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How to Create A Villain
The best villains? They don’t even see themselves as the bad guys. They’re 100% convinced that what they’re doing is right, even if it’s messed up. Maybe they’re trying to “save the world” by doing something super questionable, or they think enforcing strict rules is the only way to keep society in check. They truly believe they’re the hero of their own story, which makes them way more interesting and real.
And Yeah, your villain might want power, but the real question is: Why? Were they humiliated in the past and now want control? Did they grow up powerless and now crave it to avoid being vulnerable again? When you dig into their backstory and show us why they’re doing horrible things, it makes them a lot more relatable—even if they’re totally wrong.
Flat, one-note villains are boring. If your antagonist is going to stick with people, they need depth. Show us what’s going on under the surface. Maybe they lie awake at night, doubting their choices, or they’re still haunted by a massive failure that’s pushing them toward their goal. A villain with personal struggles and vulnerabilities feels way more human and way harder to fully
A great Villain doesn’t just fight the hero, they reflect them. They might have totally different goals, but at their core, they share similar traits, maybe ambition, stubbornness, or a tragic backstory. When the hero looks at the villain, they should see a bit of themselves, and that’s what makes the conflict between them so intense.
When the villain finally goes down, it should feel big. Their defeat shouldn’t just be a fight, it should hit them emotionally. Ideally, their downfall comes from their own flaws, maybe they got too arrogant or made a mistake because of their obsessive goal. The best villain defeats leave the audience feeling a little sad or conflicted, not just happy for the hero’s win.
Here are 10 actionable storytelling tips for writers to get to know their characters better:
1. Create Detailed Character Profiles:
Write out a comprehensive profile for each character, including their background, personality traits, physical appearance, and quirks. This helps to flesh out their individuality and makes them more real to you.
2. Conduct Character Interviews:
Write out a list of interview questions and answer them from the perspective of your character. This can include questions about their past, desires, fears, and daily life.
3. Write Backstory Scenes:
Develop scenes from your character’s past that might not appear in the main story but inform their motivations and behavior. This can include significant childhood events, first loves, or pivotal moments.
4. Develop Character Arcs:
Plan out your character’s development throughout the story. Consider how they change from beginning to end and what events catalyze their growth or decline.
5. Explore Relationships:
Write scenes or dialogues focusing on your character’s interactions with others. This can reveal how they relate to different personalities and social dynamics.
6. Utilize Character Diaries:
Have your character keep a diary or journal. Writing entries from their perspective can provide deep insights into their inner thoughts and feelings.
7. Engage in Role-Playing:
Spend time role-playing as your character. Respond to hypothetical situations or daily routines as they would, helping you understand their decision-making process and emotional responses.
8. Write Monologues:
Create monologues where your character speaks directly about their dreams, struggles, and philosophies. This can help clarify their voice and mindset.
9. Build a Character Playlist:
Compile a playlist of songs that resonate with your character’s personality, story arc, or current emotions. Music can evoke a deeper understanding of their internal world.
10. Use Character Maps:
Create visual maps that chart your character’s relationships, key life events, and emotional highs and lows. This can help you see patterns and connections in their story.
These tips can help you delve deeper into your characters' psyche, making them more vivid and relatable in your writing.
Developing Backstory: Bringing Characters to Life
Place of Birth: Where did your character first see the world? Think about the impact of this place—was it a busy city where they had to fight for attention or a quiet village where everyone knew everyone’s business? This location doesn’t just say where they’re from; it shapes how they see the world.
Family and Upbringing: What was their family like? Were their parents loving or distant? Maybe they were raised by someone other than their parents—a mentor, an older sibling, or even alone. Family (or the lack of it) is usually one of the most significant factors in shaping who someone becomes.
Society’s Expectations: What was expected of them when they were young? Possibly, they were born into wealth, with all the pressure to continue the family legacy, or maybe they were raised to be invisible in a world where survival mattered. How does this influence who they are now? Do they accept or reject those expectations?
First Taste of Conflict: Think about the first time the character realized the world wasn’t a perfect place. Maybe they witnessed violence or faced betrayal. What was that moment, and how did it stick with them? This moment usually lays the foundation for the character’s emotional landscape—fear, hope, ambition, or distrust all come from these early life lessons.
Childhood Dreams: When they were young, what did they want to be? Every child has dreams—did they want to be a knight, a scholar, or even just someone who could travel the world? Did they have to give up these dreams? How does that lost dream shape them now?
Formative Relationships: Who was their first best friend, mentor, or enemy? Childhood friendships and relationships often create deep bonds or wounds that last into adulthood. Did they have a mentor who taught them everything, only to betray them? Did they lose a childhood friend that still haunts them?
Trials and Tribulations: What’s the biggest challenge they faced as they grew up? Was it losing a loved one, failing at something important, or maybe being forced into a role they didn’t want? These teenage years are where the emotional armor starts forming—how did the difficulties they faced shape them into the person they are now?
Education or Training: How did they learn what they know? Were they formally trained by an institution, learning everything by the book, or did they learn through experience, like a street-smart survivalist? What impact does their education or lack of it have on how they interact with others?
Teenage Bonds: Did they have a first love or a first major falling out with someone close to them? These experiences often create emotional scars or connections that they carry with them into adulthood. How does that past friendship or romance influence their behavior now?
Trauma or Loss: Was there a moment that changed everything? Think about a significant loss—maybe a loved one, their home, or a sense of identity. How does this event affect their worldview? Do they build walls around themselves or dive into relationships with reckless abandon because they fear losing more?
Victory or Failure: Did they experience a moment of triumph or devastating defeat? Success and failure leave their marks. Were they celebrated as a hero once, leading them to overconfidence, or did they fail when everyone was counting on them, leading to crippling self-doubt?
Betrayal: Was there a betrayal that shaped their adult relationships? Whether it is a friend, family member, or lover, betrayal often changes how we trust others. Do they close themselves off, constantly expecting betrayal, or try to rebuild trust, afraid of being left alone again.
What Drives Them Today: What’s the one thing pushing them forward now? Is it revenge, the need to restore their family’s honor, or maybe even just survival? Whatever it is, this motivation should tie directly back to their experiences.
Emotional Baggage: What unresolved emotional wounds are they carrying? Everyone has scars from their past—some are visible, others not so much. How do these emotional wounds affect how they treat others, how they react to conflict, and how they move through the world.
Current Relationships: Who’s still in their life from their past, and how do they feel about it? Did they reconnect with someone they thought they’d lost, or are they haunted by unresolved issues with people from their past? Do they have any ongoing tensions or regrets tied to these people?
Cultural or Mythological Influence: How does their personal story tie into the larger world’s mythology or culture? Do they carry a family legacy, a curse, or a prophecy that hangs over them? How does this influence their interactions with others and their perception of themselves?
Recurring Symbols: Are there objects, dreams, or people that keep showing up in their life, symbolizing their journey? Perhaps a recurring nightmare haunts them, or they carry an object from their past that’s both a source of comfort and pain
How Does Their Past Shape Their Growth?: Every character has emotional baggage that needs resolving. How does their backstory drive their arc? Do they need to forgive themselves, let go of the past, or accept who they’ve become to move forward?
Unanswered Questions from the Past: Are there any mysteries in their backstory they need to solve? Maybe they’re unaware of their true parentage, or maybe there’s a forgotten event from their childhood that will resurface and change everything.
Friendly reminder about introductory character descriptions, especially those at the beginning of the book: To avoid it sounding entirely like an exposition dump, give a reason to why the narrator is noticing what either they or another character is wearing.
For example, worked on this first draft last night:
Iris hauls up her pack and smooths her clammy hands down her skirt. At the time, the pleated corduroy seemed both durable and multipurpose. Her boots, too, knee-high but thick-soled, and her leggings—warm, flexible, already scraped up at the knees. Clothes she could have hanging in her closet without her mother getting suspicious of why they were so different from the rest of her wardrobe. Clothes that are not sprinting-through-the-Sakartan-wilderness attire.
First draft, so, you know. But! Character isn’t just describing what she’s wearing, she’s describing it in relation to how impractical it now is for her environment. It’s motivated exposition.
