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Gamon Ollivander. Intro. - Blog Posts

3 months ago
GAMON ARTHIT OLLIVANDER ・ 24 ・ HE & HIM ・ FC PAVEL PHOOM  ・ HALFBLOOD ・ ORDER OF

GAMON ARTHIT OLLIVANDER ・ 24 ・ HE & HIM ・ FC PAVEL PHOOM  ・ HALFBLOOD ・ ORDER OF THE PHOENIX ・ GRYFFINDOR ALUMNI  ・  RETIRED CHASER FOR FALLMOUTH FALCONS ・ WAND SPECIALIST AT OLLIVANDERS (NIGHT SHIFT) ・ MENACE TO SOCIETY

the warmth of a found family, taking the night shift because you can't sleep anyway, sharing secrets and a bottle of firewhiskey with a friend after a rough night, the red hot feeling of adrenaline when you make the winning goal on a quidditch match, sharing compliments to random people in the streets, a worn out leather jacket with bottoms of muggle bands.

✧ WAND: Aspen, Unicorn tail hair, 10 inches, and rather bendy. ✧ PATRONUS: The seal. The seal patronus is one that shows a playful soul, that seeks excitement in all of it’s ventures. These are not studious individuals, as they are too busy trying to feel as free as they can. They have the ability to light up a room, and they know it, and like to use it to the best of their ability. They are never ones to let their feelings get the best of them, because they are too wrapped up in everything else to care very much about what other people think of them. They would much rather be busy exploring life. ✧ MIRROR OF ERISED: He sees himself backpacking through Asia with someone by his side, he can't see the face, but he knows it's his husband. ✧ BOGGART: His whole family getting captured and tortured by Death Eaters. ✧ FAMILIAR AND OTHER PETS: His familiar is a crow named Bruce Wayne, which also acts in the place of an owl.

GAMON ARTHIT OLLIVANDER ・ 24 ・ HE & HIM ・ FC PAVEL PHOOM  ・ HALFBLOOD ・ ORDER OF

BACKGROUND

Gamon Arthit Ollivander was born in Thailand but raised in England almost before he could remember. His parents were a half-blood witch and a squib, and while they didn’t exactly fit into the magical world’s traditional expectations, they made it work. His mother, a fierce duellist, and his father, a professor for a muggle university, were always up for adventure. When Gamon was just four years old, tragedy struck. His parents were killed in an attack by Grindelwald’s followers, but by some twist of fate, he’d been visiting the Ollivanders that day and was spared. His godparents, Garrick and Mathieu, immediately took him in, and that’s when his real family story began.

Growing up in the Ollivander house, chaos was the norm. Garrick and Mathieu, along with their three other adopted kids, welcomed Gamon into the fold like he’d always been there. The whole house was a bit of a mad circus, with everyone bickering, laughing, and getting into trouble together. But through it all, Gamon learned that family wasn’t about blood—it was about loyalty, love, and sticking together no matter how much of a mess you made of things.

At Hogwarts, Gamon’s Gryffindor spirit was obvious from the start. He didn’t care much for schoolwork—he was more of an action guy. Quidditch was his thing. By the time he was 16, he was already getting noticed for his skills on the pitch. He joined the Gryffindor team as a chaser in his second year and, while he had zero interest in becoming team captain, the game was everything to him. The rush of adrenaline when he scored a goal, the thrill of the crowd—it was addicting.

But it wasn’t just the game that caught his attention. Puberty hit, and Gamon found himself feeling a little… distracted. He couldn’t stop looking at the hot, sweaty chasers and beaters on the other teams. It started out as just a pure appreciation for the sport, but soon enough, it dawned on him: he liked the game, but he really liked the sweaty dudes who played it. The realization hit him one evening after a particularly brutal match, when he caught himself staring a little too long at one of the other team’s chasers, his muscles gleaming with sweat as he caught the Quaffle. That was when Gamon realized he was gay. At first, he wasn’t sure what to do with that knowledge, but as he navigated the more chaotic parts of his teenage years—mostly spent sneaking into parties, testing the boundaries of what was acceptable, and partying with his friends—he grew more comfortable with who he was.

The parties were a whole other world. Gamon thrived in the high-energy chaos of the Hogwarts social scene. He had no problem sneaking away to whatever hidden corner of the castle or nearby pub the older students were frequenting, always looking for the next high. Whether it was a good laugh or a new romantic interest, it didn’t matter to him. As he got older, he learned to live for those moments of unbridled fun—fueled by adrenaline, firewhiskey, and the thrill of being surrounded by friends who shared the same chaos.

After graduating at 22, Gamon wasn’t sure what he wanted to do with his life. He’d never been big on plans. He had a minor-league Quidditch career first, and after that, the Falmouth Falcons offered him a spot as a starting chaser. He played for a few years, loved every minute of it—the thrill of the game, the roar of the crowd, the camaraderie.

A few months ago, a bad fall during a match ended his career before it had really reached its peak. Gamon collided mid-air with a Holyhead Harpies player, shattering his leg and causing a severe magical concussion. St. Mungo’s worked on him for weeks, using potions and charms to heal the damage, but a lingering magical imbalance in his system left him with poor coordination and off-balance reflexes. No matter how much he healed physically, he couldn’t get back to full strength, and his Quidditch career was over. It was a hard pill to swallow, but the injury forced him to accept that his body had limits he couldn’t ignore.

The accident didn’t slow him down for long, though. He lived for that next adrenaline rush, and once he was sidelined from Quidditch, he found a new thrill: working the night shift at Ollivanders. The late-night wand repairs became a kind of peaceful rhythm, something he could do while the world was asleep, and it gave him time to figure out what he wanted next.

