it's interesting to me that torture just works to us, as a literary device. It's everywhere in movies and stories and whatnot, from big-budget dramas to little grindhouse short stories. It fits neatly into the requirements of plot: character doesn't want to offer information, Gets Tortured, has to offer information.
the issue with this is that it isn't how it works.
torture is a display of power. It fouls interrogation, this is known; a person being tortured will tell you whatever you want to hear to make it stop, which is more often than not a lie, made up on the spot, or if the truth an incomplete and useless version of it. It isn't generally done for information's sake anyway, but as a form of what the ancient Greeks called hybris, the violent exhibition of your power over another person.
This is, every once in a great while, done right in fiction, but it's a challenge to write vs. the idea that it's a shortcut to one character revealing plot-critical information to another. Pretty much every form of torture works this way, even the ones that are legally permissible. Psychological torment or physical discomfort also produce an animalistic desire to escape harm and foul interrogation. The forms of torture the cops can do? The cops do it not to gain information (or if they think it will, they're lying to themselves) but because it makes them feel powerful.
There's probably a master's thesis in it for somebody studying the rise of torture as a plot device since the beginning of the war on terror and the contemporaneous development of the Broken Windows theory of policing. I'm not really aware of any similar level of disconnect between what Works in fiction and what happens in real life!
spoilers for most of the game. please play this game it is very good. spoilers begin after the cut. Disclaimer 1: I love this game. If I hated it then I wouldn't be talking about it. I criticize the things i love because I believe in improvement from fair criticism. Disclaimer 2: If you are personally attached to said characters and feel as though you are being attacked by reading this, politely piss off. I don't know you personally, and if you think my opinion on fictional characters is some slight against a random stranger, then you need to touch grass instead of spamming my feed. With this in mind, this is my PERSONAL OPINION as to why i dislike these characters from a writer's standpoint
1- they are pricks. i have been told "hazing is just a normal rite of passage!" hazing is a dick move created as an excuse to prank newbies. I don't care how many fond memories you have of your frat house: hazing is something only assholes contribute to. and you know what else is a dick move? bullying a 10 year old kid for no reason. it is very normal for teenagers to group together with people that are the same as them, so i can believe this is a group of snobby little shits. If being bullies was the intended purpose of their characters I would be fine, but it conflicts with the story the writers want to tell. which brings me to my next point
2- We barely get any time for them to develop at the beginning of the game they are introduced as a group of little shits who bully kids for no reason. not great but i can forgive giving characters flaws so they progress. People like that do indeed exist. the problem: they don't seem to learn anything and they just randomly decide Raz is their friend during the casino mission. (and then later randomly shown up to save the day at the end even though they were missing most of the game) "don't forget how i taught you how to grind rail raz!" what???? you didn't teach us anything! you barely talk to us skateboard kid! Raz knew how to do that at the summer camp! and like, this scene is very cool. the artistic style and the characters popping up like comic book panels but none of that matters cus i have no reason to like any of these kids. "but Raz proved himself that he is capable during the lady luctopus fight so they respect him!" thank you for pointing that out obvious straw man I created to make up for my shitty argument skills. but the thing is: just because these kids were proven wrong does not equal character development. They didn't learn anything other than to not mess with Raz specifically. Which:
3- If you asked me their names, I can't tell you who is who other than sam (and we will get to her later) let me describe these characters to you -skateboard kid -kid who is in a really cool lawn chair hover thing -kid who got all of her clothing by stealing from construction workers and rodeo cowboys -the other bitchy one but with a beanie. - darius rucker with a yoyo -and sam. this shit is all i know from these characters. At best I know traffic stop clothing kid and the other one are sisters, but i literally only know that because Raz randomly pointed it out. (and personally, i think those two are the most unlikable of them all) "ah you probably hate them because they are teenagers" listen man. I am an original homestuck fan back when the main cast consisted of 13 year olds. The characters ages do not matter to me, but rather how interesting they are. in Psy 1 the campers were full of