to Martyn the Stars and the Moon were singing that same song under their breaths to him.
The words took a moment to set in.
Martyn was 25 minutes away from becoming a Red. He was about to become bloodthirsty. Murderous. Hungry for death, no matter who it was that perished. Martyn would crave whatever blood he could get on his hands.
Scott felt a shiver run up his spine. A jolt of fear. His body shook. His fellow Mean Gill, his ally, his best friend, his lover-
What?
No, they weren't like that. Scott and Martyn weren't like that.
He looked up at Martyn, his friend swinging his pickaxe down on stone. Sweat beading down his skin. Scott was not staring. But he couldn't help it. Martyn would become a Red soon.
"Martyn," Scott said his friend's name with as much courage as he was able to muster. "Look at me." Martyn stopped, dropping his pickaxe. The stone he'd just mined lay on the floor. Martyn approached him slowly. Scott could already see the slightest of red in his friend's eyes. The beginning of bloodlust was already there.
"What is it?" Martyn was very close now. The two were practically pressed up against each other. Martyn's hands were on both of Scott's shoulders.
"I-I-" Scott swallowed nervously.
There was something he wanted to say. So many things. So many confessions that it would probably take the rest of his time to admit to them all.
"Take your time," Martyn's voice was smooth and comforting, in an almost loving gentleness. A kind of gentleness Scott had only felt last around Jimmy in Third Life, or his platonic not-soulmate Cleo in Double Life. "We have plenty of it."
"That's the thing," Scott answered quickly. His body shuddered involuntarily. The words were on the tip of his tongue. It wasn't like there were many to speak. Quite the contrary. If anything those words were too few to properly express what he wanted to say. But those were the words he had to say. "Martyn, I want you to trust me here. Okay? Trust me. And I need you to listen. Don't immediately shoot it down."
"Okay..."
"Kill me."
"What." Martyn's eyes were blown wide. His lips were parted in an 'o' and his body twitched. Another sign of being Red; you couldn't stand still withoout wanting to kill.
"I want you. To kill me."
"N-no, I-I get that. But why?"
"Because! You're almost Red, Martyn! And after that, then what? Time will tick. And next time you won't come back. Next time you'll be dead. I can't live without you. I need you here. You cannot die. And if that means I lose half an hour then that's fine." Scott had already reached into his inventory to grab a sword. It wasn't his go-to sword for this, but it would do. Tears bubbled in his eyes. His scales itched and the coral on his body rubbed against his skin harshly.
"Scott, I-" Martyn took a deep breath. "I don't want to kill you. Not again. We already had to do this when you were on green. I can't kill you a second time."
"Martyn, please. Just do it!" Scott felt tears rolling down his cheeks as he thrust the sword into Martyn's hands. He threw his arms wide and waited. He could tell his friend was tempted. The premature desire to kill was there. Scott was just hoping Martyn would listen to it and take the extra time. Martyn needed it more.
Martyn stared down at the sword. Scott tried to smile through his tears as best he could. Martyn's lip trembled and tears pricked his eyes, too. Now they were both crying, but for different reasons.
Red Winter was back. Martyn could only think of him killing Ren. His king. And him killing Scott during the Hunt. Neither of his memories were very highly treasured for being wonderful. Those were probably the worst experiences of his life. Because Boogeyman kills were one thing. So were Red kills. Or even Yellow kills.
Killing one you cared for, per their request, was something very different.
"I can't do it," Martyn admitted. "Scott, I can't do it!" He dropped the sword, ignoring the clatter it made as it hit the floor. Martyn fought against the bubbling bloodthirst. He wasn't Red yet. He could restrain himself.
"Just do it. Take a half-hour."
"No. I won't." And Martyn wrapped his arms around Scott. Scott buried his face in the crook of Martyn's neck, and Martyn rested his chin on Scott's shoulder. Tears stained their clothes.
And so did blood.
Scott looked down.
The sword had been plunged into his chest.
Martyn's sword.
"Thank you." Scott smiled, and pressed a kiss against Martyn's neck.
His heart stopped beating.
Martyn's body shuddered, and he fell to his knees, crying harder than before.
He had to stop getting into these situations.
Scott hated his scales.