At some point during those late nights, Gamon started getting involved with the Order of the Phoenix. It wasn’t exactly a surprise. He’d always been a bit of an anarchist at heart—questioning authority, fighting against anyone who tried to impose rules on him or others. As the war escalated, he couldn’t just sit by and do nothing. He wanted to fight back. He was a Gryffindor through and through—loyal, brave, and maybe a little reckless. But above all, he knew this was his fight to take on.

Then there was Bruce. Bruce Wayne, Gamon’s crow. He’d found the little bird abandoned and half-starved one winter night. The name came easily. Gamon had always been into muggle comics, and the idea of a vigilante bird, a sidekick to his own chaotic life, just fit. Bruce was a bit of a troublemaker, always flying off with shiny things during his deliveries and adding them to his nest. Gamon didn’t mind; in fact, he thought it was funny. Bruce was, in his own way, a perfect fit for his life: unpredictable, cheeky, and always keeping things interesting.

PERSONALITY

✅ HONEST ・ BRAVE ・ STREET SMART ・ INTUITIVE ・ ATHLETIC ・ INDEPENDENT ・ CONFIDENT ・ LOYAL ・ CARING ・ PLAYFUL

❌ RECKLESS ・ REBELLIOUS ・ IMPATIENT ・ HOT-TEMPERED ・ POSESSIVE ・ CHAOTIC ・ IRREVERENT ・ HAS NO SELF-PRESERVATION

SKILLS & TALENTS

Adventuring: Gamon is always up for a spontaneous journey, whether it’s exploring unknown parts of the wizarding world or taking a risk on something new. His curiosity and desire for the next thrill often lead him into uncharted territory.

Quidditch Expertise: Having been a reliable chaser on the Gryffindor team and in professional Quidditch, Gamon once had top-tier agility, reflexes, and an uncanny ability to predict plays mid-air. Though he’s retired, the injury has left him with lingering issues that affect his balance and coordination. His broom no longer feels like an extension of himself, and his once-sharp instincts on the pitch have been dulled. While he can still hold his own in a casual match, he knows his prime is behind him.

Martial Magic (Dueling): Thanks to his wand's affinity for martial magic and his natural instinct for defense, Gamon excels in duels. His fighting style is reactive—quick to counter any attack with a move that's as unpredictable as his personality.

Wandlore & Crafting: Growing up in the Ollivander family, Gamon learned the art of wandmaking early on. He has a deep understanding of wand woods, cores, and the unique bond each wand shares with its owner. He's also excellent at repairs and maintenance.

Street Smarts: Gamon is quick on his feet, both physically and mentally. He’s great at reading people and situations, making him adept at getting himself out of sticky social or physical situations. He knows how to navigate tricky streets, whether it's in the wizarding world or the muggle one.

Befriending Strangers: Gamon has an easy time making friends because he genuinely cares about people. He wants to connect with others on a real level, whether it’s sharing a laugh, offering a comforting word, or just being there for someone in a moment of need. Gamon is the type who’ll strike up conversations with anyone, whether it’s in Diagon Alley or a seedy pub.

Risk Management (Sort of): Despite his reckless tendencies, Gamon has a surprising ability to assess risk in high-pressure situations. He might not always make the best decision, but he has a unique instinct for recognizing when things are about to go south—usually right before it happens.

Muggle Interests: Growing up with a muggle historian father, Gamon developed an appreciation for muggle history and culture. From comic books to rock ‘n’ roll, he’s got a broad knowledge of muggle life, which helps him relate to muggle-borns and understand the broader world.

Creature of the Night: Gamon has adapted to the nighttime shifts at Ollivanders, becoming incredibly efficient in dim light. His ability to work in the dead of night, without needing much rest, gives him an edge when handling the unpredictable nature of the late-night crowd.

Pranking & Mischief: Gamon’s quick thinking and mischievous sense of humor make him the go-to guy for pulling off elaborate pranks, whether it’s in Hogwarts' halls or a pub after hours. He knows exactly how to make someone laugh or get back at an enemy with a clever trick.

HE SUCKS AT THIS...

Patience for Theoretical Studies: While Gamon excels in practical magic, he struggles with the theoretical side of things. Complex charms, potions, or ancient spells are lost on him if he has to read about them for too long. He prefers hands-on learning and tends to gloss over anything too academic.

Attention to Detail: Gamon’s impulsive nature often causes him to miss the finer details in a plan. Whether it’s rushing through a wand repair or jumping into an Order mission without fully thinking things through, he tends to overlook the small stuff, which can backfire.

Following Orders: He has an independent streak that doesn’t mesh well with authority figures or following strict orders. It's not on purpose, he's just allergic.

Long-Term Planning: Gamon’s more about living in the moment, and he’s not great at thinking ahead or planning for the future. This shows in everything from his personal relationships to his career choices.

Impulsiveness: A classic trait of his, Gamon is often impulsive and makes decisions based on gut feelings rather than logic. Whether it’s diving headfirst into a fight or making a snap judgment about a person or situation, he tends to act before thinking, which leads to mistakes.

Self-Care & Organization: Gamon has a tendency to forget about his own needs in the chaos of his life. He’s not great at keeping things organized—his personal space can be messy, and he tends to push his health or mental well-being to the back burner in favor of the next adventure or fight.

Subtlety: When it comes to keeping secrets or being discreet, Gamon’s not exactly the most subtle person. He’s prone to making a scene, speaking his mind bluntly, or letting important information slip when it’s least expected.


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