i haven't been outside in 2 months
junko exposing the existence of izuru kamukura is so fire like she really did that props to her for exposing human experimentation
all jokes aside people dont understand that junko didnt even do much to cause the tragedy other that move a few key pieces into place
and thats what makes her such a terrifying villain
the system within the danganronpa universe (and arguably our own) places talent above all else— above humanity. personhood itself lies in abilities you either have or you dont
in many ways all junko did was shine a light. it demonstrates how people gain power by profiting off of instability. its actually really easy to see how junko couldve become a hero to so many, to the cast of sdr2, to the warriors of hope, to mukuro
danganronpa isnt about “brainwashing video haahhahaha” its about… SOCIETY… and how institutions profit off of a population thats in the dark, how that lack of transparency can be exploited by someone
it sets a horrifying atmosphere and i think that was the actual intent behind her character when they were writing thh sdr2 and dr 0
Celestia Ludenberg, temporarily cured of being French
A Family Picture
I think I found my favorite kiddie cartoon ever.
They said that Yokai Watch is Gintama for kids but who needs Yokai Watch anymore when you can have Snack World.
DANG and his buddy RONPA
a moment of peace, after the end
Well… this is gonna be a pickle to explain… I nominate Mahiru.
Why the hell did you single me out?!
No, we all should do it...
If anyone should tell Ibuki about what happened, it should be us, her friends.
We'll still come too, in case you need us...
I appreciate that. Let's go.
-----------------------
*Outside...*
Ibuki...?
Hi hi haaaiiiii!~
What's the happening?
You're...going to find this a little to hear, but-
Are you gonna tell Ibuki, that she and the rest of our classmates were brainwashed and became a whole bunch of terrorists and that everything on Jabberwock Island was a simulation and that I kind of died?
........................
......................
....................
How the hell did you figure that out?!
Kanon told me.
Hey.
The final chapter of "Chiaki survived her execution but is pissed at class 77B plus Hajime for leading the world to believe they were still remnants" is here, featuring Imposter, Ryota, Komaeda, and Hajime. At this point Chiaki's crying. She doesn't have anything special to say to Imposter, but she chews out Ryota for trying to brainwash the world and creating the device for Junko to use to corrupt her classmates, and questions if he really is as good as an animator or just uses brainwashing to make people think his animation is good. She tears down Komaeda's ideology, noting that no matter how much hope there is she will always feel the despair of being tortured to near death and her former friends turning on the world through their own volition. Finally, she can't even see Hajime as nothing but a vessel for Izuru anymore, saying "the man I loved is dead" and chewing him out for doing nothing as she laid there and nearly died and for putting the other students into a killing game for his own amusement.
oof this one is so much more harsh than the others
Ultimate Imposter:
He’d wanted to try to make her proud in the game…
Though he understood where he went wrong.
He wanted to make it up to her however he could.
Nagito Komaeda:
Nagito wasn’t sure if his mindset would change, but he understood where Chiaki was coming from.
Nothing he could do would erase what she went through.
The world could heal eventually, but she likely wouldn’t.
Hajime Hinata:
…He wasn’t sure he’d ever be able to repair his relationship with Chiaki.
Especially not after the decision to take the blame for so much.
He never should’ve entered the Kamukura Project. That wouldn’t prevented so much.
Ryota Mitarai:
He was shocked by her words, and had to imagine that she didn’t mean them.
…Though he understood where her anger was coming from.
He wished he’d never met Junko and never helped her the way he did.
okay but also.
i hate the neo world program. i hate the idea of it so much. i hate that their way to save people is to just cut out two-three years of memories, download them into a video game, and then save over those memories once they're better people.
and maybe this is because i come at this from having n2n as one of my favorite musicals where part of let's fix the mentally ill person is by electroshock therapy that WHOOPS caused them to lose their memories and then her husband's like you know what let's not tell her about the thing that we think caused the mental illness and then everything will be good! and great! and wonderful!
and i hate it.
because makoto + co. are making the same assumption nagito does, which is that now that they're remnants they are beyond saving in their current form so we're just going to regress them and cut all of that out of them and give them a reboot so they become the people we want them to be.
and, like, yes, we learn that the remnants agreed to this so they could try to bring junko back in them, which. you know. (is actually really funny when you think about nagito like if we bring junko back, maybe i get to kill her this time and then he's one of the dead people she would be coming back in, like, sorry, nagito, you'd literally become the person you hate the most.)
but makoto + co. didn't know that. they just forced them into these machines and wiped their memories without their consent and just. went from there. and the game suggests this is a good thing. because that's therapy! and dealing with trauma! to forcibly remove years of memory from your life!
