Laravel

It's Always The Pumps - Blog Posts

1 year ago
tumblr gentleperson raytyger said, 1/2:
Magic uses many ways to change a creature's power:
- Counters (+1/+1 and -1/-1)
- Temporary Buffs (Like Giant Growth or Fire Breathing)
- Static effects that buff that creature's power (Anthems, Auras and Equipment)
- Similar effects that change the base power.
tumblr gentleperson raytyger said, 2/2:
Your wording wouldn't work for 2 reasons:
- Power increase is not defined in the rules and would have to be explained just the same way as it is in the card. Otherwise players might asume Scale Up on a 1/1 is "increase power"
- Your wording would be hard to track because not all effects that increa a creature's power last the same. To do what the card wants, it needs to specify +1/+1 counters so they last even after buffs are gone and it's easy to track

@raytyger thank you! real insight into cardgames = gained!

ahaha assumed magic, too has "increase" != "becomes". But it turns out it doesn't have truly wild rulings on lingering statchanges xD

analytical-machine - Eadem mutata resurgo

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