Shortly thereafter, Iris meets a new person, and describes them as follows:
Did she stumble into an unassuming temple, whole house left in sacrifice and worship of some celestial she can’t begin to name? They don’t look Sakartan, not just in coloring, but in stature, too. Lithe, frightfully thin with gaunt cheeks, a discoloring across their nose like tiny yellow lesions, and Iris has never known a Sakartan with curls. They’re not even dressed like one, wearing something that kind of looks like a high-collared robe, except it’s split up both sides to a wide belt. Leggings, like hers, adorned with leafy lace, and more of it on the edges of the belled sleeves. The black and gold fabric only serve to make them look even more ethereal. Iris flies through her catalog of fashion across the realms, trying to find a home for this displaced god in vain…
I might still trim it down later but it’s 8am on a workday and this is an example post. It’s still a lot of description to throw at the reader, at least in my opinion, but all of it is anchored to the narrator trying to figure out who and what they are and if they’re a threat, not just taking an aside to describe their features unprompted.
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So whether you’re describing the narrator or someone the narrator is observing, giving the narrator a reason to give this description at this time and some reaction to it pulls double duty: You’re giving exposition, but still telling the story as you tell it. She’s not just describing clothing, she’s describing why it matters right this second and how both serve to hinder the conflicts of the scene.
It's not just clothing, it's impractical clothing, or it's far too bougie for this side of town, or far too fancy for an average school day, or it's all stained and ripped, which reflects the wearer as either destitute or on the run, perhaps. It's motivated.
Complex and Ambiguous Morality: Morally gray characters exhibit traits and make decisions that do not fit neatly into the categories of 'good' or 'evil'. Their actions and motivations often blend aspects of both.
Humanized Flaws: They possess human flaws, which make their actions and decisions relatable and believable. These flaws often drive their complex behavior.
Realistic Motivations: Their motivations are multifaceted and realistic, often stemming from personal experiences, traumas, or societal pressures.
Adds Depth: These characters add depth and richness to the narrative, providing a more nuanced and realistic portrayal of human nature.
Creates Tension and Conflict: Their unpredictability and complex morality create tension and conflict, driving the plot and engaging the audience.
Reflects Real Life: By portraying characters with both good and bad qualities, stories can reflect the complexity of real-life moral decisions.
Walter White from Breaking Bad: Initially a high school chemistry teacher diagnosed with cancer, Walter turns to manufacturing methamphetamine to secure his family’s future. His descent into criminality and moral compromise makes him a quintessential morally gray character.
Severus Snape from Harry Potter: Snape’s actions and allegiances are ambiguous throughout much of the series. His ultimate loyalty and sacrifices reveal a deeply complex character motivated by love and regret.
Blend Virtues and Vices: Give your character a mix of admirable qualities and significant flaws. This balance helps create a sense of realism.
Motivations Over Actions: Focus on the character’s motivations rather than just their actions. Understand why they make certain decisions, even if those decisions are morally questionable.
Consequences and Growth: Show the consequences of their actions and allow for character growth or regression. This evolution keeps the character dynamic and engaging.
Empathy and Engagement: Morally gray characters can evoke empathy from the audience, as they see parts of themselves in the character’s struggles and decisions.
Moral Reflection: These characters prompt audiences to reflect on their own moral beliefs and the complexities of right and wrong.
Discussion and Debate: The ambiguous nature of morally gray characters often sparks discussion and debate, making stories more engaging and thought-provoking.
By understanding and effectively using morally gray characters, storytellers can craft richer, more engaging narratives that resonate deeply with their audience.
Not everything has to be fight scenes
—Losing something of emotional value and remembering its history and why it’s important to the character
—Reliving a traumatic event
—Running into an old friend who’s either completely changed since they’ve last seen each other or far too similar, leaving the character to wonder about how they’ve matured and grown compared to this other person
—Internally deciding if they should voice a fear or concern to the group, even if they might look silly or ridiculous doing so
—Friends vs family in terms of choosing who to follow and listen too
—Feeling unqualified to work on a project or be apart of the adventure
—Romantic feelings for someone they shouldn’t and dealing with how they should proceed internally. (THIS MEANS RIVALS OR FORBIDDEN ROMANCE. NOT ANYTHING ILLEGAL!!!)
—Thinking about mortality and death after being reminded of an late friend/family passing
—Being less talented at something years later when they used to be the best in that field
—Finding an old photo that carries much more emotional significance now than it did X years ago.
Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):
1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.
2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.
3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.
4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.
5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.
6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”
7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.
8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.
9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.
10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.
11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!
12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.
13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.
14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.
Forshadowing is an excellent writing tool in your writing arsenal that allows you to look incredibly smart while simultaneously slapping your audience in the face with the realization that the answer was in front of them this whole time!
For @melda0m3, I'm going to be giving you some broad strokes about to add forshadowing into your stories
I'm going to hope you understand what forshadowing is but if you don't then: Forshadowing is a suggestion but not outright prediction of future reveals and events
A) Work Backwards
A lot of people say to add forshadowing after the chapter/book is written but before you post it since then you can go back and organically add in those small details that make you seem like a genious without accidentally pulling the curtain too far back.
I recommend a combination of both. Write from the belly of a character, if you will. Let them naturally guide their proclivities and then try to paper them over.
For example, Character A is trying to pretent that they were born into wealth but they weren't. Their natural tendency is to side with the underdog. To tip the waiter a normal amount. To do average not-rich shit. Having Character A accidentally be a normal person and then disguise this as a mistake or an expression of empathy/intelligence/stupidity what have you can serve as forshadowing.
By putting forshadowing in at a later point or as an organic development that you run past like it's just background information allows you to steer your audience away from the true purpose of that information.
B) It's Just A Little Off
This mostly applies to situations where a character is trying to pretend to be something they aren't.
A neglectful mother grabs her child just a bit too hard to be normal.
A previously cowardly character is suddenly taking the lead
A seemingly innocuous woman knows her way around the house a bit too well
A previously good person starts suggesting things that have a tendency of backfiring on the rest of the cast
It's pretty simple and I could just go on and on about different types of characters revealing that they aren't the person they are pretending to be and that they might just know more than they are letting on.
These forshadow clues might be:
An unexplained phobia that seems silly at first until the tragic backstory behind it is revealed
A beautiful piece of jewlery sitting on a petty thief
Hypocritical behavior
A random moment that seems out of character
Or at least, I do.
I need this. So badly right now. So, so, so many “redemption arcs” are half-assed and carry undertones of guilt by the heroes, gaslighting them into thinking the villain “wasn’t all that bad” right before they make some big heroic sacrifice, as if that’s ever enough to make up for the damage that was done.
But you know what I never see? A villain who’s done some awful shit, wakes up to reality, tries to apologize and… is denied. No, it’s not enough to be sorry. No, you’re not absolved of your crimes just because you cry really hard on your knees. Yes, you have to work for it. Yes, even if you work for it for the rest of your whole life, those you hurt are not obligated to forgive you.
Example that sadly did not happen in canon: Enji Todoroki
This fucker lies and cheats his way into his lover’s arms (and liars revealed are always men, because their love interests are always women put in the place of “but he tried really hard and you need to forgive him uwu” unless it’s gay). Similar to above, no, you do not get rewarded just for feeling sorry.
This character builds an entire relationship (and it’s specifically romance that I take such an issue with) on a lie. They are not who they say they are, specifically, they lie about their identity because they know their lover would not let this happen if they knew the truth.
It’s one thing to lie about something inconsequential, or to lie about something unrelated, but to lie deliberately to present yourself as the perfect suitor—and these are never little white lies, these are usually entirely false identities, or secrets so damning that risking the truth could mean arrest or even death—just. Why?
Yeah, okay, you never thought you’d get this far. Cool. You don’t have to tell her the truth, but you have to leave before you trick her into sleeping with you.
It’s just. So squicky. And the lesson always is that he deserves love, that he makes up for it with everything else, that he’s just got a winning personality. She always forgives him, even if they fight about it, it’s so, so predictable.
Examples that did not lose: Aladdin, Evan Hansen
I don’t know that we need a whole bunch of these characters, but so many paragons are painted as heroes with unshakable loyalty to their causes and I’d love to see a devolution of character where they just can’t keep smiling and pretending it’s alright. That there is a limit to how much shit they can take.
They don’t have to go full villain, but maybe they just stop caring, maybe they get cynical, maybe they just don’t show up for work the next day, maybe they’re not there when they’re needed the most.