Yes, he was surrounded by the sea. Yes, he lived on an island. Yes he had coral in his hair and clinging to his clothes. And yes, he was part of a duo called Mean Gills. All of those things are very fish related, but that didn't mean he wanted to become a fish!
He couldn't change it now, though. He'd fallen to sixteen hours. He'd become a yellow life.
And for some reason, that meant scales were now appropriate.
Staring at his reflection in the sea, Scott ran his hand through the water to disrupt the offending image shown by the water. Glistening blue scales slowly creeping in on his face. They stayed near his forehead, but also went down the side of his head. Luckily his hair could cover most of them, but he would always see them.
His chest ached for reasons he couldn't explain.
He wanted to go swimming. He yearned to swim. For no apparent reason.
Taking a deep breath, Scott dived underwater.
He remembered dying. He was swimming, swimming as fast as he could, desperate to get away. Jimmy was hot on his trail. If he didn't act fast, Scott knew he would die. So he kept swimming. He swam and swam and swam. His lungs burned. Every muscle in his body screamed in pain. Martyn was close, too. Scott reached out for him, calling out Martyn's name, but all that came out was a garbled mess. Water flew into his lungs. Scott begged Martyn to kill him. He'd watched, helpless, as Martyn and Jimmy fought, shoving, kicking, elbowing each other, all whilst trying to kill him. Scott remembered how both Jimmy and Martyn had called out for him for different reasons. He felt the sword plunge into his heart. He felt it as his time as a green life was gone.
And suddenly Scott was panicking. Flailing in the water, his garbled screams could be heard all the way from the Bad Boys' mansion.
Someone dived into the water. One, no, two people had dived in. Scott couldn't tell who they were. They both looked too similar to each other. Maybe they were just one person. He couldn't tell.
He was being lifted up. Scott let them, no longer screaming in fear. The two people slowly swam up. He was getting closer and closer to breathing properly. Scott didn't even mind the water now. Even though he'd felt nothing but fear moments earlier. God he was a mess right now.
"Scott? Scott! Can you hear me?" He recognised one voice as Martyn's, but it was hard to make out the words. They all seemed to slur and mix, creating a weird linguistic concoction of nonsense.
"Scott, please. L-look at me. I'm sorry. Okay? I-i-if that helps, I'm s-sorry. Just-...please. Look at us, damnit!" Another voice cried out. This one was familiar too, but Scott couldn't place it.
His vision began to clear up.
Standing over him were Martyn and Jimmy.
"Please. Please just...acknowledge you can hear us. I-I need to know if you're alive. Your pulse is weird and-" Martyn's voice got caught in his throat.
Scott groaned. He tried to sit up, but Jimmy's gentle hands guided him back down. "H-hi," Scott offered weakly. Tears bubbled in Jimmy's eyes, and he hugged Scott tightly. Martyn was crying too, but instead was holding Scott's hand, squeezing it every few seconds.
No one moved for a while. Although Scott had recovered now, neither one of the men currently with him moved an inch. He resigned himself to watching the waves lap up at the edges of the Coral Isles. Night had crept up into the sky by now. He could hear the worried shouts of Grian and Joel off in the distance.
Reluctantly, Scott managed to crawl out of Jimmy's vice-like grip and just-...laid there. Not like there was much else to do. When he saw Joel and Grian, he gestured down to Jimmy with a simple thumbs-up directed towards them. The remainder of the Bad Boys visibly relaxed. The two dived into the sea with a faint splash and swam over at a slow pace. Scott knew they weren't slow swimmers. But it was excusable.
Jimmy had fallen asleep. With a nudge, he groggily blinked sleep out of his eyes and looked up at Scott.
"I'm sorry," he blurted out in an instant. "I'm sorry for trying to kill you and- and doing that, but I-I'm scared, I don't wanna die and we don't get a choice and-"
"It's...okay." Scott said in response. He didn't necessarily feel okay, but he could. He could learn to. For now, he'd just pretend.
"Timmy!" Grian clambered onto the island and tackled Jimmy with a hug. Joel followed soon after, slinging his arms around both of their shoulders. "Are you okay? You were gone for ages and we were worried but no death message appeared so-" Grian took a breath. "Sorry. I'm just worked up. Can we go home now?"