personality and depth, BUT they didn't shoehorn them in expecting them to suddenly be all buddy buddy with raz. They were designed as fun background characters, and they served their purpose. The interns problem is that they have the personality of very boring background characters, but they are not given enough time to develop as characters and are expected to be treated like a main characters. We spend all of our time with the Psychic 6 and not them (and i fucking love those guys!) the Psychic 6 are the ones we spent our time with. THEY are the real main characters because we understood their struggles and got to learn about them. I was closet to THEM because i spent time with them. I feel as though most of the interns were shoehorned in to appeal to a younger audience ok now we can talk about sam
4- I think sam is only interesting because she is attached to Dogan (please don't kill me i promise i am going somewhere with this) If you don't know, sam is basically the explodey head kid's sister. She has personality because she is attached to the most wholesome man of all time, and the weird kid from the first game with murderous tendencies. As a result of this, Sam has to be just as weird as her family members to make sense. I guess her character wouldent change if you removed her familial status with the Boole family, but also consider sam is basically pinkie pie. and Mable pines. And Molly McGee and basically every single quirkyyyyyy overly energetic female character in media with animal abuse sprinkled on top for comedy. there is nothing wrong with this. I think sam is fun too. But also she stands out like a real person in a room full of mannequins, mostly because her friends have the personality of mannequins. The poor writing of the rest of the interns essentially makes sam worse by the law of association because sam is grouped with these losers. in case you are curious, the "where did you get the milk" line cracks me up every time. poor Raz needs a hug.
5-They overplayed agent Forsythe a little bit too much and that does not help the interns in contrast. first: i love Raz's arch about learning not to affect peoples brains like it's nothing. It gave me emotional whiplash because i played the first game right before this game, but the games have a 16 year gap between each other and times have changed. I won't blame the game for that, AND the whole "mental health is a serious issue" grew on me. very good story this game has. Point is: Raz's consent arch was a really good thing for his character. but also agent Forsythe is kind of a bitch. first: your two agents brought you a kid who is enthusiastic about the psychonauts and your immediate instinct is to put him up with the mailroom clerk as his mentor? really? Thinking Cruller is a fucking nut and not validating Raz's honorary psychonaut status? yeah fair. she has no reason to think Ford isn't batshit insane. Getting on Raz for being late to class? also fair. She is a very strict teacher and needs to instill onto her kids that punctuality is important. but then some things rub me the wrong way. like you are an adult, how come you are letting these kids bully Raz? surely you saw the footage on the security cams? Or how come Raz got blamed for invading her thoughts when it was the interns that shoved him into it? How come you are targeting the kid for this and not everyone else who was involved in this? lets give her the benefit of the doubt and assume she didn't know about those things. Raz's story about him apologizing and learning from his mistake was still very good. Then sasha and Raz have a very charming fatherly moment about learning when to bail from a dangerous situation. made me smile. but then after all that emotional drama, you then talk to her and raz apologizes AGAIN and the emotional drama tries to continue. Lady you already had a talk to Raz about consent, why are you making him explain himself again out in the open? He is 10 years old and already learned his lesson, chill the fuck out.
and then later on she implies that she thinks Raz is the mole just because his family is from a fallen country related to the current issue. I understand not liking Raz, but is the racist remarks necessary? Do you seriously think some random kid kidnapped the head of the psychonauts? I know it is a serious issue but come the fuck on the kid barely knows how shapes work. i know this is about the interns, but Forsythe rubs me the wrong way and i feel like she is the reason why these brats are the way they are. I feel like she makes my distaste for the interns worse because she comes off to me as a sad fuck who targets kids to fuel her fragile power tripping ego. her level was good, and her arc with Raz was good, but she could use a bit of retooling. I feel as though I can forgive her nastier flaws if she acted more like an adult and gave the teenagers the same amount of lip she gave Raz. Perhaps if she had stepped up the interns would be more likeable because they and raz could have a nice bonding moment over their mistake. Tldr: Forsythe needed to act like an ADULT and discipline the interns just as much as she did raz instead of enabling them.
