i make games. check out http://freeve4hserver.ddns.net
208 posts
I just figured out how to use the transparency tool in the art program I use and now I'm redoing almost everything I have done in the last 2 months.
Concept art or something idk what to post at this point most of the development has just been optimizing code.
have you guys noticed that when a character has a tail, it's usually useless and only for show?
wouldn't it be kinda cool if it could also hold a sword or cast magic like any other limb?
just a random thought...
i swear its just a random thought.
of the 62 other hairstyles that i have come up with, this one is my favorite.
when designing the main villain character i made a quick little theme for them:
Current development in a nutshell:
This game is going to take forever to make...
The earth
The earth
I made some concept art for the player character:
Fcddesgames is proud to announce our latest project! SunEssence is an Turn-Based RPG game that takes place in the world of Heraby.
We plan on releasing this game sometime in 2027. We are also planning a demo.
WE HAVE STONKS!!!
Introducing the merchant:
he was ripped from the previous game i made, had his sprite mutilated to add more detail, and was forced to be used for testing. (idk why the colors look like that)
last update, i said that it would take until the end of this month to finish playtesting the prototype and decide on if its a good idea.
you can probably guess what i'm going to say, playtesting might take a little longer than expected. it should take another month to finish.
i made some gamejolt thing https://gamejolt.com/c/SoH-62jiqy
i might not do a lot of stuff on there, but it exists
what program do you use to create music for your games?
I mainly use Musescore 4 for music composition. I also sometimes use flat.io for quickly testing out ideas.
i made a quick thing to use for testing music:
cool mysterious symbol things because why not.
significant amounts of testing and brainstorming are currently being done. if the concept seems good, i will announce the next game. it might take until the end of this month.
introducing NPC no. 0:
a criminal mastermind, NPC no. 0 has already found your exact coordinates and is sending its henchmen to kill you. you may soon have to deal with one of the following things:
weapons that launch sharp, non-detectable material into your body
anti-personnel mines
instant blindness lasers that leave you permanently blind
flamethrowers
mustard gas
anything else regulated under the Chemical Weapons Convention
introducing enemy no. testing!
i will be testing out battle mechanics using this enemy. the battle mechanics are the main reason why i'm making a prototype in the first place (i'm not sure if they would work)
yes, it is the grim reaper. i might reuse the sprite in the game over screen.
introducing solid block ID 0. it took me way too long to create and will never show up in the game. it also wants to find you exact coordinates but cannot move.
edit: it is just me or is the video quality really bad?
introducing our player character:
as you can see, it is very easy to tell that it's the player character. it even has "PLAYER" written on it. it also helpfully show what is and isn't the hitbox!
lore: this thing appeared some day for some reason and started killing monsters for no reason because that makes the best stories. it then started killing NPCs but that doesn't matter because they aren't alive in the first place. it then broke into reality and is attempting to find your exact coordinates.
i decided to use Monogame for the prototype of the new project.
this is my progress so far:
i have a feeling that this game will be very well optimized...
the prototype so far:
anyways now i will take a 20 year long break from everything
jokes aside, i will reveal the name in an announcement if the prototype seems good (might be june 17 ish or something)
i just released the Chinese translation for Secrets of Heraby. which means that i can work on other stuff now.
i may or may not post an image on 2024/5/27 that may or may not be teasing something...
a small reminder to go outside (assuming that you can read chinese):
i decided to add more to concept docs is this too long?