Work in Progress is in the air...
(psst. You can DM me for requests! Art and Writing requests are welcome!)
Just got my first Ghost Vinyl (IMPERA) , AND ITS A BAD PRESS-
The B side has this weird scratch and sometimes makes a weird popping noise 😭👏
So I'm certainly not the first person to notice this but I've literally never seen anyone else talk about it so screw it. i will
Scarlet and Violet seem to have his really big theme with the characters and them defying expectations and having things you just wouldn't expect (I hope I'm explaining this well lol)
Honestly there's too many examples to list them all so I'm going to stick with Team Star because I love them.
Even the whole storyline has this as the thing because you're introduced to them as just these delinquent kids who cause trouble but as you go through the story you learn that there's way more to them than just that and that they're honestly pretty nice.
Giacomo being a dark type trainer can weigh into this as dark types can be associated with evil acts and criminals in Pokémon but he ain't evil. Also having someone part of the evil team but also being a huge rule stickler in the past is contrast as well.
Mela being really shy underneath her outward appearance works like this too as she looks threatening and mean but is just shy is contrast. It also works and goes against preconceived notions with fire trainers in the franchise being loud and boisterous (there are other exceptions though like Kabu).
Atticus follows through with the previous trends of poison trainers being ninjas but breaks other things. Like having him interested in sewing and having him make all the clothes goes against gender stereotypes in a way y'know like a male character sewing???
(again I know that he isn't the first Pokémon character to break gender ideas but let me gush ok)
And then there's Ortega who is a very cutesy fairy trainer but also is kind of the meanest in the team and like openly insults people semi-regularly. Also having the fairy specialist being the mechanic is kind contrasty because fairies are weak to steel so yeah. Also rich boy mechanic, you love to see it
Eri is certainly the most intimidating looking of the team but in probably like one of the nicest people in this game. Also unrelated but I like how frilly and princessy her clothes are and she even has a cute little tiara but she also could beat you up like you don't have to choose between being a princess and beating people up.
And then Penny
Oh boy Penny
Like shy nerd is the true mastermind??? Like who could've thunk it and like even though she looks very non threatening and sweet and stuff she stole from practically like the school board/government and nearly gets away with it. Another bit is like she sounds so confident and mysterious as Cassiopeia but the we get to see PENNY and she's so shy and stammering and it's just perfect.
so TLDR: I really like Team Star and breaking expectations.
Exactly what the title says. People don't really seem to tall about the actual logistics of the bases so I made a compiled lost of my personal headcanons for it. Enjoy!
(TW for abuse mention in number 2)
The squads each have their own hierarchy. It doesn't affect how the members are treated but it is mostly used for decision making and initiation for new members. From the top it goes; squad boss, 'second in command' (which are just specific grunts picked by the squad boss), and then the regular grunts.
2. The bases aren't just restricted to victims of bullying. While that is still the main purpose behind them the squads will also allow members to join if they don't have a safe place to live. Plenty of the grunts were bully victims at the academy but a handful in each base also come from homes of abuse.
3. Each squad is self funded due to the immense amount of Pokémon materials that are on hand due to just having so many live there.
4. All of the bases have a resident electric type in case of thunderstorms. sometimes they match the typing of the base itself but more often they don't are are used just because they can handle it. When it starts storming everyone is evacuated from the huts and find somewhere dry to wait out the storm.
5. Each base has a specific hand symbol the members are taught when they join as a way to be identified by other squads.
6. Sorta relating to above is that the bases are very picky about who they let it. it's restricted to grunts of other squads, bosses of other squads, and Mr. Harrington (Only in Ruchbah). Grunts coming must answer who their squad boss is, what type their squad uses, and show their hand sign.
7. Less related then the rest but the Starmobiles are able to change types due to Tera Shards. Only Ortega knows this detail which leads to him trying to gather the shards on his own with varying results.
if Ryme and Tyme are sisters they should have the last name right?
And teachers often don't go by their first names in class so Tyme is likely her last name RIGHT?
so is Ryme's name
Ryme Tyme?
The time machine showing more of a wishful past or future could possibly feed into obsession.
Imagine that you've dedicated years to build a time machine and then it not only works, but shows you exactly what you want. It could make you want to keep going back to the time machine to try and prove yourself as much as possible or (specifically for the future) trying to make that perfect future as much as possible because you've already seen it.
Even if that future isn't real, just your wish.
The ability to create a vicious cycle with your wish and constantly trying to make it come true because it feels so real.
That could possibly be an explanation for Sada and Turo ignoring Arven and staying in the lab, an obsession with their wishes.
Obsession comes up a few times throughout Scarlet and Violet. Nemona with her battling, Arven with healing Mabosstiff and the Herba Mystica, and the professors with their research. (obsession might be too strong of a word and Arven and Nemona have solid reasons for theirs)
Like a moth drawn to the flame. That might explain why there are so many moths in Area Zero.
Hello! I have a sv question for you!
(Apologies if you have already answered something similar)
Turo/Sada’s time travel machine came up in conversation between me and a friend, and I mentioned out loud the ‘imagination machine’ theory, and the more we talked about it the more it made sense!
The theory is that rather than being a true link to the past/future, the machine only leads to what the operator wants it to lead to. This would explain why sada and turo’s versions of the machine are visually the same, why all the past/future pokemon have very similar traits (past pokemon all being extra spiky/dinosaur looking and future pokemon all having the same chrome & jointed look), and why there is no mention of hisui/hisuian pokemon in Sada’s research. It also explains why the pokemon seem to fit very well into the environment (too well, but the paradox pokemon aren’t on the bad end of that) and why all versions of the pokemon are found in a wacky occult magazine.
Please keep in mind we haven’t seen masters or dlc content, but if anything in there supports/denies the theory please do not hesitate to share!!
Also I apologise for the length of this ask, but Thankyou for reading!!!
No worries abt the length! Half my posts are under a readmore bc I'm longwinded so I get it haha. Anyway, totally agreed, there is no way in hell it's an actual time machine
Like you said, the time machines function identically and seem to have pokemon based on modern fictional interpretations rather than actual prehistoric pokemon. They resemble scifi costumes or children's dinosaur drawings more than actual genuine creatures, and I think that goofiness is supposed to be a clue that these are made from the professor's ideas of paradise rather than a genuine time machine
Not only that, but the whole game seems very centered around wishes moreso than time. It does have a lot of components of legacy, and you do get dialogue about "the future of Paldea" and whatnot, but most of the dialogue seems focused around treasure, wishes, and wants rather than time. It also makes more sense when you think about Terapagos-- it seems way more like a wish pokemon than a time pokemon, and since the tera crystals are powering the time machine anyway, I would hazard a guess that the entire thing is a wish granting machine. I also think that would elevate the themes of the professor's storyline-- hunting for treasure and wishes gone wrong, etc etc.
Anyway tldr I'm with you, I don't think it's a time machine I think it's a wish machine. DLC might contradict this so we'll see! Masters can suck it tho that game means nothing to me
Me after Scarlet and Violet