Overall, the interns are poorly written and I dread seeing them on screen. I am not attached to them in the way i am attached to the Psy 6. The story of Helmet and Bob touched my heart, Agent Boole's mission about social anxiety related to me personally, the story of Cassiopea coming to terms with her past and identity issues, Learning about ford's mistakes and the trauma he collected, everything! I love these characters! I guess the lesson is that just because a character is superficially the same as you, does not mean they are relatable. I am in my 20's. I am not a teenager anymore, but I am not elderly either. I am actually closer to the interns in age than i am to the Psy 6. And yet I relate to the Psy 6 more because these are human beings that i have grown to know and learn about. I am a girl who plays videogames. Shocker I know. and I have seen debates about "we need this and this and this or else i can't relate to the character!". There is not a lot of female characters in media and i agree that it would be nice to be represented more. but a character being the exact SAME as you does not equal relatability. I am not a grandfather with a tendency to make people explode, but i relate to Bool because we both share in our self judgement issues and the struggle to not want to hurt people with your personal problems. We have nothing in common physically, but we share in our struggles. and that is why the interns failed as characters when the Psy 6 succeeded. please don't spam my inbox about how much you disagree with me and how much you actually like the interns. this is just my opinion with writing advice sprinkled in it, much like Sam's personality.
I’mma get into Bendy and the Dark Revival.
So a few in-general things.
- The Ink Machine cannot create someone from nothing. It’s said this as far back as the first game. Audrey is said to be the “exception”, but how certain are we of that? Who’s telling us that she’s the exception exactly?
- People, alive and dead, were thrown into the Ink Machine. Both games show this, both in audio logs, environmental story telling, and even shows us an example of how it happens. As of the rule above, all people in the machine, were the real original people at one point. Joey Drew attempts to tell us otherwise, but bear in mind who’s fault this all is, and who’s he’s telling that he did this.
He’s a charmer, remember? He’s duped a lot of people with that charm of his. Take nothing he says at face-value.
- The Ink Machine and its Ink are corruptive. From the Camera Man of the First game, to the main “characters” we meet, to the people in the machine–if your ink form wasn’t made, or if you didn’t fit the form made for you–you lose your fecking gourd.
- Do not Trust Joey Drew (The Creator Lied to Us). Joey is, ultimately and foremost, a selfish lying man. The Entirety of BATIM shows us this first and foremost.
And as many of us with hard family lives know, the introduction of children do not change the minds of selfish, lying parents.
So,,, let’s begin Bendy and the Dark Revival.
Continua a leggere
Any thoughts on the Russian-Ukraine stuff or would you like to keep your opinions to yourself?
I am watching and listening, and helping where I can. My opinion is irrelevant in the face of much more difficult things real people are facing.
I've seen many Russians make statements online apologizing on behalf of the country - cursing it, cursing Putin, cursing the government, and tearfully explaining how disgusted they are by it all, and how ashamed they are of being Russian.
I understand the urge, I really do, but the problem is that it ultimately does nothing. No matter how hard you punch yourself, your friend's wounds will not heal. That's not how it works.
At the moment, all anyone can do is:
Listen and read instead of posting - and think critically about which sources you get your news from (US media tends to be sensationalist, and Russia media is largely propaganda). There's also tons of misinformation online, and I've been trying to avoid posting/reblogging anything that I cannot 100% confirm as true.
Help out those directly affected by events - but be mindful of scams! Paypal and venmo is not available in the Ukraine, this is true. BUT - many Ukranians, especially those who have lived or live abroad are able to use it through connecting overseas banks or cards, and they CAN channel that money to family. It's ultimately YOUR responsibility to fact-check this before you reblog anything asking for donations. Be mindful of what you spread.
Keep informed and don't just spread fearmongering images/fatalist threads. Ukranians are currently trying to stay safe. Poland has opened borders to everyone with a Ukranian passport and suspended VISAs, and there is talk of other neighboring countries doing the same. They don't need more tweets about bombings. They don't need your jokes about WWIII and being drafted.
Ultimately I'm taking a seat and doing as much as I can, but the last thing you all need to hear is my casually uninformed opinion - or ANYONE'S uninformed opinion. Tweeting about current events does not make anyone an expert in foreign policy. If you're wondering what you should do - sometimes, the answer is 'nothing'.
me being raised on 90s internet rules where telling someone online your favorite color was giving out too much personal information watching gen z youtubers give out their real first and last names and telling everyone the exact city and apartment complex where they live
Instead of making Transformers unable to make more of themselves, I’d rather make it a difficult task and during war effort its hard to get all the specialists together and do so in a timely manner…and explore the ethical ramifications if do.
