A5, C4, C5, F1, Q1, Z1
what is their most impressive talent? Climbing buildings and other acrobatics
what is their major comfort food? why? Probably some Khoursirian food but I wouldn’t know what to be honest.
who is the best at comforting them when down? I think he would look to a big sibling type person, esp a big sisterly person.
what do they do for fun? Sketching and going along with Mint and Paisley’s hair-brained ideas.
do they ask for help? Yeah, I think they have no problem asking for help.
if i saw a ring of mushrooms in the forest i would step inside it actually
Now we all know what happens if you get the Book of Peace. You return it to Syracuse and save Proteus. But if you don’t get the Book, you have a choice to make. Either sail to paradise with the woman of your dreams, or return to Syracuse to die. You’re either a thief or a hero. So here’s my question: If you don’t get the Book, will you go back to die?
SINBAD: LEGEND OF THE SEVEN SEAS (2003)
I don’t think anime vs western animation are as different as people claim due to the fact they have inspired and fed off each other for decades (they’re friends!!), however I do think our environmental messages to kids are… significantly and interestingly different
whereas, say Ghibli films express a deep Shinto-based respect and reverence for nature:
fighting for it as a means of both self-preservation and expression of heroism revolving around justice
and a matter of other groups of humans (the government often) going up against the stalwart youth
This is contrasted to western animation which tends to be like…. hey! look at this funny bat! And pollution is an evil spirit you can fight like physically
that isn’t to say the west doesn’t depict environmentalism as heroic and even involving collective action, Captain Planet is a good example of this
but individualism is still very present, the struggle is stalwart youths versus an individual or individual corporation, hell, sometimes you even get a sympathetic backstory for the corporation and weirdly cool rock song
to be clear, antagonists like Lady Eboshi in Princess Mononoke are sympathetic too, but it is… different, Lady Eboshi is trying to survive due to circumstances but it is all of Irontown that represents a system of corruption
In comparison, there is this western idea of corruption coming from individuals rather than systems as well as the fact they aren’t trying to save nature because we are part of it, but because nature itself is a person and thus worthy of respect
In Fern Gully the fairy’s represent nature, the Lorax represents nature, Captain Planet is literally just nature, all things we can talk to and relate to, where in Princess Mononoke and Nausicaa the ultimate nature spirits are something you can’t talk to and are frankly terrifying, awe-inspiring, and mighty
Western epistemology is heavily rooted in Christianity which says that man has dominion over fish of the sea, fowl of the air, and creatures of the land, ect, which leads to a utilitarian and separate view of nature– what can it do for us as separate (higher) beings, and the only way to combat this view is to say “actually nature is a person and thus worthy of protection”
Whereas Japanese Shintoism has much more emphasis on the idea that we are all part of a whole with nature, nature is the ultimate divine with nothing more important than the other, and something worthy of protection not because we can understand it, but because we can’t
“It’s a mistake to think about nature from the idea of efficiency, that forests should be preserved because they are essential to human beings”– Hayao Miyazaki
this is not to completely bash western animation, it does have other strengths such as emphasizing children’s relationship to empathy, empathy toward others in “Toy Story” and empathy toward themselves in “Inside Out”
However, our methods of conveying environmentalism could use some updating and steering away from “goofy” and “relatable” and maybe a little more terror and awe involved with fighting the good fight
I went through a mimic phase a while back :D
F1, G3, P1
I’m gonna answer for Hops (chain oc) and Forthright(my current d&d character)
F1
What do they do for fun?
– Hops would probably be that person to do brewery tours but I think she also likes seeing street performers.
– Forthright is always running grifts and probably spends her the time away from her sewer goblin kingdom gambling. I also think she likes to show off wealth so maybe balls and operas.
G3
what benefits come from being their friend?
– Hops always reminds people to know their limits
– if your Forthright’s friend she wont grift you
P1
What is there best personality trait?
– Hops has big friend energy, thinks shes mom friend but isnt even close
– Forthright thinks shes the double-crossing wildcard but is somehow the (second) most level headed of the party. Knows when to not push her luck
BONUS QUESTIONS (bc I want to)
B3
How tall are they?
– Hops is maybe about 4 foot 7
– Forthright is 5 foot 11 inches (6 foot 3 w/horns)
G1
Most attractive external feature
– Hops has big arms (a feature I have to give credit to @hubbleablubble ’s art for) that I think gets a lot of attention but she really likes her hair
– Forthright is pretty tall. She really likes her birthmarks though.
The Chain of Acheron, Helltrooper Beebee.
“I’d put an arrow through you if I weren’t sloshed. Wait right there, I still might.”
Human ranger, footsoldier, and tavern regular
Too confrontational for his own good, which often led to him being chased up trees when he was younger, where he’d then pelt his aggressors with a slingshot… because he hadn’t annoyed them enough.
Plays dumb but secretly loves reading about and studying nature.
Followed by a cat who refuses to leave him alone, he’s taken to calling it Little Bastard. In turn, other helltroopers named him Big Bastard, shortened to Beebee.
When fire came to Blackbottom, he grabbed his boy and ran for the only safety he knew: the forest.
Stranded on a burning continent with his fellow helltroopers and, most importantly, his cat, Beebee’s main goal for now is to regroup with the remainder of the Chain and take revenge against Ajax for interrupting his ale.
>“I didn’t miss, it was a poorly timed warning shot.”
>“Magic… makes me itchy. Put that damned fire out.”
>“You think I’m scared of you? I could tie both arms behind my back and it still wouldn’t be a fair fight.”
>“I hate this lil’ bastard but if you ever call him ‘Mr. Fluffy’ again, I’ll poison your soup.”
A little late, but here’s my first helltrooper. Not my first choice but he was the easiest to find pics for and I really wanted to get something out. I’ll probably go back and tweak him until I’m more satisfied with it, but for now I need to get an emissions test so like 😬
Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
(for more info about this project, check out my FAQ)
I made a bunch of The Chain Pride symbols to celebrate!
Mercy
(as per my Chain OCs post a while back)
Small physical things that give your characters personality
How they smile
What their “tell” is for lying
Posture
Volume of speech, if they’re verbal
Nervous tics
How much eye contact do they make
In a group conversation, how close do they stand to others? Are they off to the side just listening and occasionally speaking or are they right next to people?
When standing, what do they do with their hands? Talk with their hands, cross their arms, put hands in pockets, prop up against the wall, etc
The sound of their footsteps
Nonverbal greetings: do they wave, nod, hug, glare, punch, high five, something else?
How do they get others’ attention? Raise hand, clear throat, etc