Nothing but ashes remain of your home. Your loved ones have all been taken from you overnight, leaving you all alone in the world.
Fight, flee, cry, scream, rage. Seek revenge, find forgiveness, fall in love, break hearts. Poison, lie and sleep your way to the top of the imperial harem.
The golden chains wear down heavy on your pretty little neck. And they will do so until you break them.
You were still a child when the Zephyran hounds razed hell on your homeland. Overnight, everything and everyone you knew and loved withered before your eyes, claimed by the flame and the ashes.
You were fortunate enough -or unfortunate, depending on how you see it- to survive that fateful night. Instead, heavy chains were placed around your wrists and you were sent away to whoever would pay to own you.
Some masters were kinder than others. But captivity tastes just as bitter regardless of how opulent your cage is.
And this is the most opulent cage you will ever be locked in. The Jade Palace is where you being shipped off to this time. The capital of the grand Zephyran Empire. The very same that ripped your childhood apart.
You have been selected to join the imperial harem of Sultan Ahmad, an honor bestowed only upon the most beautiful and worthy of servants.
Regardless of how you feel regarding this great 'honor', you are every bit as powerless to fight against it as you were to defend your homeland when the Zephyrans came for you.
Don't despair yet, child of the Ancients. There are many opportunities in the Jade Palace for those who wish to seek them.
You may find yourself pulling the strings and changing the course of history, whispering in the ears of royalty, marching bravely into battle, even escaping and claiming your own freedom once and for all, away from this mess that was inflicted upon you. If you play your cards right, you may even one day become the parent of the next Sultan.
Beware however. There are many who will stand in your path. The worst enemies are hidden not in the shadows but amongst our closest of friends.
Gilded Cage is rated 18+ for explicit language, explicit sexual themes, graphic descriptions of violence and depictions of slavery.
•Create your MC. Anything from what they look like to how they feel about their years of servitude and their arrival to the Jade Palace is for you to choose. Are you a conniving courtesan, set on claiming the crown for yourself? Do you merely wish for a life of peace after all these years of hardship? Do you have a single-minded focus on achieving your own freedom? If so, what are you willing to risk for it?
•Define how others perceive you. You are no ordinary servant after all, you are a member of the Sultan's harem, and those around you are eager to watch your every move? The nobility, military and common folk will all form opinions based on what they hear of you, as will many important political figures like the Valide and the Grand Vizier. And of course it is better to be admired than mocked, ridiculed and despised...
•Engage in a world of intrigue and danger. The Zephyran Empire is deadly. The harem even more so. One wrong step and it will be off with your head, if the Sultan is feeling generous that day. Many plots and schemes are already in place by the time you arrive to the Palace. Some of which may or may not involve you. It is on you to uncover secrets, distinguish enemy from ally and keep yourself safe from the vipers of court. In these halls, few are truly innocent and you might be forced to get your own hands bloody.
•Climb the ranks of the imperial harem. How you achieve that is up to you! You may ally yourself to Valide Sultan, act as a mole for the Grand Vizier or even become a tutor for the young Prince! And of course, if you are willing to participate in some old fashioned seduction, the Sultan's bed -and his heart, if you are capable enough- is the road to unimaginable power and wealth, but also danger.
•Change the course of history. Raise the next Sultan, assassinate your enemies, encourage a military uprising, cause a shift in the religious establishment, become a general, an advisor, even a Haseki. If you are daring enough to bare the consequences of failure. Your actions will have farfetched consequences for the future of the Zephyran Empire and the wider world. So be wary. History has its eye on you.
The Sultan of the Zephyran Empire: Ahmad
You have heard of him only in hushed whispers and screams of terror. He rules en empire stretching far across the east and west. He is the master of the hounds that raided and destroyed your home. He took everything from you and now he owns you. Still, your very survival depends on his whims.
Yet, when you come face to face with the Lion of the East, he seems less monstrous than you had expected...