"Yeah, I'm exhausted after having to deal with Grian. Don't scare us like that again." Joel said in a playful tone. But it was clear to everyone that it was only there to maintain an act of confidence. In Joel's own, weird way, of course.
Jimmy looked to Scott for permission. He nodded, and Jimmy smiled at the others. As the Bad Boys left the Coral Isles, Jimmy dropped something on the ground.
"Wait, you-" Scott was about to tell him, but Jimmy smiled and shook his head. The Bad Boys disappeared.
Scott knelt down to pick up the item Jimmy dropped.
A poppy.
"You alright?" Martyn glanced up at Scott. He'd almost forgottten about his fellow Mean Gill!
"Yeah, I'm fine."
"Is that-"
"Mm-hmm." Scott showed Martyn the poppy. "But, I don't know what it means anymore. So..." Scott walked to the edge of the Coral Isles. Memories flashed up in his mind, memories of him and Jimmy in the first of the Life Games spent together. Each one was closely tied to the poppy and the Pufferish of Peace. But since Jimmy lost the pufferish, Scott was going to lose the poppy.
"Are you sure?" Martyn hurriedly asked.
Squeezing his eyes shut, Scott threw the poppy into the sea.
"My place is with you. Here. On the Coral Isles. Not with him anymore." Scott smiled at Martyn and held out his hand. Martyn took it without hesitation.
It felt nice having a friend.
There was no time. He was swimming, swimming, swimming, swimming for salvation, swimming to get away, swimming to live. Jimmy and Martyn were both there. He remembered Jimmy had given him time to hide. To hide before Jimmy set out to kill him and gain an extra hour. Scott was a target now. People were getting desperate.
Water began to fill his lungs. Scott was grateful he was a small part fish so that water would let him live, but now that he was approaching Yellow Life, even his fish anatomy was letting up and the water would kill him soon. Each panicked inhalation of water sent him closer to death.
"Martyn!" Scott cried out. His voice was muffled, but the look on Martyn's face spoke volumes. His friend nodded. He needed Martyn to kill him instead of Jimmy. Martyn was his ally. If Scott was going to die, then he wanted Martyn to be the one to take the extra hour. Not Jimmy.
"Scott, come to me!" Jimmy yelled through the water. Scott wouldn't. He couldn't.
His mind brought back memories filled with his husband in the flower fields, the flower crowns they wore and the small rings of twine as their wedding rings. He remembered standing in front of a grave with a poppy dropped at its base. He remembered dying and seeing his flower husband again.
Scott felt the searing pain of two blades piercing his body. Blood flowed out and into the water, staining it red in a gruesome pool of blood and pain.
He wanted it to end. He wished he could just die and avoid being constantly hunted down as the one on the server with the most lives.
Scott saw the wounds. He saw the wide gaping injuries littering his sides, chest, arms and legs. Locking eyes with Martyn, a final unspoken message was sent.
He was about to die. He was so low on health. Scott prayed in his mind that Martyn would deliver the blow. He hoped that, when he respawned, he'd be held by his fellow member of the Mean Gills, his ally, the only person he could really trust.
Scott's vision went black.
He felt his heart stop.
His body went cold.
The final damning message in the world, horrific words spelled out in the minds of every single player.
Smajor was slain by InTheLittleWood
At least his ally would get to live a little longer.
The Pufferish of Peace had been a spontaneous thought. Perhaps not even that. A distant memory, lingering in the back of his mind that sang of different times and different lives. It called to him like how the sirens would sing from their islands, luring sailors to their untimely and gruesome demise without the slightest of remorse. The world worked like that. Ruthless and cruel. It would give and give and give, but the second you failed to return that favour, it would take everything from you.
Yet as Scott named the small pufferfish in the bucket, he couldn't help but reflect on his time so far. Only 24 hours to live. He'd gained some as the Boogeyman, but he knew that time would run out. After all, 24 hours only amounted to a day. Even if he managed to not die at all, which was unlikely, there was still not enough time to do much with his life. What did he want out of such a short existence? He'd seen so many battles, cried over the loss of his husband in one life, refused to kill his friends until he had no choice in another, and died in favour of his so-called "soulmate" in the last. This one was just another life where he'd lose someone in the end. Maybe Martyn. Maybe Scar. Maybe Pearl.
