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1 year ago

wouldn't say this limits teambuilding, tho; 3rd option: ignore uptie 4 (just like i keep ignoring uptie 3 on EGO b/c it's just bigger numbers*), then once you clean out shop start with U4 on units you have figured out why they're bad, and U4 fixes exactly that. This gives longevity to fresh toys, gaining design insight is good, builds hype for to prevent burnout from grinding. Example: if mariachi sinclair doesn't get gloom on block and/or jubilo hedonista requirement 3 gloom res -> 2 gloom res i'm just. not uptying him.

So about them Uptie 4 costs:

So About Them Uptie 4 Costs:
So About Them Uptie 4 Costs:

Brain fried like egg trying to math this so late at night. Despite my knee-jerk reaction when I first saw these prices, it doesn't actually seem too horrid. As long as you're not also trying to spark every new thing that comes out in an effort to avoid the gacha in the gacha game or trying to be a completionist and uptie everything to max without grinding or spending.

(Before we get into the rest of it, this isn't going to cover the grind that leads up to Uptie 4. Everything in the game currently is beatable with Uptie 3 units and whatever you can scrounge up for EGO, so Uptie 4 is optional as of time of writing. This is just going to cover getting from 3 to 4.)

Not accounting for resources you get from the gacha (random amounts of Egoshards from dupes and an amount of Thread when your Ideality expires), an endgame F2P can get:

18 - 27 Thread per day from Luxcavation with bonuses (18 is more sustainable for module usage, so we'll say 126 Thread per week)

1 Egoshard crate from daily missions, making it 7 per week

2 Egoshard crates from weekly missions

22.5 Egoshard crates from MD2 Hard with full bonuses (13.5 crates if it's three boosted Normal runs instead, then another 3 crates per extra run afterwards)

A crate can be 1-3 shards, so it comes out to 31-93 Egoshards out of 31 crates weekly, averaging at around 62 Egoshards per week. Excess shards can be made into Thread, if needed.

Assuming you're not trying to spark any units (and, again, not accounting for stuff from the gacha), an endgame F2P player can get about one 3-star unit that was T3 up to T4 per week, with a chance to have resources left over to uptie an extra unit every other week without too much extra grind. Similar situation for TETH EGOs at ~1/week but less so for HEs, which will need another day or three unless you grind more. If you're short on Thread as a F2P, Luxcavation is better than MD2 in terms of module cost.

If you bought the pass, multiply the number of crates you get by 3. So about 93 crates per week (with an extra 3 every other week), ranging from 93-279 Egoshards and averaging at 186. A player with a paid battle pass can get at least one 3-star up to T4 from T3 in a week comfortably, with potential range to extend to two in one week without extra grind. The EGO situation doesn't change much though. A bit over one TETH a week, but only about one HE a week due to the extra costs. If you need more Thread and have the time, your modules are more efficient at MD2 than Luxcavation. If you don't have the time, Luxcavation is still good as long as you have the bonus.

The only issue I can see with the costs for Uptie 4 is that it makes it harder to experiment outside of a team you're used to, at least right now anyway. If you have meta units, you're less likely to want to grind materials to upgrade your non-meta units when it takes about a week to grind resources for your existing team and more units are still coming out that will need even more resources to get up from T1. Then again, you do still get some upgrade materials from excess items from the gacha, so your resources aren't coming exclusively from grinding unless you want them to be.

Overall, this feels like a "Project Moon saw people at the end waiting for more content and remembered they're making a gacha game" type of move. I wouldn't be shocked if they dropped the prices due to complaints, but they may be better off giving us a Luxcavation with better rewards.


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