i'm sorry we've fallen out touch it's just that i've been in a very bad spot mentally (2011-present)
I Re visit an old save file and i came across this lovely nursery i didn't remember when i made this but it's so cuuuuuuuuuuteeeee
k-707 ( 2025 EDITION ) RELEASE - FIRST WAVE
It’s finally here! Well, the first part of it—because let’s be real, this beast of a project is too massive to drop all at once ( unless we suddenly gain the ability to compress/expand time ) ;)
For now, we’re rolling out the first wave of k-707, covering :
- Base Game/Seasons ( Willow Creek, Oasis Springs, Newcrest ) - Get to Work ( Magnolia Promenade ) - Outdoor Retreat ( Granite Falls ) - Vampires ( Forgotten Hollow ) - Cottage Living ( Henford-on-Bagley ) - High School Years ( Copperdale ) - Life & Death ( Ravenwood )
Yes, we know ... you want more—but trust us, this is already a lot. The rest will come soon-ish ( don’t ask for dates, we’re not EA ) and as we say again and again, this is a work in progress, time for us to understand some more things with blender managing vertex painting and so on ;)
For everything related to instructions, how-to and so on, see the previous post or the "Download Page" of the k-707 on our website.
We replaced, reshaped, optimized, and obsessed over hundreds of trees and plants. Everything is optimized for directX11 ... Now, in theory, all should move right, look right, and fit right :D If you encounter a purple question mark on this new release, just send us a message. We'll see this together :)
Do not be surprised, some trees ( very very few ) are not yet modified ( -> I think about topiaries ) and some others have been fully replaced ( such as the ugly majestic and royal palms in base game )
Never forget this is still a work in progress and some changes will be done later ;)
As soon as we do some minor modifications and checks, we'll release a SECOND wave ( which should be very soon indeed )
Later ( End of February ) a THIRD and final wave will be released ...
Installation & Warnings
Each Expansion has 2 folders : one for plants, one for trees
The base game is split into 4 folders : 2 lots + 2 debug
Expansions with minimal greenery ( City Living, University, Get2Work ) are in single folder named k-hippie-k707-multi-greeny-2025
Do NOT mess with the folder structure unless you love chaos. If you merge files and something breaks, that’s on you. We won’t be able to troubleshoot Frankenstein mods ... More information on our website or into the previous post ;)
Final Notes
K-707 isn’t perfect ( yet ) :D We’re still tweaking, improving, and fixing things. We are aware some textures and styles need to be refined/modified. It will be done in time. But this is already a massive upgrade. So, enjoy your lusher, greener, better-integrated Sims world—and if you spot a tree acting weird, just pretend it’s haunted until we fix the green :D
Remember the k-mods are still and always free. Thanks to freely give a little something if you can. This is a massive piece of work and so, a massive piece of time ;)
If you think it’s good enough to drop our way : PayPal link
...
We added few missing plants to the base game ( both lot & debug ) and some modifications to some plants ( azalea - hydrangea ) ... Some textures have been fixed. As we said, there will be adjustments and tiny updates. You know, a work in progress ;)
k-707 ( 2025 ) for Sulani ( Island Living )
k-707 ( 2025 ) for Tomarang ( for Rent )
We know the gameplay bug related to for rent expansion but we finished trees & plants for this expansion, so better to release :)
By the way, as Windenburg and Britechester, Sulani will get a small k-505 redux quite soon. It won't be huge but it will correct details here & there. That was the Sunday late news and releases. Have a great week everyone !
Sorry for the delays but real world got massive changes and I confess I didn't have time to make more k-707 stuff this time ...
See you soon fellows :)
Download the K-707 mod HERE
...
Vlad doesn’t waste a moment before tackling Akira to the ground.
“Is this how you greet every visitor?”
“We don’t have visitors.” His eyes are wild as he wraps a hand around Akira’s neck. “We have enemies.”
That was a fucking understatement.
The Strauds greeted the mailman with a hatchet if the mood moved them, and they had a virtual graveyard hidden in these hills. Sims (it was always sims) seemed determined to fuck around and find out.
“Do I look like an enemy?” Akira teases. He's hoping to rile Vlad enough to throw him off his game, but the man is focused. Growling, he plunges his knife into Akira’s side. It’s unpleasant but also invigorating.
No fae ever died from anything so small as a knife wound. Healing it is almost as easy as breathing.
“Hold still!” Vlad hisses, as he pulls the knife out and lifts his arm to bring it down again. He tightens his hold on Akira’s neck, veins popping as he squeezes harder.
Lust and lightheadedness war as Akira snaps his arm up to block the knife’s descent. “I want you to know my devotion, but you get one.”