But god forbid it be Jimmy.
Scott travelled the distance to where the self-named "Bad Boys" lived on top of the Woodland Mansion. He climbed up the walls, careful not to let the bucket tip too far lest the pufferfish escape. It was precarious, but it felt right. Giving it to Jimmy felt right.
"Iya!" Scott called out as he jumped onto the roof. It was evident how startled Jimmy had been in that split second. Fair. Anyone could be trying to kill him at this point. It was only about an hour or two ago when Scott had to kill Skizz.
"Oh!" Jimmy smiled at Scott. Then paused. His brows furrowed in confusion. "Wh-what did you say?"
"I said 'iya'."
"What does that mean?"
"Like 'hi'. Hiya."
"What is- why is that- i-iya?" Jimmy fumbled to speak as he tried to mimic Scott's greeting. Scott honestly found it amusing to watch. He'd almost forgotten his very first life with Jimmy in the flower forest. Now, he could picture exactly why the two had been husbands back then.
"Like iya! Like 'hiya', but the 'h' is more quiet." Scott repressed a giggle.
"Uh- nice. How you doing?" It was a bit awkward to talk with Scott in Jimmy's opinion. The two had a lot of history, and the whole "soulmate" thing had made it somewhat worse. It was bad enough that they had been husbands once, but how do you talk to your husband from a life ago when in the most recent life he'd been soulmates with Tango?
"Good! I heard you were living on top of the mansion." Scott took a deep breath. "I have something for you."
"What's that?" Jimmy moved closer. To say he was intrigued would be an understatement.
Scott grabbed the bucket with the pufferfish in it. He tensed ever so slightly and handed it over to Jimmy.
A second passed. It felt like hours.
Jimmy stared at the pufferfish in the bucket. The Pufferish of Peace. He chuckled to himself.
"Ooh. Pufferish of Peace!"
"Yeah!"
"You ev- you even spelt it the same!" Jimmy felt euphoria flood his veins. This was a peace treaty of sorts. A way of knowing that Scott remembered it all, too.
"I did!" Scott tried to hold back the tears of joy brimming in his eyes. "I live in the coral reef now. And as Etho said 'you're gonna get a lot of pufferfish' one appeared. And it felt kind of like a sign, so I had to bucket it, name it, then come and drop it off."
"Alright, let me put it in my chest." Jimmy was quick to run over to the chest and tenderly place the Pufferish of Peace inside. "My Bad Boys' chest!"
"Your Bad Boys' chest." Scott laughed soundlessly under his breath. It was nice seeing Jimmy like this. The Life Games had changed them both so drastically that it was the small things like this that made him happy.
"There it is. Pufferish of Peace. I'll keep him in there and if I get an item frame I'll put it in there." Jimmy whole-heartedly hoped he'd be able to uphold that promise.
For a few moments, as the two filled the silence with idle chatter, their minds lit up with the phantom sense of remembrance.
Between them, though they couldn't see it, poppies had taken root in their hearts and refused to be moved.
[WILD LIFE FINALE SPOILERS]
Uh, hello?? Is that Scar still stuck in Secret Life or is it actually a new SMP sneakpeak LOL
LIKE, WHAT SHADOW PEOPLE???
Ldshadowlady guest appearance soon! (If it's actually about SL, Lizzie's still falling so there are technically 2 ppl therefore Scar cannot leave! Shadow people literally means shadowlady - thank you for coming to my TED talk)
CLARIFICATION: This is NOT about the Hallucination theory!!!!! You can take it as an afterlife/limbo thing!!!
Also, congrats to Joel for winning!! Bummed because I wanted to see a Lizzie vs Joel showdown, however, it is made up by the fact we're gonna see that car around for awhile and I think that is so funny
[WILD LIFE EP 7 SPOILERS]
Scott's Jimmy's radar cuz he loves him lots and lots and lots BUT IT'S SUPERHERO AU
Scott and Jimmy are dating, and Scott's a hero but he hasn't told Jimmy yet (WOW I WONDER HOW MANY TROPES I CAN MILK FROM THAT SENTENCE ALONE).