The Grand Vizier: Selim
He has had an eye on you since you first entered the palace. And not for good reasons. He may very well be the second most powerful man in the empire-after the Sultan of course- and he seems to have decided you are a threat to his master.
Getting him on your side might just be the thing you need to propel yourself in the court. If you manage to do that anyway. Selim is known as a tough man to charm, but who knows what hides underneath.
The Valide Sultan: Nazli
The Sultan may rule the world, but have no doubt his mother rules the harem and she does so with an iron fist. She controls everything. Who does the chores, how much gold each maid is afforded, who gets to enter the Sultan's chambers. She has her finger on the pulse of the harem. She wants things a certain way and she will have things a certain way. This Queen Dowager is every bit as much of a lion as her son.
She is distant, but not unkind. Most importantly, she can raise you to the highest of highs or doom you to the dungeons in less than a glance. You will have to earn her respect before she accepts you into the inner circle.
The Favourite (?): Meryem
Meryem is the most beloved of the Sultan's concubines. Or rather she was. For unknown reason, it seems she has fallen out of his favour. Rumor is it has been a year since he asked for her.
Still, her position remains significant as the mother to the only son of the Sultan. Her son, Mustafa, in combination with the support she receives from the Grand Vizier has helped her hold onto her power.
But her position remains insecure while the Sultan's eyes wander. You could intergrate yourself amongst her closest companions. Or you could be the downfall she so fears.
The Artist: Emil De Angelis
Emil is a... controversial presence at court to say the least. He was raised from a starving artist to the next big sensation by the Sultan overnight. He has been involved in several projects ever since, whether that be art, poetry, singing or architecture. Known around court for his -perhaps a bit too daring- wit and charming smirk, it is hard not to notice him.
He is also the closest to a friendly face you have at court. Emil has handpicked you as his next side project of sorts. The new thing he will concern himself with to fill up his time. You will have his support in whatever you strive for.
Be warned though. Emil acts with ulterior motives as much as anyone else at court.
The Childhood Friend (shouldn't they be dead?): Helena
You thought you had lost them. They died in your arms. You held her body. You carried it. You buried it.
Now they are back. Somehow they have returned from beyond the grave.
The worst part?
They don't even remember you.
You own a bakery at the heart of your home village, Berseras. Your older brother, Ryan, has been looking after you for the past nine years. Though in reality, he was always the one taking care of you. But at some point you’d have to move on, right? Start your own life so your brother can live out the rest of his. Well, that was always true but neither of you ever expected it to be so abrupt.
Having never left Berseras, you find yourself navigating a world that you are definitely not prepared for. With a prophecy looming over your head, an assassin on your tale, a people-appointed ‘savior’ charge, and a tyrant Monarch, you are poorly prepared for this journey.
Travel to different cities, make allies or enemies, befriend a Saint and/or an assassin, be a menace or a peacekeeper, no matter the choices, what you do will go down in history. What kind of Protector will you be?
The Edge of Yesterday is a 18+ interactive fiction game, with a main focus on plot and lore. It is intended for mature audiences and will contain scenes of violence and vulgar language. Some themes might be distressing for some, so please understand your own limits. Here’s a list of themes: murder and attempted murder, gore, blood, slight torture and mentions of past torture, enslavement and mentions of past enslavement, explicit language/profanity, instances of harassment, severe character injury, emotional abuse/manipulation, fear, domestic violence, mentions of neglected childhood and child abuse, talk of arranged/forced marriage, religious topics (I’ve created a new religion, there will be no mentions of real life religions), scars, mentions of alcohol, fire, mentions of wars and past wars, guns, hospitalization, obssession and possession, jealousy, and forced to do something against your will.
I will have an option for viewing warnings before each chapter.
✮ Customize your character’s identity and appearance: pronouns, color and style of hair, skin tone, scars, height, clothing style, and nickname.
✮ Romance one of two characters, or both.
✮ Join the darkside or take the high road.
✮ Influence both ROs to join you on the darkside or on the high road.
✮ Flee from your home village.
✮ Deal with a prophecy that dictates the rest of your life.
