This is an overhaul of my original “Slower Friendship Mod.” In the first version, I felt the values were a bit inconsistent, too tailored to my personal gameplay at the time, and somewhat unbalanced overall. In this version, I’ve streamlined things a bit better and have included various general improvements + additional features.
This mod slows down the rate at which Sims gain LTR (Long Term Relationship) points, and it also decreases the charisma bonuses so that friendships don’t form quite as quickly for charismatic sims.
This is especially useful if you play on longer lifespans, use NRaas Relativity to adjust how time passes in the game, or if you just want an extra challenge!
March 30, 2025
Work tones are now affected by the mod. No more rapid best friends when working in rabbit holes!
Charisma bonus on LTR is now impacted.
The time required to become “Old Friends” or “Old Enemies” has been reverted to the default 14 days. The previous change felt too specific to my personal lifespan settings.
Social visit lengths have been restored to their default values, as modifying them felt arbitrary upon further review.
The mod now affects relationship decay.
The “Celebrity” achievement reward in charisma skill journal has been changed.
Flavors - There are 4 flavors available: 3x slower, 6x slower, 9x slower, and 12x slower.
LTR Gain - All positive social interactions yield 3x, 6x, 9x, or 12x less LTR gain, depending on the flavor selected. This means gaining relationship with another sim will take longer.
LTR Loss - All negative interactions result in 3x, 6x, 9x, or 12x less LTR loss, based on the chosen flavor.
Work Tones - LTR gains from work tones (hanging out with co-workers or sucking up to the boss while working in rabbit holes) are also reduced by 3x, 6x, 9x, or 12x.
Charisma - Charisma gained through socializing has been cut in half across all flavors. I might change this later on if people feel like charisma is still too easy. (I also recommend using NRaas Relativity to change skill gain factors).
Relationship Decay - The minimum time before relationship decay begins (default: 48 hours) is now multiplied by 3, 6, 9, or 12, depending on the flavor. In other words, it takes longer for relationships to begin to decay, scaled to each flavor of the mod.
Charisma multiplier - The charisma multiplier applied to LTR gains during social interactions has been scaled down by 3x, 6x, 9x, or 12x. This means that charismatic Sims should no longer experience such huge relationship jumps when socializing, so it should be more challenging to form relationships even with the charisma skill. They'll still have a bonus, it's just less drastic.
Skill journal - With the “Celebrity” charisma skill journal achievement, you only get a boost of 10 to LTR gain during social interactions instead of 25! Simply having a lot of acquaintances shouldn’t make you so instantly popular with everyone, in my personal opinion. Applies to all flavors.
This mod alters the following files and could conflict with other mods that also alter these files:
Charisma_0xa6403da8acb1faae
HangWithCoworkersTone_0x130fa34c077ce60c
SocialComponent_0xd23f83ef7f810490
Socializing
SuckUpToBossTone_0x5392ff23bc6a3464
TraitTuning_0xc4e3fd010a0b7db0
This mod does not alter relationship scoring, so it’s fine to use it with other mods that do (such as Retuned Attraction System). 😊
Choose one flavor and place it in your Mods > Packages folder. Only one flavor can be used at a time—do not install multiple versions simultaneously!
Be sure to follow standard mod installation practices:
Back up your save files before making changes
Use Delphy’s Dashboard to check for conflicts
Monitor your game for any issues after installation
Made on game version 1.69. Should be base game compatible.
This is a tuning mod, so it’s safe to remove at any time if it’s not to your liking.
Thank you to @ratthew-sims3 for giving me feedback on the first version of the mod and helping me brainstorm so that I could make it better!
Please feel free to share any issues or feedback you encounter, especially if something doesn't work as expected or if there's something you feel could be improved. I am sure I'll do more tweaks at some point; I'm always playing around with this! Just shoot me an ask with any issues or questions. Thanks. :)
Sharing a few sims from my current legacy. :)
Natalia Donner: Dry Lips by IN3S // Aaliyah highlighter // Adriana eyeliner // allure eyeliner // hair // eyebrows // eyelashes // eyebag
Cassandra Patel: eyelashes // eyebag // hair // Lana eyeliner // face shadow // eyebrows // face shine // lips //
Andy Donner: eyebrows // body hair // Aaliyah highlighter // hair // forehead wrinkles // layerable beard // eyelashes // eyebag
Dallas Donner: Hair // Aaliyah highlighter // forehead wrinkles // layerable beard // eyelashes // eyebag // eyebrows (DR)
Currently using gardenia skin and Anette eyes. Click here to see what sliders I'm using in my game.
⚠️My sims are very slider/cc-heavy and may look different in your game depending on what sliders you have installed and what defaults you're using!!⚠️
Do what you want with them really. Feel free to edit them as much as you want.
SimFileShare // MediaFire
Place the .sim files into your SavedSims folder. You need to download & install the cc linked above if you want them to look the same.
Sharing more sims from my current legacy playthrough. :)
Julian Steel: hair // facial hair // body hair // forehead wrinkles // eyebrows // eyebag
Maya Wang (makeover from Shang Simla): Hair // skin (innocent bones monolid version) // monolid eyeshadow // lips // eyelashes
Charlotte Steel: hair // sunshine nosemask // lips // eyelashes // face shadow // freckles // eyebag // face shine // eyebrows (DR)
Jamal Donner: Hair // body hair // Aaliyah highlighter // forehead wrinkles // layerable beard // eyelashes // eyebag // eyebrows (DR)
Currently using gardenia skin and Anette eyes. Click here to see what sliders I'm using in my game.
⚠️My sims are very slider/cc-heavy and may look different in your game depending on what sliders you have installed and what defaults you're using!!⚠️
Please don't re-upload and claim as your own blah blah blah, but otherwise do whatever you want with them! You can use them as is, or you can use them as base sims and edit them to your heart's content. Feel free to tag me if you put them in your game, but it's not required!
SimFileShare // MediaFire
Place the .sim files into your SavedSims folder. You need to download & install the cc linked above if you want them to look the same.
Tonia Kimura:
Lana lip gloss // vivid eyeliner // skin (innocent bones monolid version) // eyelashes // face shine // monolid eyeshadow // hair // eyebrows
Rahul Patel (makeover from Barnacle Bay):
forehead wrinkles // layerable beard // face shadow // eyebag // hair // facial hair (DR)
Emelia Crane (founder of my current legacy!):
Hair // nosemask // eyelashes // face shine // earrings // lip definition // ivy lipstick // face shadow // freckles // eyebrows
Jules Fournier (makeover from Champs Les Sims):
Aaliyah highlighter // forehead wrinkles // layerable beard // beard 05-03 // eyelashes // eyebag // hair // eyebrows (DR)
Currently using gardenia skin and Anette eyes. Click here to see what sliders I'm using in my game.
Please don't re-upload and claim as your own, but otherwise do whatever you want with them! You can use them as is, or you can edit them to your heart's content. Feel free to tag me if you put them in your game, but it's not required. :)
SimFileShare // MediaFire
Place the .sim files into your SavedSims folder.