“I get as many as I need.” Vlad’s nostrils flare as he bares his teeth. “You have been haunting me!” He tries to thrust the knife in again. “You made me think I was crazy! I couldn’t sleep! I couldn’t eat. I thought you were a figment of my imagination!”
There’s a broken note in his voice that stops Akira cold. “Time out. You didn’t imagine me.” He pushes the knife away and sits up slightly, rubbing the bruises on his neck. “And I was never trying to make you feel crazy. That wasn’t my intent. You should not have seen me but I guess that was my bad.”
Gently, as if he hadn't just been trying to slit Akira's throat, Vlad reaches down and strokes the tips of Akira’s ears. “You are far prettier up close than I imagined,” he murmurs.
Akira shifts, suppressing a groan. This isn’t a great location for sex, but Vlad is literally sitting on his dick and looking at him like—
“Can I behead you?”
“What the fuck? No! Get off me!”
Vlad rolls to his feet and pockets the knife in one smooth movement. “I wasn’t asking permission. I just wanted to know if it was a viable method for killing you.”
The fucking ego on this guy.
“I am not telling you how to kill me,” Akira bites out. “In what universe would I pop into your yard to give you a crash course on how to eliminate me?”
“In the same universe where you’ve been hiding in the bushes like a rockstar cosplaying an assassin.”
“Excuse me?”
Vlad tilts his head, his eyes glinting silver in the moonlight. He really is gorgeous. “You’re wearing leather pants.”
Akira feels a blush rising at his blatant stare. “There is nothing wrong with leather pants. I don’t know why you would bring that up.”
Vlad doesn’t agree or disagree, he simply lunges. And that’s how Akira learns the sim is fast.
Preternaturally so.
His momentum works against him, though. As he twists, Vlad’s knees hit the pallet of construction bags behind him and he falls backward.
Akira dives after him, taking one blow to the jaw before dodging a second. “Are you finished?” he grounds out.
“No. I am just getting started. I could do this all night.”
The combination of conviction and breathlessness sends Akira’s pulse racing. “Yeah, I could too, but I think we’ve got better ways to pass the time.”
“Do you want a weapon?” Vlad purrs, but Akira has learned his lesson. The man could go from seduction to murder in under 60 seconds. He doesn’t relinquish his position, gripping Vlad’s thigh before he can kick out.
"Nope. And you’re not gonna kill me because you’re gonna date me."
“Date you?” Vlad goes still. “I’m flattered, but I couldn’t possibly. I’m already seeing someone.”
Leaning down until his lips are nearly by Vlad's ear, Akira whispers, “I know. She’s gonna date me too.”
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(Part 2 of 3)
Fennwhick Grove, Newcrest.
Once a lakeside cottage, Fennwhick Grove has been lovingly reimagined by a local architect with a vision: to echo the timeless charm and sophistication of it's neighbors, Edgar's Creek and Port Bluff. Subtle colonial lines are a nod to Port Bluff's stately profile, while the gentle curves of the garden paths and upper balcony mirror Edgar's Creek's elegant naturalism.
Fennwhick Grove is now a serene retreat for a local writer and her family.
WIP inspired by @pixelplayground's amazing builds and style.
Hey! ✨ Sooo I've decided to start a new project, and I'll share my progress, builds, and households here and on Patreon as I always do.
🟣 It's simple: I'm doing a makeover of Ravenwood, but not just to add to my save file in the future: it will also be a standalone save file just with this world if you want to play the challenge I created: a murder mystery based on/inspired by the game Clue/Cluedo.
🟣 I've created characters, and I'm building the different lots and writing a whole story. Once the final file is done, I'll share it: it will also include the entire story and other special clues so you can play through it.
To create a more immersive experience, a little bit of CC will be needed, as well as some mods. Everything will be listed of course. Most of the CC I'm using was made by the amazing @surely-sims who created gorgeous Clue items and content. Thank you for your kindness and the wonderful resources you agreed to let me use freely. It helped a lot in setting up everything. I also want to thank @aroundthesims for letting me put their CC in my download files!
This post will be updated to keep track of my progress. Everything you need is under the cut. ⬇️
This is a storytelling challenge of sorts. You'll play as a detective and must meet certain Sims to get more clues about the murder. There will be additional clues in the file under their name in the save file and clues in the houses, builds, descriptions and my videos too!
You'll be free to make the story move any way you want to. Some canon events and characters will be set to give you a baseline to resolve the murder, but the rest will be up to you and your imagination!
I'm also going to do some type of chronicles for those of you who enjoy lore and storytelling. I used to write for a living, and I'm so happy I found inspiration in this, which made me start writing again. It will also be something to read while you wait for the special save file.