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4 months ago

Hello Bytewire, I love your analysis!, and may I ask about architects planet, all what I seen/know about it is picture in ending of SBZ, and interesting, what do you think/know about their planet? ^^

Thank you! Every bit of appreciation I get motivates me to continue posting. I enjoy knowing that people find my posts useful/interesting.

Analyzing the Architect Home World.

Not much is known about the state of the Architect's home world regarding Architect settlements and life on the planet. While the buildings we see are intact, it is not definitive towards the state of the collective. If it still exists. So, instead of this being speculation about whether Architects still operate on their home world, I will go over all the information that I can gather about their planet from what we have seen. I will also use freecam to take a closer look at details you wouldn't normally be able to view.

Let's begin with what we see in the final cutscene.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

As AL-AN navigates out of the Phase Gate and through the atmosphere the ship is steered through heavy storm clouds, narrowly being guided through edifices of buildings that form what appears to be a cityscape. The ship breaks through the storm and is met with a harsh sun glare before getting a fuller view of this grand Architect city sitting on an area of high elevation. There are structures much bigger than we see in 4546B, though it's hard to discern their purposes. Despite AL-AN not having been here for a millennium—there is a surprising lack of ruin. Floating buildings supported by cables haven't fallen, multiple Phase Gates are still in operation, and there is no overgrowth of any plant life. I wouldn't necessarily call it 'maintained' but it certainly isn't in a state of desecration.

Now, let's take a look at what can be seen on their home world in freecam.

It's hard to discern the surface due to all the clouds, but if you set the game speed to zero and toggle freecam we are able to see the full skybox. This reveals a lot more information than the brief image you see in the cutscene. As you can see, there are many clouds still, but towards the bottom left they part a bit, and you can see glimpses of the terrain. It is high elevation and rocky. Fitting with the description of Architect bodies being made for navigating rough terrain. Their legs described as being reminiscent of mountain goats. It makes sense that the terrain of their home planet is rocky and mountainous.

Architect buildings seem to focus on vertical structure first and foremost. Whether it be the skyscrapers, grand entrances, or floating platforms suspended by their levitation technology and supported with cables. On many of these buildings there appears to be areas where ships may be docked. Given the ability for AL-AN to integrate himself with the ship, their vessels having the 'blink' teleportation ability, and the use of phase gates, their vertical design seems to account for ability to quickly and efficiently travel between them.

There are also a few buildings you can view that you otherwise wouldn't be able to, though these structures do not differ much from the larger ones that are seen.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About
Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

The high elevation, the storms we see as we first enter the home world, and the abundance of clouds may indicate a harsh environment. It's most probable that (in the location we see) it is somewhat commonplace for their home world. Architect vessels are adapted for extremes after all.

The unusual weather most likely originates from global temperatures warming due to Architect activity rather than from their star, as the planet's distance from its star seems to be similar to Earth's. This is probably what causes the large amount of clouds. This would make things pretty humid and prone to fast weather cycles.

Their buildings having no windows may be more for practicality in that sense. It'd be a lot less structurally sound in case of extreme weather events if they were to have windows.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About
Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

Around this concave structure, typically hidden by another building, and here peeking through the clouds, you can see what potentially could be plant life. It appears short, like shrubs and/or small grasses. They appear to be a warmer hue. Reds and oranges rather than green like on 4546B or Earth. If these are plants, that would suggest their star produces more green and blue light that the plants absorb. Adapting to reflect the warmer hues.

The sky that we are able to see is a colder shade of blue that fades to a more purplish color as you look up. This could be due to a higher argon content in their atmosphere, or it could be due to the way the light reflects through the numerous clouds and various gasses present. As for the atmosphere itself, it's probably safe to assume that it would be breathable for humans, but with a lesser oxygen content, partly due to the elevation, partly due to the general makeup. (I wouldn't imagine AL-AN taking Robin along if he knew she would asphyxiate lol)

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

Next are some small, unclear details, but ones I felt worth mentioning.

There is what might be either a distant star, another planet, or a small celestial body that orbits the Architect home world. It is uncertain, but it is distinct within the top right corner of the skybox.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

Looking down towards the middle there appears to be a potential body of water. Whether it is a lake or an ocean is unclear as the clouds don't part enough to see it in full.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About
Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

There are more mountains behind the second phase gate in the horizon that don't appear to have any structures near them.