✮ Build a relationship with a dragon!
✮ Take down the tyrant Monarch or join the Monarch in taking over Dunaria.
✮ Travel to different countries and cities!
✮ Navigate family drama as you meet different family members.
✮ Get lost in a forest.
✮Develop skills in stealth, strength, and strategy.*
✮ And more!
* This is not a stat heavy game, so please do not worry too much about your statistics. While they do contribute to the game, they’re not the main focus. This interactive fiction is mainly based on lore and plot.
☀ The Savior
[ Finley Raith | He/She/They | Vi’ba | 22]
Overly cocky with a side of innuendos, Finley is the main star of a foretold prophecy dating back hundreds of years. With a big ego, sassy comebacks, and sleazy diplomacy, Finley doesn’t seem like the kind of person to ever doubt themselves or their abilities. They would rather inject poison into their own skin than admit they don’t know what they’re doing. Having grown up as the child of an extremely rich noble family, they find themselves in a whirlwind of shock as they try to navigate the world their family so desperately tried to shelter them from. Will they rise up and be the savior everyone has been dreaming about or will they be Dunaria’s worst nightmare?
“They’re all the same, but how much different am I?”
⚔ The Assassin
[ Elliot Lennox | He/She/Xey | Sho’ai | 23]
Extremely mysterious with a side of snark, Elliot is the tyrant Monarch’s right hand, eyes, and ears. With an abundance of nonchalance, coldness, and disinterest, Elliot doesn’t appear like the kind of person to stray from orders or their supposed destiny. Though perhaps a part of xem, deep, deep, very deep down, aches for something more. Having grown up without parents, taken in by an assassin training academy, xey have known nothing but violence and strength. Will xey be able to find xemself after spending so long being someone else or will xey finally break free from the chains binding xem to a dark past?
“If I’m going down, you’re coming with me.”
Demo (TBD)
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Gods and Villains is a superhero/horror story set in a dystopian future where Earth is filled to the brim with crime and corruption—a.k.a MCU meets The Boys.
Warning! injury to major characters, gore, body horror, trauma and PTSD, death, and sexual content. Rated +18. More specific content warnings will be provided at the start of each chapter.
You take control of a powerful metahuman, an otherwise ordinary human on the outside but who has the meta-gene, a potent mutation deep engraved in their DNA, which gives them superhuman abilities. This next step in human evolution comes with a setback, however, for the curse of madness seems to follow their every step. It lurks in the shadows, patiently waiting for the opportunity to strike—many metahumans fall prey to its alluring promises.
With a dark and traumatic past filled with untold horrors and inhuman experiments, you are rescued from the clutches of crazy terrorists by a team of heroes that might lend you all the tools you need for redemption or complete self-annihilation.
As the only metahuman with the ability to wield the powerful Chaos Magic, your very blood holds the answers to unlocking the secrets behind the control of time and space, but it has the drawback of being almost completely volatile.
Who can you trust to keep you safe other than yourself? Trust no one, and maybe you can get out of this literal hell alive.
Play as male, female, or non-gender specific, along with transgender choices;
Romance one of seven characters, and if your heart is big enough fall in love with two of them. There's three possible poly routes available: Archon and Stardom, Archon and Mars, Paladin and Wildcat;
Customize your appearance, personality and powers;
Struggle against the shackles of madness trying to take hold of your psyche;
Battle a multitude of villains or become one yourself;
Uncover the secrets behind the meta-gene and your abilities;
Help the public fall in love with superheroes or forever destroy that chance;
In total there are seven romance options, each with their own personality, and dark secrets for you to uncover. You can read more about them below:
?
The villain, or anti-hero, whatever you want to call them, Mars is an enigmatic figure; the very concept of life seems to hold no value to them. A trail of bodies follows wherever they go, and on the news, they are regarded as the biggest menace of the century. They will have the unique ability to sway your loyalty. Beware, their sweet words and promises may drip with honey, but they also drip with the blood of their victims.
