freeve4-makes-games - i press buttons for a living
i press buttons for a living

i make games. check out http://freeve4hserver.ddns.net

208 posts

Latest Posts by freeve4-makes-games - Page 2

7 months ago

I just figured out how to use the transparency tool in the art program I use and now I'm redoing almost everything I have done in the last 2 months.


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7 months ago

Concept art or something idk what to post at this point most of the development has just been optimizing code.

Concept Art Or Something Idk What To Post At This Point Most Of The Development Has Just Been Optimizing

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8 months ago

have you guys noticed that when a character has a tail, it's usually useless and only for show?

wouldn't it be kinda cool if it could also hold a sword or cast magic like any other limb?

just a random thought...

i swear its just a random thought.


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8 months ago

concept art for player character:

Concept Art For Player Character:

of the 62 other hairstyles that i have come up with, this one is my favorite.


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8 months ago

when designing the main villain character i made a quick little theme for them:


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9 months ago

Current development in a nutshell:

Current Development In A Nutshell:

This game is going to take forever to make...


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9 months ago

The earth

The Earth

The earth

9 months ago

I made some concept art for the player character:

I Made Some Concept Art For The Player Character:

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9 months ago

Announcing: SunEssence

Announcing: SunEssence

Fcddesgames is proud to announce our latest project! SunEssence is an Turn-Based RPG game that takes place in the world of Heraby.

We plan on releasing this game sometime in 2027. We are also planning a demo.


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10 months ago

Introducing the merchant:

Introducing The Merchant:

he was ripped from the previous game i made, had his sprite mutilated to add more detail, and was forced to be used for testing. (idk why the colors look like that)


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10 months ago

news on the prototype

last update, i said that it would take until the end of this month to finish playtesting the prototype and decide on if its a good idea.

you can probably guess what i'm going to say, playtesting might take a little longer than expected. it should take another month to finish.


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10 months ago

i made some gamejolt thing https://gamejolt.com/c/SoH-62jiqy

i might not do a lot of stuff on there, but it exists

10 months ago

what program do you use to create music for your games?

I mainly use Musescore 4 for music composition. I also sometimes use flat.io for quickly testing out ideas.


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10 months ago

i made a quick thing to use for testing music:


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10 months ago
Cool Mysterious Symbol Things Because Why Not.

cool mysterious symbol things because why not.


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11 months ago

the prototype is almost completed

significant amounts of testing and brainstorming are currently being done. if the concept seems good, i will announce the next game. it might take until the end of this month.


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11 months ago

introducing NPC no. 0:

Introducing NPC No. 0:

a criminal mastermind, NPC no. 0 has already found your exact coordinates and is sending its henchmen to kill you. you may soon have to deal with one of the following things:

weapons that launch sharp, non-detectable material into your body

anti-personnel mines

instant blindness lasers that leave you permanently blind

flamethrowers

mustard gas

anything else regulated under the Chemical Weapons Convention


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11 months ago

introducing enemy no. testing!

Introducing Enemy No. Testing!

i will be testing out battle mechanics using this enemy. the battle mechanics are the main reason why i'm making a prototype in the first place (i'm not sure if they would work)

yes, it is the grim reaper. i might reuse the sprite in the game over screen.


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11 months ago

introducing solid block ID 0. it took me way too long to create and will never show up in the game. it also wants to find you exact coordinates but cannot move.

edit: it is just me or is the video quality really bad?


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11 months ago

introducing our player character:

Introducing Our Player Character:

as you can see, it is very easy to tell that it's the player character. it even has "PLAYER" written on it. it also helpfully show what is and isn't the hitbox!

lore: this thing appeared some day for some reason and started killing monsters for no reason because that makes the best stories. it then started killing NPCs but that doesn't matter because they aren't alive in the first place. it then broke into reality and is attempting to find your exact coordinates.


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11 months ago

i decided to use Monogame for the prototype of the new project.

this is my progress so far:

I Decided To Use Monogame For The Prototype Of The New Project.

i have a feeling that this game will be very well optimized...


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11 months ago

the prototype so far:

The Prototype So Far:

anyways now i will take a 20 year long break from everything

jokes aside, i will reveal the name in an announcement if the prototype seems good (might be june 17 ish or something)


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1 year ago

i just released the Chinese translation for Secrets of Heraby. which means that i can work on other stuff now.

i may or may not post an image on 2024/5/27 that may or may not be teasing something...


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1 year ago

a small reminder to go outside (assuming that you can read chinese):

A Small Reminder To Go Outside (assuming That You Can Read Chinese):

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1 year ago

i decided to add more to concept docs is this too long?

I Decided To Add More To Concept Docs Is This Too Long?

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