Hello Bytewire, I Love Your Analysis!, And May I Ask About Architects Planet, All What I Seen/know About

This concludes the main things that I noticed. Anything else would be too grand of a speculation, and I do my best to keep my posts within canon territory.

I hope that this was helpful information about their home planet! I can also cover more Architect-specific parts in another post if wanted, but I tried to focus on the planet itself while also discussing the Architect—well—architecture. Just like the rest of the info about Architects, their home world is shrouded in ambiguity.


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5 months ago

Let's speculate about Architect Society!

Let's Speculate About Architect Society!

I think there are some misinterpretations about how Precursor society works. It makes sense considering how vague a lot of the canon information is, but let me provide some of my perspective and interpretations on what we get in canon.

Architect society definitely deserves more speculation beyond just characterizing them as a race only focused on progress. The current information we have about how Architects operate is underrated in terms of how interesting it is. They definitely aren't a stereotypical hive mind. How Precursors perceive themselves is different from how they actually appear to function. AL-AN's answers don't lack bias. He is an unreliable narrator and often withholds information, so it's crucial to look deeper into the information given and to read between the lines. Especially as not everything is explicitly stated.

Architects exist as a collective—data points in a network—but people often forget that they do not only strive for efficiency. What they do is try to optimize themselves to perform tasks in the most efficient way possible. They strive to achieve and progress their society. This doesn’t mean that they lack culture. They are certainly more streamlined and orderly than humans, but they do have cultural aspects that impact the way they view things.

Some examples of Architect culture:

Architects produce art as seen by the statue in the Koppa mining site and the statue in the Deep Lilypad Caves Body Cache. Even the alien carving from the first game is an example of Precursors producing art with subjectivity.

Architects cultivate plants in greenhouses even though they do not need to eat. Also, of course, they have the Ancient Ornamental Plants that they cultivate for aesthetic purposes.

They hold pride in maintaining and improving a vessel for a long time. If a storage medium gets damaged, they wouldn’t opt to immediately make another vessel—even if it would be the most efficient.

They don’t all use the most popular format for their bodies; there are certain Architects that opt for different styles of storage medium.

Architects consider it rude to duplicate themselves.

All of their technology has similar aesthetic characteristics and design.

Precursors are cybernetic and composed of biotechnological components, yet they start out life as organic beings. They choose to incorporate biological tissues in their vessels suggesting they hold some sort of social ties to being organics. They actively make the choice to incorporate organic components.

Precursors potentially carry some nostalgia for their pre-civilized bodies, considering they model their vessels after them.

Architects have a concept of prestige. AL-AN is noted as the lead scientist for the Kharaa research project.

They have special training for certain young Architects and a Temple of Research that they are inducted into if they are distinct enough from other broodlings.

So, Precursors do not necessarily always do what is the most practical. They can and do practice certain things for subjective reasons. They have emotions that influence their actions. These emotions may not equate to human emotional behavior, but they certainly have them. AL-AN himself expresses shame many times.

While Precursors are a hive mind, they aren’t entirely unfamiliar with the concept of an individual. AL-AN merely says that they don’t see themselves as distinct. However, it is acknowledged at many points that a mind within the collective can have its own traits. Perspectives that either come with a body or ideas and needs that a mind has. They are able to act autonomously. The biggest example is AL-AN himself ignoring the network.

Though a mind having its own ideas doesn’t negate Architects being a collective. Especially when those minds work in conjunction with thousands of other minds to support the needs of the whole. AL-AN is just a very rare case where an Architect gets the opportunity to act as an individual. Even then, AL-AN expresses that being disconnected from the network is lonely and uncomfortable. Aiming to regain connection despite what he did in the past. AL-AN only uses the singular because he's present with Robin.

Precursors being so advanced makes things a little more complicated when trying to discern aspects of their species. We can't push human ideals onto a race so separate from us. Architects—being connected by the mind—do not have the same social structures as humans, so it's unfair to anthropomorphize them with our standards. We can only speculate on how they might work. Just because one mind can have differing traits doesn’t seem to make them distinct enough to classify as singular (within their species’ definition anyway). I'd love for there to eventually be more information given to us about their society.

Besides, all of this isn’t even considering the many unused voice lines that remain in the files that I’d love to go over…


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