There’s a few stories I can think of where the masses realize they’ve screwed up and show the hero that their faith has been rewarded (Nolan Bats being one of them) but I mean really a hero who just cannot take it anymore, throws in the towel, and walks away knowing it’s the hardest thing they’ve ever had to do.
Example: (kind of) Captain America
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Sorry this list is kind of a bummer. It’s a bummer kind of week.
Here are some things I think about when writing hugs to try to make them fit with the characters and the current emotional tone of the story, as well as have anywhere near the same impact of hugs in visual mediums.
When? (Who?)
The frequency a character will hug is usually pretty dependent on the nature of the character. Are they emotionally or physically reticent to the point that a hug from them probably means the world is ending? Will they hug on special occasions (the college graduation or the 'we both just nearly died' depending on genre) Or are they more touchy-feely? Then there's more minutia, do they refrain from hugs because they just don't like them? Or because they don't want to cross others' boundaries? Were they raised in a household where spontaneous hugs were commonplace or where they could count them on one hand?
Why?
The "why" of a hug has a big impact on the energy of it and often how many details you write into it. Is it a happy hug? Sad? A complicated mix of emotions? Casual? This can also affect the "how" of the hug. If it's a "I thought you were dead!" hug it's unlikely to be a loose side-hug. If it's a "Oh, nice to see you :)" it's unlikely to be a strangling bear hug. Overall the emotions of both people involved should be your guide to writing it.
How?
First thing I consider is usually the initiator. Does one person initiate? Do both people equally initiate? Does someone open their arms and the other steps into the hug? Do they resist the hug? Do they melt into the hug? This typically links back into both the why of the hug, and who the characters are. I also try to think of the "motivation" of a hug which can be conscious or subconscious. Is the initiator hugging to provide comfort? Express gratitude? Reassure themself? Something else?
Arms! Placement is often influenced by height. Both arms over? Both arms under? One under/one over? Squeeze?
Hands! Actions: Clutching at clothes? Rubbing circles? Patting? Ruffling hair? Placement: Back of neck? Lower/mid/upper back? Hair/back of head? Wrap around to their side?
Tightness! Loose? Gentle? Tight? Suffocating? Are there injuries to be considerate of? Are they tired or energized? How conscientious are they of how tight they're holding?
Duration! Is it a quick hug then pull away? Does one awkwardly pull back after a few seconds? Do they both cling on for just a little too long? Does the initiator end the hug, does the receiver, or is it mutually done? Communicated by a loosening grip or back slap?
Head! Chin on the top of the head? Burying their face in the other person's shoulder/chest? Turning their head to the side? Looking up? Staring into the distance? Closing their eyes? Crying? Stoic? Smiling?
Stance/Big picture! Are they both standing? One standing one sitting? One lying down and the other crouched? Some sort of other awkward positioning? Do they rock side to side when they hug -- who is rocking? Does one pick up the other? Swing them around? Is it a run-into hug where they're both staggering/nearly falling with the impact? Is one standing stiffly with their arms sticking to the side? Are they relaxed? One leaning into the other, both leaning, neither?
Dynamism! Similar to big picture, but how much is the hug moving? Rocking side to side? moving hands/adjusting grip? Moving head? Staggering back? Standing as still as a statue for the whole duration? Are they talking during it? Quiet?
Alternate hug-ish stuff! One-armed hug, hugging an arm/leg, arm slung over the other's shoulder, hug for a practical purpose (stabilization, restraining, carrying, tackle), group hugs, unintentional proximity (trapped in enclosed space, tied up)
Hug Examples! Watch examples of hugs from shows, movies, etc and try to note the little details that can help feel more evocative, natural, or memorable. How did the body language of the actors convey how the characters were feeling? How did the hug feel to you?
(First 2 are from the Magnum PI reboot, next 4 Macgyver reboot, next 2 White Collar, last 2 Hercules: The Legendary Journeys. If you want to know a specific episode for any of them I will go and track it down for you)
Forgive the limited variety of shows, I only have so many images of people hugging on hand
In seeing the recent explosion of my "How To Write Trauma With Humanity" post, I have decided to jump back into this topic!
This cute post will be covering how to write complicated individuals with Trauma. From the good, the bad, and especially the ugly since people tend to assume that victimhood is inherently seperated from assholehood
A) Being A Person And Afraid
In my experience, the majority of people with trauma have simultaneously existing fears and desires that often contradict, complicate, or outright hurt themselves.
I call them "fear combinations"
It's these fear combinations that cause people with trauma to often act in ways that seem confusing to outsiders.
For example, the person that's always on the hunt for a relationship but whenever an opportunity for romance strikes, they create relationship havok so the relationship can end
Or a person tries to always sincerely bring attention to themselves but whenver the attention is on them, they just shrug it off as not being worthy of it
This behavior seems kinda weird until you stop to take a closer look at their psyche.
Example 1 is based off of my character, Monday Vũ who has a tendency of jumping into relationships with a sincere desire to find romance until the honeymoon period ends as Monday realizes that if the relationship continues they might have to settle down, forgo their entire identity, and all of their freedom. Then they sabotage the relationship under the guise that it's a selfless endeavour.
Example 2 is based off my character, Niko Preyr who uses grand public gestures and his friendships to prop himself up as a person to be known but if you ever spoke to him then you would quickly see one of the most insecure yet attention-hungry individuals you have ever seen.
"Fear Combinations" are an excellent device in making your characters complex. In my opinion, the trauma-writing scene is just a little bit too neat in it's displays of trauma. It's too logical. It doesn't feel real to my personal experiences.
"he has trust issues because of trauma" What if he also had issues with being clingy to people he sees as trust-worthy?
What if your characters weren't so easy to understand? But I hear you wondering.
How? How do these people manifest such confusing behavior? Why should I add this into my characters?
I'll tell you
B) Instinct Vs Terror, Fighting Against Yourself
In my opinion, "fear combinations" are either caused by the distortion of a human fear or the event in which an intrinsic desire is contrasted against a "survival method".
Humans are born with certain "intrinsic" fears and desires. Humans are born with a desire for belonging, a desire for vulnerability, a desire for self-fulfillment, a desire for independence, a desire for security in themselves.
And with desire comes the fear of "missing out". The fear that you want something that everyone wants but for some reason you won't be able to get it. The fear that you'll loose it. And the fear that your desire might put you into danger. What if you get rejected? What if you never find that group? What if you never find freedom?
In not-traumatized individuals, while it may take some introspection, people can and often do reconcile their fears and desires in a movie-montage when they're children with the help of a strong support system.
In traumtized individuals, what tends to happen is that either the fear of lose and the fear of gain tend to be increased to unpredencented levels
Either that, or a lack of a strong support system doesn't allow the child to safely confront their fears in order to get what they want.
This causes "fear combination"
Niko Preyr has the natural desire to be validated as "good", as "special", as "worthy". A desire we are all born with. However, his upbringing convinced him that he is underserving of what we all need. This causes Niko Preyr to use attention as validation. However whenever he receives this attention, his gifted fear that he is undeserving causes him to reject the attention. But he continues searching for attention to serve that need for validation. A hellish cycle.
Monday Vũ has two understandable fears that we all have. The fear of losing two necessary things: indepedence and security. Monday fears being abandoned, fears being engulfed into relationships. While children and adults can often reconcile those fears in their childhood through a strong support system, Monday never had that. Instead she had her father who emotionally left her and her mother who literally left her. Monday only had herself to rely on, at least thats how she felt. And now, as an adult, Monday wants to fulfill that desire we all have. To be loved. To be connected. But she's afraid. Afraid of being blindsided. Afraid of not having the last laugh. Afraid of being apart of something.
What if that loner wolf found someone who they think is perfect. Someone worthy of their trust. Do you really think that all those years of yearning for love, for connection, are just going to be smothered when they have the perfect person to unleash their childish, half-developed, horrifying emotions onto?
But what next? After we have our character's contradictory fears and desires, after we have the justification for why they feel like this, what's next?
It's this:
C) Self-Destructive Habits: Why We Understand And Can't Change
Let me tell you, unless in very specific conditions such as certain personality disorders and so on, people tend to understand that their behavior is foolish, illogical, and hurting other people.
Monday knows that betraying other people, hurting their trust and faith in their relationships, and entering relationships when she understands her history is bad. It makes her a bad person.