Trope: Forbidden love, emotional scars, blood-play
Zev/Zena Hammer
The oldest of the bunch and not a metahuman per se. Hammer acts as the spokesperson for the team, mitigating the often tenuous relationship between humans and the so-called "mutants". As a retired police detective they've learned firsthand how rotten the world can be for the innocent, and they've vowed to protect them at any cost. Their analytical and communication skills will go hand in hand when dealing with various crimes, just as their implants.
Trope: Widow/widower, age gap, don't-call-me-daddy/mommy
Adam/Ava Armstrong
The current leader of the Alliance Team. Headstrong and dauntless, they are regarded as the strongest metahuman in modern times and the most enigmatic of them all, whose past is shrouded in mystery and unknown even to their closest friends. On the outside, they might seem apathetic and unconcerned with human suffering, but their true feelings are hidden beneath layers of deep trauma. Superhuman strength and invulnerability are their greatest assets when fighting villains.
Trope: Nobody thinks it will work, love/hate, fucking-your-boss
Edward/Evelyn Osborne
The former leader of the Alliance Team and Archon's best friend. On the surface, they are the stereotypical showboat: cocky, greedy, and egoistical. Stardom does whatever they can to gain attention, fame, and riches. For them, the best feeling in the world is an adoring fan and a beautiful person fawning over their heroics. The meta-gene gives them a genius-level intellect, which in turn is used to develop several pieces of equipment that are employed by themselves and the team during fights.
Trope: Billionaire, belated love epiphany, good-people-have-good-sex
Johnny/Johnnie
If Archon's past is shrouded in mystery, Paladin's is drowned in it. For all you know, their name is not even Johnny/Johnnie but an alias of their choosing. They are known to be the silent loner type and are somewhat socially withdrawn from other members of the team, only speaking when called upon to do so. Behind their silver mask, they harbor more than a few inner demons, and together with their superhuman weapon and combat proficiency, they fight for the innocent.
Trope: Secret identity, oblivious to love, weapon-fetishization
Pedro/Pilar Flores
The youngest of the team, considered by many a lighthearted jokester without any real talent beyond their obvious powers—which set them apart from every human that walks the earth. With their metahuman status so evident for everyone to see, hiding just didn't seem like an option, so they chose the next best alternative. Known to be playful, energetic, and often immature, they are responsible for balancing the team's more serious side, and when someone can take the form of any living being on Earth, the repertoire of pranks is endless.
Trope: Beauty and the Beast, broken in some way, begging
Doctor Malik/Malika Aziz
The renowned Doctor Aziz, a famed archaeologist and considered to be the most powerful sorcerer, or magic user, in the world. They wear several enchanted artifacts that, in turn, accentuate their already tremendous knowledge of the mystical forces. With an extremely strong moral compass and kind demeanor, they will show themselves to be the best teacher you could ask for, but why do they seem to be everywhere you look?
Trope: Time travel, twin siblings or clones?, teacher-student
DEMO ✶ PATREON ✶ KO-FI
The time has come at last. I am super excited to finally post a bit of what I have been working on with everyone, I had a lot of fun coding and writing this, even if it's a little short.
I'm still going to be adding and fixing things as we go, Act 2 is already mostly written, so once I am done editing it, I will get to coding.
But I am taking this weekend off however, I sorta crunched to code this ASAP and besides, I really want to see how you all react to OMWAT's beginning.
I will be keeping an eagle's eye on my inbox so PLEASE let me know what you think; give me feedback, criticism, suggestions, all of it.
I hope this helps piques your interest and that you all stick around for OMWAT's development with me!
Link to the Prologue: Dashingdon: Link
Magici: Worldstar is a contemporary fantasy romantic drama, a first part to the Magici series.
Ever wanted to become the best magician in the world? Ever wanted to become famous while at it?
Well, according to this flyer, by applying for this magic academy-turned-talent show, you can.
A chance to develop your magical affinities, get a free higher education from a redeemed academy, meet people from all over the world, possibly win 300 000 kubos (not sure about the conversion rates but that's a lot of money), AND become mindblowingly famous while at it?
