Manga and Video Game is hobby. I delighted to be able to combine both of them in my first game that I made in my spare time.
Try it for free: https://studio-haged.itch.io/jobless-life-of-gamer
hello would you consider making a tutorial for diy pins :)
Yes yes i can, i have some stuff goin on today but i think ill have time later in the afternoon (at least in my time itll be afternoon) so later today ill try and put it out
When I was younger, I didn’t understand why Luigi would like. Go to the mansion. After all, if you got a flyer in the mail that said you’d won a free house, who’d trust that? And you get there and it looks haunted as shit, who goes in there? Why not just. Go home?
Now I get it. With housing prices while they are, if you get given a free house, you don’t question that shit. And if it’s a little haunted, that’s nothing a little incense won’t fix.
Doctor's orders
“Be with someone who will take care of you. Not materialistically, but take care of your soul, your well being, your heart.”
— Unknown
“A flower does not think of competing with the flower next to it. It just blooms.”
— Zen Shin Talks
Pokémon FireRed (GBA, 2004)
there is still time. there is still time. until your bones are in the fucking ground there is still time.
Magi ~Kassim Character Song~ Hikari by Kassim (CV: Jun Fukuyama)
Gather your fishing rod and farming tools for this week’s Indie Game Spotlight! Garden Story is a pixel-art community-sim with Action RPG mechanics! You play as Concord, the youngest inhabitant of the Grove, a small island overrun with sentient creatures. Travel through four towns to fix, fight, and forage for the friends you make along the way!
We spoke to Picogram, the solo-developer for Garden Story who did all the art, code, game design, and writing. Phew. Read on!
The whole game is about cultivation, like improving life for the people of the Grove in a lot of different ways. I wanted the theme of steady growth to take front and center for the player. And the word “story” is in there because the game has a…story? (And I’m a really big MapleStory fan.)
I’ve been a pixel-artist and animator ever since I had my hands on a computer. My animation style is literally whatever is fastest and easiest to iterate on. Most people say my style is most reminiscent of Mother games, but I really go for what feels good in the moment, like giving Concord a li’l bit of squishiness.
My favorite feature has definitely gotta be the Memory system. I basically blended the concepts of Perks, Achievements, and Experience into one system. Any time Concord does something for the first time, they get a Memory that can be equipped. Each one has a specific perk and a little snapshot of what you did! I’m really hoping to get it scrapbook-themed, so you kind of have a diary of all your accomplishments!
Yes! Concord has a stamina bar for actions like running and attacking. It depletes and regains points more like a Dark Souls game and less like the stamina system in Stardew Valley. The players’ stats ultimately determine Concord’s maximum stamina and regeneration.
There’s a whole island of characters, each belonging to one of the four regions of the Grove. People seem to really like Rana, the scout-frog from Spring Hamlet! The Summer Bar has a lot of sea-themed characters, like the carpenter-fish Woody and the Clam triplets. Some NPCs are a bit harder to find, hidden in some secret spots!
Definitely, the bubbly Rot Oozes you have to fight all the time. Who wouldn’t like to just be a slime? Simply sublime.
Who’s ready to explore the Grove? The team is currently running towards making the game available on PC/Mac but you can stay up to date on more here on Steam.