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Fantasy Whump - Blog Posts

A fun whump aesthetic: a character being helped out of heavy plate armor

Is it done fast, blood-slick fingers pulling at straps and hastily undoing buckles, the pieces thrown carelessly aside to be picked up later, time is running out and they need to get all that metal out of the way to treat the wound underneath?

Or slowly, gently, telling the character that shh, they can rest now, they've done their part and done it well, others will take it from here?

Harshly, on a captured enemy knight, forcibly stripping them of first their weapons and then their armor as they're fighting back tooth and nail, to put them in chains afterwards, vulnerable without their armor in the light, sweat-drenched shirt and arming jacket and breeches they wear underneath?


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Having a cliche/typical medieval fantasy setting for my whump OCs is something I feel like I haven’t been using to my advantage enough

- bear traps/animal attacks/other wildlife or nature related whump

- and related, attacks from magical or mythical animals/beasts

- arrow and sword wounds, bringing about infection and fever

- treating injuries without painkillers

- healing magic that hurts, both the person being healed and/or the person healing them (magical exhaustion or taking on the injured person’s pain in order to heal them or similar)

- magic whump, just in general (mind control? poisons, spells that hurt/cause damage to the user, curses and cursed items etc)

- dungeons???


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