Niko knows that their habits are actively hurting their chances at finding worth.
That "Lone Wolf" understands, deep down, that no single person can handle the high expectations and emotions.
They know it because they can see it. Many times. Monday can see that characters in movies who have their relationship history tend to be casted as the antagonist. Niko can hear the gossip. That "Lone Wolf" can see the way that their loved ones cracked under the pressure and guilt.
So why do they do it? It feeds into their idea of the world. It feeds into what they want to be perceived as. It feeds into their stagnancy.
If Monday can ignore how they hurt others, then they can live under the Martyr label for the rest of their life without having to come to term with the fact that this isn't selflessness, it's called being pathetic.
If Niko can ignore how deep that hurt goes, then they never have to actually make the effort to change. To take that potential and make themselves into something. To be responsible.
If "Lone Wolf" can ignore how nobody can meet their expectations without crumbling down, then they use everyone's failure to feed into their cynical, self-hating notion of how nobody's trustworthy. How they don't have the responsibility of being considerate.
Creating multidimensional characters make them more relatable to your readers. They add richness and complexity to the narrative, enhancing its overall depth and resonance.
So. How?
Complex motivations: Characters should have motivations that go beyond simple desires or goals. Delve deep into their past experiences, fears, and desires to understand what truly drives them. Keep them consistent yet nuanced for realistic character growth and change throughout the story.
Flaws and vulnerabilities: Avoid creating characters who are too perfect or flawless. Imperfections make characters relatable and interesting. Give them vulnerabilities, weaknesses, and struggles to overcome. This adds depth to their personalities and creates opportunities for character development.
Internal conflict: Explore the internal conflicts within your characters. This could be moral dilemmas, inner turmoil, or conflicting emotions. Internal struggles can be just as compelling, if not more so, than external conflicts, and they add layers to your characters' development. (See my previous post about this!)
Consistent behaviour: Make sure to keep your characters' actions, reactions, and decisions consistent with their established personalities, backgrounds, and motivations. Inconsistencies can break the reader's immersion and credibility in the story. And the fandom will hunt you down mercilessly.
Unique voice: Each character should have a distinct voice and mannerisms that reflect their personality, background, and worldview. Pay attention to the way they speak, their vocabulary, and their gestures. This will really help to bring your characters to life.
Dynamic relationships: Develop dynamic relationships between your characters. Interactions with other characters should reveal new facets of their personalities and contribute to their growth or downfalls. Explore different types of relationships (friendships, romances, rivalries, family dynamics, etc.) to add depth to your characters' experiences.
Arc of change: Consider how your characters evolve over the course of the story. What lessons do they learn? How do their experiences shape them? Every significant event should impact your characters in some way, leading to growth, transformation, or regression.
Happy writing ❤
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Based on some beta feedback I got, I have thoughts on a narrative style that is very “tell” over “show” and when it might be useful to be a little leaner. This is highly, highly subjective and no matter how much potential a story might have to be entertaining, some readers will get turned off by the lack of “immersion” no matter what you say to them. Doesn’t make the book bad, doesn’t make the reader wrong, you just can’t please everyone.
So I got some feedback on my new novella, Tell Me How Long, about a group of marine biologists with the chance of a lifetime to save a Mer, sick from the epidemic of bleaching coral reefs. Outside of fanfic, where I don’t have to tell you the worldbuilding, it’s all been done by the canon, I don’t write short stories. My usual wordcount is 100k+ words, easy, for sci-fi and fantasy.
TMHL was written like a fanfic, in many ways. I’d pulled the OC characters from my other work and tossed them into this little ficlet because I was suffering some writer’s block and I like mermaids and here we are. It’s 20k words and is bereft of the following:
A main villain character
Romantic subplots
Manufactured drama for a 3rd act “falling out” between characters
Lengthy backstory for all but 2 characters
Lore or magic
The main threat is simply time, the ravages of a disease, and the nihilism of the MC raging against the creep of global warming destroying the reefs she loves so dearly.
It has themes, too, asking the question of whether commodification of the natural world is necessary for preservation, of which all the main humans have different perspectives on.
My merfolk cannot speak, so while they can learn Sign and can understand English, there’s no place for lengthy conversations between mer and humans or opportunities for explanations of backstory.
It is absolutely a very “telling” story, lots of speeding through the MC’s days while dealing with and treating this disease. She does get moments of introspection, this is my only WIP from the past 9 years of my writing career that does not have multiple narrators. It’s all Finley all the time.
But due to the nature of this story and setting, 4/6ths of it is set on and around a single boat anchored in the Great Barrier Reef, there is no justification for extra scenes away from the action.
Nor are these mer trapped by anything except the need for medicine and while they do trust these immediate humans, they’re itching to leave as soon as they can, so there’s no precedent for longer, fluffier moments, when half the characters aren’t invested in establishing a long-lasting friendship with the other half.
I wrote it this way because you’re not here for Finley’s (MC) daily hum-drum of life. You’re here for the mer. Who is she outside of this job? Not important. What’s her family life like? Not important. What’s going on in the rest of the world? Not important. What’s the backstory for the rest of the team? Not important.
So much I could add simply does not matter, is not important, and would only detract from the reason you’re reading it: You want to know if they’ll save the mer, and if, in doing so, they’ll tell the rest of the world that mer still exist.
Does this leave some threadbare characters? Absolutely. The story I wanted to tell was not one of individuals with great depth and symbolism, it’s the collective effort of a generation facing the consequences of inaction by our elders.
And in that way, I think “telling” in terms of not having those slower moments, in not being all that flowery, in not giving the individual humans many solo scenes to really define who they are and what they stand for, works for this specific kind of story.
There can be a time to hold back on the rich character development, I think, when “what they do” matters more to the story than “who they are”.
I do plan to go back and add in some extra detail, but we’re talking 400 words at most across the entire story, a sentence or two here or there for clarity.
But at the end of the day, this is the story I wanted to tell, written in the way I wanted to tell it.
more words to describe your character's feelings
begrudge, controvert, despair, disapprove, disbelieve, discountenance, dissent, fume, hesitate, lovelorn, mind, mistrust, objection, oppugn, question, reject, repudiate, rue, scruple, skepticism, suspect, wonder
affect, alleviate, appeal, appeasement, arrest, attract, awe, bedazzle, bemuse, brighten, charm, defuse, divert, elevate, enamor, encourage, endear, enliven, enthrall, enticement, excite, fascinate, fortify, galvanize, gladden, gratify, hearten, inflame, inspire, interest, invigorate, lighten, matter, perk up, prod, rally, reassure, rouse, satisfy, strike, tantalize, temper, tickle, touch, wake/waken, whet
apprehension, dismay, horror, panic, terror, trepidation
abhor, abominate, aggression, anger, antagonism, atrocity, bad blood, blow up, burn, deplore, detest, disdain, disinclination, disrespect, dissent, enmity, execrate, frown, fury, horror, incivility, inhumanity, lament/lamentation, loathe, malice, odium, outrage, pique, rancor, resent, revulsion, seethe, spite, umbrage, venom, wrath
acceptance, admiration, adoration, adulation, affection, amour, appreciate, approval, attention, bask, bewitched, canonize, charity, consideration, constancy, delight in, dig, discrimination, dote on/dote upon, enamored, enjoy, esteem, exult, fall for, fascinated, favor, flame, fond, get a kick out of, gratitude, idolize, leaning, like, mad, mercy, passion, predilection, prize, rapture, respect, revere/reverence, savor, taste, thrill, treasure, venerate, zeal
afraid, alarm, anxiety, apprehension, concern, craze, dismay, distraction, distress, encumbrance, feeling, foreboding, guilt, hang up, horror, jitters, jumpy, misgiving, obsession, one-track mind, passion, petrified, puzzled, question, suspicion, terror, trouble, weight, wonder, worry
alarm, appall, astound, backfire, bedazzle, bewilder, confound, dazzle, dumbfound, electrify, frighten, overwhelm, petrify, shock, startle, stun, stupefy, terrify
NOTE
The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.
It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary.
Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary Definitions of Emotions in Psychology ⚜ More Word Alternatives for Emotions
When your characters are saying no without saying "no"
INARTICULATE
Ah
Oh
APOLOGETIC/UNCOMFORTABLE
Alas ⚜ Can’t help ⚜ Do me a favour ⚜ Give over
I’m afraid… ⚜ Sorry ⚜ Unfortunately
EVASIVE
Any other time… ⚜ Ask Arthur ⚜ ‘Bye ⚜ Must run
Not right now ⚜ Talk to me later ⚜ The thing is… ⚜ What a pity
DEFINITE (with negative word)
No can do ⚜ No chance ⚜ No go ⚜ No way (José)
Never (in a thousand years) ⚜ Not in a million years
Not on your nelly ⚜ I should say not
DEFINITE (no negative word)
Are you serious? ⚜ Drop dead ⚜ Fat chance
Get lost / knotted / stuffed… ⚜ God forbid ⚜ Hard cheese
I’d rather die ⚜ Impossible ⚜ Over my dead body
Push off ⚜ See you in hell first ⚜ Tough titty
Unthinkable ⚜ You must be joking ⚜ You’ve had it
EXCUSES
If it were up to me ⚜ I’m right out ⚜ It’s more than my job’s worth
It’s not in my hands ⚜ Love to, but…
EUPHEMISMS/CLICHÉS
Chance would be a fine thing ⚜ Closed for business
Correspondence closed ⚜ If wish were father to the deed
Je regrette, mais… ⚜ Not my department ⚜ Not my remit
The editor regrets… ⚜ The umpire’s decision is final
Would that it were possible
Parents begin to teach their children to read between the lines in this way at an early age. Here are some of the negative responses used by parents to a request by their 4-year-old for another biscuit.
You’ve just had one ⚜ It’ll be tea time soon
Ask Daddy ⚜ I haven’t heard the magic word yet
Source ⚜ Word Lists ⚜ Notes & References ⚜ Writing Resources PDFs
Determine the type of signal you need.
Select from that signal group the word which is most appropriate to the meaning of your sentences.
Note: The same transition word or phrase can sometimes serve different purposes.
in addition, furthermore, moreover, also, equally important, likewise, another, again
for example, for instance, thus, in other words, as an illustration, in particular
for this purpose, to this end, with this objective in mind
indeed, truly, again, to repeat, in fact
while it may be true, in spite of this
in summary, in conclusion, therefore, finally, consequently, accordingly, in short, in brief, as a result, on the whole, thus
Value sequence: first, second, secondly, third, thirdly, next, last, finally
Time sequence: then, afterward, next, subsequently, previously, first, second, at last, meanwhile, in the meantime, immediately, soon, at length, yesterday
Space sequence: above, across, under, beyond, below, nearby, nearer, opposite to, adjacent to, to the left/right, in the foreground, in the background
Similarity: similarly, likewise, in like manner
Contrast: in contrast to, however, but, still, nevertheless, yet, conversely, notwithstanding, on the other hand, on the contrary, at the same time, while this may be true
Cause and Effect: consequently, thus, therefore, accordingly, hence, as a result
accordingly, as a result, at the same time, besides, equally important, in fact, otherwise, therefore
also, at the same time, in like manner, in the same way, likewise, similarly, so too
but, however, in contrast with, instead, nevertheless, on the contrary, on the other hand, otherwise, yet
More: Word Lists ⚜ Writing Resources PDFs
glanced
peered
gazed
stared
watched
observed
examined
scrutinized
surveyed
glimpsed
eyed
beheld
inspected
checked
viewed
glanced at
regarded
noticed
gawked
spied
Many people create lists of synonyms for the word 'said,' but what about the word 'look'? Here are some synonyms that I enjoy using in my writing, along with their meanings for your reference. While all these words relate to 'look,' they each carry distinct meanings and nuances, so I thought it would be helpful to provide meanings for each one.
Gaze - To look steadily and intently, especially in admiration or thought.
Glance - A brief or hurried look.
Peek - A quick and typically secretive look.
Peer - To look with difficulty or concentration.
Scan - To look over quickly but thoroughly.
Observe - To watch carefully and attentively.
Inspect - To look at closely in order to assess condition or quality.
Stare - To look fixedly or vacantly at someone or something.
Glimpse - To see or perceive briefly or partially.
Eye - To look or stare at intently.
Peruse - To read or examine something with great care.
Scrutinize - To examine or inspect closely and thoroughly.
Behold - To see or observe a thing or person, especially a remarkable one.
Witness - To see something happen, typically a significant event.
Spot - To see, notice, or recognize someone or something.
Contemplate - To look thoughtfully for a long time at.
Sight - To suddenly or unexpectedly see something or someone.
Ogle - To stare at in a lecherous manner.
Leer - To look or gaze in an unpleasant, malicious way.
Gawk - To stare openly and stupidly.
Gape - To stare with one's mouth open wide, in amazement.
Squint - To look with eyes partially closed.
Regard - To consider or think of in a specified way.
Admire - To regard with pleasure, wonder, and approval.
Skim - To look through quickly to gain superficial knowledge.
Reconnoiter - To make a military observation of a region.
Flick - To look or move the eyes quickly.
Rake - To look through something rapidly and unsystematically.
Glare - To look angrily or fiercely.
Peep - To look quickly and secretly through an opening.
Focus - To concentrate one's visual effort on.
Discover - To find or realize something not clear before.
Spot-check - To examine something briefly or at random.
Devour - To look over with eager enthusiasm.
Examine - To inspect in detail to determine condition.
Feast one's eyes - To look at something with great enjoyment.
Catch sight of - To suddenly or unexpectedly see.
Clap eyes on - To suddenly see someone or something.
Set eyes on - To look at, especially for the first time.
Take a dekko - Colloquial for taking a look.
Leer at - To look or gaze in a suggestive manner.
Rubberneck - To stare at something in a foolish way.
Make out - To manage to see or read with difficulty.
Lay eyes on - To see or look at.
Pore over - To look at or read something intently.
Ogle at - To look at in a lecherous or predatory way.
Pry - To look or inquire into something in a determined manner.
Dart - To look quickly or furtively.
Drink in - To look at with great enjoyment or fascination.
Bask in - To look at or enjoy something for a period of time.
words for when your characters ______
accede, acceptance, accord, acknowledgment, acquiescence, align, avowal, bear, cohere, compromise, consent, contract, draft, enlist, give in/give up, go along/go along with, grant, negotiate, unanimous, yield
abjure, abuse, affront, attack, backstab, bad-mouth, belie, blacken, blemish, confront, curse, darn, defamation, defile, demur, denigrate, detract, dig, disclaim, discountenance, disgrace, disown, disparagement, downplay, explode, flout, fulminate, gainsay, gird, invective, jeer, lament, lecture, malign, minimize, mouth, needle, oppose, protest, put down, put-down, rebuff, refute, remonstrate, renunciation, run down, satirize, scold, show up, sit-in, slander, smear, snap, snub, squeal, sully, swearing, taunt, tirade, turn, underestimate, vituperation, write off, yammer
account for, admit, apprise, cite, clarify, come clean, concede, confirm, corroborate, defense, demonstrate, dilate, elucidate, enlighten, evidence, expand, explicate, gloss, illustrate, itemize, let on, palliate, plea, prove, recite, simplify, speak out/speak up, spell out, translator, warrant
aspersion, belie, disprove, profane
acknowledge, address, advertise, allow, allusion, apprise, bare, betrayal, blab, breathe, briefing, broadcast, chronicle, clue, come out with, confession, convey, debunk, define, detail, dictate, divulge, expose, feature, furnish, give, gossip, hint, intimate, issue, lecture, newscaster, orate, out of the closet, pass, post, proclaim, promulgate, publication, publish, release, reveal, show up, speak, spill, squeal, talk, tip, uncover, unveil, weatherperson, whisper
bar, educate, prescribe
advance, argument, bend, budge, carry, coerce, convince, discourage, draw, drum up, elicit, entice, forward, goad, hammer away/hammer into, induce, influence, invite, lobby, motivate, negotiation, pitch, prevail upon/prevail on, prompt, reason, spur, sway, urge, win/win over
assurance, avow, commitment, ensure, go back/go back on, oath, portend, vouch, warrant, word
advice, advocate, ask, come up with, connote, drum into, exhort, fish for, get at, guide, imply, insinuate, moralize, move, nomination, pontificate, preach, propose, recommend, urge
accent, acclamation, accredit, adulation, apotheosis, applause, benediction, bless, champion, citation, commend, compliment, congratulations, credit, dedicate, deify, elevate, endorse, eulogize, exalt, extol, flatter, flattery, glorify, homage, laud, lionize, obsequy, plaudits, puff, salute, thanks, tribute, worship
admonish, alert, caution, caveat, defy, enjoin, exhortation, foreboding, foretell, page, remind, warning
NOTE
The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.