All Jimmy knows is Scott's job always call him at ungodly hours and Scott should really take more breaks! He's so overworked! I'd wanna say Scott is more of a spy guy, so he's safe from having too many injuries that makes it suspicious
Superpowers aren't a rarity in this world, Scott can turn into animals (maybe this is how he won over Norman and Flick, being their playmate LOL) so I want to imagine his senses are heightened, that's why he can easily sense Jimmy around even when he's invisible. Yeah it's exactly like dogs and cats seeing smth that isn't there to the normal human eyes.
Jimmy likes to surprise Scott, does it work? No. Does he know that? Yes. Does Scott still play along cause it's endearing? Yes. Are they having fun and being adorable? YES
But then one day, Scott gets called in and is told superheroes are going missing (I haven't thought this part through lol), and based on security footages that they could gather from the crimescenes, the heroes just suddenly DROPPED to the floor, smokebombs poof poof, then get carried off. They suspect it's some kind of powerful sleep gas, so they want to send Scott spying along a small troop to investigate.
That night, Scott's spying, and what he sees is surprising. No gas, no tranquilizer. The heroes are dropping to the floor like flies. It almost seemed like they were hit in the back of the head? How is that possible?
Then his senses are tingling, he transforms back, rushes over in a haze of smoke bomb, and grabs,,, something. He's grabbing something that isn't there, he's grabbing someone's wrist but he can't see it, he can't see them. He doesn't know who they are. He's lying, he knows it's him.
did anyone else get double life flashbacks⦠holy shit
quick etho art before headed to bed :3 gonna be my friday post on tiktok probably
( reblogs appreciated <3 )
tried out a new way of rendering / shading. i dont know how much i like it yet
The first playtest was today and it was.... something.
I already knew this group was unhinged so I expected madness, but i'm always suprised at the flavor of the madness.
Now they checked out grian's area and I thought the landmines would be a minor hazard, turns out it was more fun than i thought. The idea that not even open spaces are safe plus some funny moments (the rogue tossed the other rogue on one of the landmines and it didn't go off).
Honestly, i thought physical D&D would be more organised, but it's still chaotic.
Plenty of work left to do but assignments are first, then this passion project.
After some trouble, I have finished the first area of the campaign.
This is the general area, as per 3rd life events, the house is gone and there are craters everywhere (a bit non canon but it's funny with the red unactivated mines). The white square where the house used to be is a trap door to the tunnel dungeon.
The main gimmick is the next floor is determined by a d6 and has plenty of refrences to both the life series and evo (a friend suggested them), unfortunately my notes are on paper but here is the gist: First floor is a refrence to evo, with a watcher statue on 2 and a lump of stolen clay in the chest marked with 1. The second floor refrences last life with the skeleton of mumbo pst-betrayal and glowing exploding crystal. The third floor refrences double life, as it has a higher ceiling and stalagmites. The funkier numbers are the spawn points of bigb and ren, only ren's skeleton is agressive. The fourth floor is based on limited life, with refrences to the bad boys, bread bridge and the entire layer seems to be high up (like skynet). The fifth floor has a heart shaped stone in the lake and has a mini secret keeper with the warning to not disturb the cactus ring. The last floor holds the most important artifact, the enchanter. This holds the clues on how to defeat all the ghosts.
Small note: After the enchanter is picked up then Scar gets aggressive and tries to take the book in whatever way he can.
I have started to work on pearl's area, but don't really have much to share. The playtest begins this thursday and I'll see if I messed up or not.
Finished the first map of the campaign. In the 2024 rules there is a thing called bastions, so I wanted to implement something similar in the campaign.
Present on the outskirts of Monch:
The entire point is that the players return to the base and rest, possibly upgrading it to get various benefits (bastion upgrades according to level).
To note, in the 2024 rulebook bastions are, by default, individual to each player with the option of joining 2 or more bastions together.
More substatial updates are coming so stay tuned.
Helloooo, so following another map remake I have figured out some of the quests and the plot.