Friends, mentors, rivals, lovers? In the end, the top only has space for one.
Will you be the one standing there?
But more importantly, what will you do to get there?
Find out in the next season of Magici: Worldstar, taking applicants starting NOW.
Genre: Romance, Young Adult
Themes: Reflection, Sacrifice, Second chances
Dig two graves if you want revenge. For redemption, you only have to dig once.
You rush down the living room, your mother yelling at you to slow down as she was cleaning. You made a quick apology, before running towards the doorway meeting your sibling halfway there.
"Woah, slow down, you are in no rush after all," your sister exclaims. "You literally yelled my name and added 'urgent', so what gives?" You retort while giving a slight shrug.
She just smiles, giving you a poster. "I found this, that's why!" You consider her excitement, skimming over the words. You work out the words "Competition", and after, "Astra Academy" and immediately thinking of ways on how you could compete.
This is just a too perfect of an opportunity.
You were a student and a duelist enrolled in the best school in the country by scholarship. You have competitions, or rather enemies of sort, but you are better than them. Until one unfortunate night that caused your expulsion...
Five years later, you come across a poster presented by your sister. The poster shows a flaring base that can pique interests of others, and that is just the catalysts. It turns out, the Academy will be rewarding a very generous price to the winner; enough to turn your whole life around.
Blood, sweat, and tears will be shed. You, however, will shed more than that. Your history is complicated, your future is distant, and the journey is beyond treacherous.
Will the prize be worth the effort? If it is for your family, right?
⇨ Play as a person in search of redemption.
⇨ Customize your MC's appearance, gender, and sexuality.
⇨ Shape your skills throughout, master different forms.
⇨ 10 characters to meet, and 6 different characters to romance.
⇨ Reconnect with old relationships, weather it be rivals or friends.
⇨ Decimate your rivals, or spare them from your wrath.
⇨ Win the tournament... or not.
Possibly the greatest duelist inside the Academy... that is when you are not around. They are your ex, and still show hostility towards you. Perhaps you two could set aside your difference.
Your former classmate and closest friend in your circle. It has been years since you two had seen each other, and they went through many changes, however they still are a total airhead.
A person with an interesting set of skills. His reason of joining is simply for fun, and to learn. He doesn't seem to have any interest in winning, but he hangs around to watch and cheer.
A person with an oozing positivity. She is charismatic, tolerable, and just a nice person in general. While she has some interest in competing, it is totally fine for her to loose.
The most passionate player you will come across. His only hopes in this tournament is to win and nothing else. He will do everything to get this recognition.
A more laidback person than her brother, Serai. She does share the same goal as his brother, but is more accepting in whatever they receive.
Your number one fan, and sister. Even thought time is tough for you and her, she is very energetic and constantly bounces around. Her specialty, much to your dismay, is to annoy you everyday.
Your favorite teacher. He is quite a father figure to you, he is the one who pushed you outside your comfort zone and shape you to the person you are today.
Your rival. They pretty much hate you more than Lys does. You pretty much have beaten in every duels, duo matches, and free-for-alls. They changed a lot, but their hatred still remains a passion.
Your former classmate, and another one of your rivals. There is no hate between you, since she is more of a training partner, though that doesn't mean they will go easy on you.
wyll ravengard the man that you are
The important things have passed, the post apocalypse concept is simply a fun world building thing at this moment thankfully. But man the, those dragons... I don't know why I became such a dragon lover in the past few months. I've been sleeping on em for years wtf. But I don't need another if idea, or any creative project by any means.
Wanting to make a story about dragons and another post apocalypse story. Why must my brain come up with ideas when I'm supposed to be doing important things, I must focus plss
god gives his best IFs to his busiest, most unreliable soldiers
he made a mistake
A tired bookhorse and her lovely girlfriend, the fashion horse. As a treat from my Patreon. :)
Hik | They/Them | Aspiring IF writer, we're workshopping stuff rn | Expect project related art now and again
206 posts