Super happy that Luz learned a new spell but I am the only one a little concerned that there are other requirements for that class? Does Luz know Basic Runes? I guess she could learn on her own but I can’t see Eda teaching her that, doesn’t seem like her style.
The school setting trope is a narrative device that places the story's events within an educational institution. This trope capitalizes on the nostalgia of school life, leveraging the structured environment to explore a variety of themes, character dynamics, and conflicts.
Pros:
Familiarity: Readers easily grasp the setting, streamlining the introduction of complex plots.
Diverse Characters: Abundance of character types, from supportive friends to minor/major bullies to wizened mentors.
Natural Conflicts: Built-in elements like coming-of-age growth, exams, social dynamics, and extracurricular activities provide ample conflict.
Cons:
Formulaic: Due to the commonality of this setting, there's a potential for the narrative to become predictable.
Classroom Limitations: Often, the most interesting events occur outside the classroom during field trips or special events.
Contrived Stakes: The school, being a structured and safe environment, may struggle to convey a real sense of danger to the students.
Common School Tropes:
Late!: Scenarios involving characters running late.
Group Project: The teamwork and exploration of relationships through collaborative challenges.
Social Conformity: Exploring themes of individuality versus societal norms.
Prom Night: The buildup to and climax of a social event such as prom, as a backdrop for drama.
Academic Struggles: Plot points related to bad grades and their consequences.
Bullies: Delving into the complexities of bullying, from both students and teachers.
Sports and Games: The buildup to and climax of high-stakes events, as a backdrop for drama.
Vacation Time: Navigating challenges and relationships during vacation periods.
Detention: The conflicts and breaking of rules, leading up to detention.
Field Trips: Exploring the wider world and lore, while encountering conflict.
Tests: Showcasing the skill and growth of characters, while tackling the anxiety surrounding tests.
Social Structures: Examining the dynamics of school groups and hierarchies.
Graduation: Feel-good denouement, when the characters celebrate their successes and reflect on their journey together
Types of Bullies:
Goons: Unpleasant, hostile characters functioning as easy obstacles, typically following a Bigger Badder Bully.
Reasonable Bullies: Characters with legitimate reasons for their dislike of the protagonist, such as family rivalries or personal ambitions.
Villainous Bullies: Truly evil individuals collaborating with external threats or evil organizations for nefarious purposes.
Magic School Subgenre:
Adventure Within the Walls: The school itself becomes the focal point of the adventure.
Specialization in the Supercool: Schools where the subjects are about magic, monsters, superheroes, or even robots.
Wish Fulfillment: The reader is projected into a world beyond the mundane.
Trials and Tests: Incorporating trials, duels, and fights as rites of passage.
Secrecy and Intrigue: The school and its knowledge are usually secluded and hidden from the world.
Building an Alliance: The protagonist has to win over a diverse cast of characters to aid them in their fight against a great threat.
Rival from Nobility: One of the main antagonists is usually a scion of a high-status, wealthy family.
Outside Threat: The school is usually a focal point for a greater conflict taking place in the wider world. And comes under attack later in the story.
Outside Adventures: Characters sometimes leave the safety of the school for adventures in the wider world.
This is part of my Writing Tips series. Everyday I publish a writing tip to this blog.
I'm currently trying to world build a magical school for my fantasy realm. I'm having a hard time finding sources online. Any general advice for fantasy schools?
For starters, you want to have your magic system fleshed out really thoroughly. What good is teaching a bunch of kids how to use a magic system that you, the author, don't really know how it works, right!? If you haven't done this, you might check out my Brainstorming posts Here (Part 1) and Here (Part 2) to get started.
Beyond that, you need to think about some school basics:
Are all children educated in magic? Or only the most talented, the richest, or the poorest?
How does society at large feel about magic education and how does that impact the freedom and funds of the school?
(Related:) What kind of teachers are employed at the school? The best and brightest or the shlufs who couldn't make it in a "real" school? How does that affect the education of the students?
How does general education play into the lives of the students? Do they go to primary school first where they learn to read and write etc. or is that part of the their magic school curriculum?
How much danger is there in the day-to-day of the school? Is the magic difficult to use and therefore generally not a risk? Is it ubiquitous and therefore maintains some inherent balance? Is it difficult to use and therefore volatile and unpredictable?
What is the purpose of receiving a magic education and what do its students aspire to do after completing school?
I hope these help you out little bit. :)
Happy building!