It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary. Writing Resources PDFs
Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary
Rain: cleansing, sadness, renewal, obstacles
Sunshine: happiness, hope, clarity, energy
Storms: conflict, turmoil, dramatic change
Snow: purity, stillness, coldness, isolation
Fog: confusion, mystery, uncertainty
Wind: change, freedom, unrest, communication
Eagle: freedom, vision, strength, courage
Lion: bravery, power, leadership, pride
Dove: peace, love, innocence, spirituality
Wolf: loyalty, cunning, survival, community
Snake: transformation, danger, temptation, wisdom
Butterfly: transformation, beauty, impermanence
Rose: love, beauty, passion, secrecy
Oak Tree: strength, endurance, wisdom
Willow Tree: sadness, flexibility, resilience
Lotus Flower: purity, enlightenment, rebirth
Ivy: friendship, fidelity, eternity
Cactus: endurance, protection, warmth
Mirror: self-reflection, truth, illusion
Key: opportunity, secrets, freedom
Bridge: connection, transition, overcoming obstacles
Candle: hope, spirituality, life, guidance
Clock: time, mortality, urgency
Mask: disguise, deception, concealment
One: beginnings, unity, individuality
Two: partnership, balance, duality
Three: creativity, growth, completeness
Four: stability, order, foundation
Five: change, adventure, unpredictability
Seven: mystery, spirituality, luck
Spring: renewal, birth, growth, hope
Summer: vitality, abundance, joy, freedom
Autumn: change, maturity, decline, reflection
Winter: death, stillness, introspection, endurance
Light: knowledge, purity, safety, enlightenment
Darkness: ignorance, evil, mystery, fear
Shadow: the unconscious, secrets, mystery
Twilight: ambiguity, transition, mystery
Fire: passion, destruction, energy, transformation
Water: emotion, intuition, life, change
Earth: stability, grounding, fertility, growth
Air: intellect, communication, freedom, change
Edit: Some posts may be deleted
Character Arcs
Making Character Profiles
Character Development
Comic Relief Arc
Internal Conflict
Character Voices
Creating Distinct Characters
Creating Likeable Characters
Writing Strong Female Characters
Writing POC Characters
Building Tension
Writing Grumpy x Sunshine Tropes
Writing Sexuality & Gender
Writing Manipulative Characters
Intrigue in Storytelling
Enemies to Lovers
Alternatives to Killing Characters
Worldbuilding
Misdirection
Things to Consider Before Killing Characters
Foreshadowing
Emphasising the Stakes
Avoid Info-Dumping
Writing Without Dialogue
1st vs. 2nd vs. 3rd Perspective
Fight Scenes (+ More)
Transitions
Pacing
Writing Prologues
Dialogue Tips
Writing War
Writing Cheating
Writing Miscommunication
Writing Unrequited Love
Writing a Slow Burn Btwn Introverts
Writing Smut
Writing Admiration Without Attraction
Worldbuilding: Questions to Consider
Creating Laws/Rules in Fantasy Worlds
Connected vs. Stand-Alone Series
A & B Stories
Writing YouTube Channels, Podcasts, & Blogs
Online Writing Resources
Outlining/Writing/Editing Software
Translation Software for Writing
Losing Passion/Burnout
Overcoming Writer's Block
How To Name Fantasy Races (Step-by-Step)
Naming Elemental Races
Naming Fire-Related Races
How To Name Fantasy Places
Character Ask Game #1
Character Ask Game #2
Character Ask Game #3
Writing Tips
Writing Fantasy
Miscommunication Prompts
Variety in Sentence Structure (avoiding repetition)
"Show, don’t tell" means letting readers experience a story through actions, senses, and dialogue instead of outright explaining things. Here are some practical tips to achieve that:
Tell: "The room was cold."
Show: "Her breath puffed in faint clouds, and she shivered as frost clung to the edges of the window."
Tell: "He was scared."
Show: "His hands trembled, and his heart thudded so loudly he was sure they could hear it too."
Tell: "She was angry."
Show: "She slammed the mug onto the counter, coffee sloshing over the rim as her jaw clenched."
Tell: "He was exhausted."
Show: "He stumbled through the door, collapsing onto the couch without even bothering to remove his shoes."
What characters say and how they say it can reveal their emotions, intentions, or traits.
Tell: "She was worried about the storm."
Show: "Do you think it'll reach us?" she asked, her voice tight, her fingers twisting the hem of her shirt.
Tell: "He was jealous of his friend."
Show: "As his friend held up the trophy, he forced a smile, swallowing the bitter lump rising in his throat."
Use the setting to mirror or hint at emotions or themes.
Tell: "The town was eerie."
Show: "Empty streets stretched into the mist, and the only sound was the faint creak of a weathered sign swinging in the wind."
Give enough clues for the reader to piece things together without spelling it out.
Tell: "The man was a thief."
Show: "He moved through the crowd, fingers brushing pockets, his hand darting away with a glint of gold."
What’s left unsaid can reveal as much as what’s spoken.
Tell: "They were uncomfortable around each other."
Show: "He avoided her eyes, pretending to study the painting on the wall. She smoothed her dress for the third time, her fingers fumbling with the hem."
Use metaphors, similes, or comparisons to make an emotion or situation vivid.
Tell: "The mountain was huge."
Show: "The mountain loomed above them, its peak disappearing into the clouds, as if it pierced the heavens."
Tell: "The village had been destroyed by the fire."
Show: "Charred beams jutted from the rubble like broken ribs, the acrid smell of ash lingering in the air. A child's shoe lay half-buried in the soot, its leather curled from the heat."
While lethal injuries often take center stage, non-lethal injuries can create lasting effects on characters, shaping their journeys in unique ways. If you need a simple way to make your characters feel pain during a scene, here are some ideas:
Sprained Ankle
A common injury that can severely limit mobility, forcing characters to adapt their plans and experience frustration as they navigate their environment.
Rib Contusion
A painful bruise on the ribs can make breathing difficult and create tension, especially during action scenes, where every breath becomes a reminder of vulnerability.
Concussion
This brain injury can lead to confusion, dizziness, and mood swings, affecting a character’s judgment and creating a sense of unpredictability in their actions.
Fractured Finger
A broken finger can complicate tasks that require fine motor skills, causing frustration and emphasizing a character’s dependence on their hands.
Road Rash
The raw, painful skin resulting from a fall can symbolize struggle and endurance, highlighting a character's resilience in the face of physical hardship.
Shoulder Dislocation
This injury can be excruciating and often leads to an inability to use one arm, forcing characters to confront their limitations while adding urgency to their situation.
Deep Laceration
A cut that requires stitches can evoke visceral imagery and tension, especially if the character has to navigate their surroundings while in pain.
Burns
Whether from fire, chemicals, or hot surfaces, burns can cause intense suffering and lingering trauma, serving as a physical reminder of a character’s past mistakes or battles.
Pulled Muscle
This can create ongoing pain and restrict movement, providing an opportunity for characters to experience frustration or the need to lean on others for support.
Tendonitis
Inflammation of a tendon can cause chronic pain and limit a character's ability to perform tasks they usually take for granted, highlighting their struggle to adapt and overcome.
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors! Instagram Tiktok
Gets into: A Fight ⚜ ...Another Fight ⚜ ...Yet Another Fight
Hates Someone ⚜ Kisses Someone ⚜ Falls in Love
Calls Someone they Love ⚜ Dies / Cheats Death ⚜ Drowns
is...
A Ballerina ⚜ A Child ⚜ Interacting with a Child ⚜ A Cheerleader
A Cowboy ⚜ A Genius ⚜ A Lawyer ⚜ A Pirate ⚜ A Spy
A Wheelchair User ⚜ A Zombie ⚜ Beautiful ⚜ Dangerous ⚜ Drunk
Funny ⚜ In a Coma ⚜ In a Secret Society ⚜ Injured ⚜ Shy
needs...