Martyn: Once the group reaches the coast they meet Martyn, staring at a pocketwatch. Talking to him will reveal he is trying to fix it as the stopwatch is stuck on 1 hour (it actually says -8766 as in 1 year since limited life ended). Martyn's questline is focused on finding the remaining clocks for "spare parts", each present at the spot the owner died (Pearl's one will be underwater, Grian's will be on the rock he fell on, etc). Once all of them are collected the group will find Martyn at the meadow where Scott and Impluse fell, there the fight with him begins.
Grian: For the most part the quest related to grian is digging up the "monopoly" that he set up. Near the base there is a ring of saguaros that the players are informed not to enter unprepared. Anyone that picks rogue/has criminal interests will know of a artifact burried with the monopoly, of course this artifact is the enchanter.
To get to the enchanter you have to go through the schizofrenia tunnels (If you saw the tunnels of someone using xray, you know what I'm reffering to). The tunnels are a 6 layer dungeon where the mechanic is that the next level down/up is determined by a d6 to simulate the disorintating effect of xray tunnels.
That's about it for now, I will add towns and a fort to the map and post that soon, alongside more lore and quests.
So I figured out how to make the map more readable and added areas for future refrence. Feels a bit too big but once I add events and lore location it might feel less Ubisoft open world.
I had a map in mind, created by Azgaar's fantasy map generator, and i actually learned my lesson this time and restricted the map size to 4 regions. The problem while DMing is that I need to use multiple programs to make it work, so i'm centralizing it to Photoshop, since my players sometimes forget how dndbeyond works so using Roll20 or something similar is asking for more problems. Here is the world map (political and biomes):
I noticed that each edited map has a problem with scale/different cropping, here's how the map is supposed to look:
The entire idea is that the players reach specific locations on the map, with each biome corresponding to one of the winners (Grian - desert, Scott - plains, Pearl - woods, Martyn - coast, Scar - ravine/plains). The only problem is that editting the zoomed out map means the text is tiny, I'll try to fix it somehow. I have prepared map markers for events, with the only difficulty being that I need a higher resolution map to make them not pixely.
I'm surprised that there are people interested in this and if you have any suggestions then send them.
Hello!
I am currently working on adapting the life series to a dnd campaign and perhaps consider this a announcement for help (as I do not have the time to watch the 18 hours of life series content during my first year of university)
The concept is based on the watcher lore and this video, centered around the winners. Their souls have remained restless after their victories and and haunting the places that mattered to them.
Currently I have the map ready, but it requires some polishing, so here are my ideas for each Watcher:
Grian: From my memory, in 3rd life Grian's playstyle involved a lot of traps (that rarely worked) and a lot of defensive warfare. From that I would attribute a low armor class (14/15) and reasonably high health, wielding a dagger with a ability to halve your disengage speed and place a tnt trap where you disengaged.
Scott: Last life is the season I remember the least so I'm not sure what special spell adjascent abilities Scott would have. All I can say, as of now, is high health and high armor. Anyone who knows Scott's POV better, feel free to send recomendations in the comments/tags.
Pearlie <3: From the season I remember the least to the season I remember the most of. Pearl's boss fight would be a duo of her and Tilly (as a big werewolf). Tilly's strategy would be centered on rushing, using the dog horde to pin the players (basically the entagled spell) at the cost of pearl not being able to use the dog horde as a ranged attack. Pearl in many animatics has either a scythe or axe, so she would use both weapons, the warscythe would be for crowd control and the axe would unlock a special attack after Tilly dies, dealing huge amounts of damage (around 10d8) on a single target. If someone is farther away, and TIlly is not using the dogs to pin a player down/dead, then the dog horde can be used to chase them, dealing 10d6 damage with a dex saving throw to halve it.
Martyn: I already have a Martyn monster sheet made, based on Malenia.
From there it would need some minor changes to fit the pirate fighting style.
Scar: While I did not watch Scar's POV, I still remember a lot of it. Scar's villain persona could work with some kind of taunting mechanic (though I'm not sure how to format it for a sheet) plus a ranged attack focus, perhaps with a fishing rod attack that deals more damage than the regular shot but has a lower likelyhood to land.
Feel free to add ideas or suggested changes, I will publish it as a campaign once everything has been worked out and I'll playtest it at Uni.
Thanks for reading.