Concept: TMA quotes but it's Barbie
Proof of concept:
*Crawls in your bed*
*Creeps up behind you*
*Whispers in your ear*
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Norman just woke up 😴
I was Not expecting the extremely positive response to my silly fairy doodle so here have another :3
"Look at the sky, Martin. Look at the sky. It’s looking back."
Drew The Magnus Archives season 4 finale, this is the first piece in a while thag actually took me days to complete. Also made a funny shitty little poster thing because why not
she eats he eats she eats he eats....
I finished my slay the princess - pristine cut animation, featuring instinct den!! This is also my entry for draw the princess 2 uwu
"Despite their somewhat fearsome appearance, Gruppers (also known as 'Puppeels' for obvious reasons) are overtly friendly creatures capable of surviving both on land and in water. They come in a huge variety of colours and breeds, making them very popular pets on Torr."
(Eel puppies! That is all, thank you for coming :) )
OMG IS THAT THE JARCHIVIST :O
yeah so finally mapped out my jon design though the seasons :) gave him a bit of a design change from my old drawings cause i dont like the old one anymore hbeghrtht
this is why your single
Bro what if I start dating someone and they turn out to be a me anti like what do I even do then
Typically splitting the writing/explanation of the magic helps me to convey my point.
What is it?
just a general explanation of what the magic actually is, maybe a vague explanation of how it works. Who can wield it? Is it genetic or learnt? What does it look like? Stuff like that.
Purpose
The narrative purpose of the magic is it used for flashy fights that hold more emotional weight through the outcome of the battle, or is it the enchantment of an item and the giving of such an item, means something?
Origins/history
This is self-explanatory and I personally believe this is important, although really only works with medium-hard magic systems, soft systems can have it but may cause issues in world-building.
Techniques/methods/Casting
Obviously, it must be explained to some capacity how magic is done and what happens. eg. if 𝑥 is added to y then 𝓏 will occur. Of course, this is respective to what the magic is itself. It’s mainly the place to further expand on the ‘what is it?’ section.
Limitations
THIS ONE IS MY FAVOURITE. Please, cripple your magic to hell, and bring those who wield it down to a level only slightly above the normal person. OR create a cost that is great enough to be debatably not worth it in certain situations. of course this really depends on the hardness of your system. This is also where you put something like the cost and price of your magic.
Progression
how does the magic evolve over the course of a wielder’s life? whether they learn or have it genetically handed down how does one get better at magic?
I’ll be posting an example of how this looks when paired with an actual example soon, so you’re welcome to follow for that, otherwise, I hope this helped! Have a great day :)