A Magical Item ⚜ An Aphrodisiac ⚜ A Fictional Poison
A Coping Strategy ⚜ A Drink ⚜ A Medicinal Herb ⚜ A Mentor
Money ⚜ A Persuasion Tactic ⚜ A Quirk ⚜ To be Killed Off
To Become Likable ⚜ To Clean a Wound ⚜ To Self-Reflect
To Find the Right Word, but Can't ⚜ To Say No ⚜ To Swear
loves...
Astronomy ⚜ Baking ⚜ Cooking ⚜ Cocktails ⚜ Food ⚜ Oils
Dancing ⚜ Fashion ⚜ Gems ⚜ Herbal Remedies ⚜ Honey
Mushrooms ⚜ Mythology ⚜ Numbers ⚜ Perfumes
Roses ⚜ Sweets ⚜ To Argue ⚜ To Insult ⚜ To Kiss
To Make False Claims ⚜ Wine ⚜ Wine-Tasting ⚜ Yoga
has/experiences...
Allergies ⚜ Amnesia ⚜ Bereavement ⚜ Bites & Stings
Bruises ⚜ Caffeine ⚜ CO Poisoning ⚜ Color Blindness
Facial Hair ⚜ Fainting ⚜ Fevers ⚜ Food Allergies
Food Poisoning ⚜ Fractures ⚜ Frostbite ⚜ Hypothermia
Injuries ⚜ Jet Lag ⚜ Kidnapping ⚜ Manipulation ⚜ Mutism
Pain ⚜ Paranoia ⚜ Poisoning ⚜ More Pain & Violence
Scars ⚜ Trauma ⚜ Viruses ⚜ Wounds
[these are just quick references. more research may be needed to write your story...]
Writing Resources PDFs
Empathy turning into manipulation
Imagine a character who is deeply empathetic, someone who genuinely feels and understands the emotions of others. At first, this makes them incredibly compassionate and kind, always there to lend an ear or offer comfort. But over time, this empathy begins to shift. Instead of just understanding how others feel, they start to use that understanding to manipulate those around them. They know exactly what to say to get people to do what they want, twisting their caring nature into a tool for control. What once was a beautiful gift becomes a weapon, used to bend others to their will without them even realizing it.
Confidence becoming arrogance
Think of someone who exudes confidence—someone who knows their worth and isn’t afraid to go after what they want. This kind of self-assuredness is magnetic and inspiring, drawing people in. But sometimes, this confidence can grow into something darker. The character starts to believe they’re always right, that their way is the best and only way. They dismiss others’ ideas and opinions, thinking they know better than everyone else. What was once a healthy self-esteem turns into arrogance, pushing people away as they start to feel belittled and unappreciated.
Ambition turning into obsession
Picture a character who is ambitious and driven, always striving for the next big achievement. Their dedication is admirable, pushing them to work hard and aim high. But ambition can have a dark side, too. Slowly, their drive becomes an obsession. They start to focus solely on their goals, willing to sacrifice anything or anyone who stands in their way. Friends, family, and even their own health fall by the wayside as they chase success at any cost. What was once an admirable quality turns destructive, consuming them completely.
Loyalty becoming blind devotion
Loyalty is such a beautiful trait. A loyal character is dependable, someone who stands by the people they care about no matter what. But loyalty can also become dangerous if it goes too far. This character might start to overlook red flags or harmful behaviors, sticking by someone or something even when it’s clearly detrimental. They become so blindly devoted that they lose sight of their own well-being and moral compass. What starts as a positive trait turns into a kind of self-destructive stubbornness, harming them more than helping.
Courage turning into recklessness
Imagine someone who’s incredibly brave, always ready to face challenges head-on and stand up for what they believe in. At first, this courage is inspiring, giving them the strength to overcome obstacles and help others. But sometimes, courage can cross a line. It turns into recklessness, making them take unnecessary risks without considering the consequences. They start to believe they’re invincible, putting themselves and others in danger because they’re too focused on proving their bravery. What was once a powerful strength becomes a dangerous flaw.
Determination becoming stubbornness
There’s something admirable about a character who never gives up, no matter how tough things get. Their determination helps them push through difficulties and keep going when others might quit. But when that determination turns into stubbornness, it’s a different story. They refuse to change their minds, even when all the signs point to a different path. They ignore advice, dismiss alternative viewpoints, and stick to their course out of sheer willpower, even when it’s clearly not working. Their once-praiseworthy persistence becomes a source of frustration for those around them.
Optimism becoming naivety
Someone who always looks on the bright side, no matter what. Their optimism is contagious, lifting the spirits of those around them and helping them see the silver lining in every situation. But if they aren’t careful, this optimism can morph into naivety. They might start ignoring real dangers or fail to recognize when they’re being taken advantage of. Their rosy outlook makes them blind to harsh realities, and they become easily deceived or led astray, all because they’re so focused on seeing the good in everything and everyone.
Protectiveness turning into possessiveness
A character who is naturally protective of their loved ones, always looking out for them and ensuring they’re safe and happy. This protectiveness is heartwarming and makes those around them feel cherished. But when protectiveness goes too far, it can become possessiveness. The character starts to feel like they own the people they care about, becoming overly controlling and jealous. They start dictating others' actions, justifying it as care, but it’s really about their need to keep everything under their control. What started as a caring instinct turns into something suffocating and unhealthy.
Altruism becoming self-neglect
Think about a character who is incredibly selfless, always putting others' needs before their own. They’re the kind of person who would give you the shirt off their back, always ready to help, always there for everyone. But this selflessness can go too far. It turns into self-neglect, where they completely disregard their own needs and well-being. They keep giving and giving until they have nothing left, leading to burnout and exhaustion. Their altruism, while beautiful, ends up harming them because they don’t know how to set boundaries or take care of themselves.
Honesty becoming brutal bluntness
There’s a lot to be said for a character who is straightforward and honest, someone who tells it like it is and doesn’t sugarcoat the truth. People appreciate their transparency and trustworthiness. But when honesty turns into brutal bluntness, it’s no longer a positive trait. This character starts to disregard others' feelings, using their honesty as an excuse to be harsh and tactless. Their words cut deep, hurting those around them, all in the name of being truthful. What was once refreshing candor becomes a source of pain, as they lose sight of the importance of kindness in communication.
For the writers struggling to rid themselves of the classic ‘said’. Some are repeated in different categories since they fit multiple ones (but those are counted once so it adds up to 100 new words).
1. Neutral Tags
Straightforward and unobtrusive dialogue tags:
Added, Replied, Stated, Remarked, Responded, Observed, Acknowledged, Commented, Noted, Voiced, Expressed, Shared, Answered, Mentioned, Declared.
2. Questioning Tags
Curious, interrogative dialogue tags:
Asked, Queried, Wondered, Probed, Inquired, Requested, Pondered, Demanded, Challenged, Interjected, Investigated, Countered, Snapped, Pleaded, Insisted.
3. Emotive Tags
Emotional dialogue tags:
Exclaimed, Shouted, Sobbed, Whispered, Cried, Hissed, Gasped, Laughed, Screamed, Stammered, Wailed, Murmured, Snarled, Choked, Barked.
4. Descriptive Tags
Insightful, tonal dialogue tags:
Muttered, Mumbled, Yelled, Uttered, Roared, Bellowed, Drawled, Spoke, Shrieked, Boomed, Snapped, Groaned, Rasped, Purred, Croaked.
5. Action-Oriented Tags
Movement-based dialogue tags:
Announced, Admitted, Interrupted, Joked, Suggested, Offered, Explained, Repeated, Advised, Warned, Agreed, Confirmed, Ordered, Reassured, Stated.
6. Conflict Tags
Argumentative, defiant dialogue tags:
Argued, Snapped, Retorted, Rebuked, Disputed, Objected, Contested, Barked, Protested, Countered, Growled, Scoffed, Sneered, Challenged, Huffed.
7. Agreement Tags
Understanding, compliant dialogue tags:
Agreed, Assented, Nodded, Confirmed, Replied, Conceded, Acknowledged, Accepted, Affirmed, Yielded, Supported, Echoed, Consented, Promised, Concurred.
8. Disagreement Tags
Resistant, defiant dialogue tags:
Denied, Disagreed, Refused, Argued, Contradicted, Insisted, Protested, Objected, Rejected, Declined, Countered, Challenged, Snubbed, Dismissed, Rebuked.
