Oblivious guard (and an actual guard tower!) Both Glowdust and I got really sick this week and couldn’t work on the game too much. :-( And the stuff that we did accomplish is all unfulfilling back-end stuff like smoother flow, one-way platform physics, and a lot of animation that isn’t quite done yet. I want to get more stuff done, but I’m just feeling a bit ~blergh~ still.