it just makes me so uncomfortable. so uncomfortable.
and makoto's oh, i added a fail safe because i knew something would probably go wrong doesn't make it any better because that doesn't address the core issue. i just. i don't understand how people didn't tell them that this was wrong - or that they didn't realize that this was wrong - especially after having their own memories torn from them. (memories that! they had help! recovering! by the way!)
okay but also.
i hate the neo world program. i hate the idea of it so much. i hate that their way to save people is to just cut out two-three years of memories, download them into a video game, and then save over those memories once they're better people.
and maybe this is because i come at this from having n2n as one of my favorite musicals where part of let's fix the mentally ill person is by electroshock therapy that WHOOPS caused them to lose their memories and then her husband's like you know what let's not tell her about the thing that we think caused the mental illness and then everything will be good! and great! and wonderful!
and i hate it.
because makoto + co. are making the same assumption nagito does, which is that now that they're remnants they are beyond saving in their current form so we're just going to regress them and cut all of that out of them and give them a reboot so they become the people we want them to be.
and, like, yes, we learn that the remnants agreed to this so they could try to bring junko back in them, which. you know. (is actually really funny when you think about nagito like if we bring junko back, maybe i get to kill her this time and then he's one of the dead people she would be coming back in, like, sorry, nagito, you'd literally become the person you hate the most.)
but makoto + co. didn't know that. they just forced them into these machines and wiped their memories without their consent and just. went from there. and the game suggests this is a good thing. because that's therapy! and dealing with trauma! to forcibly remove years of memory from your life!
it just makes me so uncomfortable. so uncomfortable.
and makoto's oh, i added a fail safe because i knew something would probably go wrong doesn't make it any better because that doesn't address the core issue. i just. i don't understand how people didn't tell them that this was wrong - or that they didn't realize that this was wrong - especially after having their own memories torn from them. (memories that! they had help! recovering! by the way!)
'The 'Remnants of Hope' are considered the last remaining of the sane Hopes Peak Academy students that are not in our care. It is this foundations mission to find and extract this miniature squadron from danger. We assume one of the lower level windows panelling was more rusted than initially thought before it had been fixed for the 'Killing Game'. These teenagers could be one of our last chances. Do not let their blood ridden figures lead to a violent encounter. They are simply surviving the best they can in that war zone.
Owari Akane:
Ultimate: Gymnast
Height: 5"9
Weight: 59kg/123lbs
Age: 17
Based on current cameras we have managed to reprogram for our purpose, Akane is plenty violent and makes up for a lack of proper critical thinking skills with her inane durability. She has no visible loss of body parts unlike her current compatriots, yet is littered with scars. Mainly more akin to a bear claw. Her strength is not to be questioned, in her files, the only people who have beaten her on hand to hand are Oogami Sakura and Nidai Nekomaru.
Sonia Nevermind
Ultimate: Princess
Height: 5"8
Weight: 50kg/110lbs
Age: 16
Additional Information - Home Country - Novoselic
Based on our surveillance, Sonia seems to be the least physically violent. She will adorn a weapon every once in a while and bear no fear in stepping in for her compatriots. This loyalty has resulted in the loss of her right arm from just below her elbow. She has sustained a temporary knee injury, slightly altering her ability to break into full sprint, this does not seem to bring her down. Her high spirits had made her a defacto leader and planner.
Souda Kazuichi
Ultimate: Mechanic
Height: 5"6
Weight: 64kg/141lbs
Age: 17
By far, this one is the least violent. From our surveillance, verbally, he's a menace. Otherwise he's secluded. His few attempts at heroism have had him majorly injured, losing his left leg from mid thigh down and almost complete loss of feeling in his right ankle. Don't underestimate the smarts. While brash verbally, he can build up a gun along with ammo and use it as quick as need be. He does not move now unless it's unquestionably needed.
Kuzuryu Fuyuhiko
Ultimate: Yakuza
Height: 5"1
Weight: 43kg/94lbs
Age: 16
Don't be fooled by his height or baby face. If his name rings a bell that's because it should. While one of the two destined to be a leader one day, he leaves it to the princess in exchange for more of a ranged amount of violence. Keeping range with mainly guns and ammo made by the mechanic has resulted in him being hurt the least, but he has lost an eye due to a rogue 'Remnant of Despair'. Which one is the culprit is unknown as of now.
We have trust you can extract these four safely and put them in the secure hands of the 'Killing Game' survivors. Or more, our hands.
Good luck.
- Kirigiri Kyoko'