9. Confused Tags
Hesitant, uncertain dialogue tags:
Stammered, Hesitated, Fumbled, Babbled, Mumbled, Faltered, Stumbled, Wondered, Pondered, Stuttered, Blurted, Doubted, Confessed, Vacillated.
10. Surprise Tags
Shock-inducing dialogue tags:
Gasped, Stunned, Exclaimed, Blurted, Wondered, Staggered, Marvelled, Breathed, Recoiled, Jumped, Yelped, Shrieked, Stammered.
Note: everyone is entitled to their own opinion. No I am NOT telling people to abandon said and use these. Yes I understand that said is often good enough, but sometimes you WANT to draw attention to how the character is speaking. If you think adding an action/movement to your dialogue is 'good enough' hate to break it to you but that ruins immersion much more than a casual 'mumbled'. And for the last time: this is just a resource list, CALM DOWN. Hope that covers all the annoyingly redundant replies :)
Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors!
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Eyes wide with pupils dilated.
Hands trembling uncontrollably.
Heart pounding audibly in the chest.
Backing away slowly, seeking escape.
Holding breath or breathing shallowly.
Breaking out in a cold sweat.
Startling at the slightest sound.
Whispering or speaking in a hushed tone.
Looking over their shoulder repeatedly.
Clutching at clothing or objects for reassurance.
Voice quivering or stammering.
Legs feeling weak or buckling.
Feeling a chill run down the spine.
Hugging oneself protectively.
Trying to make themselves smaller.
Furtive glances around the room.
Feeling light-headed or dizzy.
Stiffening up and freezing in place.
Swallowing hard, throat dry.
Eyes darting around, unable to focus.
by Writerthreads on Instagram
A common problem writers face is "white room syndrome"—when scenes feel like they’re happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!
You don’t need to describe everything in the scene—just pick a couple of specific, memorable details to bring the setting to life. Maybe it’s the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.
Instead of just focusing on what characters can see, try to incorporate all five senses—what do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.
Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.
Sometimes, the setting can do more than just provide a backdrop—it can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to what’s happening symbolically.
The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner café down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.
Hope these tips help in your writing!
more words for worldbuilding: senses (pt. 3)
ASPECTS OF PERCEPTION
Physical: burn, hear, smell, touch
AUDITORY
Attribute of hearing: acoustic, deaf, distinct
Attribute of noise: blatant, cacophonous, deafening, dissonant, grating, noisy, piercing, raucous, shrill, soft-spoken, strident, vociferous
Attribute of noisemaking: dumb, mute
Attribute of sound: acoustic, audible, brassy, clarion, deep, dissonant, dull, faint, gentle, gruff, high, hollow, inaudible, low, lyrical, mellow, melodious/melodic, mum, noiseless, noisy, off-key, quiet, raucous, rich, round, silent, soft-spoken, soundproof, subdued, tight-lipped, tuneful, vocal, weak
Audible object: acknowledgment, air, anthem, arrangement, bang, blast, buzz, carol, clamor, clap, click, clump, crash, din, discord, ditty, echo, groan, gurgle, hiss, howl, inflection, jangle, melody, music, peal, psalm, report, rhythm, roar, rumpus, scream, shriek, song, strain, tick, yell
Hearing: attend, commiserate, hear, mind, regard
Sound perception: hearing
OLFACTORY
Attribute of odor: aromatic, fetid, gamy, malodorous, noisome, odorous, rancid, scented, smelly, stinking, sweet, tangy
Object that can be smelled: aroma, breath, incense, perfume, smell, stink, whiff
Odor: cologne, fumes, perfume, smell, stink, tang
Olfactory perception: breathe, nose, smell, whiff
Smelling: scent, sniff, whiff
TACTILE
Attribute of dryness: absorbent, balmy, damp, dry, fluid, juicy, misty, moldy, musty, parched, soaked soggy, thirsty, watery, wizened
Attribute of hardness: adamant, downy, firm, flaccid, hard, impermeable, inflexible, limp, mushy, permeable, plastic, solid, supple, tender, unbending
Attribute of temperature: ablaze, balmy, biting, boiling, brisk, burning, chilly, cold, cozy, febrile, fiery, frigid, frozen, heated, icy, polar, sweltering, thermal, tropical, wintry
Attribute of texture: abrasive, beaten, breakable, bumpy, coarse, cozy, creamy, crumbly, crusty, delicate, diluted/dilute, elastic, fibrous, fine, fleecy, fluff, fuzzy, gelatinous, glossy, gossamer, gritty, irregular, knurled, leathery, lucid, mottled, mushy, oily, paper, permeable, porous, rough, sheer, sleek, slippery, soft, springy, tenacious, thick, threadbare, uneven, yielding
Dryness: drought, humidity, wet
Tactile perception: feeling, touch
Tactile quality: excruciating, numb
Temperature: cold, frost, heat, temperature
Texture: consistency, feel, finish, grain, nap, texture
Touching: brush, dab, finger, graze, handle, lick, meet, nestle, nuzzle, paw, reach, tickle, toothsome, yummy
TASTING
Attribute of taste: acerbic, acid, acrid, astringent, bitter, corrupt, delicious, done, edible, full-bodied, insipid, mouth-watering, peppery, poignant, racy, rich, salty, scrumptious, sour, succulent, tart, tasty, yummy
Taste: acidity, bitterness, savor, tang, zest
Taste perception: taste
Tasting: bite, sample, taste
VISUAL
Attribute of brightness: ablaze, bold, brilliant, colorful, dark, dim, drab, dusky, faded, glaring, glossy, incandescent, light, luminescent, lustrous, murky, obscure, radiant, scintillating, shady, sunny, washed out
Attribute of color: amber, ashen, black, blond/blonde, blue, bright, brown, brunette/brunet, cadaverous, clear, colorful, crystal, dark, deep, dusky, fair, flushed, gay, glowing, gold/golden, gray/grey, hoary, jet, livid, milky, mottled, muddy, murky, opaque, pale, pallor, pasty, pearly, red, rosy, sable, sanguine, smoky, speckled, swarthy, translucent, variegated, vibrant, wan, white, yellow
Attribute of vision: appreciable, clear, conspicuous, disguised, fuzzy, glassy, impalpable, lucid, nearsighted, pronounced, visual
Brightness: dark, gleam, gloom, glow, lamp, light, murk, overshadow, polish, radiate, shadow, shimmer, splendor
Clean: grimy, hygienic, impeccable, mangy, neat, pure, sanitary, slimy, slovenly, spick-and-span, stagnant, straight, trim, unblemished, unkempt, untidy, untouched
Color: auburn, blush, color, decor, flush, glow, orange, pink, red, shadow, stripe, tinge, tone, yellow
Looking: attend, bear in mind, contemplate, dip into, face, fixate, gape, gaze, glare, glower, inspect, leer, lookout, mind, ogle, peek/peep, point, regard, scan, scrutinize, skim, spy, stare, vigil, watch
Occurrence of light: beam, bolt, eclipse, flicker, glare, glimmer, glisten, glow, illuminate, lamp, light, ray, shimmer, spark, spotlight, wink
Picture: arms, caricature, chart, diagram, emblem, facsimile, flowchart, graphics, impression, layout, model, pattern, plaid, portrait, reproduction, scheme, sketch, tableau
Seeing: behold, eye, make out, meet, notice, perceive, remark, sight, view, witness
Visibility change: blur, dim, fog
Visible object: acknowledgment, aspect, beam, buoy, footprint, glare, halo, light, model, panorama, ray, scene, sparkle, track, vista
Visual perception: blindness, perspective, vision
NOTE
Excerpted from Roget's 21st Century Thesaurus, Updated and Expanded 3rd Edition, in Dictionary Form, edited by The Princeton Language Institute.
The above are concepts classified according to subject and usage. It not only helps writers and thinkers to organize their ideas but leads them from those very ideas to the words that can best express them.
It was, in part, created to turn an idea into a specific word. By linking together the main entries that share similar concepts, the index makes possible creative semantic connections between words in our language, stimulating thought and broadening vocabulary. Writing Resources PDFs
Source ⚜ Writing Basics & Refreshers ⚜ On Vocabulary ⚜ Sensory Language