If you rush it you are rushing a life. And debugging can only do so much.
[Poor Silverbolt [aerialbot]. They didn’t properly wipe the electronics of the low-altitude craft they used for parts and he developed a (relative) ]fear of heights.]
And then there’s the fact you’re making them to fight a war…
Rushing it with ancient technology (Vector Sigma, Creation Matrix…) if manage to obtain control over them, they might be kinda monkey-paws genies…
And Soundwave and Shockwave just takes a spark from a random Decepticon or captured Autobot and shoves it in the corpse and then brainwashes/programs the resulting new mind into being almost exactly the same.
There's a huge difference between redemption and humanization. I feel like a lot of "redemption arcs" aren't actually redemption at all, they're just attempts to humanize the villain so that they seem multi-faceted, but people read them as "redemption arcs" and think that that is meant to justify all the evil they've done before and negate whatever made them a villain in the first place. I think true "redemption arcs" are actually kind of rare because true redemption would take making the villain acknowledge their crimes, reevaluate their actions, actively choose to do better, and then proceed to make amends and become a better person, and that would this take more time than most stories are allowed to give their characters.
I've also seen people argue that a character has to be poised for redemption from the jump for it to work because once a character does something "too bad", they can't be redeemed. I completely disagree because redemption isn't justification or forgiveness, so no matter how horrible a character's actions, they could choose to become better, but because a lot of people (including writers) think redemption means "erasing the character's flaws and making it so they did nothing wrong ever", a lot of attempted "redemption arcs" just end up erasing a character's entire history or justifying every evil thing they've ever done. And yeah, in these cases, the only way to make a character go from a villain to a perfect cinnamon roll with no flaws *is* to have been planning it from the beginning and make sure they never do anything that can't be explained away later.
TLDR: real redemption arcs require a lot of self-awareness, patience, and growth, which are things that are rarely actually allocated to villains, and that's why real redemption arcs almost never get executed. The reason people think redemption arcs are overdone is because there are so many attempts to either humanize a villain that get misconstrued as redemption or attempts to blatantly erase who a character was in the name of "redemption", which is really just poor character development.
I'm on the record as saying that I never care when white characters get recast as POC (like with Namor and MJ in the MCU); however, there is one distinct exception to that. I believe Charles Xavier has to be white. Hear me out.
I'm approaching this with the characterization of Charles Xavier in the comics (not the Fox films, as it has been so long since I've seen them) and my own interpretation of the politics surrounding his character. I would love to hear some alternate perspectives, provided that it is all polite discussion ofc.
As I alluded to in an older post I see Charles Xavier as a very liberal character. He is always for assimilation and has a tendency to prescribe the "model minority" mindset. He uses his most attractive and human passing mutants as the face of his team. Never in the comics did he publicly identify himself as a mutant- Cassandra Nova was the one controlling his body when he publicly came out as a mutant. Charles' wealth and his whiteness prevents him from seeing the reality of the mutant situation, it is the reason why him and Erik are always at odds. Erik, as a Holocaust survivor, understands the patterns of discrimination and bigotry. He understands that no matter how much the submit to the mold of "well behaved mutants" they will never be treated the same.
Charles, in my mind, encapsulates the liberal fixation on both the aesthetics of bigotry and the individual. Bigotry is bad when people yell slurs and commit hate crimes. Slurs are yelled by individuals, and hate crimes are solitary events perpetuated by individual bigots. Erik was always a character who attacked the system. He wanted to dismantle the systems responsible for the oppression of mutants. Charles is someone who has benefitted from that system, even as a mutant, and on some innate level is afraid of changing that fact. I think being white and wealthy contributes greatly to the philosophy of Charles Xavier. The politics of mutants and the X-Men universe has always been something of great interest to me and this is just the way I see it. But, what do you guys think?
"Don't Skip: Read My Story & Help 🚨🙏"
Hello, this blog is for posting things I find interesting like critical opinions about media and fanarts. PS: NO spicy fanart on this blog
126 posts