kras mazov cosplay what’s good
Hi! I made a height chart of some disco elysium characters using their actual 3D models! Harry's height is stated in the game to be around 180 cm/5'11ft so I used that as a baseline to scale the chart. More talking under the cut.
also I fucked up cindy's placement she should be more like 5'2
Yeah, this post certainly doesn't have all of them. A lot of the models I have are comically tiny and would have to be tediously resized using collage mode references or something and I straight up forgot about most others, this was moreso done to see if this project idea was even possible to do. It's possible I'll make a follow-up including EVERYONE though! :) eventually
I also fumbled something while extracting files, certain files were missing and now I cannot extract files At All, this is why Garte and Klaasje are messed up and it also kept me from including some characters entirely.
Overall the results weren't as interesting as I thought they'd be but I h
fanfic writing culture isn’t “oh dang! I wanted to write about this prompt with this character but someone else already wrote it, so now I can’t”.
fanfic writing culture is always “two cakes is better than one. the more the merrier. there can ever be enough fics of this character with this prompt!”
I just wanted to thank you for contributing to society, an amazing few hours spent in binge reading, the feelings stirring in the chest when something in Kim wakes up after all those years. Reading it and seeing all those people, sceneries. Good soup.
Kim feels for the Satellite Officer. It’s clear what he’s been through, what Harry has subjected him to over the last few years - Kim only knows the half of it, of course, but he’s seen it before, hermit-cops pushing everyone away, their partner last man standing at the bombsite. Still, it feels cruel to punish this person for it, this wiped-clean, remade Harry, looking at Kim now like a bottle-fed animal about to be released into the wild. If Kim does go to the 41st, navigating all this will be an extra layer of complexity. He should think very carefully about it - about whether it’s worth getting mixed up in all this. The mess.
A slow-burn, Kim-POV story about going to the 41st, against his better judgement.
Chapter One, Lonesome Long Way Home
Chapter Two, The Man Without a Name
Chapter Three, The Old Cinema
Chapter Four, Where The Wild Thyme Blows
Chapter Five, Sorry Cop
Chapter Six, Triturus Marmoratus
Chapter Seven, The Needlepoint Poisoner
Chapter Eight, The Remains of Tiphaine Holly
Chapter Nine, Girl Child Revolution
Chapter Ten, Retour à nouveau
hi everyone! I created a new sideblog EXCLUSIVELY so that I can post this text (I figured my main account is shadowbanned or smth) ANYWAY
you can read the 1-5 Acts' Summaries done by @parasolemn! They've done an amazing job and I wanted to take part in deciphering too, hehe
note: English is not my first language therefore word-guessing can be pretty hard for me. There are some minor places I couldn't undestand so I would highly appreciate your help!
UPD 10/04/2025 @parasolemn kindly helped to fill in some lacunas I had in Endings! At the weekend I'll try to edit other gaps myself
Cunoesse has brought Cuno to Hämärä Maa as a replacement for a kid she drowned three years ago.
Cuno and Jaakko – the drowned kid – don’t have much in common. Both are/were boys with red hair, and about the same build but that’s about it. Only a child’s mind would come up with a plan to replace the dead kid with an ‘identical’ one so she’d be accepted back in her tribe.
But Cuno can’t just be like Jaakko, he has to *become* Jaakko.
The Suru(?) have a coming-of-age rite that involves drinking a brew made of the bone marrow of a blind underwater cave fish. This experience has sometimes profound, sometimes devastating effect on one’s consciousness.
Perhaps this “Naming Ceremony” doesn’t happen until the Hämäräns are 10 years old, so that’s why Cunoesse never got her name, and this is the pretense under which she lures Cuno into the ceremony – a name for herself (but Cuno doesn’t know it’s also going to be a new name for him.)
Cunoesse believes that if she subjects Cuno to this ceremony and “spirit guides” him through this process Cuno might actually *become* Jaakko. Or at least accept he’s Jaakko now. She’s been laying foundation for this transformation throughout this whole journey.
Cunoesse’s people thought her dead, drowned with the boy. Hardly anyone could recognize her at first sight.
Maybe Cunoesse hid the body (under a rock in one of the caves) before she fled Hämärä Maa, so in her mind no-one can definitively claim the kid she brought back isn’t Jaakko.
We want this to be a truly visually … and spectacular setpiece where you can bind the rules of everything <…> and apply dream logic.
The entire underwater showdown will be in FELD.
We can depart form/ play with the … perspective, switching into a side-view showing the vastness of the dark screen, with the C&C small figures sinking.
Experiment with overlays, filters as well as tainted and/or 3D mode/ed addictions (??) in the scene, showing people, motifs and icons elements from their journey. There can be lots of … with the visual elements reflecting decisions the players has made throughout the game.
Competitive Red Checks are the key now feature we want to test here, to create unique playthroughs and the impression of truly “fighting yourself” as the rolled value of Cuno or Cunoesse’s Red Checks affects the difficulty of the other’s counter attack.
For the first time, … and commune with each other.
Cunoesse comes out of the trip with +1 Psyche is she lives.
Blue notes:
Multiple life/death outcomes.
Swarm/Locust City side-plot reaches its conclusion.
New home for Locusts
Funeral cultural event
(another note totally unreadable for me, sorry)
_____________________________________
In its bare minimum implementation Hämärä Maa could have the same density as the Deserter’s Island finale of Disco Elysium, where the game’s entire conclusion is communicated through a small number of characters – three very extensive and immersive dialogues (one of which is a stylized dream sequence) followed by a posse epilogue. Although railroaded, Disco’s finale had a “page-turning” quality to it that we should aim for as going too much into the mundane idle of the Hämärans would kill the pacing. However, since the entire journey has been about getting to the island, we should give the player at least a little more to see and do than the Deserter’s Island did.
An example of how the task chain at Hämärä Maa could look:
Face Cunoesse’s folks
Find a new home for the Locust City.
Learn how the brew works
Make the brew
Go to the caves
Survive the caves
Bring “Jaakko” to his parents.
Reactivity/Outcomes
Cuno drowns and Cunoesse is this time for real exited by her people
Cunoesse drowns and Cuno returns to Jamrock alone.
Ending 1 – Jaakko Ending
Location: Hämärä Maa
Cunoesse is alive, Cuno is brainwashed
Notes:
Cunoesse’s manipulations worked. Cuno has fully internalized Jaakko.
The scene closes with Cuno diving dead-eyed among the Hämäran boys. He’s one of them now.
Loss of Identity. No more Cuno-sentences.
Ending 2 – Pale Ending
Cunoesse is dead, Cuno is alive
Location: Tréville, deserted
Notes:
With Cunoesse dead, Hämärä Maa holds nothing for Cuno anymore. He turns back, aimless.
He lands back in Tréville and finds it deserted. The prison has finally moved.
Cuno sits with him. With Cunoesse’s death, Cuno’s prison has left him too. The thing about freedom is that no one tells you where to go.
Cuno waits with the prisoner indefinitely. We fade to white and roll credits.
Ending 3 – Bad Ending
Cunoesse is dead, Cuno is dead
No notes, no location
Ending 4 – Circle Ending
Cunoesse is alive, Cuno is dead
Notes:
With Cuno dead and her plan failed Cunoesse must exile herself from Hämärä Maa again.
She goes into another Murder Hangover, back to sleep and hibernation.
The Internal Skull(?) announces “A new epoch of timekeeping is beginning”
(two another unreadable notes for me)
Ending 5? – New Tribe Ending
Cunoesse is alive, Cuno is alive
No notes, no location
Oh my god.. My Shayla
kim “cover them up slut” kitsuragi
Its this
Riaz Moola, the founder of CoGrammar and Longdue which claims to be making a "successor to Disco Elysium" is so cartoonishly evil, like I can't believe this shit:
- he is currently legally preventing Argo Tuulik from working at Summer Eternal and in the industry until April 2025
- he wanted to be a shareholder of Summer Eternal and was asking SE to promote Longdue and not marked themselves or accept any crowdfunding until April 2025
- he is also teaming up with za/um, and taking Tuulik to court which is insanely expensive, which is why Argo is close to bankruptcy now, and had to set up a GoFundMe
- said GFM was taken down after a day and it's very likely that Moola did this because
- on the reddit post about this GFM Moola has made a comment that has like 300 upvotes, and some negative comments directed at him have a lot of downvotes, which is super suspicious considering other comments don't have even half as much engagement there, (and I think some comments even got deleted somehow!) &
- he is the CEO of Hyperiondev, which infamous for deleteting negative reviews about it's shit quality coding bootcamp
- Moolah's response to Argo was that "come on I'm just a small business owner and you were friendly with me in an email some months ago" (this dude is the CEO of multiple companies and who sues their friend into bankruptcy??)
- Argo Tuulik has said that he is doubtful that anyone from the old disco team is working at Longdue, and Moola could be using the fact that Tuulik was doing something for a very short time at CoGrammar to say that 'former de developers are at Longdue'
In conclusion,
Fuck Riaz Moola and what Longdue is making has nothing to do with disco elysium
ok i saw the meme i needed it to be rememed